I've been playing off and on and while a lot of time has passed, not too much has happened in the prosperous fortress. The next two updates will focus on getting us caught up before we decide to have fun with the demons.
What, they don't love hot, burning death? The migrant flow during this time fluctuated between "too scared to try" and "flood of useless puds". Compounding the nervousness was the dwarf body count going up due to killing traitorous dwarved allied with the goblins. Apparently if you kill them, you'll also inhume them, which makes me believe they add to the overall dwarved body count for the area.
So, how do you rebuild civilization? Public works and babies.
Here's schild going to dig out the last bit of obsidian wall in order to fill a magma cistern for magma forging. It took a while, but the 3 z-level deep cistern filled and magma forging has been going strong. A second attempt at a magma resevoir was botched and did not go as well. I think the key here is to not make the level do too much x/y turns and to possibly go for channels instead of largish pools. Still, magma never behaves when you want it to.
A slightly less successful magma project:
I was creating an obsidian farm here. Couple of things went wrong. I didn't make it splashproof. It was burning-death proof, but not really splash proof. Also, water will cool about 2 levels of magma, but not a third. It just wasn't big enough, etc etc etc. Lets move on from this minor disaster. The pumped water canal worked excellently, however.
One of the new favorite places for my dwarves to hang out. Gold, aluminum and cobalite statues on a multicolored floor (doesn't show up quite as well here).
For the construction of the ill-designed canal/obsidian farm, I built a large stone stockpile outside the fortress. Here, the cave adapted dwarves merrily puke their way back and forth from the site. Anytime I dispatch the military, it's a comedy of vomit and death. I really should build skylights in from the start, but the puking is really too funny.
Zetlef makes me proud and produces a rocking weapon.
If you see me killing muskox and puppies by the score, it's because of crap like this:
And this:
Here's Trippy with his cat army. Every time he enters and leave the fortress, time grinds to a halt.
With all of the dead dwarves, society had to start rebuilding the way it knows best. And it seems like everyone was catching the baby bug.
Oh, and who is the proud papa?
Check out the family tree there. I named (the ones that had names) before I knew of the their lineage.
Also contributing to the baby boom was Lorekeep, Falconeer, Strazos II and K9. K9 also got hitched.
Strazos' situation is different than the others considering he(she) is in the military. Always stopping her sparring sections to go take care of her kid.
To cut down on the picture load, I'll describe the mayoral scene. Quinton became the first elected mayor, sending me back to town management, mining and other duties. Next in line was tazelbain, followed shortly by Ironwood, who I believe held onto the post for a while. Our newest mayor: grunk.
The goblin population hasn't been much trouble. Infact they've been mostly a joke.
Here they are failing to gang-bang Fordel.
Furiously II (previous model ambushed) also comes under fire while out ranging.
And his squad of hunting dogs come to the rescue! And not pictured is the dogs getting beaten to death. Most suffocate after being left for dead. This sends Furiously II into a revolving tatrum, which ends with him:
Clocking and crippling Reg. Reg is still bed ridden to this day (in the Baroness' room) and Furiously II did some time in jail.
Next up (shorty) is will be the final set up episode before (likely) bad things happen. Or I could just skip the middle and hope my dwarves finish the killing ground set up.