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Author Topic: Bioware Unannounced RPG is... Hot Shots?  (Read 10649 times)
schild
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on: May 05, 2009, 07:53:55 PM

http://www.neogaf.com/forum/showpost.php?p=15730924&postcount=1

Quote from: Nirolak
EDIT:

Looks like this game now has a name.  Apparently Kari Wahlgren, one of the voice actresses from Jade Empire, has recorded her voice for a new BioWare game called "Hot Shots".

Source: http://www.kariwahlgren.net/resume_vo.html

Thanks once again Superannuation.
Quote
1.) Seeking a model for a video game character.

Role: Natasha

Type: FEMALE / 18 to 25 / Caucasian/European. The model will be the face of a beautiful, desirable, alluring, sexy character, who is at the same time smart, sophisticated, and in perfect control. The model should be a curvy Playboy-type, lingerie or swimsuit model - we need the face that goes with this body type.

The shoot will consist of a 3D scan of the model’s face and head for an in-game character. The scan date and location in Los Angeles are TBD, likely in late spring or early summer. Only LA area models to apply, please. Submissions will only be accepted until April 29th.

Electronic Arts is the largest, most successful video game developer and publisher in North America. BioWare is an EA Games Label Studio focusing on deep story and character. This is an unannounced franchise video game project, seeking in-game character face models.

---------------------------------

2.) Seeking a model for a video game character.

Role: Mystery Man

Type: MALE / 38 to 45 / Caucasian. The role is for a refined, powerful, worldly, fit adventurer with catalogue model good looks. He is an alpha-male at home in the boardroom, the squash court and the Himalayas. Hair and eye color not relevant. Excellent bone structure, clear tanned skin. some character.

The shoot will consist of a 3D scan of the model’s face and head for an in-game character. The scan will take place on or about March 25th, 2009 at a TBA location in Los Angeles

Electronic Arts is the largest, most successful video game developer and publisher in North America. BioWare is an EA Games Label Studio focusing on deep story and character. This is an unannounced franchise video game project, seeking in-game character face models

---------------------------------

3.) Seeking a model for a video game character.

Role: Omar

Type: MALE / 30 to 50 / Caucasian, Hispanic, Middle Eastern or Asian. The role is for an tough, intense love interest. Hair and eye color not relevant.

This character is a citizen of the world who has done alot, and seen more. A handsome care-worn tough guy. Archetypes include Bruce Willis, Ken Watanabe and Terry O’Quinn.

The shoot will consist of a 3D scan of the model’s face and head for an in-game character. The scan will take place on or about March 25th, 2009 at a TBA location in Los Angeles

Electronic Arts is the largest, most successful video game developer and publisher in North America. BioWare is an EA Games Label Studio focusing on deep story and character. This is an unannounced franchise video game project, seeking in-game character face models.

---------------------------------

4.) Seeking a model for a video game character.

Role: Katharyn

Type: FEMALE / 30 to 50 / Caucasian. The role is for an intense, attractive woman with character. Hair and eye color not relevant. Clear skin, excellent bone structure. The character communicates power in her eyes and her attitude.

The shoot will consist of a 3D scan of the model’s face and head for an in-game character. The scan will take place on or about March 25th, 2009 at a TBA location in Los Angeles

Electronic Arts is the largest, most successful video game developer and publisher in North America. BioWare is an EA Games Label Studio focusing on deep story and character. This is an unannounced franchise video game project, seeking in-game character face models.

---------------------------------

5.) Seeking a model for a video game character.

Role: Lian

Type: FEMALE / 18 to 24 / Chinese (will consider any Asian heritage). The role is for a young lithe Chinese character with attitude. Archetypes include Ziyi Zhang.

The shoot will consist of a 3D scan of the model’s face and head for an in-game character. The scan will take place on or about March 25th, 2009 at a TBA location in Los Angeles

Electronic Arts is the largest, most successful video game developer and publisher in North America. BioWare is an EA Games Label Studio focusing on deep story and character. This is an unannounced franchise video game project, seeking in-game character face models.
------------------------------------------------------------------------------------

Apparently BioWare has sent out casting calls for the characters in one of their unannounced games, giving some details about each of them.

Sources:
1.) http://supererogatory.tumblr.com/post/103886267/seeking-a-model-for-a-video-game-character-please
2.) http://supererogatory.tumblr.com/post/103885996/seeking-a-model-for-a-video-game-character-role
3.) http://supererogatory.tumblr.com/post/103885809/seeking-a-model-for-a-video-game-character-role
4.) http://supererogatory.tumblr.com/post/103885350/seeking-a-model-for-a-video-game-character-role
5.) http://supererogatory.tumblr.com/post/103885078/seeking-a-model-for-a-video-game-character-role

Heh. So, Captain Awesome for Mystery Man?
AutomaticZen
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Reply #1 on: May 05, 2009, 08:34:14 PM

New RPG with a female lead?  (Judging from the male love interest)

And I don't think Captain Awesome is tough enough for them.  Or old enough.  Random thought: He'd make a good Captain America though. 
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Reply #2 on: May 05, 2009, 09:58:47 PM

?

