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		|  Author | Topic: The West (as of 3/09, Bat Country will be on World 8)  (Read 996583 times) |  
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						| Xanthippe 
								Terracotta Army 
								Posts: 4779
								
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 What's the deal with fort guns?  I see the slot on my inventory to use them, I see the guns at the gunsmith.  What stats do they work off of? |  
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						| Reg 
								Terracotta ArmyPosts: 5281
 
 
 
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 Yeah I was wondering that too. Is there any point at all in a Worker even having one? |  
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						| Xanthippe 
								Terracotta Army 
								Posts: 4779
								
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 Yeah I was wondering that too. Is there any point at all in a Worker even having one?
 I assume so, since there are Worker Towers in which to fight from. |  
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						| K9 
								Terracotta Army 
								Posts: 7441
								
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 The stats used for fort battles are: Leadership, Aim, Dodging, Hiding and Stamina. So workers have the potential to be highly effective.
 edit: Hiding is only relevant for fort defense, and stamina is only relevant for fort attacks; all the other three are used by both attackers and defenders.
 
 Just equip a fort gun in your right slot. From looking at our stick we seem to have a huge gap in weapons, with none having a level 4x requirement. It's probably better just to have any weapon right now. Whether guns will appear as drops from jobs remains to be seen I think.
 
 The medium fort in our county has been claimed by some town 2 squares NW of us, which seems odd. Also -LN- are attacking a -FOM- fort three squares east of us tomorrow. I'm thinking I might swing by and join as an attacker, to see how things go, although I can envisage a dogpile as everyone tries to get in to see what's what.
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								| « Last Edit: July 22, 2009, 10:00:04 AM by K9 » |  | 
 
 I love the smell of facepalm in the morning |  |  |  | 
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						| Samwise 
								Moderator 
								Posts: 19324
								
								sentient yeast infection   | 
 Whether guns will appear as drops from jobs remains to be seen I think.
 I got a rusty shotgun from grave robbing. |  
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						| K9 
								Terracotta Army 
								Posts: 7441
								
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 Ah cool; n.b. there's both a shotgun and a shot gun (each with respective rusty/precise versions), which seems to be a by-product of the translation. They have different stats. |  
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 I love the smell of facepalm in the morning |  |  |  | 
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						| RUiN 427 
								Terracotta Army 
								Posts: 292
								
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 It gives me some weird German warning that loosely translates to "you are not able to continue..." when i try to add my cotton to the supply... any idea what I am doing wrong? |  
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 "There's been no energy reading of any sort on Cybertron for the past seven hundred or so stellar-cycles." |  |  |  | 
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						| Reg 
								Terracotta ArmyPosts: 5281
 
 
 
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 The cotton stack isn't full and there are 3 empty slots even if it were. Are you sure you're actually in the Fort?
 Edit: Never mind. Dumb question. I can see that you're there.
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						| naum 
								Terracotta Army 
								Posts: 4263
								
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 Sorry to come across as ignorant, but is there a one page synopsis of forts and what they're all about? 
 I tried clicking through the help link and ended up landing on a page written in German.
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 "Should the batman kill Joker because it would save more lives?" is a fundamentally different question from "should the batman have a bunch of machineguns that go BATBATBATBATBAT because its totally cool?". ~Goumindong |  |  |  | 
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						| RUiN 427 
								Terracotta Army 
								Posts: 292
								
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 Fail, I realized i needed to be in the fort like you said. My bad, going to queue up some union flags and cotton now. |  
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 "There's been no energy reading of any sort on Cybertron for the past seven hundred or so stellar-cycles." |  |  |  | 
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						| Polysorbate80 
								Terracotta ArmyPosts: 2044
 
 
 
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 Next level of barracks unlocked.  Verbal gets 400-ish construction points these days; is it worth sending her over to build anything at this point? |  
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								| « Last Edit: July 22, 2009, 12:07:01 PM by Polysorbate80 » |  | 
 
 “Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy |  |  |  | 
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						| Xanthippe 
								Terracotta Army 
								Posts: 4779
								
