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Author Topic: Borderlands  (Read 338611 times)
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #1365 on: November 16, 2009, 09:23:55 AM

Ooh, does this mean the PC is the development platform for the dlc, too?
Apparently I changed my sig quote too early. Dernit!
Rishathra
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Posts: 1059


Reply #1366 on: November 16, 2009, 10:05:25 AM

MW2 has my balls in a chokehold.

This guy figured out a defense against that.



"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer
"That looks like English but I have no idea what you just said." - Trippy
Samwise
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Reply #1367 on: November 16, 2009, 10:54:38 AM


Quote
"The PC version will follow sometime after"

Ooh, does this mean the PC is the development platform for the dlc, too?

 awesome, for real

Yeah, I would be excited about this if the main game hadn't been such a huge disappointment and if I wasn't certain that L4D2 will be a better zombie game in every way.
Yegolev
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Reply #1368 on: November 16, 2009, 11:44:41 AM

I have decided that the enemies don't drop enough guns.

They drop plenty of guns, they're just almost all vendor trash.   awesome, for real

I disagree. Ohhhhh, I see.  I'm not leaving white weapons on the ground after any skirmish, so there are not enough gun drops.

Of course, I suppose it is proportional with the tiny inventory.  Not proportional with the availability of vendors.  My basis for comparison is Torchlight.  Coming from Torchlight to Borderlands makes my loot gland hurt.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Lantyssa
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Reply #1369 on: November 16, 2009, 01:01:37 PM

Yeah, I would be excited about this if the main game hadn't been such a huge disappointment and if I wasn't certain that L4D2 will be a better zombie game in every way.
Will L4D2 have zombies carrying gun chests on their back?  I think not, good sir!

Hahahaha!  I'm really good at this!
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #1370 on: November 16, 2009, 01:57:28 PM

L4D2 zombies != loot piņatas.
Murgos
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Reply #1371 on: November 16, 2009, 02:08:56 PM

I beat the last boss last night.  Apparently it can be bugged, my friend, who also just finished the game said it didn't attack him at all and just sat there while he unloaded on it.  Worked fine for me, wasn't really a hard fight though.

I picked up this ridiculous 157x9 shotgun (most other shotguns topped out around 70) before the fight, it has a really big spread so I could see all the individual pellets when it hit, it was easily racking up 12-15k in damage every time I pulled the trigger.  Too bad that as far as it goes it's probably worthless against a normal target.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Venkman
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Reply #1372 on: November 16, 2009, 03:03:16 PM

So is there any way to skip past the entire opening sequence after choosing a class? I want to go from bus to Doc, and not have to re-interact with the robot, re-takedown the NPCs, and all that shit. Even though it's ultimately just a few minutes in the grand scheme of things, it's that plus the fact that the rest of the quests after are the same which keeps me from rolling an alt.

Well, that plus DA:O, but I wasn't motivated before that launch either smiley
Lantyssa
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Reply #1373 on: November 16, 2009, 03:46:19 PM

You have to do it.  I follow him to the necessary points then go loot chests while he does his spiel.

Hahahaha!  I'm really good at this!
Fabricated
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Reply #1374 on: November 16, 2009, 03:48:03 PM

I beat the last boss last night.  Apparently it can be bugged, my friend, who also just finished the game said it didn't attack him at all and just sat there while he unloaded on it.  Worked fine for me, wasn't really a hard fight though.

I picked up this ridiculous 157x9 shotgun (most other shotguns topped out around 70) before the fight, it has a really big spread so I could see all the individual pellets when it hit, it was easily racking up 12-15k in damage every time I pulled the trigger.  Too bad that as far as it goes it's probably worthless against a normal target.
A shotgun like that is actually awesome in a lot of areas. Especially as Roland. Just run up and start point-blanking people. I can take down Playthrough 2 badasses in 3-4 shots.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Venkman
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Reply #1375 on: November 16, 2009, 04:33:47 PM

You have to do it.  I follow him to the necessary points then go loot chests while he does his spiel.

But I don't wanna! /whine
rattran
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Posts: 4258

Unreasonable


Reply #1376 on: November 16, 2009, 08:03:37 PM

There is a .ini hack to skip the initial bus ride bits, but I'm too lazy to search on it. Works well, I used it for my second and third toons.
Ookii
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Reply #1377 on: November 16, 2009, 08:24:44 PM

I beat the last boss last night.  Apparently it can be bugged, my friend, who also just finished the game said it didn't attack him at all and just sat there while he unloaded on it.  Worked fine for me, wasn't really a hard fight though.

I picked up this ridiculous 157x9 shotgun (most other shotguns topped out around 70) before the fight, it has a really big spread so I could see all the individual pellets when it hit, it was easily racking up 12-15k in damage every time I pulled the trigger.  Too bad that as far as it goes it's probably worthless against a normal target.
A shotgun like that is actually awesome in a lot of areas. Especially as Roland. Just run up and start point-blanking people. I can take down Playthrough 2 badasses in 3-4 shots.

