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Author Topic: Torchlight - Runic Games  (Read 201153 times)
Ironwood
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Reply #420 on: November 04, 2009, 10:54:38 AM

Surely upping it 10% is exponential, no ?

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Nerf
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Reply #421 on: November 04, 2009, 11:59:53 AM

Well it should compound, but to get a number that high you'd have to retire an item thousands of times.  There must be some setting to set the retire-allowed flag right away, or they just hacked the item directly.
rattran
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Unreasonable


Reply #422 on: November 04, 2009, 01:11:33 PM

I feel a fool after playing the game for a couple days, and just now noticing your pet has item and spell slots. Fireball hurling cat that hastes itself is much more useful.
Nerf
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Reply #423 on: November 04, 2009, 01:17:54 PM

I've found giving him the various summon spells helps quite a bit, doing AoE ranged stuff is a lot easier when theres tons of shit other than you for the mobs to aggro.
AcidCat
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Reply #424 on: November 04, 2009, 02:08:37 PM

Yeah I like a Heal All and random summon spell for my pet.

rattran
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Reply #425 on: November 04, 2009, 03:50:33 PM

Yeah, I ended up switching to heal all and summon zombies. Then perma-changed the cat into a thorn guy.

It's a goofy game, but fun.
Teleku
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Reply #426 on: November 04, 2009, 03:51:52 PM

I feel a fool after playing the game for a couple days, and just now noticing your pet has item and spell slots. Fireball hurling cat that hastes itself is much more useful.
Facepalm

I didn't realize this until now as well.

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Hutch
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Reply #427 on: November 04, 2009, 04:47:02 PM


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Setanta
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Reply #428 on: November 05, 2009, 12:10:39 AM

I feel a fool after playing the game for a couple days, and just now noticing your pet has item and spell slots. Fireball hurling cat that hastes itself is much more useful.

Mine currently has blood skele's V and heal all V... damn it's funny watching them hacking them up and even better that the pet manages them for me :D

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
Xanthippe
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Reply #429 on: November 05, 2009, 10:21:17 AM

Why didn't I think of this?  My dog has two summon spells - zombies and skeleton.  I have the heal all spell.  I think I'll change that next time I upgrade.
rattran
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Unreasonable


Reply #430 on: November 05, 2009, 10:52:22 AM

On VH I seem to have hit a wall at about dungeon level 28. The baddies are doing massive amounts of damage, and I can't seem to find armor with better than crap armor values. I think I'll start a playthrough on hard and see if there's more obvious things I'm missing.
Malakili
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Reply #431 on: November 05, 2009, 11:47:44 AM

On VH I seem to have hit a wall at about dungeon level 28. The baddies are doing massive amounts of damage, and I can't seem to find armor with better than crap armor values. I think I'll start a playthrough on hard and see if there's more obvious things I'm missing.

How are your resistances, that starts to matter a great deal down in the depths of the dungeon as well.
Nerf
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Reply #432 on: November 05, 2009, 12:06:03 PM

I found out last night on my VH playthrough that the "% chance to reflect x% of ranged damage" shit is really, really, really fucking useful.  With a couple lucky enchants on an item that already have it (easy to do legit, don't need to dupe money), you'll soon be reflecting 100% of ranged damage.  It doesn't actually go back and hurt the enemy that fired it, but it doesn't hurt you either.  The only things you need to worry about at this point are the dashing catpeople.
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Reply #433 on: November 05, 2009, 03:41:36 PM

Whirling Dervish and Fireball II are pretty fun on my cat at level 14.  Wheee.

Insta-jibbing non-boss creatures or those without shields is also fun.  Gooddamn passive marksman is uber this early.. too bad I read it gets bad later on.

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rattran
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Reply #434 on: November 05, 2009, 04:12:33 PM

On VH I seem to have hit a wall at about dungeon level 28. The baddies are doing massive amounts of damage, and I can't seem to find armor with better than crap armor values. I think I'll start a playthrough on hard and see if there's more obvious things I'm missing.

How are your resistances, that starts to matter a great deal down in the depths of the dungeon as well.


Perfect advice, that and switching to a shield got me through to the Boss, and the tedious, tedious end fight. Finished up with 3 potions left, started with 100 and grabbed a bunch from the adds.
Malakili
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Reply #435 on: November 06, 2009, 09:08:09 AM

http://forums.runicgames.com/viewtopic.php?f=24&t=2030&p=24576#p24576

Patch is out for people who got the game through Runic.  Testing for Steam today, so those of us who purchased through Steam probably won't see it until monday.  Patch notes in the link above.
Setanta
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Reply #436 on: November 06, 2009, 03:03:33 PM

I've got the Runic patch. Huge improvement in loading times, no resolution/crash bug on startup anymore. The game seems even faster graphically with everything on full on my laptop. Looks like a great patch - having never heard of Runic before Torchlight, I'm impressed.

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
Musashi
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Reply #437 on: November 06, 2009, 05:16:42 PM

having never heard of Runic before Torchlight, I'm impressed.

Stay awhile, and listen.

(You never heard of them before Torchlight because they were in a different company before Torchlight.)

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Setanta
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Reply #438 on: November 06, 2009, 08:48:13 PM

having never heard of Runic before Torchlight, I'm impressed.

Stay awhile, and listen.

(You never heard of them before Torchlight because they were in a different company before Torchlight.)

Ah - you mean it could have been part of a blizzard from the north that obscured my knowledge?

