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Author Topic: Vegas baby! Vegas  (Read 202030 times)
Lakov_Sanite
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Reply #665 on: July 13, 2011, 03:55:43 PM

I thought companions were too easy myself....until I started seeing deathclaws. Yeah my melee guy was godly with his ranged companions until these face rapers came along to rape faces.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
rk47
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Reply #666 on: July 14, 2011, 02:32:35 AM

I put down my melee-only game when I realized that I'd be running around with a big chunk of rebar for about 15 hours before finding something better.

Yea the melee weapons are really bleh.  I'm not touching a melee game till I figure out which mods to use for it.

I love the chainsaw.

Colonel Sanders is back in my wallet
Hawkbit
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Like a Klansman in the ghetto.


Reply #667 on: July 14, 2011, 06:34:39 AM

After putting 10 hours into NV, it's just a different experience than FO3 completely.  I spent nearly a year trying to beat FO3, getting bored at different parts.  I also felt like I had to min/max in FO3.

With NV, I'm just playing it, picking things as I go, leveling as I want.  I'm playing into the wee hours of the morning, wanting to see 'just one more thing' when I notice it's 3am irl. 

My complaints are aimed at it being buggy, but my biggest complaint recently is that mobs and objects are getting caught beneath the terrain too often. 
Jeff Kelly
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I'm an apathetic, hedonistic, utilitarian, nihilistic existentialist.


Reply #668 on: July 14, 2011, 06:38:16 AM

I had the same experience initially because I expected FO3 to be like FO 1 or 2, which it isn't.

After replaying both 3 and NV though I can see the positive sides of both.
Arrrgh
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Reply #669 on: July 14, 2011, 07:41:46 AM

If you're not too spoiler adverse you can watch the different ending cut scenes on youtube to see how your choices will play out. There was one small faction that was barely bread crumbed that I missed entirely on my first play through. I was surprised when their ending cut scene popped up.

Rendakor
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Reply #670 on: July 14, 2011, 08:25:52 AM

Which faction?

"i can't be a star citizen. they won't even give me a star green card"
koro
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Reply #671 on: July 14, 2011, 08:37:09 AM

I had to watch the ending cutscenes on Youtube because every time they'd start for me, the game would crash.  Ohhhhh, I see.
Arrrgh
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Reply #672 on: July 14, 2011, 08:42:40 AM

Shrike
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Reply #673 on: July 14, 2011, 09:45:32 AM

Yeah, I remember those guys. They were damned disagreeable and difficult to deal with. Well, difficult to talk to. Easy enough to...well...deal with by other means.

Same with the Great Khans. Always hated those bastards in FO and FO2. Hard to negotiate with in NV. So they got introduced to diplomacy by other means.
Kitsune
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Reply #674 on: July 14, 2011, 11:59:04 AM

I just played through Honest Hearts, and it was a lesser experience than Dead Money.  Shorter to play through and less interesting.
Rendakor
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Reply #675 on: July 14, 2011, 11:59:16 AM

Ahh, I don't think I ever ran into them.

"i can't be a star citizen. they won't even give me a star green card"
Malakili
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Reply #676 on: July 14, 2011, 02:30:36 PM

Rasix
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Reply #677 on: July 14, 2011, 02:35:44 PM

Game's been out almost a year. I don't think we need to spoiler shit anymore.

-Rasix
Malakili
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Reply #678 on: July 14, 2011, 02:39:28 PM

Game's been out almost a year. I don't think we need to spoiler shit anymore.

Eh, yeah, you're probably right, I figured there were a lot of people that just bought the game over the summer sale so there were probably a bunch of folks interested in the thread that might not have played things, but thats on us not to get spoiled I suppose.
Khaldun
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Reply #679 on: July 15, 2011, 06:25:05 AM

Just did Dead Money and Honest Hearts.

Dead Money was fucking fantastic.


Honest Hearts I liked a lot of the look of, but I kind of screwed it up by taking my psychokiller melee character to, and killing Joshua Graham in irritation right after he cleaned his tenth pistol. That pretty much meant, "No quests for u".
Shrike
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Reply #680 on: July 15, 2011, 09:17:11 AM

Getting started in Honest Hearts was fraught with peril. It took three tries before I figured out what was going on. The Courier was way too fast and deadly. Chalk usually bought a farm before he could twitch. Before I figured out he was your principle contact. I did really like the looks of Zion in the game. Very cool. Nice having clean water without having to scrounge for it, too.

Dead Money was rather frustrating in some ways, but man it had atmosphere and sense of dread rarely seen in games these days. I would have liked gloating over Elijah's downfall more myself (hate timed anything in games), but that downfall was so sweet. It still gives me a warm and fuzzy recalling him slinking into the vault talking his shit while a stealthed Courier lined his head up over the sights of the BAR...
Lakov_Sanite
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Reply #681 on: July 19, 2011, 10:30:35 PM

So I picked up old world blues and....



SCIENCE!  DRILLING AND MANLINESS


Not that far into it but it has the voice actors for Dr Venture and I think Nibbler/Futurama announcer. 

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Ingmar
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Reply #682 on: July 19, 2011, 11:38:32 PM

Just did Dead Money and Honest Hearts.

Dead Money was fucking fantastic.


Honest Hearts I liked a lot of the look of, but I kind of screwed it up by taking my psychokiller melee character to, and killing Joshua Graham in irritation right after he cleaned his tenth pistol. That pretty much meant, "No quests for u".

I played about an hour of Dead Money and decided I hated it and moved on. There are a couple mechanics I really hate about it.


Liking Honest Hearts much more so far.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
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Hawkbit
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Reply #683 on: July 20, 2011, 07:04:54 AM

About 20hrs into the base game and I noticed some things that I find interesting. 

