Welcome, Guest. Please login or register.
July 21, 2025, 09:54:32 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Some thoughts 0 Members and 1 Guest are viewing this topic.
Pages: 1 2 3 [4] Go Down Print
Author Topic: Some thoughts  (Read 39773 times)
K9
Terracotta Army
Posts: 7441


Reply #105 on: March 18, 2009, 10:56:03 AM

Americans clearly need to L2P

I love the smell of facepalm in the morning
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #106 on: March 18, 2009, 11:21:07 AM

Top 10 teams is a pretty small sample. I think if it was the top 100 it would be worth talking about. That said druids/warriors are going to be in short supply on the list even if it was the top 100.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #107 on: March 18, 2009, 11:24:43 AM

How can the developers even justify a system like arenas with a straight face? I mean shit, the lack of parity is astounding. Sample size or not.  ACK!

CPA, CFO, Sports Fan, Game when I have the time
Nevermore
Terracotta Army
Posts: 4740


Reply #108 on: March 18, 2009, 11:32:41 AM

Gobbeldygook already posted the top 100 (American? Both?) list from a couple of weeks ago.  6 Druids, 3 Warriors.  He just didn't have a cool chart!  Thumbs up!

Over and out.
Vash
Terracotta Army
Posts: 267


Reply #109 on: March 18, 2009, 12:29:18 PM

How can the developers even justify a system like arenas with a straight face? I mean shit, the lack of parity is astounding. Sample size or not.  ACK!

Tell yourself that no players will ever be equally skilled, chalk it up to player skill and coincidence, call it a day and go enjoy your piles and piles of money as you see fit.   why so serious?
Gobbeldygook
Terracotta Army
Posts: 384


Reply #110 on: March 18, 2009, 01:02:00 PM

...It does make me wonder why they keep nerfing Druids in PvP.  Last live patch, the only Druid change was a PvP nerf.  Upcoming patch, not even including the collateral damage from the Armor/HP nerf (PvE change), there's also the nerf to Maim stun.  Why?
The same reason the only warrior change in a previous patch was to stop making warriors periodically making people instantly die: Because the only person having fun when you literally tear off 50%+ of someone HPs in one GCD is you.  When you're triaging what needs to be fixed right now and what can wait till tomorrow, you deal with things that are making the game unfun for everyone everywhere (e.g. sudden death/ferocious bite) today and things that make the game suck for people in limited circumstances (e.g. holy paladins being overpowered, resto druids being underpowered) tomorrow.

The maim change is a wash at worst.  Maim was an incapacitate effect that had a chance to break on damage.  This meant while it COULD last up to 7 seconds with 5 CP, it had a good chance of breaking on damage before then.  They changed it to a stun.  It could no longer break on damage, but was affected by the -30% damage while stunned talents and warriors could no longer break it with Berserker Rage.  Now feral druids had a 7-second stun that did damage...and shared DR with pounce, so it was actually 3.5 seconds most of the time.  So pounce was put on Kidney Shot's DR and maim was left on the standard stun DR, but cut to one second per CP.

Looking at the top 10 doesn't tell you anything except that death knights and paladins are overpowered.  If you believe those numbers and that of sk-gaming represented reality, you'd think rogues are underpowered and desperately need buffs.  Reality check: Rogues are the third-best represented class at 2k+ in 2's and 3's and that's in a metagame where the two horribly overrepresented classes wear plate.
Fordel
Terracotta Army
Posts: 8306


Reply #111 on: March 18, 2009, 01:58:42 PM

Every set of numbers I've seen so far tell me no matter which spec of druid I play, I'm going to be behind the curve. Pretty sure Warriors are in the same boat currently.



and the gate is like I TOO AM CAPABLE OF SPEECH
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #112 on: March 18, 2009, 02:05:50 PM

Every set of numbers I've seen so far tell me no matter which spec of druid I play, I'm going to be behind the curve. Pretty sure Warriors are in the same boat currently.

Everything you can do as a warrior can be done better by a DK in the exact same gear. Or a pally. That's the real reason you don't see them roaming around.

CPA, CFO, Sports Fan, Game when I have the time
K9
Terracotta Army
Posts: 7441


Reply #113 on: March 18, 2009, 04:52:44 PM

I think feral is probably the best bet for arenas, we'll have to see how things pan out though.

I love the smell of facepalm in the morning
Sheepherder
Terracotta Army
Posts: 5192


Reply #114 on: March 19, 2009, 03:10:16 AM

Everything you can do as a warrior can be done better by a DK in the exact same gear. Or a pally. That's the real reason you don't see them roaming around.

Mortal Strike, except it doesn't matter much anymore due to ridiculous burst and the consequent effect on the viability of non-burst teams, and the sub-par performance of arms and (to a lesser extent) fury in the arena.

EDIT:

A fine fellow named Shepherd once argued with me.  You are also arguing with me.  Thus, you are definitely dogfuckers.  Colorless, formerly-green ideas should be allowed to sleep in whatever manner they wish!  By making a strained, meaningless analogy and appending some word salad, I have won the day.

1. That bitch enjoyed it. DRILLING AND MANLINESS
2. Well played.
3. Still no explanation why your gear in the arena shouldn't be disassociated from your gear outside the arena.
« Last Edit: March 19, 2009, 03:23:51 AM by Sheepherder »
Pages: 1 2 3 [4] Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Some thoughts  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC