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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Demigod 0 Members and 1 Guest are viewing this topic.
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Author Topic: Demigod  (Read 31939 times)
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Reply #70 on: April 19, 2009, 08:41:30 AM

I suppose they are aiming to offer an alternative to the Valve juggernaut.

However, I'd much rather say, "I'm going to play on Steam" than "I'm going to play on Goo".

Hayduke
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Reply #71 on: April 19, 2009, 10:05:28 AM

Looks like they're getting rid of this P2P garbage next week and bringing out proxy servers.

http://forums.demigodthegame.com/347703/page/1/#2151462


Thank god.
gryeyes
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Reply #72 on: April 19, 2009, 10:06:58 AM

Takes me 20+ minutes to connect. Sometimes it just wont and i give up.
Moaner
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Reply #73 on: April 19, 2009, 12:12:59 PM

I love this fucking game but it feels tied together with bubble gum and string.  I can't get it to lauch 99% of the time, have never been able to play online, and I CTD after about 30 minutes of a single player skirmish.  What I did get to play was fun, but god damn I expected more from Stardock.

I hope they get this shit sorted out because I really want to play this.

PSN: Happy_Hedonist, SteamID: Happy Hedonist
ffc
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Reply #74 on: April 19, 2009, 02:05:26 PM

DRM does not help anyone:  it punishes the legitimate user while leaving the pirate free to plunder.  Really.  Beating a Dead Horse  Stardock understands this.  In short, the goal of DRM is to prevent lost sales but in reality it not only fails to prevent lost sales (DRM circumvention) but it also creates lost sales (DRM avoidance/backlash). 

Can pirates actually connect to the servers and play online?

Pirated copies were never allowed in online matches.  The solution to the initial server issues was as simple as "not [having] any HTTP calls in [Demigod] and instead just had an update button on the main menu to check for updates and voila, problem solved."  The ongoing matchmaking issues are separate from piracy.
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Reply #75 on: April 19, 2009, 02:07:38 PM

Looks like they're getting rid of this P2P garbage next week and bringing out proxy servers.

http://forums.demigodthegame.com/347703/page/1/#2151462


Thank god.
I hope it fixes it, because Impulse itself is... just bad.
Hayduke
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Reply #76 on: April 19, 2009, 02:33:06 PM

I love this fucking game but it feels tied together with bubble gum and string.  I can't get it to lauch 99% of the time, have never been able to play online, and I CTD after about 30 minutes of a single player skirmish.  What I did get to play was fun, but god damn I expected more from Stardock.

I hope they get this shit sorted out because I really want to play this.

Yah it's pretty frustrating.  I got into a few matches yesterday and Friday and it seemed mostly okay other than general slowness and dropped players.  Today?  Can't get into anything.
gryeyes
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Reply #77 on: April 19, 2009, 02:40:41 PM

Got into 3 games back to back out of almost 48hrs of trying on off. CPU players really aren't teaching me how to play.
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Reply #78 on: April 19, 2009, 02:42:05 PM

Got into 3 games back to back out of almost 48hrs of trying on off. CPU players really aren't teaching me how to play.

They may cheat on Nightmare, but I found them better than MOST of the regular players I played.
Moaner
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Reply #79 on: April 19, 2009, 06:14:13 PM

I'm getting a refund.  I really want to like the game but it's a pile of shit at this point.  I'll check back in a couple months and play Dark Spire and DCSS until then.

PSN: Happy_Hedonist, SteamID: Happy Hedonist
gryeyes
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Reply #80 on: April 20, 2009, 08:14:26 AM

Unclean beast is an animal. Doing tons better with him over regulus.
Typhon
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Reply #81 on: April 20, 2009, 03:36:11 PM

I want to like the Torchbearer, but I believe that I suck with him (rather than, "he sucks!").  I do like the Rook, a little slow to start unless you play selfishly, but hell on wheels with good equipment.
gryeyes
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Reply #82 on: April 20, 2009, 04:49:23 PM

It is not recording my games and victory points. Ive won like 5 matches and my points have decreased.
Hayduke
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Reply #83 on: April 20, 2009, 05:13:32 PM

There's a bug with favor points.  Mine goes back and forth into negative and positives.

