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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Pissed about an X-Com FPS? Firaxis hears ya... 0 Members and 1 Guest are viewing this topic.
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Author Topic: Pissed about an X-Com FPS? Firaxis hears ya...  (Read 356038 times)
Megrim
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Reply #1155 on: January 08, 2013, 01:12:39 PM

Uh, no bugfixes. Weak.

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Ingmar
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Reply #1156 on: January 08, 2013, 01:22:50 PM

They're at least claiming to have 'minimized' the teleporting patrol bug.

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Strazos
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Reply #1157 on: January 08, 2013, 01:27:18 PM

I wonder if squads walking into view from the fog of war, being alerted, and then being able to move again is a bug or working as intended.  Ohhhhh, I see.

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koro
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Reply #1158 on: January 08, 2013, 01:28:08 PM

Working as intended.

That's not snark either, that's actually how the discovery mechanic works.
« Last Edit: January 08, 2013, 01:31:51 PM by koro »
Margalis
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Reply #1159 on: January 09, 2013, 05:24:46 AM

Very happy with the $18 spent, but what is up with the lazy ass ending?  Mob

Now game developers have metrics that tell them that most people don't finish most games so they mail in the last 25%.

This sounds like sarcasm but it's not.

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koro
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Reply #1160 on: January 11, 2013, 12:38:52 AM

Been mucking around some Classic Ironman with some Second Wave options enabled. The randomized abduction mission rewards are pretty keen at times, and I (mostly) like Not Created Equal, the one that gives soldiers random stats on generation. The only big problem with it is that one of the stats it randomizes is movement rate; an Assault with a limit of 5 tiles per move action is pretty much unworkable.

Damage Roulette is interesting, but several rounds of all my soldiers doing 1-damage plinking shots with their assault rifles wore its welcome out pretty quick.
Tebonas
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Reply #1161 on: January 11, 2013, 12:47:53 AM

Damage Roulette is equally unfun when a garden variety Sectoid kills your Support on the third mission with a single shot.

That being said, the other Second Wave options improve the feeling of the game, especially Not Created Equal. You don't lose Support_003, you lost that Support Sprinter guy that was a bit of a loser at the shooting range.
Hoax
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Reply #1162 on: January 11, 2013, 11:10:16 AM

Very happy with the $18 spent, but what is up with the lazy ass ending?  Mob

Now game developers have metrics that tell them that most people don't finish most games so they mail in the last 25%.

This sounds like sarcasm but it's not.

Now I feel guilty.

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Yegolev
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Reply #1163 on: January 11, 2013, 01:29:10 PM

Not interested in reading 34 pages of this thread.  I let the Xbox download the demo for this and it's pretty great.  I'd like to know if there's any reason to get PC over 360 (outside the usual WHARGARBLL) before I consider a purchase.

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Ingmar
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Reply #1164 on: January 11, 2013, 01:32:44 PM

Moddability I guess? I have no idea how the interface functions on the XBox, that would be my main worry.

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Merusk
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Reply #1165 on: January 11, 2013, 01:33:46 PM

Not interested in reading 34 pages of this thread.  I let the Xbox download the demo for this and it's pretty great.  I'd like to know if there's any reason to get PC over 360 (outside the usual WHARGARBLL) before I consider a purchase.

Mods and customization.  I think there were some interface changes between the two as well but I can't remember the detailed differences.  It'll play well on the 360 if that's what you want because they developed separate PC and 360 interfaces. 

Oh, and I don't think the 360 and PC versions talk to each other if you want to do MP matches.

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Reply #1166 on: January 11, 2013, 01:34:36 PM

It's also easier to give yourself money on the PC version Oh ho ho ho. Reallllly?
Yegolev
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Reply #1167 on: January 11, 2013, 01:59:30 PM

It's also easier to give yourself money on the PC version Oh ho ho ho. Reallllly?

See, this is an actual reason.

As for MP, I'd be OK with either one depending on friend uptake.

UI is well into whargarbll territory, for obvious reasons.  Mods, less so, but I'll see if there are any before I decide.  Not like I have a lot of time to play.

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Sophismata
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Reply #1168 on: January 11, 2013, 04:53:24 PM

Last mission is a bit of a letdown actually, more in mission design and the frustrating wonkiness with the z-axis than anything else.

And that alien dude just would. Not. Shut. Up.
Diablo 3 also suffered from that problem.

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Reply #1169 on: January 12, 2013, 01:09:44 AM

Not interested in reading 34 pages of this thread.  I let the Xbox download the demo for this and it's pretty great.  I'd like to know if there's any reason to get PC over 360 (outside the usual WHARGARBLL) before I consider a purchase.

Can you save scum on the X360 version? Because that's a big pro for the PC if you can't.

Polysorbate80
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Reply #1170 on: January 12, 2013, 09:43:12 PM

You can cheat some on the 360, even on Ironman.  I do know that if you hit the button to bail out to the dashboard before you complete your turn or the aliens complete their turn, then it won't rewrite the save and you can replay from the start of your last turn.

I admit to doing occasionally when hit with egregious bugs.  Like revealing a pack of mutons ahead of me, watching them scatter backwards, and somehow having one of them teleport behind my squad where it has free line of sight to everyone.  That kind of shit.

