Just to reinforce what has been said here, EQ2 blows after 20. I stuck it out until lvl 27 or so before quitting. Before you hit 20, you have plenty of quests to do, and new places to run through, so it stays engaging.
My post-20 experience has been different. I've not even hit 25 yet and I've:
- got a ton of quests in Nektulos forest of varying difficulty
- have access quest for Cauldron Hollows still to complete
- have access quest for Nektropos Castle still to complete
- still haven't finished AQs. though not really "gotta have" since I have been able to buy appropriate pristine player made armor
- can still solo enjoyably as an assassin
- have no problem playing in groups since I have so many attacks to choose from I can almost always avoid aggro, and as the high dps in a group, I usually reserve my highest dmg attacks after aggro is well established
- have been doing writ quests for the guild I joined
- still have yet to get into some of the deeper levels of Fallen Gate
- worked my character up to 21 weaponsmith fairly easily (being in a guild helps)
Not saying things can't go the way you described, but I have yet to be in a group that just sits and camps one spot -- the closest I came was one night when a guild member needed help and we roamed around one area in Nek forest for an hour killing a specific creature. But it never felt like camping.
What EQ2 does lack, though, is a sense of goofy fun. A coworker in WoW told me that his horde character actually feasts on the corpses of things he kills -- does sound amusing.