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Topic: Mechwarrior Online (Read 1191890 times)
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Lantyssa
Terracotta Army
Posts: 20848
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50 % ain't bad.
Wanna see ?
Only if the 50% is a working neuro-helmet.
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Hahahaha! I'm really good at this!
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Adding in infantry and ground vehicles would be dandy, but who would play them? For every ten people in mechs you might have one who wanted to be in a not-mech, which doesn't really make for dynamic mixed-arms teams.
They must be tempted to consider adding Elementals when/if they get to the Clans. That would be a totally different experience, I don't even know if it's graphically possible to have two entirely different scales of combat going on at the same time, but I'd be tempted to play as an Elemental, the rest of the overpowered clan stuff doesn't appeal to me though. There was a multiplayer mod for Shogo (big anime robots) called Mechs vs. Squishies where there was one mech and a team full of human-sized fuckers. It was quite fun.
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Shannow
Terracotta Army
Posts: 3703
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Additionally, the official MWO forums are a seething maelstrom of raw stupid. 4chan looks like a pillar of calm reservation compared to the things that crawled out of the woodwork to infest MWO. Apparently instead of hiring community mods, the company just put out a 'hey who wants to be an unpaid volunteer moderator?' post and then picked random users for the job. Amazingly, they seem to have turned out to be largely either imbeciles or socially-retarded neckbeards with no consistent moderating policy, which must come as a shock to everybody.  The phrase 'rampant fanboism like I've never seen before' comes to mind. (but maybe I just don't participate in enough pre-release forums)
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Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
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UnSub
Contributor
Posts: 8064
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The fun will arrive when MWO starts announcing things its own moderators don't like.
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5150
Terracotta Army
Posts: 951
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I don't see Aerospace ever coming into play though.
What no LAM? :-( For those of us without beta access have we come to a decision if the founders program is worth the cost knowing so little about the game. I want to get it I just dont want to be burned
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« Last Edit: July 11, 2012, 05:10:26 AM by 5150 »
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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I'm not in the beta. But if things go as planned a lot of founders will be getting in over the next 2-3 weeks, up to ~10000. I imagine NDA enforcement is fine when testing something for free but a lot more difficult when people are actually looking at what they spent money on. It's rapidly going to reach the point of the NDA hurting them, what are they going to do, ban & give refunds to people who talk about it?
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« Last Edit: July 11, 2012, 05:02:37 AM by Arthur_Parker »
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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From what I gathered beta Alpha at the moment is totally exciting for the first few hours. Then you start getting worried, and then you realize it's Alpha and try to stop worrying. The more you care the more you'll be worried, but the consensus seems to be that it's worth it. Sadly, and I mean it, I am not in it yet.
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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beta Alpha
According to the Piranha Games, it's been in closed beta since March.
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Ghambit
Terracotta Army
Posts: 5576
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If you want to be authentic you'll make a neuro-helmet and pilot in your skivvies.
Yah, I was about to say an HMD with a TrackIR would be best. You could then add an emotivEPOC eeg for the aiming system, but it's a bit clunky.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Kitsune
Terracotta Army
Posts: 2406
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Everything I've seen so far is just showing team deathmatch with robots. The game starts, your team moves forward, their team moves forward, you meet somewhere in the middle of the map and pew at each other until one team's dead. Rinse, repeat. The actual content has yet to be patched in, so you might want to hold back on sending piles of money until that content has made an appearance.
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Trippy
Administrator
Posts: 23657
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Why? TDM with giant robots is fun in and of itself.
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Evildrider
Terracotta Army
Posts: 5521
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Why? TDM with giant robots is fun in and of itself.
This. I mean that is enough for a lot of people. Look at how many people play CoD or Battlefield... That's just TDM without mechs. Also you don't have to buy anything. You can always just wait for it to launch and play for free.
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satael
Terracotta Army
Posts: 2431
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Why? TDM with giant robots is fun in and of itself.
It is, but the "feel" is everything if that's all there's to the game (atleast for the near future) and it's something I for one can't assess without trying it myself (and that's why I have not spent $60 yet despite really wanting to).