Yeah, when my hawk of justice dazes an enemy I just run up and blast them with sledge's shottie.

Yes, I'm not very far.

fuser
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Reply #1378 on: November 17, 2009, 06:12:32 AM

http://www.gearboxsoftware.com/games/borderlands

1.0.1 patch released last night, no news on steam etc just a download this ~180Mb.
Prospero
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Reply #1379 on: November 17, 2009, 09:44:20 AM

My borderlands updated itself last night, but I hadn't seen patch notes. Thanks for that.
Musashi
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Reply #1380 on: November 17, 2009, 09:52:10 AM

No fix for the people having problems with gamespy.  Good game.  But hey, at least I'll know what's on Wee Wee's shield now.

AKA Gyoza
kaid
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Reply #1381 on: November 17, 2009, 10:04:25 AM

A goofy work around for the gamespy thing that works for me is to start a public game quit out and then do a private one. The last couple times we have played if I try to just start a private game first nobody can join. If I start a public one first everybody can join it fine then we quit then can join the private one fine from then on.
Musashi
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Reply #1382 on: November 17, 2009, 10:08:14 AM

Oh, I'm using Game Ranger with my friends.  I'm just sayin'.  They should have used Steam, you know, 'cause it works.

AKA Gyoza
Hayduke
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Reply #1383 on: November 17, 2009, 10:10:53 AM

200 megabyte patch for that?  Not that I mind, but it's kind of underwhelming.  Was kind of hoping they'd incorporate some of the ini tweaks and get to work on fixing the multi.

No fix for the people having problems with gamespy.  Good game.  But hey, at least I'll know what's on Wee Wee's shield now.

I don't think it fixes Wee Wee's shield.  His shield had properties that were genuinely hidden, not simply invisible because of the text size.  This fix really is more aimed at some weapons and class mods.
Kageh
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Reply #1384 on: November 17, 2009, 11:39:38 AM

The NVIDIA 3D Vision shadow fix isn't that impressive either. Or maybe 3D in Borderlands doesn't play nice with motion blur and depth of field, I don't know. It still gives me headaches due to lots random flickering in 3D.

Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #1385 on: November 17, 2009, 11:45:37 AM

That's shit for a huge patch. And 5 lines was the intended size? Hmm.
Samwise
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Reply #1386 on: November 22, 2009, 11:30:23 PM

Finally finished this game.  Thank God, because as of the last patch the game keeps randomly minimizing itself while I'm playing.

The ending sucked even harder than I'd been led to believe.   swamp poop
Kageh
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Reply #1387 on: November 23, 2009, 11:10:44 AM

The ending is the last thing that keeps me going.

Playing this as a long-time FPS fan I found it pretty underwhelming. The control "randomization" (things like recoil or accuracy factored in without me able to control them) piss me off, especially when I'm pretty positive I did headshot the guy, except that the game refuses to allow me to hit him. The area/mob design is solid but standard fare, and while the graphics are pretty cool IMO, they also get repetitive. I've seen my fair share of gray textured stuff by now, I think, and I really got it that I can drive from point A to point B just to pick something off the ground and return again. Not to mention I sometimes want to shoot whoever came up with the freaking "jumping" puzzles or the "locate the missing gun part" ones. The story also drags and drags. I'm 26 now, I have outleveled most of the content but stick to the gray quests because of the lore, and the pacing certainly seems off. In spite of that, some of the boss fights are just plain cheesy (Mothrakk or whatever his name was, boy oh boy!).

Playing as a long-time diablo fan, I find the loot somehow unimaginative, I dunno. Unlike a melee game where it certainly makes a huge difference if your stick is big with blades or short with spikes, here I just don't really give much about my guns being green or blue or long or short other than look at the damage numbers. I don't inspect grenade mods other than pick the biggest damage number and the biggest bang. I wish we would have had armor items other than shields, shields are all about power/recharge, and obviously secret overpowered stuff like WeeWee's.

Random question(s): Do class mods with skill bonuses grant you a skill if you haven't got it at all, a la diablo? So if I have 0/5 in Skill X and then I equip an item that does "+2 to Skill X", does that give me 2/5 or am I still at 0/5? Can you get past 5/5 with that? The default UI doesn't display any change, so I'm not sure they work at all.

If I were a reviewer I'd say it was a 7 out of 10 for me. It does have its moments, and despite loot not fascinating me like Diablo it still is fun to pick up the next purple/gold item, but I don't really feel the pull to play every evening, and sometimes while playing I tend to get way too bored for my own good.
rattran
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Reply #1388 on: November 23, 2009, 11:26:44 AM

You have to have a point in the skill to get the benefit.
Sky
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Reply #1389 on: November 23, 2009, 11:28:46 AM

No, you need at least a point in a skill for the mod to mod it.

