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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Warhammer Online: Wrath of Heroes - P4F WTF???? 0 Members and 1 Guest are viewing this topic.
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Author Topic: Warhammer Online: Wrath of Heroes - P4F WTF????  (Read 51217 times)
Cadaverine
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Reply #70 on: September 02, 2011, 04:05:06 PM

Playing in the sneak peak/beta test thing this evening.  Only one map available, and there's not much implemented, yet.  So far, I think I prefer the bgs in WAR, but we'll see once they get more systems implemented. 

Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.
Threash
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Reply #71 on: September 03, 2011, 07:51:09 AM

Fuck, i completely fucking forgot.

I am the .00000001428%
Ashamanchill
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Reply #72 on: September 03, 2011, 02:55:36 PM

It's not Warhammer at all without Paul Barnett   why so serious?

For your viewing pleasure, some video with WHOWOH related content, mostly Paul Barnett and Carrie Gouskos.

http://www.giantbomb.com/pax-prime-2011-the-giant-bomb-panel-part-2/17-4792/

Woot I summoned him!

A poster signed by Richard Garriot, Brad McQuaid, Marc Jacobs and SmerricK Dart.  Of course it would arrive a couple years late, missing letters and a picture but it would be epic none the less. -Tmon
Tannhauser
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Reply #73 on: September 04, 2011, 08:41:29 AM

There's something likeable about Gerstmann, I'd love to have a beer with him and talk games.  Gaming's Roger Ebert?
Oh and I want to nail Carrie Gouskos and Paul is his usual "Paulness".  His rambling on this panel was him trying to keep his egomania and douchebaginess down.  He failed.
Stabs
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Reply #74 on: September 05, 2011, 12:16:53 AM

It's not Warhammer at all without Paul Barnett   why so serious?

For your viewing pleasure, some video with WHOWOH related content, mostly Paul Barnett and Carrie Gouskos.

http://www.giantbomb.com/pax-prime-2011-the-giant-bomb-panel-part-2/17-4792/

Woot I summoned him!

Watching that I've realised that one of his most endearing features is that the moment anyone else starts talking he immediately starts a whispered conversation with the guy on his right. Even when he's being interrupted he does it.

I don't think I've ever seen anyone so averse to listening to other people.

E: another highlight was from Carrie at 9.20. "Paul made me come."
« Last Edit: September 05, 2011, 12:19:20 AM by Stabs »
Nebu
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Reply #75 on: September 05, 2011, 08:44:50 AM

I don't know how two people associated with such a failure of a game (WAR) can continue to be so arrogant.  The just need to make the game and let it do the talking for them.  If it is a success, plenty of people will sing their praises for them.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Rendakor
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Reply #76 on: September 05, 2011, 09:36:27 AM

What are you expecting from 2 PR guys at a gaming convention? "Sorry our last game kind of sucked guys, but we can do better this time, we promise. Please give us your moniez."

"i can't be a star citizen. they won't even give me a star green card"
HaemishM
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Reply #77 on: September 06, 2011, 12:54:02 PM

Played the beta this weekend as well. It's very early days and covered by an NDA or I'd tell you more.

Nebu
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Reply #78 on: September 06, 2011, 01:05:25 PM

Played the beta this weekend as well. It's very early days and covered by an NDA or I'd tell you more.

Can you mention if you played it longer than 20 minutes?  Oh ho ho ho. Reallllly?

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Soln
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Reply #79 on: September 06, 2011, 01:44:52 PM

Did WAR ever stabilize?  I won't ask if it recovered. 
HaemishM
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Reply #80 on: September 06, 2011, 01:47:35 PM

Played the beta this weekend as well. It's very early days and covered by an NDA or I'd tell you more.

Can you mention if you played it longer than 20 minutes?  Oh ho ho ho. Reallllly?

I actually played about an hour on Friday and 30 minutes on Saturday. I will hesitate to play again until they add more stuff though.