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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It's best to be cynical about these things but I was blown away by the sound in the videos I've seen so far. If Eve can be incredibly tedious, yet popular enough to be profitable and add content over time, I think giant robots with missiles/lasers is a pretty good base to build on. They might be clueless and do stupid shit, but absolutely nothing else interests me.
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« Last Edit: July 11, 2012, 12:56:38 PM by Arthur_Parker »
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Tmon
Terracotta Army
Posts: 1232
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Everything I've seen so far is just showing team deathmatch with robots. The game starts, your team moves forward, their team moves forward, you meet somewhere in the middle of the map and pew at each other until one team's dead. Rinse, repeat. The actual content has yet to be patched in, so you might want to hold back on sending piles of money until that content has made an appearance.
Sounds like World of Tanks with robots. If they deliver that, then they'll get some of my money.
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kildorn
Terracotta Army
Posts: 5014
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I'd be wary of Deathmatch with Robots, but I've really enjoyed WoT. Simplicity with Robots may actually be a bunch of fun, but we'll see how the battle gameplay and out of battle functionality works.
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Ironwood
Terracotta Army
Posts: 28240
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Why? TDM with giant robots is fun in and of itself.
It is, but the "feel" is everything if that's all there's to the game (atleast for the near future) and it's something I for one can't assess without trying it myself (and that's why I have not spent $60 yet despite really wanting to). Actually, my natural pessimism agrees with you 100%, but you can put me in the camp that doesn't really care too much about 'content' beyond big fucking metal robots kicking the shit out of each other. I also agree that the 'feel' is everything. Playing through Mercs and it STILL isn't doing it for me. The departure in 'feel' from Mech 3 to Mech 4 is utterly jarring to me and not in a good way. Mech 3 was the highlight for me. This looks like it might be better. I'm hopeful for that.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Why? TDM with giant robots is fun in and of itself.
It's all I'm looking for. Screw your content and world matches and clan-vs-clan/ house-vs-house garbage. If I cared I'd play the tabletop. I want to shatter giant robots to pieces with lasers, missiles & PPCs. Quickly and on a regular basis. That's all I care about. World of Tanks with robots? I'm there for a long time and spending more money than I should. MMO primarily concerned about turf wars and lore? Fuck it I'm out. ANY sort of logistics beyond "kill shit, earn credits, buy modules/ mechs/ ammo" I'm out.
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The past cannot be changed. The future is yet within your power.
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angry.bob
Terracotta Army
Posts: 5442
We're no strangers to love. You know the rules and so do I.
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Add me to the Persistent world, Clan v Clan, Leaderboard-only prizes, etc will make the game suck camp. Two teams roughly even fighting until one side is left. Have a skill system for your "pilot" and maybe tech trees.
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Wovon man nicht sprechen kann, darüber muß man schweigen.
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Kageru
Terracotta Army
Posts: 4549
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Tanks is largely interesting because your interaction with the terrain is so deep. A bush, an angle, a rock along with lines of sight can all make the difference between winning and losing. I don't see how you are going to get that when the tanks have huge profiles. Likewise you won't get eve style dynamics out of 12x12 and an abstracted strategic map.
... but yeah, mech's.
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Is a man not entitled to the hurf of his durf? - Simond
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Mrbloodworth
Terracotta Army
Posts: 15148
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I always thought Global agenda had a good mix of the "traditional" world stuff, and the session based matching stuff.
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Ironwood
Terracotta Army
Posts: 28240
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Tanks is largely interesting because your interaction with the terrain is so deep. A bush, an angle, a rock along with lines of sight can all make the difference between winning and losing. I don't see how you are going to get that when the tanks have huge profiles. Likewise you won't get eve style dynamics out of 12x12 and an abstracted strategic map.
... but yeah, mech's.
