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Author Topic: Battlefield: Bad Company 2  (Read 200723 times)
Azazel
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on: October 31, 2009, 05:52:37 PM

I haven't been following the development of this game, since the BF franchise has been getting console-centric and the pc version went down to cartoon-town with Heroes.

So it was a nice surprise to see that Bad Company 2 will be on the PC as well.

This was also a nice thing to see/amusing shot at IW & MW2.
http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2009/10/26/dedicated-to-our-pc-players.aspx

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Falwell
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Reply #1 on: November 25, 2009, 11:32:37 PM

Upwards for new (pretty fucking hot) game play footage...

http://www.youtube.com/watch?v=f5lnzScc6ZE

http://www.youtube.com/watch?v=N2NpJHOLyj8

http://www.youtube.com/watch?v=vepiJznvvY0 (lots of F-Bombs so possibly NSFW)

Also, you can now pre-order BC2 and get the collectors edition for the regular edition price from most outlets. Includes a bunch of in game goodies detailed here..


Edit: Added 3rd vid
« Last Edit: November 25, 2009, 11:38:44 PM by Falwell »
jakonovski
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Reply #2 on: November 26, 2009, 12:38:32 AM

giev gaem plx kk

To placate all those who think I'm some inhuman monster, I plan to buy this for the PC and play with a keyboard & mouse!

tgr
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Reply #3 on: November 26, 2009, 02:29:38 AM

That does indeed look fap-fap worthy, graphically-wise, but I'm noticing a few things.

1) all of these videos are recorded by a pad-player.
2) I see no prone/crouch
3) I see no lean

I'm hoping that this is just a consequence of the whole deal being filmed on the console. A quick google seems to indicate that this (no prone) has come about because they found the pacing became too slow, and that people couldn't see eachother well enough.

This makes me slightly worried.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Azazel
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Reply #4 on: November 26, 2009, 03:38:36 AM

Not balanced for prone? swamp poop

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jakonovski
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Reply #5 on: November 26, 2009, 03:55:10 AM

That does indeed look fap-fap worthy, graphically-wise, but I'm noticing a few things.

1) all of these videos are recorded by a pad-player.
2) I see no prone/crouch
3) I see no lean

I'm hoping that this is just a consequence of the whole deal being filmed on the console. A quick google seems to indicate that this (no prone) has come about because they found the pacing became too slow, and that people couldn't see eachother well enough.

This makes me slightly worried.

In the first BC the lack of prone was a function of weak bullets and explosions. Nothing to do with controller choice, simply that they wanted to go more arcade.
Strazos
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Reply #6 on: November 26, 2009, 06:07:47 AM

I didn't find the lack of prone to be much of a problem in the first one, either.

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Azazel
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Reply #7 on: November 26, 2009, 01:48:35 PM

I haven't played the first one. Played plenty of 1942, DC and BF2 though. I can't imagine not being able to go prone, especially as a sniper class or anyone with a decently scoped rifle. I guess it depends how arcadey BC2 is going to be on the PC.




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tgr
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Reply #8 on: November 26, 2009, 02:04:38 PM

2) I see no prone/crouch
I'm wrong. Just rewatched the snippets, and there's at least crouch. I was beginning to worry that even that was going to be taken out.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Azazel
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Reply #9 on: November 26, 2009, 08:40:44 PM

I kinda get it if they remove prone from the console version, but I really hope it's not absent from the PC version as well.


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fuser
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Reply #10 on: November 30, 2009, 09:13:19 AM

Prone not in console nor is lean, there is a one knee crouch tho.

Anyone else get a key for PS3?
Lounge
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Reply #11 on: November 30, 2009, 09:36:58 AM

Prone not in console nor is lean, there is a one knee crouch tho.

Anyone else get a key for PS3?

I've been in for about a week now.  Key's are (or were) relatively easy to come by on various websites.  I'm not crazy about it to be honest.
Mrbloodworth
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Reply #12 on: November 30, 2009, 10:25:30 AM

Played plenty of 1942, DC and BF2 though.

Games are not comparable.

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NiX
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Reply #13 on: November 30, 2009, 10:29:45 AM

Games are not comparable.

Yeah and the lack of prone made it better for sniping. They're trying to avoid having that handful of snipers who are prone, super far away and picking people off who can't do a damn thing about it. It worked great for BC1 and I hope they keep it out of BC2.
Nonentity
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Reply #14 on: November 30, 2009, 11:32:30 AM

Did the first Bad Company have the carrot-on-a-stick leveling advancement to unlock stuff?

