NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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No, I just love spamming arrows.  That's exactly what I told Schild it was good for.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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Okay, Jarate is pretty good too. Goes very nicely with the Huntsman run-and-shoot style of sniping. Haven't tried the Razorback yet.
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Triforcer
Terracotta Army
Posts: 4663
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I just want the damn Ambassador before it gets nerfed again. Have the DeadRinger (worthless post-nerf) and the CnD (more situational than I thought, but very fun and gives an alt playstyle) but I can't get thatgun.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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Have you been playing as a spy at all? I tripped over the 5 achievements that now get you the Ambassador in like my first ten minutes as a spy.
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trias_e
Terracotta Army
Posts: 1296
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Bow is awesome, but requires a very specific close to mid range distance and cover to hide behind when reloading which can be sometimes tough to find. It's great around corners though. Long range all you can do is just spray and pray, it's pretty awful but you'll get lucky every once in a while.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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But goddamn do those lucky across-the-map arrow headshots feel GREAT. 
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Yes. Still sticking with the rifle though.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Triforcer
Terracotta Army
Posts: 4663
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Have you been playing as a spy at all? I tripped over the 5 achievements that now get you the Ambassador in like my first ten minutes as a spy.
The milestones popped up for me like 10 minutes after making that post (must've been patched in that day). I am not good with the Ambassador. It turns out that when your computer has gigantic LCD cracks extending three directions from the center of the screen that have massive ink bleed obscuring the screen along said cracks (including where the ambassador crosshairs are), its hard to make headshots 
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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I got the ambassador and the cloak and dagger at the exact same time (along with a second Huntsman). I love the Ambassador and the Cloak and Dagger watch. I got the second watch (the feign death one) but the few times I used it I forgot how it worked so dropped it. I'll probably try it again. I've been playing Scout to try to get the damn Force of Nature. I SUCK MIGHTILY at Scout.
The Huntsman is hugely situational. Some maps it's good for, some not so much. Still want me some Jarate though. The Razorback is only good if you are on a camping sniper rile map like 2fort.
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Thrawn
Terracotta Army
Posts: 3089
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The Razorback is only good if you are on a camping sniper rile map like 2fort.
I've found the Razorback to be mostly useless because most spies see it and then just two-shot you with the Ambassador instead. 
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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I got the ambassador and the cloak and dagger at the exact same time (along with a second Huntsman). I love the Ambassador and the Cloak and Dagger watch. I got the second watch (the feign death one) but the few times I used it I forgot how it worked so dropped it. I'll probably try it again. I've been playing Scout to try to get the damn Force of Nature. I SUCK MIGHTILY at Scout.
The Huntsman is hugely situational. Some maps it's good for, some not so much. Still want me some Jarate though. The Razorback is only good if you are on a camping sniper rile map like 2fort.
I would think it would be good for Payload type maps too, where spies are constantly cycling back behind your advancing mob of dudes?
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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The Razorback is only good if you are sitting still... i.e. with the sniper rifle. You want to be moving with the Huntsman and the Razorback fucks you there.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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The Huntsman and Jarate are natural friends because both involve running around and engaging at medium range with your teammates. The rifle and Razorback are natural friends because both are best suited to hanging out in back and shooting from long range.
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eldaec
Terracotta Army
Posts: 11844
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The servers are full of goddamn spies and snipers.
Game not fun again.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Prospero
Terracotta Army
Posts: 1473
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Clearly you are playing the wrong classes.
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eldaec
Terracotta Army
Posts: 11844
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I'm playing pyro most of the time at the moment, but tf2 is never fun if everyone is playing the same damn class. Time to take a break.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Prospero
Terracotta Army
Posts: 1473
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Huh. Can't say that makes any sense to me, but hey, to each their own. Personally I love tag team pyroing with someone else. playing pong with a burning medic is 
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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I played a marvelous round of goldrush last night with 4 snipers on defense. We stopped charge after charge by making heads evaporate as they poked around the corner (with a couple of pyros and medics running interference to delay uber pushes and ferret out spies), all while one of our teammates moaned over voice about having too many snipers. We ended up winning the round.  There are servers out there with mods that enforce perfect balances of classes so that you always have 1 or 2 of each per team. I avoid those servers like the goddamn plague.
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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There are servers out there with mods that enforce perfect balances of classes so that you always have 1 or 2 of each per team. I avoid those servers like the goddamn plague.
I was just coming in to ask about that. Is there a search filter that I can apply?
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schild
Administrator
Posts: 60350
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There are servers out there with mods that enforce perfect balances of classes so that you always have 1 or 2 of each per team. I avoid those servers like the goddamn plague. As much as it upsets me when I can't get the class I want, these are the only servers I can tolerate this time around.
