Zetor
Terracotta Army
Posts: 3269
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Hey, don't hate on the snake trap! I use it on my hunter all the time on FOS and HOR trash to help tanks/healers against mass casters due to the mind-numbing poison effect. (of course my hunter does a 'bit' more dps than 1100 too  )
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WoopeeTuralyon
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Posts: 200
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A DK decided Army of the Dead was a good idea on Ony  spinning flamebreath of doom
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Selby
Terracotta Army
Posts: 2963
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A DK decided Army of the Dead was a good idea on Ony  What is it with dumbass DKs thinking that it's all right to use that in a raid encounter? Sure, sometimes it is, but very limited times. Especially when you are the tank and trying to maintain aggro and positioning so that wipes don't happen. I had one use it today during the end boss of Violet Hold (a dragon) and Nexus (yet again, a dragon). Dragon tailspin for the win. I was healing each time and told the idiot that just for that he wasn't going to get healed and he should pray those tailspins don't fuck him up too badly.
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Nevermore
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Posts: 4740
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The Army taunts work on any dungeon boss like Cyanigosa but it shouldn't work on a raid boss like Onyxia.
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Over and out.
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SurfD
Terracotta Army
Posts: 4039
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Yeah, I am pretty sure that AoTD taunts do not work on ANY raid level boss. If they do work on Ony, it is probably not intended. I know for a fact that they dont work on any boss in ICC or on Sartharian.
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Darwinism is the Gateway Science.
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Rendakor
Terracotta Army
Posts: 10138
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AotD taunts haven't worked on raid bosses since Ulduar, if not early Naxx. That said, I love hitting it on those heroic dragons when I'm tanking on mine. Usually wakes the healers up pretty fast. 
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"i can't be a star citizen. they won't even give me a star green card"
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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They've never taunted anything with a Skull instead of a level. I was blowing them on Patchwerk the first time I encountered him. The bugger you have to watch out for is if the boss has adds. Anub, Faerlina, Grobb mechanics meant "No Army, ever."
Most DKs learned after the first wipe not to do it in Heroics. Well, until now when things are so stupidly underpowered that nobody's taking damage anyway.
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The past cannot be changed. The future is yet within your power.
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WoopeeTuralyon
Terracotta Army
Posts: 200
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Oh... I guess Ony was spinning for a different reason, and the ghouls were DK pets. Flamebreath still killed me as she whirled about though 
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Rendakor
Terracotta Army
Posts: 10138
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Onyxia fears; if the tank doesn't have Fear Ward or at least a Tremor Totem in his group, its spinning dragon time.
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"i can't be a star citizen. they won't even give me a star green card"
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Xeyi
Terracotta Army
Posts: 104
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Onyxia fears; if the tank doesn't have Fear Ward or at least a Tremor Totem in his group, its spinning dragon time.
I'm pretty sure aggro doesn't drop because of fears any more, and hasn't done since some time during tbc. This used to be a huge problem with the original Ony, she'd even spin to attack totems if no one resisted the fear. Unless I'm mistaken the only reason the new onyxia would spin is if a dps overaggroed or someone taunted by mistake.
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Shrike
Terracotta Army
Posts: 939
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Not a matter of aggro, it's a matter of she'll chase the tank. If he isn't fear warded or--and it's no real panacea--have tremor up, you'll end up with the wrong end of the dragon pointed at the melee dps. She cleaves...enough said.
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Selby
Terracotta Army
Posts: 2963
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Unless I'm mistaken the only reason the new onyxia would spin is if a dps overaggroed or someone taunted by mistake.
Or some dumbass DPS left on Righteous Fury >(
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WoopeeTuralyon
Terracotta Army
Posts: 200
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It wasn't fear. She just randomly started spinning. Maybe instead of a DPS forgetting to take off Righteous Fury, the tank forgot to put it on...
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« Last Edit: July 25, 2010, 09:24:06 PM by WoopeeTuralyon »
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Dren
Terracotta Army
Posts: 2419
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Onyxia fears; if the tank doesn't have Fear Ward or at least a Tremor Totem in his group, its spinning dragon time.
I'm pretty sure aggro doesn't drop because of fears any more, and hasn't done since some time during tbc. This used to be a huge problem with the original Ony, she'd even spin to attack totems if no one resisted the fear. Unless I'm mistaken the only reason the new onyxia would spin is if a dps overaggroed or someone taunted by mistake. All true. The only reason fear could cause a case of over agro is when a DPS is just below the tank line and when the tank gets feared, stops generating agro. Thus the next in line pops up to first in agro list and pulls the mob around to them. In Oxy's case, she cleaves and will take out a ton of people when that happens. What typically happens if the tank doesn't have some type of fear control going is the tank runs towards the rest of the raid and Oxy obviously turns with him/her. Again, she cleaves and takes out a swath of people.
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Ingmar
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Posts: 19280
Auto Assault Affectionado
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Aggro doesn't drop from fear, but the feared person still runs in a random direction and that can easily cause Onyxia to breathe on the raid as she turns to follow the feared tank.
EDIT: beaten!
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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WoopeeTuralyon
Terracotta Army
Posts: 200
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Like I said, the fearbomb was still ~10 seconds from being cast...no idea how a tank could lose aggro after she's already landed and been down for a couple minutes though.