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Musashi
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Reply #439 on: November 06, 2009, 09:08:12 PM

Not quite.  The principal actors were all a part of  Flagship Studios, which made Hellgate: London.

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Reply #440 on: November 06, 2009, 09:13:03 PM

Maintaining that this is one of the best games I've played in the last 5 years.

What amuses me is that with some tileset color changes to make everything look more sinister (i.e. making the Dark Palace tileset have blood red accents rather than "fabulous pink" makes it a perfect analog of D1's Hell), a relatively small amount of custom models/skins, and a compete rip of D1's voice files, you could literally remake Diablo 1 top to bottom.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
sidereal
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Reply #441 on: November 06, 2009, 09:20:42 PM

The update completely fucked up my game.  Now every 30 seconds or so one of the enemies will simply become unclickable and will stop attacking or being attacked by anyone.  Sort of phased out.  Then sometime later I can click them but all of my shots miss.  Then a few seconds later they'll start attacking and being attacked again.

And a portal was unclickable until I left the area and came back.

Annoying.  Might put it on hiatus until it's fixed.

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Reply #442 on: November 06, 2009, 09:29:41 PM

I had a problem with clicking on the portal from the portal-quest guy. Had to abandon the quest and take it again to make it clickable.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Pennilenko
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Reply #443 on: November 06, 2009, 11:00:16 PM

I fish like a fucking maniac and i haven't gotten any pet perma change fish yet.

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sidereal
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Reply #444 on: November 07, 2009, 12:36:32 AM

I found one at the general goods merchant in town.

It could change my cat to a dog permanently  Ohhhhh, I see.

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Kageh
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Reply #445 on: November 07, 2009, 05:41:22 AM

No luck with fishing here either. I had a couple of 1 hour fishes, but no permanent one. And yes, the perma-cat or perma-dog fish is available at the scroll guy lots of the time.
Tannhauser
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Reply #446 on: November 07, 2009, 09:02:51 AM

Found a perma-dog at the merchant.  I don't fish much, too busy dropping turrets and laughing at the mobs as they get face-melted.

Plus, hard to believe that these guys made Hellgate:  London.  This game oozes charm, polish and most of all fun.
This game has actually made me cackle.  With glee even!
Malakili
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Reply #447 on: November 07, 2009, 09:21:04 AM

Found a perma-dog at the merchant.  I don't fish much, too busy dropping turrets and laughing at the mobs as they get face-melted.

Plus, hard to believe that these guys made Hellgate:  London.  This game oozes charm, polish and most of all fun.
This game has actually made me cackle.  With glee even!

These guys were more responsible for Mythos (the OTHER game Flagship was making at the time), and were based in seattle.  They didn't have all that much to do with Hellgate, from my understanding of it. 
Ironwood
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Reply #448 on: November 07, 2009, 10:16:46 AM

Completed it with my Barbarian.  (I know.  Blow Me.  He's still a Barbarian.)

Interesting stuff, but I played on Normal and, given the rate at which INSANE Unique Items dropped, I was not challenged at all.  End boss took 2 minutes.

One criticism is that, actually, there's not really a wealth of skills nor play styles.  You seem to do 'just fine' with the starting skills and, frankly, gear comes more into it.  I didn't really bother too much with other powers beyond 'stab' and 'stab' and 'stab again'.  Guess it'll change massively with the other two tho.

Devastate was funny tho.  Took a while to figure it out.

Lotsa flaws, but lots of fun.

Considering Retiring though.  Wonder if it's worth it...

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Xanthippe
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Reply #449 on: November 07, 2009, 11:30:57 AM

What does retiring do?
Malakili
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Reply #450 on: November 07, 2009, 11:32:44 AM

What does retiring do?

You get to pass some gear down to a new character, I think the gear gets a bit of a bonus, and the new character gets to start with a bit of fame from being "descended" from your first character.  Once you retire a character you can't play it anymore.
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Reply #451 on: November 07, 2009, 12:03:31 PM

Just completed it as well (also on normal), with my Alchemist. The only spell I really used was Ember Lance, only stuck some points into Ember Strike when I had filled out everything else I wanted (Critical Strikes, Ember Lance, Adventurer, Nether Imps to act as meat shields) and used it to kill some mobs on ledges and below stairs and such. Not sure whether to retire him, or to up the difficulty rating and use him to grind gems/uniques/set items for other chars.

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Merusk
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Reply #452 on: November 07, 2009, 01:56:01 PM

  I didn't really bother too much with other powers beyond 'stab' and 'stab' and 'stab again'.  Guess it'll change massively with the other two tho.

It hasn't changed much with my Vanq.  I took the passive crit and ranged abilities up to 10 and then started working on Explosive shot.  I was doing just fine with only the basic attack so long as I kept my weapon updated.  Now that I have explosive shot at 3 (only L20 and DL 18) it's ridiculous how quick huge packs of mobs die.   I don't even worry when coming up to bosses and am selling stacks of health and mana pots because I don't need 'em.   Uniques + Enchantment = stupidly easy.

I should try Hardcore mode.

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Aez
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Reply #453 on: November 07, 2009, 02:46:45 PM

Bought this yesterday.  Up to lvl 11 on very hard.  It's not that hard, normal must be a real joke.
Having fun with my melee Alchemist. Great game so far.  

We need more 20$ focused game like this and Hinterland.  Can't wait for the online version.
Ironwood
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Reply #454 on: November 07, 2009, 02:53:19 PM

I wonder if they really screwed the difficulty level or we're just all GODS.

 why so serious?

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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