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
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Reply #15 on: November 30, 2009, 12:49:49 PM

Yeah, but it wasn't as grueling as Halo or CoD. Also, instead of pre-set items being unlocked, you got a point or two to unlock whatever you wanted.
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Reply #16 on: November 30, 2009, 04:08:45 PM

Huh, alright.

I also don't consider the Modern Warfare-esque system that grueling, it keeps me trying new stuff.

Hopefully you'll be able to do attachments and stuff on weapons, that's probably my favorite part of that series.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Strazos
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Reply #17 on: November 30, 2009, 07:10:02 PM

Even without prone, I remember sniping being somewhat difficult in BC. Note, that was on the console demo.

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
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WayAbvPar
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Reply #18 on: December 02, 2009, 11:33:46 AM

Pretty, but I am not sure I am sold yet. I wish they would just update BF2 instead of trying to copy MW2. Although I can see why they want to do that for sales. It feels too hectic and game-y...I am wondering how big the maps are and if lone sniping is a viable play style. Also saw something about 32 players total for MP? Bleah. That may have been for 1943 though...can't remember where I saw it. The tracer dart pistol unlock listed for the limited edition is fucking sweet though.

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Mrbloodworth
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Reply #19 on: December 02, 2009, 11:39:30 AM

Sniping kills fun. Most FPS are better with out it (or at least with out it being the dominant play style). Ill take destructible environments over sniping.

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WayAbvPar
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Reply #20 on: December 02, 2009, 12:45:56 PM

Completely disagree. What kills the fun (on a typical BF2 map at least) is the gross power difference between ground troops/armor and air power. Getting raped repeatedly by jets and attack helis that are just about impossible to kill from the ground with any regularity sucks. Once a player knows a map it is pretty easy to spot all the sniper hiding spots. With the smaller BF2 character models and longer distances (bigger maps), it is still pretty hard to kill guys with one shot unless they stand still for several seconds.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
NiX
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Reply #21 on: December 02, 2009, 12:53:39 PM

Pretty, but I am not sure I am sold yet. I wish they would just update BF2 instead of trying to copy MW2. Although I can see why they want to do that for sales. It feels too hectic and game-y...I am wondering how big the maps are and if lone sniping is a viable play style. Also saw something about 32 players total for MP? Bleah. That may have been for 1943 though...can't remember where I saw it. The tracer dart pistol unlock listed for the limited edition is fucking sweet though.

They're not trying to copy MW2. It's a very different game in that the maps are a lot like BF2 in size and design. A lot of you need to play BC1 because you say stuff that makes me swamp poop when you make assumptions based on a video.

Tracer dart was in BC1 and if someone is hurt enough you can kill them with it.
Mrbloodworth
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Reply #22 on: December 02, 2009, 01:02:10 PM

Completely disagree. What kills the fun (on a typical BF2 map at least) is the gross power difference between ground troops/armor and air power. Getting raped repeatedly by jets and attack helis that are just about impossible to kill from the ground with any regularity sucks. Once a player knows a map it is pretty easy to spot all the sniper hiding spots. With the smaller BF2 character models and longer distances (bigger maps), it is still pretty hard to kill guys with one shot unless they stand still for several seconds.

Nah. I can deal with those. At least you can see them, and they are limited. However more than half of each team being camping, you will never see them, sniper d-bags? Yeah. not fun.

While everyone else is dealing with running and gunning, cover, and flanking. Snipers sit, usually in inaccessible areas, and rack up kills.
« Last Edit: December 02, 2009, 01:04:15 PM by Mrbloodworth »

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HaemishM
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Reply #23 on: December 02, 2009, 01:05:08 PM

Sniping kills fun. Most FPS are better with out it (or at least with out it being the dominant play style). Ill take destructible environments over sniping.

You shut your filthy whore mouth.

Mrbloodworth
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Reply #24 on: December 02, 2009, 01:09:24 PM

Sniping kills fun. Most FPS are better with out it (or at least with out it being the dominant play style). Ill take destructible environments over sniping.

You shut your filthy whore mouth.

Inaccessible areas, until they come out the woodwork.  Ohhhhh, I see.

Snipers can be fun, its the over abundance, and poor level designs that kill it for me.

