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Author Topic: Neverwinter Nights Online. (Cryptic Studios)  (Read 447742 times)
tmp
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Reply #455 on: April 30, 2013, 06:48:20 PM

The 31k is a visual bug. Eventually you keep moving in the real queue.
Perhaps the game has actually 3 separate queues and is moving players between them Oh ho ho ho. Reallllly?
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Reply #456 on: April 30, 2013, 07:15:48 PM

The lag problem is fixed now. It was just unplayable before, my character was swigning with a sword but the animation started two seconds after my input and the weapon actually appeared in its hands about 4 seconds after that,

Malakili
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Reply #457 on: April 30, 2013, 07:18:48 PM

For anyone who is interested in messing around with The Foundry, you can access it from the character select page and load into it and mess around even without waiting for a queue.  I did it for a bit.  As someone who did a LOT with the NWN toolset, this is very very limited, but it might be possible to do a fair amount too once I get the hang of it.  The dialog tree stuff actually looks fairly robust, so it might be possible to do some interest non-combat stuff.
kildorn
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Reply #458 on: April 30, 2013, 08:11:06 PM

They pissed me off already. This morning I created an account with the display name of numtini. Now they tell me I have to link that account to my account and when I go to do so, it tells me my display name (numtini) is taken. This has to be some strange vestige of an old Cryptic beta account, but fucked if I know how to fix it--none of my other email addresses work on the Perfectworld site.

IIRC, Perfect World is the one that has problems if you used a gmail account with periods in it. The site only works if you strip the periods out and try it.

When trying to get my STO account working again a while back I had to fight with their damned site for hours to get the thing working again.
Ginaz
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Reply #459 on: April 30, 2013, 08:53:53 PM

They pissed me off already. This morning I created an account with the display name of numtini. Now they tell me I have to link that account to my account and when I go to do so, it tells me my display name (numtini) is taken. This has to be some strange vestige of an old Cryptic beta account, but fucked if I know how to fix it--none of my other email addresses work on the Perfectworld site.

IIRC, Perfect World is the one that has problems if you used a gmail account with periods in it. The site only works if you strip the periods out and try it.

When trying to get my STO account working again a while back I had to fight with their damned site for hours to get the thing working again.

I never could get access to my old STO account even after half a dozen emails to their support.
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Reply #460 on: April 30, 2013, 08:55:22 PM

For anyone who is interested in messing around with The Foundry, you can access it from the character select page and load into it and mess around even without waiting for a queue.  I did it for a bit.  As someone who did a LOT with the NWN toolset, this is very very limited, but it might be possible to do a fair amount too once I get the hang of it.  The dialog tree stuff actually looks fairly robust, so it might be possible to do some interest non-combat stuff.
Yes, the toolset is very powerful. But, like I said, don't expect your creations to actually get played if the ingame browser and rating system stay as they are right now.

Ginaz
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Reply #461 on: April 30, 2013, 08:58:58 PM

For anyone who is interested in messing around with The Foundry, you can access it from the character select page and load into it and mess around even without waiting for a queue.  I did it for a bit.  As someone who did a LOT with the NWN toolset, this is very very limited, but it might be possible to do a fair amount too once I get the hang of it.  The dialog tree stuff actually looks fairly robust, so it might be possible to do some interest non-combat stuff.
Yes, the toolset is very powerful. But, like I said, don't expect your creations to actually get played if the ingame browser and rating system stay as they are right now.

I played your Foundry mission and subscribed to...you...or however its done.  I liked it.  Only complaint would be that there was a lot of "dead space".  Lots of walking before getting to the action.
apocrypha
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Reply #462 on: May 01, 2013, 12:56:33 AM

I'm looking forward to the MMO that'll give all the people who tried to log in on day 1 a pair of actual in-game clown shoes as a gift.

Hey, I tried twice, over the course of 5 mins or so, then just put it aside. Like I said, been round this loop before, I'm not going to sit looking at a broken MMO login screen, those days are past.