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Reply #1171 on: January 14, 2013, 11:14:35 AM

Picked this up during the Steam Holiday Sale and have been having fun with it. Have restarted several times, but now have worked up to plasma in one game. Holy shit I love me some plasma sniper rifles. Not only do they do shittons of damage, they LOOK cool! Ran into my first sectopod last mission...those things are goddamned terrifying.

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Jeff Kelly
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Reply #1172 on: January 14, 2013, 11:10:22 PM

Can you save scum on the X360 version? Because that's a big pro for the PC if you can't.

Yes you can.

Take a USB flash drive. Plug it into your 360. Reformat it so that the 360 is able to use it as storage.

After that you can just copy any save games to the flash drive (for example the Ironman save you don't want to fuck up) and copy it back/overwrite the existing save as necessary.
koro
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Reply #1173 on: January 15, 2013, 09:04:31 PM

If anyone's on PC and interested, someone's made a thing called the XCOM ToolBoks, which allows you to change a bunch of interesting settings, like disabling the "alien discovery" cutscenes, enabling new countries, and other various things.
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Reply #1174 on: March 04, 2013, 11:46:55 AM

I got it for $16 from GreenManGaming, played it solid for 2 days, beat it. Really fun but my lack of interest in abusive difficulties and hardcore mode mean I'm kinda done with this game outside showing it to other people now. I got my money's worth however.

Buggy ass controls though. Movement/targeting in particular. I had a lot of times where I was able to target xenos I had already killed.
« Last Edit: March 04, 2013, 11:52:33 AM by Fabricated »

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Reply #1175 on: March 25, 2013, 05:13:16 AM

I guess we have an upcoming expansion or a new game coming.

Trigger Warning: Kotaku

http://kotaku.com.feedsportal.com/c/34981/f/647169/s/29e97803/l/0Lkotaku0N0C59921260Ccould0Ethis0Ebe0Ea0Enew0Excom0Egame0Ein0Ethe0Eworks/story01.htm

Prolly the mission to Mars portion, or underwater Cthulu. I'm thinking Mars.

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KallDrexx
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Reply #1176 on: March 25, 2013, 05:21:14 AM

Apparently they are releasing Xcom on the iPad
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Reply #1177 on: March 25, 2013, 05:52:45 AM

The UI seemed pretty tablet-ready, so that wasn't too surprising.

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Ironwood
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Reply #1178 on: March 25, 2013, 12:51:10 PM

I guess we have an upcoming expansion or a new game coming.

Trigger Warning: Kotaku

http://kotaku.com.feedsportal.com/c/34981/f/647169/s/29e97803/l/0Lkotaku0N0C59921260Ccould0Ethis0Ebe0Ea0Enew0Excom0Egame0Ein0Ethe0Eworks/story01.htm

Prolly the mission to Mars portion, or underwater Cthulu. I'm thinking Mars.

When did Xcom hire Optimus Prime ?

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Falconeer
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Reply #1179 on: May 08, 2013, 10:41:36 AM

Don't know if you know it, or you care, but Ufo Online just went open beta.

HaemishM
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Reply #1180 on: May 08, 2013, 01:37:22 PM

Am I supposed to know what that is?

Falconeer
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Reply #1181 on: May 08, 2013, 02:07:06 PM

Uh? An online attempt at the Julian Gollop's UFO-XCom-Laser Squad games?

HaemishM
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Reply #1182 on: May 08, 2013, 02:38:54 PM

That's better. The link just said "SIGNUP!" but didn't really explain why I should.

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Reply #1183 on: May 08, 2013, 02:56:50 PM

Oh, sorry. My bad, I guess I was already logged in.

KallDrexx
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Reply #1184 on: May 24, 2013, 01:33:55 PM

Reading back to the front page is pretty funny figuring out good this game actually came out. 

Anyways, so now you have  the good X-com reboot, now let me present to you the bad x-com reboot
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Reply #1185 on: May 24, 2013, 10:09:40 PM

Welp, allow me to continue to ignore it then. Bioshock: X-Com sounds more interesting than Mass Effect: The X-Commining.

Mrbloodworth
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Reply #1186 on: May 25, 2013, 07:33:29 AM

LA Noire X-com however, would be brilliant. Its a shame they moved away from that.

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Reply #1187 on: July 01, 2013, 01:51:23 PM

I know I'm late to the party but I've been holding off til I graduated from my degree course to play this, like a lot of people here I've been eagerly awaiting this remake.

I was fairly content with the final result, had similar contentions to other people awkward/buggy camera system and base building not as fun as original. This was somewhat made up for with addition of the squad-perks system. I tried to play on Classic Ironman but didn't have the diligence to carry it through, ended up just completing on classic. One of the standout things for me was their interpretations of the original aliens, specifically the Mutons.


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Reply #1188 on: July 25, 2013, 07:59:26 PM

So, apparently a new Xcom game next month? Set in 1962?

Anyone heard anything about it, beyond the stuff on Steam?
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Reply #1189 on: July 25, 2013, 08:06:05 PM

I think I read that the combat is like a bad version of Mass Effect 3's combat.

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