Triforcer
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Reply #81 on: September 13, 2011, 05:43:28 PM

This could be awesome, but I don't like five skills only.  That seems pretty limiting.  Also, there should be a loot roll at the end- chance at a slight gear upgrade or an ultra-rare item once in a blue moon (or better from the corp. point of view, a token for a rare item that could be redeemed with money).  That would keep people hooked.

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Fraeg
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Reply #82 on: September 14, 2011, 12:18:21 AM

It's not Warhammer at all without Paul Barnett   why so serious?

For your viewing pleasure, some video with WHOWOH related content, mostly Paul Barnett and Carrie Gouskos.

http://www.giantbomb.com/pax-prime-2011-the-giant-bomb-panel-part-2/17-4792/

Woot I summoned him!

*edit* snarky things about lifestyles..... that mean squat at the end of the...

back to the game...    I hope something happy comes out of this... but  no... no... I don't believe that shall happen...
« Last Edit: September 14, 2011, 12:23:17 AM by Fraeg »

"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
Speedbrusher
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Reply #83 on: September 14, 2011, 07:47:12 AM

Going 6v6v6 could be fun, and it looks very easy to get started on (pre-set chars, abilities etc). I do worry however, that the drawback will be that it's just as easy to leave behind again. I would imagine you'd need something to keep retention going; something to scratch the old hoarder itch.

I would like to see a game that:
  • Lets you roll your own chars; Invest some time in them. I appreciate that they want people to get into action near-instantly, but this could be just as easily be done by picking classes instead of fully fledged characters.
  • Gives the players a larger area to roam. Doesn't have to be instead of the battleground, but it could be fun to see them aiming a bit higher and create a 30v30v30 zone going with keeps and towers to claim. DAOC's Cathal or Molvik zones spring to mind.
  • Allows you to pick your class skills from a skill tree of a sorts instead of everybody being the same. Correct me if I'm wrong here, but from what I understand it only has 4? pre-set skills per character
Threash
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Reply #84 on: September 14, 2011, 07:59:05 AM

5

I am the .00000001428%
HaemishM
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Reply #85 on: September 14, 2011, 08:11:09 AM

Speedbrusher, based on this being a F2P game, those things you ask for are never going to happen. That would be akin to admitting that Warhammer Online the MMOG sucks monkey ass, was a complete failure and needs to be replaced. While true, that's not going to make them money. This MIGHT make them money.

Speedbrusher
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Reply #86 on: September 15, 2011, 04:23:10 AM

Speedbrusher, based on this being a F2P game, those things you ask for are never going to happen. That would be akin to admitting that Warhammer Online the MMOG sucks monkey ass, was a complete failure and needs to be replaced. While true, that's not going to make them money. This MIGHT make them money.
I don't know about that

As I see it, they're using some of their current tech to create a 6v6v6 MOBA, and server instance limitations aside, it must be almost as easy to open up for larger areas. I'm not asking for any pve content, quests or anything...

Anyway, I do hope they can cash in on this, as I would like to see more takes on 3-faction pvp/rvr games.
HaemishM
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Reply #87 on: September 15, 2011, 08:04:09 AM

My point is, if they add 30v30v30 big areas in a F2P game, without the need for leveling or a subscription, why would anyone continue to play such a shitty game as Warhammer Online?

Threash
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Reply #88 on: September 15, 2011, 08:06:20 AM

My point is, if they add 30v30v30 big areas in a F2P game, without the need for leveling or a subscription, why would anyone continue to play such a shitty game as Warhammer Online?

There's already zero reason to be playing Warhammer online, i don't think this would make any difference at this point.

I am the .00000001428%
Ingmar
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Reply #89 on: September 15, 2011, 02:19:37 PM

I just got in to the beta for a weekend test, but the testing periods it will be open are awfully short and non-Pacific time friendly:

Friday 10 am - noon Eastern (yeah I bet they get so much good feedback from this one especially  Ohhhhh, I see.)
Friday 7 pm - 9 pm Eastern
Saturday 1 pm - 5pm Eastern


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Nordom: Sense of closure: imminent.
Hayduke
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Reply #90 on: September 16, 2011, 08:37:17 AM

Be better if they didn't allow character creation except maybe skin and color changes.  That way you could add things like skaven or beastman heroes and only have to worry about the balance of their kit.  In other words, I hope they go full action RTS or TF2 and utilize all of Warhammer this time.
schild
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Reply #91 on: September 21, 2011, 05:09:05 PM

Got into the beta, saw the testing times, deleted the installer. Never looking back.

