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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: MechWarrior 5 announced with trailer 0 Members and 1 Guest are viewing this topic.
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Author Topic: MechWarrior 5 announced with trailer  (Read 32753 times)
NiX
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on: July 07, 2009, 10:48:08 AM

Voodoo extreme posted a teaser that could imply a new MechWarrior. They say PC, but there's no way to tell. Hopefully it's made for PC first.

Edit: Confirmed to be MechWarrior, so I changed the title.

Interview link: http://pc.ign.com/articles/100/1002164p1.html

"Gameplay" Trailer Link: http://ve3d.ign.com/videos/play/55192/PC/MechWarrior/Trailer/MechWarrior-2009-Debut-Gameplay-Trailer/Flash-Video
« Last Edit: July 09, 2009, 11:21:57 AM by NiX »
Trippy
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Reply #1 on: July 07, 2009, 10:55:20 AM

Huh? When did the Inner Sphere or the Clans invent time travel?

In any case Smith & Tinker is currently working on a game called Nanovor, an online CCG, so if they are working on MW5 as well it's going to be a while before its released.
Hoax
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Reply #2 on: July 07, 2009, 12:09:04 PM

The very 21st century looking everything but a giant robot foot makes me think its not Mechwarrior, or they just don't get it.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
NiX
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Reply #3 on: July 07, 2009, 12:40:56 PM

I'd go with MechAssault, but I'm pretty sure MS ditched that license.
Trippy
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Reply #4 on: July 07, 2009, 07:40:34 PM

Smith & Tinker licensed all the former FASA Interactive stuff from Microsoft.
Falconeer
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Reply #5 on: July 08, 2009, 03:02:03 AM

After the success of the Blood Bowl videogame, what would you say about a proper maybe Cyanide-made Battletech board/videogame? Leagues, campaigns, permadeaths, progression, persistency. Oh, now I am fucking drooling on the keyboard...

Phire
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Reply #6 on: July 08, 2009, 08:21:34 AM

Trailer is going to be released today at 3pm EST. Hopefully it is MW5 and it is more simulation than arcade.
Lantyssa
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Reply #7 on: July 08, 2009, 10:04:20 AM

Similation with a turn-based board game mode would be awesome.  More true to the original rules instead of MW4's implementation, too, please.  If I can mod 'mechs, let me do what I want with the tonnage.

Hahahaha!  I'm really good at this!
Typhon
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Reply #8 on: July 08, 2009, 10:40:10 AM

I've know MechWarrior only through the MW4 video game and I don't want turned based for this.  Would love it if they took the planetside engine and made an MMO.  Would love it even more if they took some cues from EVE in regard to how the wars were waged (A mix of fixed and player factions versus purely fixed factions).

Edit:
cues instead of queues
purely instead of purly
« Last Edit: July 08, 2009, 01:01:58 PM by Typhon »
Rasix
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Reply #9 on: July 08, 2009, 10:44:49 AM

Would love it even more if they took some queues from EVE in regard to how the wars were waged (A mix of fixed and player factions versus purly fixed factions).

Cues.
« Last Edit: July 08, 2009, 10:47:07 AM by Rasix »

-Rasix
Typhon
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Reply #10 on: July 08, 2009, 11:09:08 AM

NO! I want them to wait in line!   embarassed   Ohhhhh, I see.  Thanks!
WindupAtheist
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Badicalthon


Reply #11 on: July 08, 2009, 11:29:19 AM

I want a MW: Mercs game that takes a cue from Sid Meier's Pirates. I want a big open universe where political entities fight whether I'm participating or not, and where I can choose how I fit in. A sandbox with some story-related goals scattered about that I can either go for or ignore while doing what I want for as long as I want.

Please no more "25 missions, five Z-grade live action cutscenes scattered throughout, then fuck you it's over!" ala MW4.

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
Lantyssa
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Reply #12 on: July 08, 2009, 12:54:59 PM

I'll be in my bunk.

Hahahaha!  I'm really good at this!
Chenghiz
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Reply #13 on: July 08, 2009, 04:13:50 PM

Trailer is going to be released today at 3pm EST. Hopefully it is MW5 and it is more simulation than arcade.
Where can I find said trailer?
NiX
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Reply #14 on: July 08, 2009, 06:18:41 PM

IGN at 12:01 AM PST
Furiously
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Reply #15 on: July 09, 2009, 01:08:06 AM


Trippy
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Reply #16 on: July 09, 2009, 01:56:40 AM

That's not a gameplay trailer Ohhhhh, I see.
Ironwood
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Reply #17 on: July 09, 2009, 02:27:37 AM

MY PANTS ARE FULL OF WARMING JIZZ.

 awesome, for real awesome, for real awesome, for real

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Trippy
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Reply #18 on: July 09, 2009, 02:29:59 AM

TMI ACK!
Ironwood
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Reply #19 on: July 09, 2009, 02:53:36 AM

Yeah, but bear in mind that it's me.  I seriously buy Mechwarrior games for the intros alone.

Hell, even the recent ones (which were all total and utter pants, including that horrible mechcommander attempt) had the saving grace of intros about big robots hitting each other.  Why there hasn't been a Mechwarrior production in film or TV I don't really know.

Anyway, while that's NOT a gameplay trailer, as you've pointed out, it does get my motor running as to the possibilities.

I would really, really like for it to actually be indicative of the actual gameplay, but after Mech 4, I have little hope of that.