I disagree about some of the stuff you said about lootz. Grenades are far more than BANG. I like to keep a couple different kinds on me, though I mostly stick to an Atlas rain grenade for damage and a transfusion for healing. Damage is secondary to the type of grenade imo. Shields are also more than just size/recharge, it's tough to throw out a shield because it has 100 less capacity but grants you 400 health (that's where transfusion grenades come in and you get something of a synergy between items).

edit: Rattran is quick!
Samwise
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Reply #1390 on: November 23, 2009, 11:41:26 AM

The thing that disappointed me about the loot is that very little of the randomly generated/found stuff seemed to measure up to the unique items I got from quests.  All of the random gun drops could have been replaced with cash and I'd have been happier.

I finished the game wearing WeeWee's shield and with my favorite guns being the 400+ damage infinite ammo revolver and a Pele sniper, all of which were quest rewards.
Kageh
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Reply #1391 on: November 23, 2009, 11:56:45 AM

I disagree about some of the stuff you said about lootz. Grenades are far more than BANG. I like to keep a couple different kinds on me, though I mostly stick to an Atlas rain grenade for damage and a transfusion for healing. Damage is secondary to the type of grenade imo. Shields are also more than just size/recharge, it's tough to throw out a shield because it has 100 less capacity but grants you 400 health (that's where transfusion grenades come in and you get something of a synergy between items).

Playing as Brick and mostly with sniper rifles, I tend to kill lots of stuff from too far away to have shields make a difference. I just crouch behind something when things get tricky and wait for recharge. I have Berserk for self healing/tough boss fights, and for close quarters I like to use things that go BOOM and a solid elemental shotgun. All I look at with guns are damage and the elemental effect and sadly too much of it is just vendor stuff in blue. I also specced like a total dork (good thing there's no Borderlands armory, heh), since I wasn't sure any of the talents were doing anything really useful. The things that made most sense to me were the "+% after you kill an enemy" talents.

Thank God for the inventory size .ini hack though, I'll admit that. I can't imagine going through the bother of sorting a ridiculous grand total of 12 slots out with that "awesome" control scheme.

I think my problem is that I play this too much like a shooter and not enough like Diablo.
Rishathra
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Reply #1392 on: November 23, 2009, 11:58:19 AM

The thing that disappointed me about the loot is that very little of the randomly generated/found stuff seemed to measure up to the unique items I got from quests.  All of the random gun drops could have been replaced with cash and I'd have been happier.

I finished the game wearing WeeWee's shield and with my favorite guns being the 400+ damage infinite ammo revolver and a Pele sniper, all of which were quest rewards.

That's really more a factor of you getting some solid quest rewards.  The revolver and the Pele are both random loot.  You got them because some quest rewards are simply a result of pulling the lever on the RNG machine.  If you did those quests again on another playthrough, you might not be as lucky.  I've been pretty unlucky as far as Wee Wee's shield has been.  Every one I've looted has been absolutely shitty, even when you factor in the hidden stuff.

"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer
"That looks like English but I have no idea what you just said." - Trippy
Rasix
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Reply #1393 on: November 23, 2009, 11:59:30 AM

Thank God for the inventory size .ini hack though, I'll admit that. I can't imagine going through the bother of sorting a ridiculous grand total of 12 slots out with that "awesome" control scheme.

 Ohhhhh, I see.

 Facepalm

-Rasix
WayAbvPar
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Reply #1394 on: November 23, 2009, 12:12:45 PM

What is so special about Wee Wee's shield? I picked it up over the weekend and promptly sold it since I have a much better shield already. What did I miss?

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

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Kageh
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Reply #1395 on: November 23, 2009, 12:25:34 PM

It has a "secret" (as in "it will not show, regardless of what stat display mod you use") health regen modifier.
WayAbvPar
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Reply #1396 on: November 23, 2009, 12:57:32 PM

 Heartbreak

My other shield is MUCH better regen and total though...

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Lantyssa
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Reply #1397 on: November 23, 2009, 02:38:40 PM

What is so special about Wee Wee's shield? I picked it up over the weekend and promptly sold it since I have a much better shield already. What did I miss?
The shield from my first play through wasn't as good as a blue high shield fast health regen I found early on.  The second play through had very high recharge and health regen along with some innate resistances and a health boost.  The shield portion is a little low for my taste but my Diva modifiers makes that insignificant.  I'm still using it at 50.

Hahahaha!  I'm really good at this!
Hoax
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Reply #1398 on: November 23, 2009, 05:14:25 PM

What're people using to post a ton of ss's to the gun thread I've got an entire playthrough of guns to post and my final set of weapons was pretty sweet.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
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rattran
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Unreasonable


Reply #1399 on: November 23, 2009, 08:39:26 PM

We were using the special right-click the item and 'save picture' feature.
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