Torchbearer is fun, but I haven't found a build where he stays strong.  He seems to fall behind in midgame.  I'm not sure though, but it seems characters that depend more on weapon damage do a lot better.  Oak for instance starts pretty weak, but endgame, jeebus is he a force to be reckoned with.  Rook too, though not to the same extent.

I really like QoT at the moment.  Closest thing the game has to a tank it seems.  And even if you can't kill opposing demis it's fun to shield your allies and be a general pain in the butt.  Plus you can tear down buildings and stand up to zergs pretty easy.
ffc
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Reply #84 on: April 20, 2009, 09:02:00 PM

Anyone have any micro tips for the 4 Generals?  I have tried Lord Erebus and Queen of Thorns so far but I just don't understand how to easily micro the summoned units. 

For example, if I am Lord Erebus and I retreat a bit during a battle where my minions were created, my minions default to retreating with me.  I'd rather them stick to what they were doing.  I'd also really like to know if there is a way to tell how many minions I have up (as the Queen, I never knew how many of my 4 minions were up when I would send them running around) and/or a way to look at a highlighted bunch of minions' health at a glance.

Specifically for the Queen, my 4 minions would kind of mill about instead of attacking a unit right in front of them.  There is also generally one dummy minion who would refuse to move in response to my repeated orders to attack.

My own inability to multitask aside, all the micro I can do right now is highlighting minions with hotkeys and then starting a Where's Waldo search.
Hayduke
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Reply #85 on: April 20, 2009, 11:47:02 PM

Well you can use M to select minions, H to select hero, N to select all.  And there's other buttons to select priests, minos, archers or your special class summons.  Mostly I just move with N, then when I need to position my hero or flee I use H and let my minions die.

The minions are fairly useless for combat (well they're decent fodder against buildings I guess).  Oak's minions are good as he gets an insane damage boost from having them up, but even then it's often better to hide them back in the base so he doesn't lose the bonus.  QoT's minions are good for mulching, but they don't really do any appreciable damage, and it's not a good idea to summon them in a battle.  You need the cooldown to be up so you can hit summon and then mulch one right away, 1 or 2 points should be enough.  I don't really know about the yetis or the vamp minions, they don't see very effective though.

The idol minions are kind of a mixed bag.  The minos are worthless and not worth the gold.  The archers do a good bit of damage and stay back far enough that they're pretty resilient.  The priests are the best and usually one of the first items I buy.

I don't know that you could do a general build that really focused on pets for damage.  Maybe a pure bulb QoT.  I would say, give up trying to micro them.  They simply aren't worth it.
gryeyes
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Reply #86 on: April 22, 2009, 12:13:55 PM

I thought that artifact store was for items you purchased with victory points. I did not realize they were purchasable with gold.Ohhhhh, I see. I thought i was unstopable before now it is just insane. Can kill 2-3 DG's at once near the end game. Completely devastate their base solo. I wish Pantheon recorded my games. Had something like 25 kills which was more than the totals of both teams.
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Reply #87 on: April 22, 2009, 11:00:49 PM

Sounds like this is going to be one of those games where if you don't get in on ground level your going to get stomped by the people, who having played a few weeks, know what they are doing.

Tends to hurt the player base when you walk into your first few several games and get ABSOLUTELY dominated.

Note: Haven't played the game yet, saving my cash for the summer semester.

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ffc
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Reply #88 on: April 23, 2009, 01:31:58 AM

I can't stop playing this game.  I never played DOTA, resource gathering and base building is generally too much for me in any RTS game, matchmaking is (still) wonky and cryptic, but I keep coming back for more. 

Oak's minions are good as he gets an insane damage boost from having them up, but even then it's often better to hide them back in the base so he doesn't lose the bonus. 

That's a really good tip.

I lost two long games today because I get flustered with towers.  For a second I thought I had a shot at a 2v1 where I was the 1 and I kept ninja'ing unprotected flags.  Then I saw some Giants stroll by.  They weren't mine.
gryeyes
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Reply #89 on: April 23, 2009, 06:25:00 AM

Sounds like this is going to be one of those games where if you don't get in on ground level your going to get stomped by the people, who having played a few weeks, know what they are doing.

