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Topic: Patch 3.1 -Preview- (Read 45197 times)
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bhodi
Moderator
Posts: 6817
No lie.
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As opposed to the minigame now, which is cast cast cast wait for proc use proc use abilities that make spells manaless to extend the 5s cast time window.
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K9
Terracotta Army
Posts: 7441
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You can't really compare mage and priest mana mechanics though :p
I already stack int on my priest, if you're going after any other regen stat you're gimping yourself.
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I love the smell of facepalm in the morning
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Venkman
Terracotta Army
Posts: 11536
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As opposed to the minigame now, which is cast cast cast wait for proc use proc use abilities that make spells manaless to extend the 5s cast time window.
Yep. But I'm one of those that actually LIKES that. One-dimensionality is cathartic.
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kildorn
Terracotta Army
Posts: 5014
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Phbbt, I have a resto shaman. The difference between in five second and out of five second is like, 20 mp5.
My main issue with raid healing and mana regen:
Without replenishment, everyone struggles for mana and has to pay attention and abuse 5sr/water shield mechanics.
With replenishment, healers have infinite mana without really thinking about it.
That's a stupid mechanic.
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K9
Terracotta Army
Posts: 7441
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Replenishment is certainly a more logical target for a nerf than OO5SR regen. Though holydins could take a slap or two to their efficiency even without replenishment.
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I love the smell of facepalm in the morning
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Oz
Terracotta Army
Posts: 353
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it almost feels liek the 5sR mana regen changes are intended to help disco priests a little and hurt holy priests a little, thus making disco priests a little more desireable.
At least that's they way they seem to me (ex-holy and ex-shadow, now disco for life)
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Gobbeldygook
Terracotta Army
Posts: 384
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You're right about that - I've done very little pvp since WOTLK because it seems just completely broken for hunters - although from complaints I've heard, many people say it's broken.
Since the last patch, hunters have been broken in the sense that they immediately hopped onto the list of specs everyone hates and prays gets nerfed to the ground. The bitching mostly revolves around Lock & Load (Frost Trap and Serpent sting/Other Traps/ are on different internal cooldowns, so you get a LNL proc every 24 seconds when someone's on your frost trap and serpent sting procs now and then) and TNT (15% chance to get a well-timed mace stun whenever you fire an explosive shot) which add up to hunters randomly blowing people up. A particularly well-known 2200 rated hunter was unaffected by the explosive shot hotfix nerf because it made him realize he'd been using rank 1 explosive shot since 70. Then another one, widely regarded as one of the best hunters in the world in BC, said thanks because he'd been doing the same thing.
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Fordel
Terracotta Army
Posts: 8306
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Replenishment is going to be the mechanic they will give to the 'pure' DPS classes, so they will shut up about "why bring me when you can bring a class that can DPS AND HEAL AND TANK OMG!!!"
Instead of Tank/Heal/CC it'll be Tank/Heal/Replenishment
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Soulflame
Terracotta Army
Posts: 6487
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Right, but why bring a paladin for replenishment, when you can bring a dps that beats him by 10% and also provides replenishment?
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kildorn
Terracotta Army
Posts: 5014
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Right, but why bring a paladin for replenishment, when you can bring a dps that beats him by 10% and also provides replenishment? Blessings, honestly. But if you're already covered for all the key blessings, fuck em. The issue pre patch was "the raid lacks replenishment, ditch some redundant dps for it or we're going to struggle through simple content" Really, the entire issue boils down to "encounters are being built around replenishment, this is a stupid fucking mechanic and just giving it to everyone doesn't make it less stupid, just less tedious"
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Fordel
Terracotta Army
Posts: 8306
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Because he can tank and heal omgz!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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K9
Terracotta Army
Posts: 7441
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I wouldn't trade our retardin for any other replenishment class except maybe a survival hunter. He kites zombies on gluth like a champion, and is a handy off-tank for 4hm. His DPS is a bit variable depending on raid comp, but he's definitely an example of "bring the player".
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I love the smell of facepalm in the morning
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Mmmm, no ammo anymore, nom nom nom.
I read these complaints about hunters and I really, truly cannot understand them. My hunter's role is ranged dps. It's always BEEN ranged dps. It will always BE ranged dps. It's really rather good ranged dps, too.
Also, take the notion of "remove autoshot and then make the regular shots WAY MEANER" and shove it up your butt. I say that with love. But if I wanted to play a mage, I would play a fuckin' mage. And I hate playing mages.
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God Save the Horn Players
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Merusk
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Posts: 27449
Badge Whore
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Too bad Blizz balances you like a mage. THAT is one of the wonderful quotes from Ghostcrawler. "We consider hunters to be casters." The complaints stem from PVP play. Like I said, death of 1000 papercuts works fine in PvE. In some ways it's what keeps hunters towards the top (misses mean less, if they happen.) However it means your opponents just get to walk up to you and cleave you in 3 shots in pvp while you've shot them 14 times for 1/2 their health.
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The past cannot be changed. The future is yet within your power.
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Hindenburg
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Posts: 1854
Itto
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My hunter's role is ranged dps. It's always BEEN ranged dps. It will always BE ranged dps. It's really rather good ranged dps, too. It's actually a combination of melee+ranged phys dps, which is why they should be under rogues and above everything else but demo locks.
