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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Eve Online  |  Topic: The new character editor 0 Members and 1 Guest are viewing this topic.
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Author Topic: The new character editor  (Read 23199 times)
Lum
Developers
Posts: 1608

Hellfire Games


Reply #70 on: January 27, 2011, 01:01:37 PM

They have a large teamworking on a project called Carbon which is kind of their new MMO production and pipeline middleware

I hope CCP upgrades to Cocoa soon!

 awesome, for real
Surlyboi
Terracotta Army
Posts: 10963

eat a bag of dicks


Reply #71 on: January 28, 2011, 12:16:13 AM

Well played, sir.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
TripleDES
Terracotta Army
Posts: 1086


WWW
Reply #72 on: January 30, 2011, 03:29:40 AM

Their damn portrait server doesn't even render exactly the same as the client does. If that WARP software rasterizer is so damn compliant as Microsoft pretends, it has to be an issue with CCPs software. Seems like they can't even keep it in sync with the client.  Ohhhhh, I see.

EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
Sir T
Terracotta Army
Posts: 14223


Reply #73 on: January 30, 2011, 11:02:01 AM

Are you suggesting there might be desynks between the eve Client and server? How dare you!

Hic sunt dracones.
TripleDES
Terracotta Army
Posts: 1086


WWW
Reply #74 on: January 30, 2011, 04:53:55 PM

When code and assets start to desync, it's time to really worry.

EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
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