FPS's are still better for not having it be the dominant play style.

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NiX
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Reply #25 on: December 02, 2009, 01:39:15 PM

I've never seen it be the dominant playstyle in BC. There's just not enough room for a multitude of snipers. With buildings being destructible and vehicles, it's hard for snipers to just pin down a spot. Not to mention the level design leans towards width and length, so there's room for everyone to go out of the view of where a sniper is watching. They also do a good job of making normal infantry fun. I spent a majority of my time playing, what I guess would be called, a heavy gunner. LMG, mortar strike, med kit and pistol as my setup. I never once felt like someone had an advantage over me.
WayAbvPar
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Reply #26 on: December 02, 2009, 02:21:29 PM

Pretty, but I am not sure I am sold yet. I wish they would just update BF2 instead of trying to copy MW2. Although I can see why they want to do that for sales. It feels too hectic and game-y...I am wondering how big the maps are and if lone sniping is a viable play style. Also saw something about 32 players total for MP? Bleah. That may have been for 1943 though...can't remember where I saw it. The tracer dart pistol unlock listed for the limited edition is fucking sweet though.

They're not trying to copy MW2. It's a very different game in that the maps are a lot like BF2 in size and design. A lot of you need to play BC1 because you say stuff that makes me swamp poop when you make assumptions based on a video.

Tracer dart was in BC1 and if someone is hurt enough you can kill them with it.

I have never played BC- I am just judging by the videos. Between the size of the characters on the screen and the cluttered looking enivronments/maps, it looked a lot more like COD 4 than BF2. COD4 always feels like I am in a firefight in a phone booth- Bf2 (and 1942 before it) always felt roomy (almost too much so on a couple of maps). If they can deliver good gameplay on top of the omg drool graphics I will all over it like stink on a monkey. I just fear the worst with the COD series popularity.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
NiX
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Reply #27 on: December 02, 2009, 03:38:48 PM

It's a promo video and it's probably heavily focused and scripted, whether they tell you it happened while just playing or not.
waffel
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Reply #28 on: December 02, 2009, 05:05:50 PM

Snipers aren't a problem whatsoever in BF2. The PROBLEM with the sniper kit is the fucking claymores + grenades. Most players would rather bunny hop around throwing claymores and nades than snipe anyone. And if a sniper get set up some place it isn't very difficult to listen for where the shots come from and kill him. Or wait for the commander (who can see everyone on the map) to mark the snipers whenever they want.

The thing I'm most worried about in bad company 2 is spawning on ANY squad mate. Its bad enough in BF2 where people chain-spawn on the squad leader over and over and over again, it's going to be straight retarded if you can spawn on any member of the squad (like it was mentioned in a video). Throw in some rezzing (insta-rez to full health after a sniper bullet to the head?) and health packs and you'll have some real unfun shit.
Strazos
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Reply #29 on: December 02, 2009, 05:16:58 PM

Yeah, the squad-spawning kind of sucked in BC.

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Nebu
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Reply #30 on: December 03, 2009, 06:09:34 AM

These games need two things to make me happy: an endurance bar to minimize bunny hopping and a severe penalty to accuracy with anything while moving.  I loved me some BF1942 but the dolphin diving really ruined the fun. 

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Mrbloodworth
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Reply #31 on: December 03, 2009, 06:58:24 AM

I've never seen it be the dominant playstyle in BC.

Yeah, wasn't talking about bad company, I was speaking broadly.

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Nonentity
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Reply #32 on: December 03, 2009, 01:34:15 PM

http://www.giantbomb.com/quick-look-battlefield-bad-company-2-beta/17-1695/

This is a good 22 minutes of footage, if anyone is interested. It looks okay, I dunno. I'm hoping the unlockable stuff has enough variety.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
tgr
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Reply #33 on: December 03, 2009, 03:46:39 PM

I wish they would start filming on a PC soon, watching that pad-panning all the time is painful. Also I want to see if they've got lean in, or if they're also going to be annoying about it.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
snowwy
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Reply #34 on: December 03, 2009, 08:34:56 PM

After what EA/Dice just did with BF:Heroes, i have no trust in them doing anything but a fuckhead thing to make more money of this game. "Oh , you wanna play? Here's a DLC that will cost you 10(insert currency here) and will consist of 1 map. 20(insert currency here) to get a superior weapon compared to anything in-game". Bastards!
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