I'll take it as a working title.

Mosesandstick
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Reply #3 on: May 06, 2009, 02:55:15 AM

Quote
Role: Lian

Type: FEMALE / 18 to 24 / Chinese (will consider any Asian heritage).

So god damn typical. Can't tell the Asians apart, huh?
JWIV
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Reply #4 on: May 06, 2009, 04:57:30 AM

Quote
Role: Lian

Type: FEMALE / 18 to 24 / Chinese (will consider any Asian heritage).

So god damn typical. Can't tell the Asians apart, huh?

Considering their casting descriptions, we're going for all the demographic stereotype fantasies.  She's strong, sensual and wants nothing more than to cure cancer, shoot a nazi, and then come home, make you dinner, a martini, and perform fellatio.

I eagerly await the forthcoming press release that will discuss their strong narrative and ground breaking characters which will duly be cut and pasted and "reported" on by Kotaku as the WORD OF GOD.





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Reply #5 on: May 06, 2009, 07:58:13 AM

EA owns the rights to Wing Commander, doesn't it?

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Reply #6 on: May 06, 2009, 09:16:54 AM

Considering their casting descriptions, we're going for all the demographic stereotype fantasies.  She's strong, sensual and wants nothing more than to cure cancer, shoot a nazi, and then come home, make you dinner, a martini, and perform fellatio.
Don't forget has the body of a play-boy bunny.

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stu
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Reply #7 on: May 06, 2009, 10:35:49 AM

I AM LIAN, HEAR ME DO A BARREL ROLL

Dear Diary,
Jackpot!
Rasix
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Reply #8 on: May 06, 2009, 10:52:58 AM

Considering their casting descriptions, we're going for all the demographic stereotype fantasies.  She's strong, sensual and wants nothing more than to cure cancer, shoot a nazi, and then come home, make you dinner, a martini, and perform fellatio.
Don't forget has the body of a play-boy bunny.

I'm failing to see a problem here.

-Rasix
Lantyssa
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Reply #9 on: May 06, 2009, 11:30:10 AM

It would be nice to see a request for "a woman" or "a female built like a brick house" for a change.  It's just so stereotypical it becomes funny.

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schild
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Reply #10 on: May 06, 2009, 11:40:14 AM

Quote
"a female built like a brick house" for a change

Disagree.

Quote
"a woman"

As far as "videogame" hotties go, Uncharted and Half-Life 2 were reasonably realistic.
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Reply #11 on: May 06, 2009, 12:15:58 PM

It would be nice to see a request for "a woman" or "a female built like a brick house" for a change.  It's just so stereotypical it becomes funny.

Last time the industry tried to promote a realistic female, we ended up with what amounted to a thai tranny

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Nebu
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Reply #12 on: May 06, 2009, 12:17:56 PM

Didn't EQ2 have more "realistic" female models from a measurement standpoint?  I remember many people complaining about the way female toons looked. 

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Slyfeind
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Reply #13 on: May 06, 2009, 12:46:37 PM

As far as "videogame" hotties go, Uncharted and Half-Life 2 were reasonably realistic.

I remember being initially turned off from Alyx for very minor reasons, hair, voice, etc, and then realized she wasn't the usual super-sexy bouncyboob ninjalluring computer whiz sharpshooter, and now all other female characters in video games pale by comparison.

I think that's the biggest reason I hate Bayformers so much; the casting call asked for a "Super sexy computer hacker".

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Reply #14 on: May 06, 2009, 01:20:27 PM

Didn't EQ2 have more "realistic" female models from a measurement standpoint?  I remember many people complaining about the way female toons looked. 
They were still well-proportioned, but yes, they were much more realistic.  I rather liked their models since my Arasai looked feminine without being hyper-sexualized.

Mass Effect, too.  Every time I play it I'm struck at how the women in it aren't any more idealized than the men.

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Reply #15 on: May 06, 2009, 01:26:23 PM

Quote
Role: Lian

Type: FEMALE / 18 to 24 / Chinese (will consider any Asian heritage).

So god damn typical. Can't tell the Asians apart, huh?

Once they've been scanned and converted into computer graphics faces, maybe not. Depends on the engine, platform, etc.

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Mosesandstick
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Reply #16 on: May 06, 2009, 01:29:35 PM

Heh, I was being a bit tongue in cheek. Asia's a pretty damn big place, they should have put oriental heritage instead.
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Reply #17 on: May 06, 2009, 01:47:20 PM

The entire supersexalized female trope is just fucking tiresome.  Maybe it's because I'm not a 14 year old boy anymore, but I'd like to see the industry move away from it at least occasionally.   In part though, it's also because Bioware keeps being trotted out as an example of awesome dialogue and mature and from the casting call, it may as well be code for "Ability to speak two syllable words and jiggle."