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Thrawn
Terracotta Army
Posts: 3089
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I'd rather put up with class restrictions then be stuck with 4 bad snipers and 4 bad spies when my team is on offense.
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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rattran
Moderator
Posts: 4258
Unreasonable
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Or the inevitable 6 engineers on any payload map
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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As someone who totally sucks at this game, I find the forced class diversity thing helpful really. I tend to get yelled at less for sucking at the 'important' classes just because I'm the only one playing them and I fail at my job and everyone else is on a spy or sniper - instead there's usually at least a couple of actually competent people playing my class or a similar one on those servers so the medics can go uber THEM, and leave me to fumble around on my own.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I've been taking a break because of all the spies and snipers myself. I figure the game'll still be there in a week or two.
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God Save the Horn Players
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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I think doing the two classes at once might have actually been counterproductive toward what they were trying to accomplish. Whereas in past updates I'd get tired of the updated class after a week or so and go back to my usual rotation, this time around once I get tired of playing with my new bow I go play with my new watch instead. By the time I'm tired of the watch I'm ready to shoot stuff with the bow again.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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THey really should have done a 50/50 cycle. Half the classes each time, which would have taken longer, but would prevent people from not playing because there's too much of X class.
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Malakili
Terracotta Army
Posts: 10596
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THey really should have done a 50/50 cycle. Half the classes each time, which would have taken longer, but would prevent people from not playing because there's too much of X class.
Well, I think there are only what, 3? Classes left at this point. So, it wouldn't surprise me if the rest of them came at the same time. Demo/Engineer is the logical duo for upgrades at the same time, but leaving soldier for its own would be kind of lame at this point, although I guess a server full of soldiers might be the less bad class to have that happen to.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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I think once they got done "fixing" the underplayed classes, they should have rolled out updates where each of several classes gets one new weapon at a time. The original class update was meant in large part to boost numbers of an underutilized class by focusing a lot of development attention on it, and it worked well. Focusing the same level of attention on an already-popular class is going to lead to it being overly popular.
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Malakili
Terracotta Army
Posts: 10596
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I think once they got done "fixing" the underplayed classes, they should have rolled out updates where each of several classes gets one new weapon at a time. The original class update was meant in large part to boost numbers of an underutilized class by focusing a lot of development attention on it, and it worked well. Focusing the same level of attention on an already-popular class is going to lead to it being overly popular.
Still, It'd be kinda crappy to give 3 new items to every class, then tell demomen and soldiers they are out of luck. Though honestly, I'm very happy with those two classes now.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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I think once they got done "fixing" the underplayed classes, they should have rolled out updates where each of several classes gets one new weapon at a time. The original class update was meant in large part to boost numbers of an underutilized class by focusing a lot of development attention on it, and it worked well. Focusing the same level of attention on an already-popular class is going to lead to it being overly popular.
Still, It'd be kinda crappy to give 3 new items to every class, then tell demomen and soldiers they are out of luck. That's not at all what I was advocating. I was saying that rather than focusing on one class at a time and giving it 3 weapons in one update, they could have done multiple passes over each of several classes. So rather than having one update with 3 weapons each for the spy and sniper and one update with 3 weapons each for the demo, engy, and soldier, you'd have 3 updates with one weapon for each class per update. Same amount of content, but spread out so you don't have a glut of any one class.
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eldaec
Terracotta Army
Posts: 11844
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Here's another idea, they could have linked unlocks to anything other than achievements.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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Here's another idea, they could have linked unlocks to anything other than achievements.
If the glut of snipers and spies was due to people doing achievements to unlock toys, it would have been over after the first day. With the 5/10/15 milestones you can bang them all out in under an hour without trying. Most people who were playing before the milestone update got them all as soon as they logged in after the milestones were put in. The people playing sniper/spy now aren't unlocking the toys, they're playing with them.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Yeah, it was pretty funny when I logged in after the milestones went in.
After my first death, I got about 9 updates.
Now, I'm just playing normally, with sniper being my primary, HW/Medic my secondaries, and everything else if I feel like fooling around.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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rattran
Moderator
Posts: 4258
Unreasonable
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I'm having fun setting all the lovely spies and snipers on fire, but it's getting old having the max number of each on both teams at all times. Listening to the spies whine that the team needs more medics, and the snipers complaining that noone is spychecking for them just makes my erection stronger.
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Bandit
Terracotta Army
Posts: 604
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Yeah I am horrible at FPS, but enjoy TF.....and I have been topping the leaderboards from time to time frying spies and snipers on my Pryo. Unheard of for me, and truly enjoyable seeing a room full of people on fire.
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