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« Last Edit: July 26, 2010, 12:09:25 PM by WoopeeTuralyon »
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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What/where was your offtank? It's possible s/he wasn't thinking and pulled it. I've come close a time or two tanking with Thorgrim before remembering to turn off frost stance.  I'm a terrible DK. :(
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« Last Edit: July 26, 2010, 04:28:27 PM by Sjofn »
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God Save the Horn Players
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Ingmar
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Posts: 19280
Auto Assault Affectionado
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It's been ages since that happened though, warrior threat is stupidly high now on single targets.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Well maybe it was a warrior offtank! Ever think of that!
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God Save the Horn Players
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Ingmar
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Posts: 19280
Auto Assault Affectionado
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Well maybe it was a warrior offtank! Ever think of that!
That could be, running ICC with a paladin last week I had to constantly watch my threat to keep from pulling off of him when I was on a swap. It was actually pretty annoying.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Well maybe it was a warrior offtank! Ever think of that!
That could be, running ICC with a paladin last week I had to constantly watch my threat to keep from pulling off of him when I was on a swap. It was actually pretty annoying. Do you still have to do that with me or has blood finally solved that issue on bosses? If it's the paladin I tanked with last, I had to watch my threat with him too, for what it's worth.
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God Save the Horn Players
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Yoshimaru
Terracotta Army
Posts: 110
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So I recently reactivated to get my mage up to 80 before Cat hits. I've really been enjoying the LFD tool, but I've noticed an extreme lack of shaman healers. I can't recall ever having a resto shammy healer from 71-76, doing upwards of 10 runs a day. Can anyone explain this? Last I knew they were completely viable healers, but so far all I've seen are druids/pallies/priests. Oh, and I only noticed this AFTER I bought the heirloom gear for my goblin resto shaman. 
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Zetor
Terracotta Army
Posts: 3269
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Shaman are pretty capable healers.. I heart my resto shaman (was my main in BC, might be a main in cata again)
However, they tend to be kinda rare on alliance side; horde have a larger population. Interestingly enough, the reverse doesn't seem to hold for paladins.
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WoopeeTuralyon
Terracotta Army
Posts: 200
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That's weird that you never see them. There are plenty on my server and they're certainly fine healers(myself included  ). My shammy has been my main since the class became available to Alliance, always loved it at 70 and 80.
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Shrike
Terracotta Army
Posts: 939
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Oddly, when it comes to healers the least represented in my runs are priests. Normally, it's almost always a tree or a holy paladin, shamans coming in a distant third. I'd like to see more shamans, especially in places like OK, UP, HoL, and ToC. When I"m on my shaman, I can cover any totemic needs, but when I"m playing another class...welll...I want some totems! And to not have to tell them what to use... 
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WoopeeTuralyon
Terracotta Army
Posts: 200
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My only active 80 is a healer so I can't really judge how many of each class there are except by what I see in Dal. But in my guild there are... 2 trees, 3 pallies, only one priest, and FIVE shammies. But three of those are off specs or alts, so... they only kinda count.
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Shrike
Terracotta Army
Posts: 939
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Almost every shaman I see is resto and something else. Rarely do you see a shaman with no resto spec/offspec.
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WoopeeTuralyon
Terracotta Army
Posts: 200
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That's probably true of most chars with a healing talent tree.
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Shrike
Terracotta Army
Posts: 939
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Not really. The other two hybrid classes with a healing tree have tank subclasses. Shamans do not. It's either heal or some form of dps. I see lots of pallies and duids with tank and dps specs. You rarely see shaman with two dps specs, unless they're heavily into PvP.
My shaman is dual specced as enhance/enhance. She's in a very small minority this way. Our other guild shaman all have resto/something else.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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My druid is tank/heal specced, but that seems fairly rare. I can understand why, but being bear specced is still perfectly fine for doing dailies and crap, and I don't like my DPS options as a druid.  As for the lack of resto shamans, clearly all the shamans who want to heal are level 80 already!
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God Save the Horn Players
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WoopeeTuralyon
Terracotta Army
Posts: 200
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Ok, let me revise my statement. If a class has a highly desired talent tree, they will probably use one of their specs for it, right? Shammies and priests only have the healing, pallies and druids choose between tanking or healing to go with their dps spec. Unless you're an oddity like Sjofn 
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Shrike
Terracotta Army
Posts: 939
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You mean like my draenei pally who has two protection specs? One for PvE and one for PvP.
My real thing is I can't stand healing. Frankly, I wish it'd go away competely as a class in these sorts of games. This is one thing I really liked about CoH: your tank classes had a lot of built in recovery and most of your support wasn't healing, but really buff/debuff classes. It simplified putting groups together immensely, and I didn't have to listen to people bitch about healers.
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WoopeeTuralyon
Terracotta Army
Posts: 200
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Bitching about needing a healer or bitching about healers being bad?
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Shrike
Terracotta Army
Posts: 939
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Either works for me!  Mostly about no one wanting to do it/difficulty in finding any when you need them. Guild raids get cancelled on a regular basis and the most frequent reason is lack of healers.
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