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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Project: MyWorld 0 Members and 1 Guest are viewing this topic.
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Author Topic: Project: MyWorld  (Read 5647 times)
Mrbloodworth
Terracotta Army
Posts: 15148


on: July 29, 2010, 09:31:22 AM

http://playmyworld.com/

Quote
What would it look like if Nintendo built Google Earth?

Project: MyWorld turns the real world into a fun 3D social gaming experience. Project: MyWorld is a virtual recreation of the real world combined with 3D gaming and social media.

It is the next-generation of social gaming.

Project: MyWorld Teaser HD

Made by Real time worlds.

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Shatter
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Posts: 1407


Reply #1 on: July 29, 2010, 09:37:34 AM

Id play this just to login and kill my shitty neighbour
TripleDES
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Posts: 1086


WWW
Reply #2 on: July 29, 2010, 03:20:01 PM

So how is this supposed to work? They've modelled lardmarks and put them in place, while generating all other content automatically from satellite imagery?

EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
Goreschach
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Posts: 1546


Reply #3 on: July 29, 2010, 03:44:40 PM

Isn't this all kind of redundant?
Morfiend
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wants a greif tittle


Reply #4 on: July 29, 2010, 03:56:50 PM

It looks a little like what I imagined Metaspace was supposed to be like, before I actually tried metaspace.
Nebu
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Posts: 17613


Reply #5 on: July 29, 2010, 03:57:47 PM

Looks like the Sims on a real world map.  How is that fun, exactly?

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
DLRiley
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Posts: 1982


Reply #6 on: July 29, 2010, 04:00:33 PM

Because its open world sandbox  awesome, for real
Merusk
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Badge Whore


Reply #7 on: July 29, 2010, 04:01:28 PM

It's just the machines getting the Matrix prepped for us.  Pay it no mind.

The past cannot be changed. The future is yet within your power.
Sparky
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Posts: 805


Reply #8 on: July 30, 2010, 03:04:03 AM

unfortunately most of the landmass is blurry indistinct green and yellow blobs
Ratman_tf
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Posts: 3818


Reply #9 on: July 30, 2010, 03:29:38 AM

Quote
It is the next-generation of social gaming.




 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
NiX
Wiki Admin
Posts: 7770

Locomotive Pandamonium


Reply #10 on: July 30, 2010, 05:00:52 AM

Two things:

1. I suspect they'll suffer from the typical issue games have with offering the world, but only giving a few regions and never expanding.

2. Real Time Worlds. Pay by the hour.
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #11 on: July 30, 2010, 06:03:58 AM

From what I am reading, this is a platform, and the video features a city and world constructed to show off its capabilities and its editors (From a vote based "challenge"or at least some parts are ). It doesn't seem to be an end user product. It seems to be some sort of "Real world google map like platform for developing "social" networking and casual games" ..thing.

Some news links:

http://www.industrygamers.com/news/crackdown-developer-unveils-project-myworld/

http://www.geek.com/articles/games/project-myworld-what-if-nintendo-built-google-earth-20100729/

Project: MyWorld Walkthrough
« Last Edit: July 30, 2010, 06:13:28 AM by Mrbloodworth »

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EvilJohn
Developers
Posts: 46

Realtime Worlds


Reply #12 on: July 30, 2010, 09:28:06 AM

Two things:

1. I suspect they'll suffer from the typical issue games have with offering the world, but only giving a few regions and never expanding.

2. Real Time Worlds. Pay by the hour.

I can't comment much on MyWorld as I am not directly involved.

However #2 on the list above is a massive assumption - payment models are product-specific not company-specific - assuming that MyWorld has the same payment model as APB is a massive assumption and one that I am pretty sure is inaccurate.

EJ Moreland 'UncleEej'
Director of Business Planning, All Points Bulletin
Realtime Worlds
rattran
Moderator
Posts: 4258

Unreasonable


Reply #13 on: July 30, 2010, 09:58:48 AM

In the absence of real information, we'll fill in the blanks with assumptions based on the company.
Soln
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Posts: 4737

the opportunity for evil is just delicious


Reply #14 on: July 30, 2010, 03:23:39 PM

great university project

how is it fun again?
UnSub
Contributor
Posts: 8064


WWW
Reply #15 on: July 30, 2010, 07:58:55 PM

Is there a SpeedTree equivalent for buildings? I could see MyWorld being popular if it helped cut that down.

Also, I'm expecting to see a 'Godzilla Attack' function somewhere.

Margalis
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Posts: 12335


Reply #16 on: July 30, 2010, 11:35:58 PM

These two products from RTW are like a perfect microcosm of the video game industry.

On one hand you have a game in which you play an e-thug and shoot dudes in the face, on the other you have some lego-looking thing the description of which is little more than "twitter youtube facebook."

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Kageru
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Reply #17 on: July 31, 2010, 04:06:19 AM


Game design is hard... let's just build it and work that out later.

Is a man not entitled to the hurf of his durf?
- Simond
Azazel
Contributor
Posts: 7735


Reply #18 on: July 31, 2010, 07:36:22 PM

Two things:

1. I suspect they'll suffer from the typical issue games have with offering the world, but only giving a few regions and never expanding.

2. Real Time Worlds. Pay by the hour.

1. Yes.
2. It'll be free, since they clearly want to hook into the MySpace/Twitter/Facebook etc. - caveat, it's also likely that RTW haven't thought properly about how to monetise it, but, it'll, like, make them squillions. Somehow. Reminds me of the Theoretical Dollars thing from SouthPark.

Looks terribly uninteresting to me, but then I'm not (nor are most of us here) the target market. This is just RTW's attempt to get lucky in the social networking/gaming arena, since whoever succeeds first might end up with the facebook moneys money hats. See SOE's Freeworlds or whatever it is, or the Star Wars one, or Blizzard sells your info to facebook, etc etc.

Unless I can get hold of an attack chopper and go Desert Strike all over the maps. That would be awesome.  DRILLING AND MANLINESS
« Last Edit: July 31, 2010, 07:38:42 PM by Azazel »

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schild
Administrator
Posts: 60350


WWW
Reply #19 on: July 31, 2010, 11:18:30 PM

I can honestly say, I don't get it - and I'm pretty sure I'm supposed to.
lesion
Moderator
Posts: 783


Reply #20 on: July 31, 2010, 11:48:47 PM

In a clever twist, Realtime Worlds is harnessing customers to build expansion districts for APB.

steam|a grue \[T]/
Samwise
Moderator
Posts: 19324

sentient yeast infection


WWW
Reply #21 on: August 01, 2010, 12:10:52 AM

Google Earth designed to be more user-friendly.  Not a terrible idea, but not world-changing.  And not a game.
Lantyssa
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Posts: 20848


Reply #22 on: August 01, 2010, 07:07:29 AM

In a clever twist, Realtime Worlds is harnessing customers to build expansion districts for APB.
That's where I can see it being of use.  Game worlds using it to recreate real-life versions of locations then enhancing them for their own use.  Something like the Secret World.  As a social media tool, I don't get it.

Hahahaha!  I'm really good at this!
TripleDES
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Posts: 1086


WWW
Reply #23 on: August 03, 2010, 08:37:13 AM

Is there a SpeedTree equivalent for buildings? I could see MyWorld being popular if it helped cut that down.
Yeah, I'm surprised no one gave something like this a try yet. Like a SpeedTree for interior design, which would come handy with open world games. From the shape of the building, the code generates deterministic* random interiors (*: you'd want to have shit consistent in multiplayer).

EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
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