I believe i have lost 1 game out of maybe 15-20. And had one game where we made a large comeback. Every other game has been complete domination. It appears as if most of the people suck. I do nothing but avoid fights i cant win and level up/buy gear. There will be like 1-2 obviously far better players a game. And the rest just run around and die.
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Reply #90 on: April 23, 2009, 09:51:12 AM

Sounds like this is going to be one of those games where if you don't get in on ground level your going to get stomped by the people, who having played a few weeks, know what they are doing.

Their matchmaking system, if it were working correctly, was supposed to minimize this effect, actually.  It's supposed to overload teams against high ranked players 3 vs 2, etc, or add bots to peoples games if they've only played a few matches.  We'll have to see what the reality actually is once they get it working.
gryeyes
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Reply #91 on: April 23, 2009, 10:24:59 AM

How can you tell when an AI gets supplanted into a players slot? There is no way most of the people i fight are this terrible.
Ard
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Reply #92 on: April 23, 2009, 10:32:40 AM

How can you tell when an AI gets supplanted into a players slot? There is no way most of the people i fight are this terrible.

Bring up the scoreboard (tab), and check their ping.  0 is you or a bot.  And yes, they can be this terrible.

The problem that I see with this plan is that people already know to farm the bots for money/xp, which causes a badly matched game to go south even faster.  So I'm not sure how well this plan will work out in the end.
gryeyes
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Reply #93 on: April 23, 2009, 10:33:56 AM

No fucking wonder 90% of my pantheon games have been against 0 pingers. Man this game is broken. I thought me having triple the kill totals of both teams combined was my own skill.
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Reply #94 on: April 23, 2009, 11:14:26 AM

lol yeah adding bots to a dota style game is retarded, because they will just feed.

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Hayduke
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Reply #95 on: April 23, 2009, 01:28:50 PM

They wanted to have bots in the early games at first to ease new players into the game, rather than just getting farmed by much higher skilled players before players get properly ranked.  The connectivity issues just compounded it though.  The plan is, as you get higher ranked and play a few matches you won't see matches with bots in them anymore.

Can always play custom games.  And I've found Gameranger works much better than the ingame matchmaking, and the players there are quite a bit more skilled.  Only problem is you have to sift through the pirate games, which isn't a big deal since people label what version they're using (.91 = pirate, .93 = legit).
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Reply #96 on: April 23, 2009, 01:33:14 PM

Even in custom games all of the human players get DCed. So at best you have 1-2 people with the rest being bots. It is completely fucked i am done with this game till it gets fixed. Why did they think this game was ready to be released?
Aez
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Reply #97 on: April 23, 2009, 02:35:23 PM

Last night, I was able to play a pantheon game grouped with a friend.  We both chose the dark side and started looking for a match at the same time.  Worked pretty well.
gryeyes
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Reply #98 on: April 23, 2009, 04:11:37 PM

Battling actual humans? I can get to the loading screen of a game and hear the "player has disconnected" multiple times followed by "desync error" for the rest of them. End result is me and maybe one guy. Once it was me and two bots versus humans which was also awesome.
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Reply #99 on: April 23, 2009, 04:12:42 PM

Hm, I wonder if there's any interesting perception/reality conclusions to be drawn here. Were you all enjoying the game before you realized that not all the players were actually humans?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
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gryeyes
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Reply #100 on: April 23, 2009, 04:18:45 PM

It took so long to find any game i kind of overlooked the complete lack of challenge. If i was able to play on demand it would have gotten a bit old. Curb stomping humans in a game you just picked up is fun. Doing so against a partially retarded AI is not. I noticed my team did no respond to text that often haha. Ohhhhh, I see.
Hayduke
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Reply #101 on: April 23, 2009, 05:12:29 PM

Argh just use gameranger, even Stardock is pimping it now.
gryeyes
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Reply #102 on: April 24, 2009, 11:55:10 AM

It seems to be working correctly now. Only takes about 60s or so to connect and i get to battle real live humans.
gryeyes
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Reply #103 on: May 02, 2009, 02:36:31 AM

Hey does anyone wanna share impulse names. I need some friends to play this game and i know none. Mines is gryeyes.
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Reply #104 on: May 02, 2009, 04:41:15 PM

I'm really fucking terrible at vs. games in any genre.  Luckily this game has chat so the mouthbreathers can remind me of it.  It's like playing against third graders. 
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