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Reply #18 on: May 06, 2009, 02:01:37 PM




what were we talking about?

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Reply #19 on: May 06, 2009, 02:13:44 PM

The entire supersexalized female trope is just fucking tiresome.  Maybe it's because I'm not a 14 year old boy anymore, but I'd like to see the industry move away from it at least occasionally.   In part though, it's also because Bioware keeps being trotted out as an example of awesome dialogue and mature and from the casting call, it may as well be code for "Ability to speak two syllable words and jiggle."

They're not casting for voice actors, they're casting for face models though.
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Reply #20 on: May 06, 2009, 02:24:55 PM

I hope that actress didn't sign an NDA.

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Reply #21 on: May 06, 2009, 07:20:08 PM

I would be perfectly happy with this woman as the lead, instead of just her being a voice actress:


Oh well, maybe one day. Until then, I'll continue staring at the eye-candy I'm given and like it.
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Reply #22 on: May 07, 2009, 06:14:52 AM


"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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Reply #23 on: May 07, 2009, 06:17:21 AM


They're like a generation too late on that joke. Shame, because it would've been a good one.
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Reply #24 on: May 07, 2009, 07:41:18 AM

It would be nice to see a request for "a woman" or "a female built like a brick house" for a change.  It's just so stereotypical it becomes funny.

Personally, I think it's a good thing that the game playing lesbian who wants to see more 'butch' models is a very small demographic and not worth pandering too.

Also, anyone who doesn't think the female bodies in Mass Effect were idealized has no idea what 'idealized' means or what real women look like or, at least, never took off the heavy armor.

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Reply #25 on: May 07, 2009, 07:45:39 AM

I, for one, rather enjoy smoking hot females and would prefer if we just maintained the status quo here.  I don't give two shits about realism in this case, any more than I would if this was porn.  These are video games. 

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Reply #26 on: May 07, 2009, 09:15:57 AM

Also, anyone who doesn't think the female bodies in Mass Effect were idealized has no idea what 'idealized' means or what real women look like or, at least, never took off the heavy armor.
I said they weren't more idealized than the men.  They were fit and nicely proportioned, very much an idealized human form, but they weren't entirely unrealistic.  The women didn't have massive breasts, their waists weren't pencil thin, and female Shepard even had a bit of a belly instead of rock hard abs.  Almost like they based their models on humans.  There is a big difference between idealized and pure fantasy.

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Reply #27 on: May 07, 2009, 09:22:21 AM

I'm with Murgos and Cyrrex.  This is such a stupid topic every time we go over it.  Next can we have a thread about how gamers are immature?  Pretty please?

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Reply #28 on: May 07, 2009, 09:29:13 AM

Quote
The model will be the face of a beautiful, desirable, alluring, sexy character, who is at the same time smart, sophisticated, and in perfect control.

That pretty much describes any non-submissive woman in any video game, movie, or comic, ever. Ever. Shit. It's so common the first part could be almost assumed. Why not just put "SEEKING PERFECT WOMAN"?

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Reply #29 on: May 07, 2009, 09:29:32 AM

I'm with Murgos and Cyrrex.  This is such a stupid topic every time we go over it.  Next can we have a thread about how gamers are immature?  Pretty please?

We're already there.

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Reply #30 on: May 07, 2009, 10:41:23 AM

"Built like a brick house" essentially just means what they wrote anyway.

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WindupAtheist
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Reply #31 on: May 07, 2009, 12:56:45 PM

So god damn typical. Can't tell the Asians apart, huh?

No, I can't. Of course, I couldn't look at a lineup of white people and tell you who was German/French/Polish/whatever either. Who gives a shit?

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Reply #32 on: May 07, 2009, 01:02:07 PM

It's easier to insult someone by calling them the wrong nationality if you know their real one. why so serious?

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Reply #33 on: May 07, 2009, 01:36:24 PM

No, I can't. Of course, I couldn't look at a lineup of white people and tell you who was German/French/Polish/whatever either. Who gives a shit?

I already said the comment was tongue-in-cheek. They're obviously looking for someone oriental but they decided to say Asian. You going to tell me you can't tell the difference between someone Chinese and someone from India?
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Reply #34 on: May 07, 2009, 01:41:43 PM

No, I can't. Of course, I couldn't look at a lineup of white people and tell you who was German/French/Polish/whatever either. Who gives a shit?

I already said the comment was tongue-in-cheek. They're obviously looking for someone oriental but they decided to say Asian. You going to tell me you can't tell the difference between someone Chinese and someone from India?

The red dot on their forehead is a dead giveaway.  Oh ho ho ho. Reallllly?

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