I was expecting better from Cryptic/PWE though - they have also been round this loop often enough to prepare better. What was particularly egregious of them was to allow it to take down their other games too. I don't play STO any more but I know people who do and the STO systems should have been insulated from this IMO.

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Reply #463 on: May 01, 2013, 03:58:04 AM

8400 queue at 6:49am Eastern? That's interesting. Either it's a wild success or a massive server collapse.

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Reply #464 on: May 01, 2013, 05:09:47 AM

It's F2P. 8400 this morning, 72k last night. Either way, it's not a wild success if your players aren't your customers.

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Reply #465 on: May 01, 2013, 05:21:57 AM

I was expecting better from Cryptic/PWE though - they have also been round this loop often enough to prepare better. What was particularly egregious of them was to allow it to take down their other games too. I don't play STO any more but I know people who do and the STO systems should have been insulated from this IMO.

They have STO and NW linked in to the same e-mail and chat system.  If you're in a custom channel in STO you'll see it in NW.  Your PW acct gets all the same in-game e-mails, too. I know this because I had a bug where I saw all my STO fleet emails in NW but now I can't.   I assume Perfect World and the others are linked-in to it as well.   

I expect they calculated the need for new capacity and increased by that amount, understanding that launch would cause problems that would smooth out.  Businesses aren't engineers and hate spending for worst-case-scenarios that are outliers unless required by law or losses.   TLDR: Cost: Benefit said "this is fine."

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Reply #466 on: May 01, 2013, 05:44:23 AM

Yeah, I was able to send a tell to Risthara over in STO.  He was already in my friends list.

Shame he couldn't beam over and craft me up a set of starships.

Hahahaha!  I'm really good at this!
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Reply #467 on: May 01, 2013, 11:33:45 AM

What level do you need to join PvP battlegrounds? Is there any kind of boost, or tiers, or how does it work?

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Reply #468 on: May 01, 2013, 11:37:45 AM

I would not mind a good Dungeon crawler to play with friends, is this that?

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Falconeer
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Reply #469 on: May 01, 2013, 11:51:26 AM

To anyone who said this combat is better than Tera's:  why so serious?

I don't mind personal taste, but have you tried dodging mobs normal attacks by just moving away? Looks like their invisible weapons have a pretty loooong range. Not sure when you get a defensive action/dodgeroll of any kind, but outside of that combat seems pretty static since moving around doesn't serve any purpose, exactly like in all the other old MMORPG.

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Reply #470 on: May 01, 2013, 12:19:59 PM

What level do you need to join PvP battlegrounds? Is there any kind of boost, or tiers, or how does it work?

I think it's 10. I didn't pay much attention to it when I got the "hey you can PVP now" quest as DIKU PVP has always been terrible and stupid with one class overpowering others until gear/ nerfs/ whatever change it.  This is the same.


I would not mind a good Dungeon crawler to play with friends, is this that?

Maybe.  If you're looking for something with meat on it or DIABLO levels of loot and such, no.  It's an entertaining diversion that you don't have to think too hard about.  It's the popcorn of MMOs.

...have you tried dodging mobs normal attacks by just moving away? Looks like their invisible weapons have a pretty loooong range. Not sure when you get a defensive action/dodgeroll of any kind, but outside of that combat seems pretty static since moving around doesn't serve any purpose, exactly like in all the other old MMORPG.

Then your lag is screwing you.  I get out of the way of the Red-Wind up attacks and other big-animation hits all the time with no damage by walking if my dodge stamina is out.  It just means I can't cast then dodge and I have to stop clicking so I can move.

Dodge abilities are granted from level one and use Shift+Direction.  Clerics Slide, Weapon Fighters Run, Mages Port and Rogues Poof, I think. I haven't played one.  Guardian fighters, being the only full-protection class, don't get a dodge but raise their shield instead.