Filed under: Will Never Play.

I just don't have time for these sort of shenanigans these days.
Ard
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Reply #92 on: September 21, 2011, 11:51:37 PM

Yeah, I got in and haven't bothered to install it due to the testing times.  It's almost like they don't want people to actually try it.
HaemishM
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Reply #93 on: September 22, 2011, 11:50:07 AM

Yeah, the restricted testing times certainly aren't making me care much to test it.

Sobelius
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Reply #94 on: September 22, 2011, 12:01:43 PM

I haven't gotten in, but in a game focused on PvP with a small number (assumed) of testers, isn't funneling everyone into the game at roughly the same time one of the only ways to get some PvP testing time in? Who wants to log in only to find a few people on at any given time, or to sit around in a battle queue for 20-30 minutes?

Other thought:
If mass PvP in any MMO were limited to specific times or "event windows" -- such as triggering an invasion of the other faction's lands, kind of at the pace of Rift's various zone invasions -- might more people join in simply because of the window of opportunity?


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Threash
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Reply #95 on: September 22, 2011, 12:05:51 PM

Yeah, i guess they don't have enough players in beta to have an always on kinda thing going when ALL you have are battlegrounds.

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Ingmar
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Reply #96 on: September 22, 2011, 12:09:44 PM

I haven't gotten in, but in a game focused on PvP with a small number (assumed) of testers, isn't funneling everyone into the game at roughly the same time one of the only ways to get some PvP testing time in? Who wants to log in only to find a few people on at any given time, or to sit around in a battle queue for 20-30 minutes?

Other thought:
If mass PvP in any MMO were limited to specific times or "event windows" -- such as triggering an invasion of the other faction's lands, kind of at the pace of Rift's various zone invasions -- might more people join in simply because of the window of opportunity?



While that's probably true, the times they're actually picking are completely retarded.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ard
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Reply #97 on: September 22, 2011, 01:44:30 PM

Here, to put this in perspective:

Thurs. Sept. 22nd 4PM-6PM EDT
Fri. Sept. 23rd 10AM-12PM EDT
Fri. Sept. 23rd 7PM-9PM EDT
Sat. Sept. 24th 1PM-5PM EDT
Sun. Sept. 25th 5AM-5PM EDT

First three are 2 hours windows that are mostly a fuck you to anyone on the west coast.  Saturday one is almost okay, but still falls in a time period where I'm usually not playing games, and the sunday one is just a big huge wtf of a time range.
« Last Edit: September 22, 2011, 01:46:01 PM by Ard »
Threash
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Reply #98 on: September 24, 2011, 11:28:15 AM

This is actually pretty fun.

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Nebu
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Reply #99 on: September 24, 2011, 11:29:22 AM

This is actually pretty fun.

The question I'm wondering is "for how long"?

I guess at F2P it doesn't matter. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
eldaec
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Reply #100 on: September 24, 2011, 02:31:24 PM

ITT people bitch about the specific times they can play an incomplete game for free, despite the fact the times are at least in a country relevant to those times.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
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eldaec
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Reply #101 on: September 24, 2011, 02:31:54 PM

In summary, Mythic's knees are too sharp.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Tannhauser
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Reply #102 on: September 25, 2011, 05:41:07 AM

They should expand this out to a PvE game.  awesome, for real
Tmon
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Reply #103 on: September 25, 2011, 06:24:51 AM

I've been in the beta for almost a month now, haven't been able to play a session yet.  It would help if they had a set schedule instead of seemingly random times and durations.
Ingmar
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Reply #104 on: September 27, 2011, 02:47:57 AM

ITT people bitch about the specific times they can play an incomplete game for free, despite the fact the times are at least in a country relevant to those times.

Yes, because we couldn't possibly want to give feedback so the game ends up not being shit, am I right?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
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