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 Next level of barracks unlocked.  Verbal gets 400-ish construction points these days; is it worth sending her over to build anything at this point?
 Yes, I think so - I'm at about 570ish, but need to wait on motivation. -- We do need to coordinate building, as any overlap goes away rather than to the next level.  So she ought to post here when she builds (or check Chatzee). |  
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								| « Last Edit: July 22, 2009, 12:10:34 PM by Xanthippe » |  | 
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						| Samwise 
								Moderator 
								Posts: 19324
								
								sentient yeast infection   | 
 A bird falls dead out of the sky and lands right on top of your head. You lose 81 health points. |  
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						| Polysorbate80 
								Terracotta ArmyPosts: 2044
 
 
 
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 Says she's got enough motivation to run 3 hours on barracks.  I'll pester her to drop in some cash too, she's just going to blow it on clothes otherwise :P |  
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 “Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy |  |  |  | 
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						| Xanthippe 
								Terracotta Army 
								Posts: 4779
								
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 If you need direction on jobs, consider these tasks:
 
 for Barracks, we need:
 
 Barracks L1 (100 Points) Framing: 4 Roll of Cloth, 2 Cotton, 2 Hammer Per Build: None
 Barracks L2 (200 Points) Framing: 6 Roll of Cloth, 3 Cotton, 3 Hammer Per Build:3 Wood, 1 Iron Rod
 Barracks L3 (300 Points) Framing: 6 Roll of Cloth, 6 Cotton, 3 Hammer Per Build:6 Wood, 2 Iron Rod
 Barracks L4 (400 Points) Framing: __ Roll of Cloth, __ Cotton, __ Hammer Per Build: 12 Wood, 4 Iron Rod
 
 
 Rolls of Cloth:  Trading
 Cotton:  Picking Cotton
 Hammer:  Repair Fences
 Wood: Cutting Trees, Rafting Wood, Clearing Forest
 Iron Rod:  Iron Mining (I have 16 of these right now, we're covered for a while)
 
 
 HQ:
 
 Headquarters L2 (200 Points) Framing: 2 Tool box, 2 Saw, 2 Map Per Build: 2 Wood, 1 Granite Block
 Headquarters L3 (300 Points) Framing: 15 Tool box, 15 Saw, 15 Map Per Build:
 
 Toolbox:  Building Windmills
 Saw:  Sawing Wood
 Maps:  Exploration - I'm pretty sure this is covered for now, I'm sitting on 18 maps, there are 8 in resource bin
 Granite Block:  Granite Mining
 
 Protective Barrier:
 
 Protective Barrier L1 (100 Points) Framing: 7 Spade, 10 Beaver trap, 10 Wood  Per Build: None
 Protective Barrier L2 (200 Points) Framing: 14 Spade, 20 Beaver trap, 20 Wood Per Build: 3 Wood, 1 Barbed Wire
 Protective Barrier L3 (300 Points) Framing: 21 Spade, 30 Beaver Trap, 30 Wood Per Build: 6 Wood, 2 Barbed Wire
 Protective Barrier L4 (400 Points) Framing: 28 Spade, 40 Beaver Trap, 40 Wood Per Build: 9 Wood, 3 Barbed Wire
 
 Spade:  Digging Graves or Build Irrigation System
 Beaver Trap:  Beaver Hunt
 Barbed Wire:  Installing Barbed Wire Fence
 
 
 Gates:
 
 Gates L1 (100 Points) Framing: 5 Sledge hammer, 3 Nail, 6 Planar Per Build: None
 Gates L2 (200 Points) Framing: 10 Sledge hammer, 6 Nail, 12 Planar Per Build: (unknown)
 Gates L3 (300 Points) Framing: 15x Sledge hammer, 9x Nails, 18x Planar Per Build: 4 Iron Rod, 2 Wood, 4 Barbed Wire
 
 Sledge Hammer:  Building a Bridge (I have 7 right now)
 Nail:  Constructing a Ranch House (I have over 100, we are completely covered)
 Planar:  Building Coffins (I have about 17, should be covered for a bit)
 
 
 Later, for the Towers - we'll need
 
 Ship's Bell: Steering a Paddlewheel
 Post Horn: Pony Express
 Rounds of Ammo:  Guarding Stagecoach
 Oil:  Drilling for Oil (I have 39 oil at the moment, should be covered for a while)
 Whiskey:  Mercenary Work
 Flag:  Carving Claims
 
 
 
 [Modified to reflect actual known amounts rather than amounts from beta]
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								| « Last Edit: July 23, 2009, 08:35:46 AM by Xanthippe » |  | 
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						| Polysorbate80 
								Terracotta ArmyPosts: 2044
 