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Reply #471 on: May 01, 2013, 12:23:25 PM

No, I am talking about normal attacks, or what I would call the mobs' auto-attack. Looks like I can't avoid it, no matter how far away I get from them between animations. Telegraphed attacks work fine and are quite precise when it comes to dodging, but normal combat seems stiff as everything else we are used to. Anyway, maybe it's lag. I'll test some more.

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Reply #472 on: May 01, 2013, 04:08:25 PM

I would not mind a good Dungeon crawler to play with friends, is this that?
Yes
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Reply #473 on: May 01, 2013, 04:43:15 PM

Is there a character calculator for this yet? If respeccing is gonna cost me money i rather plan ahead.

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Reply #474 on: May 01, 2013, 05:45:27 PM

I kind of ignored this. Anyone have the run down on the classes and which ones suck and which ones are good?
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Reply #475 on: May 01, 2013, 05:57:41 PM

I heard rogues rock and great weapon fighters blow, but who knows.  I am sure clerics and tanks and cc are all great.

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Reply #476 on: May 01, 2013, 06:21:37 PM

Tried this. Combat is okay? I haven't played Guild Wars 2 or Tera so I could compare. The 200 different currency thing is stupid as hell and kinda confusing really.

The foundry is legit cool though; if they keep increasing its functionality/content I'll keep this installed. It'll never allow stuff as cool as NWN1 but nothing probably will ever again considering that the mod community seemed to ignore Dragon Age (unless I'm missing something, which I could be).

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Reply #477 on: May 01, 2013, 07:19:18 PM

I rolled a Cleric for giggles. I realized they were nothing but piss-weak ranged casters with even worse heals. I immediately deleted it.

In the 20 or so years I've played D&D, I have never, ever, ever played a Cleric who did not at least occasionally hit something with a blunt instrument. Am disappoint.
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Reply #478 on: May 01, 2013, 07:33:44 PM

I rolled a Cleric for giggles. I realized they were nothing but piss-weak ranged casters with even worse heals. I immediately deleted it.

In the 20 or so years I've played D&D, I have never, ever, ever played a Cleric who did not at least occasionally hit something with a blunt instrument. Am disappoint.

4th edition clerics are sadly not the clerics of previous editions.
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Reply #479 on: May 01, 2013, 07:43:23 PM

I rolled a Cleric for giggles. I realized they were nothing but piss-weak ranged casters with even worse heals. I immediately deleted it.

In the 20 or so years I've played D&D, I have never, ever, ever played a Cleric who did not at least occasionally hit something with a blunt instrument. Am disappoint.

4th edition clerics are sadly not the clerics of previous editions.

Er, you can play a smacky cleric just fine in 4e. I'm guessing they aren't in NWO yet?

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Reply #480 on: May 01, 2013, 09:20:12 PM

Yeah they're not battle-clerics they're 'Dedicated Clerics.'  Which I guess means pure casters.

It's also not your old MMO paradigm, folks are responsible for their own life. You can't save them you can only mitigate damage and reduce the amount of times they have to pot.   Since everyone can use pots, they didn't turn you in to a 100% heal-bitch, which is nice.  You throw up your heal ward on mobs, toss out your AOE heal and maybe spam the ability that does damage and grants temp hit points.   

Group a few times and you'll notice that 'dps classes' don't far outstrip folks (other than clerics who are tossing out heal wards)  and tanks aren't 100% aggro on all mobs all the time.  It's going to cause a lot of bitching from people who expect WOW.

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Reply #481 on: May 01, 2013, 10:53:29 PM

So anyone up for a BC guild? I think this one looks worth the effort
Maybe pick a server before everyone gets too far. Doesnt look like it costs any rmt to make a guild just 5 ppl in a group.
Also I think there's a lot of snap judgements being tossed around without much understanding of the way the game works. Gold is hardly useless for instance. With gold you can buy mounts and purchase companions. A lot of ill informed crap is being accepted as gospel here.
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Reply #482 on: May 02, 2013, 02:02:02 AM

I rolled a Cleric for giggles. I realized they were nothing but piss-weak ranged casters with even worse heals. I immediately deleted it.