Bring the Noise....
Cheers

Ironwood.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Trippy
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Reply #20 on: July 09, 2009, 03:17:00 AM

Yeah we'll have to wait and see what they come up with. Smith & Tinker is essentially FASA Interactive reincarnated with Jordan Weisman, the founder of FASA, getting back into regular video game development after having sold Wizkids and leaving 42 Entertainment (I Love Bees). However FASA Interactive were the ones responsible for the most recent MechWarrior games (MW3 and before were pre-FASA Interactive) so we don't know yet if MW5 will be just more of that or if they will actually be able to recapture the spirit of the MW games done before Jordan took back control of them.
Ironwood
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Reply #21 on: July 09, 2009, 04:54:55 AM

I'm with Lantyssa.  I understood the realistic 'point' of the hardpoint system, but if I get configure my mech how I WANT IT, I'll be happier.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Goreschach
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Reply #22 on: July 09, 2009, 05:20:25 AM

I'm with Lantyssa.  I understood the realistic 'point' of the hardpoint system, but if I get configure my mech how I WANT IT, I'll be happier.


Bullshit, you just want to slap a dozen ERMLAS on your mech so you can go around 1-hit legshotting everything.
Ironwood
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Reply #23 on: July 09, 2009, 06:35:24 AM

No.  I don't.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
JWIV
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Reply #24 on: July 09, 2009, 06:46:10 AM

WHEEE TIME TO BUY A NEW JOYSTICK. 
NiX
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Reply #25 on: July 09, 2009, 07:30:10 AM

Bullshit, you just want to slap a dozen ERMLAS on your mech so you can go around 1-hit legshotting everything.

Er, green? I'd prefer rigging my mech the way I want it, not to be cheap, but to have that extra customization and being able to come up with new ways to approach scenarios.
MisterNoisy
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Reply #26 on: July 09, 2009, 09:28:53 AM

Apologies for the IGN link, but it seems that they secured the first interview about the game:

http://pc.ign.com/articles/100/1002164p1.html

Set in 3015 (Third Succession War), so no Clan bullshit.  4P campaign co-op and being developed for PC and 360 (though I can't imagine playing it on 360 unless they support the AC6 stick).  Very cool that they've seemingly licensed the anime mecha designs from the early board game releases again so I can tool around in a Warhammer or Marauder.

XBL GT:  Mister Noisy
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Stephen Zepp
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Reply #27 on: July 09, 2009, 10:01:45 AM

<mole alert>
So I'm curious--other than full MMO style advancement, Lore:Aftermath has pretty much everything folks have asked for in this thread--yet as far as I am aware, no one here has even tried it, or tried but never went back.

Is it simply not fun to play, or is it lack of marketing, or is it something completely different?

</mole alert>

Rumors of War
Rasix
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Reply #28 on: July 09, 2009, 10:24:12 AM

<mole alert>
So I'm curious--other than full MMO style advancement, Lore:Aftermath has pretty much everything folks have asked for in this thread--yet as far as I am aware, no one here has even tried it, or tried but never went back.

Is it simply not fun to play, or is it lack of marketing, or is it something completely different?

</mole alert>

Single player available?

-Rasix
NiX
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Locomotive Pandamonium


Reply #29 on: July 09, 2009, 11:25:46 AM

(though I can't imagine playing it on 360 unless they support the AC6 stick).

I get excited in the pants thinking about the possibility of a Steel Battalion type joystick being released for either system. Oh god...
Stephen Zepp
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Reply #30 on: July 09, 2009, 12:27:00 PM

<mole alert>
So I'm curious--other than full MMO style advancement, Lore:Aftermath has pretty much everything folks have asked for in this thread--yet as far as I am aware, no one here has even tried it, or tried but never went back.

Is it simply not fun to play, or is it lack of marketing, or is it something completely different?

</mole alert>

Single player available?

No, it's MP only. Fair point :)

Rumors of War
HaemishM
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Reply #31 on: July 09, 2009, 01:17:12 PM

Fuck me, if that trailer is ANY indication of gameplay features (like blowing off limbs by specific targeting, slower, non bunny hopping style of gameplay), I will marry this fucking game.

WindupAtheist
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Reply #32 on: July 09, 2009, 02:11:57 PM

Set in 3015 (Third Succession War), so no Clan bullshit.  4P campaign co-op and being developed for PC and 360 (though I can't imagine playing it on 360 unless they support the AC6 stick).  Very cool that they've seemingly licensed the anime mecha designs from the early board game releases again so I can tool around in a Warhammer or Marauder.

Fuck, I'm hard. Say that again, only slower.

EDIT: You know, if that guy in the trailer were driving a more stable firing platform, like a tank, he probably wouldn't have missed repeated PPC shots despite being at point-blank range.  awesome, for real
« Last Edit: July 09, 2009, 02:17:06 PM by WindupAtheist »

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
Lantyssa
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Reply #33 on: July 09, 2009, 02:13:30 PM

Just said in the Invasion3042 chat room:
Quote
"In honor of BattleTech's 25th anniversary, Smith & Tinker has authorized MekTek.net and MekTek Studios to distribute MechWarrior 4 (along with its expansion packs) completely free. For years, MekTek.net has been the central point for online distribution of MechWarrior 4 expansion packs. Now they can provide the core game free to the fans as well. Keep an eye on BattleTech.com--the free download will be available soon!"[/url]

Hahahaha!  I'm really good at this!
CharlieMopps
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Reply #34 on: July 09, 2009, 02:16:54 PM

<mole alert>
So I'm curious--other than full MMO style advancement, Lore:Aftermath has pretty much everything folks have asked for in this thread--yet as far as I am aware, no one here has even tried it, or tried but never went back.

Is it simply not fun to play, or is it lack of marketing, or is it something completely different?

</mole alert>

Whats this your are talking about? Lore:Aftermath? Never heard of it. Thats' probably your first problem.
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