Id watch the videos a little more closely. It really does look like there's opportunity for what you're talking about. Watching heavy mechs get caught in the ice caves and sodomised was a giggle.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Kageru
Terracotta Army
Posts: 4549
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Do you happen to have a link to that one? The one's I saw were mostly just a mid-ground slug-fest and I lost interest.
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Is a man not entitled to the hurf of his durf? - Simond
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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There's the approved one. MechWarrior Online - Frozen City RevealThere were also 5 leaked combat videos out of varying quality, 2 of them on the ice map, it's not really worth tracking them down as it seems the patch today will be changing things around a lot.
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Lightstalker
Terracotta Army
Posts: 306
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I actually had an elemental character in the RPG and managed to last a bit of time before I bit the ac/20.
I think the only way to make Elementals viable would be for them to allow a player to play a full star of them. Some tanks can be pretty ruthless as well. I don't see Aerospace ever coming into play though.
I played one of my friends in MW2, 1:1, any mech you wanted. I'd seen him jump turning and generally cutting it up and I had just got the game so I selected something that would negate his advantages. I selected an Elemental. He had selected a Warhammer IIC and couldn't drop arms fast enough to get a bead on me. I lost my weapon to splash damage while closing with him, but after about 10 minutes of trying to get a shot off at me he abandoned the game. I think in a rematch I could have taken his leg.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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This is the Mek-fu, being developed for the upcoming mech game Hawken (which is not Mechwarrior alike at all). What do you think of it MWO-wise? 
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Kitsune
Terracotta Army
Posts: 2406
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MWO may not precisely have solid joystick support yet. Much less dual joystick and lots of buttons between them support. So until you hear otherwise, you may wish to hold off on buying that Steel Battalion controller off eBay and trying to repurpose it, as there is no guarantee that joysticks will be as good as mouse/keyboard, much less superior to it. But MWO may have surprisingly good mouse/keyboard control, to the point that joysticks aren't so necessary as they were for the older games.
You may or may not choose to listen to me, as I may or may not have first-hand experience.
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angry.bob
Terracotta Army
Posts: 5442
We're no strangers to love. You know the rules and so do I.
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Well, god help me I dropped the $120 on the big package. I just couldn't resist 4 mechs with alternate heads and paint jobs that I'll never be able to get again if I don't get them now. fhhhhbleh.
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Wovon man nicht sprechen kann, darüber muß man schweigen.
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Ghambit
Terracotta Army
Posts: 5576
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Well, god help me I dropped the $120 on the big package. I just couldn't resist 4 mechs with alternate heads and paint jobs that I'll never be able to get again if I don't get them now. fhhhhbleh.
Evidently you get put in the credits also. 
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Amaron
Terracotta Army
Posts: 2020
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ARggghh make these people invite me I'm going to go crazy waiting for founders beta.
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Llyse
Terracotta Army
Posts: 1341
Calvin and Hobbes are back to maul the fuck outta you.
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Well, god help me I dropped the $120 on the big package. I just couldn't resist 4 mechs with alternate heads and paint jobs that I'll never be able to get again if I don't get them now. fhhhhbleh.
Hello there friend ARggghh make these people invite me I'm going to go crazy waiting for founders beta.
yep. Is that still starting 7th of August?
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5150
Terracotta Army
Posts: 951
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_Almost_ caved yesterday and got the $60 pack, still not happy about parting cash with the NDA ups.
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angry.bob
Terracotta Army
Posts: 5442
We're no strangers to love. You know the rules and so do I.
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_Almost_ caved yesterday and got the $60 pack, still not happy about parting cash with the NDA ups.
Yeah, me neither, but the gameplay videos pretty much show that it has what I want and expect already. MMOs have conditioned me to expect shit to go wrong the first month of games so I won't be to upset about a rough beginning. I fully expect the first couple of weeks to be teams comprised entirely of people in a Founders Atlas and one guy in a jenner because 'hhhhnnnnghaha i'm ina jenner". As long as they keep developing things like new paint jobs and accessories I'll be happy.
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Wovon man nicht sprechen kann, darüber muß man schweigen.
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Ironwood
Terracotta Army
Posts: 28240
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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