In the 20 or so years I've played D&D, I have never, ever, ever played a Cleric who did not at least occasionally hit something with a blunt instrument. Am disappoint.

4th edition clerics are sadly not the clerics of previous editions.

My 4E cleric smacks shit just fine. In fact, I feel better about smacking shit with her than her 3rd edition version. It was a better idea for her to be casting at the level she was at.

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Reply #483 on: May 02, 2013, 02:23:57 AM

So far I find this game bland to the point of eye-bleeding. The foundry is the only thing that interests me a bit but so far I don't feel it'll be able to keep me awake. Giving it a few more chances, changing class, and all. We'll see.

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Reply #484 on: May 02, 2013, 03:15:54 AM

Yeah, other than the Foundry (which was disabled when I played) I don't see how this game differs from DDO that also had one of its managing companies sold off. At least in that game I could be a useless Bard like I always hope to play as.

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Reply #485 on: May 02, 2013, 04:42:07 AM

Wait what ?

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Reply #486 on: May 02, 2013, 05:33:56 AM

Got in. Futzed around. Will do so a bit more, but we're excited about this? This is dull as dishwater and it's ass ugly, to boot.
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Reply #487 on: May 02, 2013, 05:44:02 AM

Agree, this is feeling really uninspired. I'm playing it with a friend who seems to think it's the best thing since sliced bread but I'm not feeling it.

It's OK, it's very slick, it seems to be in excellent shape for a release day F2P MMO, but it's very clinical, derivative, predictable and committee-designed. Soulless in fact.

I'll stick with it (half-heartedly) for a while to keep my friend company but I'm hoping it gets more interesting later on.

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Reply #488 on: May 02, 2013, 05:47:43 AM

A few of us enjoy it for what it is. A mindless and simple quest grinder built around an aged franchise we have fond memories of.  

The rest are just jawing about it because it's the only new game to discuss since GW2 failed to live up to expectations.

I'm not singing praises but I'm also not damning it just because it's not the greatest thing ever.  It's different and some will like it and some won't.  I couldn't stand DDO which I've seen held-up as a great game in comparison.  Tastes vary, imagine that.

So anyone up for a BC guild? I think this one looks worth the effort
Maybe pick a server before everyone gets too far. Doesnt look like it costs any rmt to make a guild just 5 ppl in a group.
Also I think there's a lot of snap judgements being tossed around without much understanding of the way the game works. Gold is hardly useless for instance. With gold you can buy mounts and purchase companions. A lot of ill informed crap is being accepted as gospel here.

No, if I want to join a guild I'll find one I know will be active and around.  I'm done with BC groups, I think.  I prefer actual social interaction in my MMOs and F13 groups always die off pretty quick or never have anyone in my time zone when they don't.

Gold is useless. I'm 30 now, I have almost 7 gold and no reason to spend it beyond crafting mats and resource kits which cost a few silver at most.  If I want another mount or companion I'll spend zen for it because of the way both work.  

Companions have a top level of 30, but only if they're purple.  Blues are 20 and Whites are 10 or 15.  Gold-bought companions are white.  You can raise their quality but it's some sort of ridiculous grind to do so.   Mounts are similar with a speed cap at quality levels and associated grind to up them.  

Since I already have a purple comp and mount from the Guardian pack, I'm safe from having to grind that way.  However, if I choose to get another of either - for which there is not really a compelling reason beyond vanity - it will totally be from the zen store and not the gold ones because at this point in life time > money as a commodity.  

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Reply #489 on: May 02, 2013, 05:53:55 AM

It's different

Personally, I am not jawing yet even though I think it would be extremely easy to do it considering the overall product. But "different", really? Different how? I am asking because I could use some "different" in order to maintain interest (and I want to, otherwise I would have uninstalled already).

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