 
 
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 Are those all accurate?  I dropped in the second hammer for barracks; it only asked for (I think) 4 cloth/4 cotton/2 hammers?  Or do I misunderstand something horribly? |  
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 “Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy |  |  |  |  |  | 
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						| Reg 
								Terracotta ArmyPosts: 5281
 
 
 
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 Just started another 2 hour job building Resources which should take it up to 80% or so completion. Someone else should take over at that point as I'll be out of energy and under 90% motivation. |  
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						| Amarr HM 
								Terracotta Army 
								Posts: 3066
								
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 A lot of stuff will have been balanced from the beta server so it's not 100% accurate but it gives you an idea. I think the developers reduced some of the material needs on certain building but again it's all not very well documented so that's about the best info you got to work with. Also I will just remind everyone in this patch level 2 towers don't do anything. |  
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								| « Last Edit: July 22, 2009, 01:48:49 PM by Amarr HM » |  | 
 
 I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it. |  |  |  | 
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						| Amarr HM 
								Terracotta Army 
								Posts: 3066
								
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 Cool nearly resource stock 4 that should remove some headaches & you guys are awesome    |  
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 I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it. |  |  |  | 
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						| schild 
								Administrator 
								Posts: 60350
								
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 User name: -FoM- Crow NestPoints: 1403
 Fort battle: Today at 11:58 AM
 User name: -FoM- Horse Creek 3
 Points: 208
 Fort battle: Today at 8:09 PM
 
 :awesome:
 
 I can't figure out if they're against us or not.
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						| Xanthippe 
								Terracotta Army 
								Posts: 4779
								
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 Those are the forts where battles are taking place. |  
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						| sidereal | 
 Does it actually say 'User name'?  That's some bad translation.  They mean 'Fort name'.  Scheiße! |  
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 THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA |  |  |  | 
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						| Amarr HM 
								Terracotta Army 
								Posts: 3066
								
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 I put in a trouble ticket few days ago about losing our acid  and the devs reinstated it   |  
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 I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it. |  |  |  | 
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						| Phildo | 
 And I just bought one!  Now to save up for a fort gun. |  
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						| Der Helm 
								Terracotta Army 
								Posts: 4025
								
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 I travelled to both FOM fort battles and missed both...      |  
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 "I've been done enough around here..."- Signe |  |  |  | 
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						| Amarr HM 
								Terracotta Army 
								Posts: 3066
								
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 Any idea who initiated the one against the coppers? |  
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 I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it. |  |  |  | 
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						| Der Helm 
								Terracotta Army 
								Posts: 4025
								
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 Any idea who initiated the one against the coppers?
 No idea. I don't even know if there is a way to check stuff like that. |  
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 "I've been done enough around here..."- Signe |  |  |  | 
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						| RUiN 427 
								Terracotta Army 
								Posts: 292
								
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 as i level up i am sure i will want to duel and partake in battles... who am i not allowed to fight? like do we have any agreements with anyone outside of trammel? |  
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 "There's been no energy reading of any sort on Cybertron for the past seven hundred or so stellar-cycles." |  |  |  | 
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						| gryeyes 
								Terracotta Army 
								Posts: 2215
								
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 It said who initiated it when i glanced. One of the LV towns. |  
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						| Amarr HM 
								Terracotta Army 
								Posts: 3066
								
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 Funny I noticed a few Eagles fighting against FoM. |  
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 I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it. |  |  |  | 
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						| K9 
								Terracotta Army 
								Posts: 7441
								
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 It said who initiated it when i glanced. One of the LV towns.
 I think the -FOM- people just stuck that in the splash info for that fort; for other fort battles there doesn't seem to be any way to get information about who's attacking. |  
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 I love the smell of facepalm in the morning |  |  |  | 
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						| Prospero 
								Terracotta Army 
								Posts: 1473
								
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 Hover your mouse over the date and it will tell you who the attacker is. |  
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						| gryeyes 
								Terracotta Army 
								Posts: 2215
								
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 I think the -FOM- people just stuck that in the splash info for that fort; for other fort battles there doesn't seem to be any way to get information about who's attacking.
 I cant recall how I saw the information but it clearly showed the attacker and defender. |  
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