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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My hunter's role is ranged dps. It's always BEEN ranged dps. It will always BE ranged dps. It's really rather good ranged dps, too. It's actually a combination of melee+ranged phys dps, which is why they should be under rogues and above everything else but demo locks. It is not a combination of melee+ranged. It's pretty much all ranged. You can't do shit worth a damn in melee. EDIT: Also, I haven't PvP'd on my hunter in a long time, because they're trying to make people do arena, which I fucking hate. I'd just as soon not PvP. So if all these complaints are related to that, yeah, I dunno about that. But a lot of the complaints sound like they go for both - and like it or not, WoW is pretty much PvE first, PvP second.
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« Last Edit: February 06, 2009, 04:53:05 PM by Sjofn »
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God Save the Horn Players
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Fordel
Terracotta Army
Posts: 8306
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If your hunter is doing melee 'dps', you're doing it wrong. Merusk: They also consider Mortal Strike to be a 'spell'. It's almost like Dev's use the terms in a different context.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Hindenburg
Terracotta Army
Posts: 1854
Itto
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Fucksake, your PET.
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Ingmar
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Posts: 19280
Auto Assault Affectionado
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GC has several times in the last few weeks said that the 'pure' dps classes are mage, warlock, rogue, and hunter, and they want them to be all around the same numbers, all else being equal. Everyone else is supposed to be back a little, all else being equal.
In practice the better players typically do more damage regardless of class, except at the very high end of play where basically everyone is a good player with equal gear access.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Fucksake, your PET.
Please, the pet is pretty much ranged too. I'M not in any danger while my pet chews on someone's ass.
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God Save the Horn Players
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Azazel
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more stupidity What you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul. You have to hand it to him though. - every new post he just tops himself. Now I wish he would just go off and top himsef.
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Hindenburg
Terracotta Army
Posts: 1854
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Please, the pet is pretty much ranged too. I'M not in any danger while my pet chews on someone's ass.
Doesn't change the fact that it's at melee range. Also doesn't cover up your horrendously faulty memory
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Lantyssa
Terracotta Army
Posts: 20848
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No, it's an arrow that keeps stabbing the target. It might be melee from the pet's perspective, but it's not from the Hunter's.
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Hahahaha! I'm really good at this!
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Hindenburg
Terracotta Army
Posts: 1854
Itto
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Are we seriously gonna have this debate?
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Lantyssa
Terracotta Army
Posts: 20848
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Depends if you're going to agree with us or not.
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Hahahaha! I'm really good at this!
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Oban
Terracotta Army
Posts: 4662
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Are you really saying that a Hunter's pet does ranged attacks exclusively?
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Palin 2012 : Let's go out with a bang!
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Lantyssa
Terracotta Army
Posts: 20848
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No, it's an arrow Damage over Time spell that keeps stabbing hurting the target. It might be melee from the pet's perspective, but it's not from the Hunter's player's.
Looking at it from design perspective, yes, I really am saying that.
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Hahahaha! I'm really good at this!
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Venkman
Terracotta Army
Posts: 11536
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Is Lant really that far off? Pets have been considered DoTs since, like, forever.
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Hindenburg
Terracotta Army
Posts: 1854
Itto
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She is.
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Lantyssa
Terracotta Army
Posts: 20848
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Please elaborate then, because I can't wrap my head around it.
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Hahahaha! I'm really good at this!
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Hindenburg
Terracotta Army
Posts: 1854
Itto
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Parry, dodge, mitigation, procs, positioning, avoidance, health, tanking, talents, pet talents.
Saying that a pet is a hunter's dot is as asinine as saying that a rogue is a priest's dot. Please stop pretending you're mentally challenged.
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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Lantyssa
Terracotta Army
Posts: 20848
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...
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Hahahaha! I'm really good at this!
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Modern Angel
Terracotta Army
Posts: 3553
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You do realize that hunter pets fall under melee mechanics, not dot mechanics, right? That they can be parried, etc as was mentioned?
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Fordel
Terracotta Army
Posts: 8306
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Explain how putting the hunter pet on a target, puts the hunter into same level of 'danger' another melee class would.
The pets are fire and forget 90% of the time. They are DoTs with infinite duration and special bonuses. They are entirely expendable and revive-able with their own special avoidance, resist bonuses and healing bonuses. Losing a hunter pet is NOT comparable to an actual melee class dieing.
The fact this DoT stabs things instead of Ticks magical damage is irrelevant in reference to the hunters role as DPS and is not justification for 'always being on top' of the meters or whatever.
Using that ('pets are melee so are hunters') logic, Paladins and DeathKnights would be casters and my Balance druid would be a melee class thanks to my Tree's.
When you start dropping Mongoose bites on a boss for awesome damage, then you can wave the melee dps flag.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Hindenburg
Terracotta Army
Posts: 1854
Itto
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Which is why the initial point is that hunters are melee+ranged hybrids, and, as such, should be below rogues.
Reading is hard, eh?
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"Who uses Outlook anyway? People who get what they deserve, that's who." - Ard.
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