First, I have run across three companions in the first 10 hours (ED-E, Boone, Victoria).  Compared to FO3 where I found Dogmeat 20hrs in and Fawkes maybe 45hrs in, NV is a significant improvement. 

Second, I tried to use my heavy combat build from FO3, but I've found that it's just not wise to play NV without a decent Speech or Barter.  There's so much that I've been limited to doing because those skills are low.  Whoever decided to balance the game out like this is a pure genius.  I'm actually half considering rerolling my character to play with more speech options.  This game wasn't designed to be min/maxed.  It's awesome, bugs aside.   

I hope Bethesda looks at these changes when they put together FO4.
Khaldun
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Reply #684 on: July 20, 2011, 07:17:21 AM

I played two characters all the way through and the thing I really liked about it was that I wasn't at all tempted to min/max or even really stick to a build that was about some particular vision of effectiveness. The first guy was a basically good-hearted NCR-favoring sniper who liked hanging around with Boone and didn't want anything to do with House and that all made sense to me. I had a great feel for what the character ought to be doing in a given situation. Then I played a psycho lady who helped the Powder Gangers kill the townspeople and liked to use melee weapons. But she met Veronica and kind of softened a bit and became a more principled anarchist: down with NCR, down with Caesar, down with House, down with anyone who was going to tell people what to do. Again, it all made sense: I didn't have to think much about what she'd do in a given situation or what skills I'd level, or even what perks to take (there's actually a perfect perk that suits her character). It was interesting that despite all the really bad things she did--like 600 deaths towards being Lord Death of Murder Mountain--the game still had her classed as karma-positive. Just killing Fiends alone, which you pretty much have to do, nets a lot of positive karma.
Tebonas
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Reply #685 on: July 20, 2011, 08:22:24 AM

Proton Axe!

I SO will make a Melee-only character now in remembrance of Wasteland.
Ruvaldt
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Reply #686 on: July 20, 2011, 09:44:13 AM

Proton Axe?!  That has to be a nod to Wasteland.  I'm tempted to make my second character a melee fighter just so I can wield it.

"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
Lakov_Sanite
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Reply #687 on: July 20, 2011, 09:47:30 AM

Proton Axe?!  That has to be a nod to Wasteland.  I'm tempted to make my second character a melee fighter just so I can wield it.

I also found a nod to portal in old world blues in the form of a broken eyebot that looks like a personality core.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Lantyssa
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Reply #688 on: July 20, 2011, 10:54:02 AM


Hahahaha!  I'm really good at this!
Malakili
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Reply #689 on: July 20, 2011, 12:12:53 PM

Played through Honest Hearts, liked it quite a lot actually.  It was interesting on Hardcore mode.  Plentiful clean water, but had to hunt or scavenge for food, made even more interesting because the 75 lb limit to go on the caravan trip meant that I was really poorly equipped to deal with the conditions.  Actually made it a lot more fun though.
Tebonas
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Reply #690 on: July 20, 2011, 10:32:03 PM

Played some of Old World Blues yesterday, loving it! Nice humor, and yes, the Portal is strong in this one! FOR SCIENCE!
Ruvaldt
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Reply #691 on: July 21, 2011, 11:33:11 AM

Just finished my first play through of the game, and created an independent New Vegas, destroying both the NCR and the Legion.  I already know that I'll be replaying the game a few months from now, and it was easily the best rpg I've played in years, but the ending was thoroughly unsatisfying.  I knew what was bound to happen in the end with the path that I chose, but it still felt terribly abrupt and awkward.

In the end though, a poor ending doesn't spoil the game.  I'm looking forward to playing on the side of the NCR, or something, next time and going through the DLCs on a Hardcore game.

"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
Rendakor
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Reply #692 on: July 21, 2011, 09:33:46 PM

I was just upset that Yes Man didn't remain the loyal leader of my robot army in the independent ending.

"i can't be a star citizen. they won't even give me a star green card"
Tebonas
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Reply #693 on: July 21, 2011, 11:51:40 PM

Don't get me started on the ending again! The Independent ending is dumb in so many ways! Just use the robots to get a good independence deal with the NCR (they did it once before) in exchange for assistance against the Legion.

I found the Yes Man thing foreshadowed quite well, actually. But maybe I just distrust people who say Yes to everything   smiley
Ruvaldt
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Reply #694 on: July 22, 2011, 12:46:36 AM

Oh, I saw the Yes Man thing from a mile away, but I kept going because I thought it'd still be satisfying.  Instead I just got the equivalent of a  "kthxbye lolz."  At least have him kill me or something; honestly, that's more believable, and I would've been alright with it if it was done in some dramatic way. 

I thought that maybe Yes Man wasn't letting me walk all over him at all, but was instead playing some much deeper game before I even arrived and simply let me think that he was really my servant along with his previous masters.  I was just necessary because he wasn't able to do all of the footwork by himself.  Instead he is "going off somewhere to find the chip that makes him more assertive!"  It felt cheap, especially since it came from a great character who could have been even better, and ultimately more strangely sinister.

"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
Lakov_Sanite
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Reply #695 on: July 22, 2011, 05:50:11 AM

I'm not sure the yes man thing was really him turning on you. Sure it seemed like he would from the start and the independant ending makes it seem like he will but they keep it pretty vague as to what actually happens.

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Malakili
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Reply #696 on: July 22, 2011, 08:18:18 AM

I really liked Vault 22 :)
Surlyboi
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Reply #697 on: July 22, 2011, 08:49:15 AM


Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Hawkbit
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Reply #698 on: July 22, 2011, 10:23:01 AM

I really liked Vault 22 :)

Yep, I just finished that part and I really thought it was paced well.  It was fun!
Jeff Kelly
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Reply #699 on: July 25, 2011, 01:42:53 AM

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