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Azaroth
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Reply #210 on: November 24, 2008, 06:04:45 PM

I really wasn't. I'm speaking in general.

Although the Abomination quest did get bugged for me for two explosions, which was annoying.

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K9
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Reply #211 on: November 24, 2008, 11:52:37 PM

I've enjoyed Zul'drak so far, far more so than Grizzly Hills, which I found astoundingly dulll.

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Calantus
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Reply #212 on: November 25, 2008, 12:44:23 AM

I also disliked Zul'Drak, it seemed like my xp per hour went way down as soon as I went there. It may not have as I don't measure it or anything but that one zone was the only one where it felt like a drag. It picked up later on though with the troll lines which were pretty fun.
apocrypha
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Reply #213 on: November 25, 2008, 01:26:05 AM

With the amount of money Blizzard rakes in, there's no excuse for constantly recolouring (or not even) art assets to the degree that they do. IMO.

I was always under the impression that they deliberately made the sub-level-cap gear look a bit crappy so that the nifty looks of the end-game gear were another hook to draw people into raiding/honor grinding etc.

I've hit Northrend in BC quest greens and rep blues, so the replacements I'm getting every quest are actually making my chars look *better* than they did before  awesome, for real

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Simond
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Reply #214 on: November 25, 2008, 05:21:45 AM

I'm levelling my DK up through Outland at the moment, and dread having to start replacing her gear with a clownsuit.  ACK!

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Reply #215 on: November 25, 2008, 05:29:38 AM

It's Extra terrible for DK's, since they start off with so much good looking stuff.

and the gate is like I TOO AM CAPABLE OF SPEECH
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Reply #216 on: November 25, 2008, 06:10:17 AM

It just refuses to die, doesn't it.

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Reply #217 on: November 25, 2008, 06:35:15 AM

I'm levelling my DK up through Outland at the moment, and dread having to start replacing her gear with a clownsuit.  ACK!

I just finished Borean Tundra and my DK doesn't look bad at all.  Looks pretty decent for a mix of greens and blues.
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Reply #218 on: November 25, 2008, 08:10:47 AM

I managed to level one of my Death Knights all the way to 68 without picking up a single piece of visible armor in Outland, and I didn't feel particularly weak doing so.  That armor is good quality.  Most of the Outland pieces I might have upgraded to also had slight downsides, as well.

I suspect that armor is part of the reason everyone thinks death knights are so overpowered.  Most of their experience with them is in the Outland levels where they're equipped in armor just a few ilvls below Tier 2.

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Reply #219 on: November 25, 2008, 08:22:46 AM

Did Naxxramas 10 man last weekend - picked up a boatload of loot, and a lot of badges.

I'm feeling pretty powerful. I was 1st on dps as a WARRIOR. That is truly a sign of the times.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
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Reply #220 on: November 25, 2008, 11:10:10 AM

I really wasn't. I'm speaking in general.

Although the Abomination quest did get bugged for me for two explosions, which was annoying.

It bugged for me on the first try. It was also camped, and I realized that I'd have to blow up 6-8 aboms to get it done. Running back and forth to gather pets only to blow them up doesn't equate fun to me. I dropped that quest, cancelled all the rest of my quests in Zul'Drak, and promptly left. It's the only zone I've outright hated.

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Lakov_Sanite
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Reply #221 on: November 25, 2008, 11:44:00 AM

I really wasn't. I'm speaking in general.

Although the Abomination quest did get bugged for me for two explosions, which was annoying.

It bugged for me on the first try. It was also camped, and I realized that I'd have to blow up 6-8 aboms to get it done. Running back and forth to gather pets only to blow them up doesn't equate fun to me. I dropped that quest, cancelled all the rest of my quests in Zul'Drak, and promptly left. It's the only zone I've outright hated.

You realize you can also do this in a group yes? The quest takes all of ten minutes...I swear some of you people are WAY too whiny and in need of instant gratification at all times. Yes maybe one quest isn't making you wet your pants, so what? first it leads to a very cool ending and second it is fast.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Azaroth
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Reply #222 on: November 25, 2008, 12:35:44 PM

I really wasn't. I'm speaking in general.

Although the Abomination quest did get bugged for me for two explosions, which was annoying.

It bugged for me on the first try. It was also camped, and I realized that I'd have to blow up 6-8 aboms to get it done. Running back and forth to gather pets only to blow them up doesn't equate fun to me. I dropped that quest, cancelled all the rest of my quests in Zul'Drak, and promptly left. It's the only zone I've outright hated.

Fuck you, whiny bitch. Go get your instant gratification wetpants elsewhere, faggot.

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Reply #223 on: November 25, 2008, 12:38:54 PM

IBTL

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Azaroth
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Reply #224 on: November 25, 2008, 12:43:47 PM


You realize you can also do this in a group yes? The quest takes all of ten minutes...I swear some of you people are WAY too whiny and in need of instant gratification at all times. Yes maybe one quest isn't making you wet your pants, so what? first it leads to a very cool ending and second it is fast.

By the way, I'm now mentioning multiple times that I was speaking about the zone in general. I just happened to mention that quest. I guess you enjoyed it, or it was E-Z XP. Fair enough. There's no need to defend it like it's your first cousin, though.

It was a mismash of dull, plodding, repetitive and half-baked ideas that all ended up ultimately far more tedious than fun.




F  is inviting you to start Quarto. Do you want to Accept (Alt+C) or Decline (Alt+D) the invitation?
 
  You have accepted the invitation to start Quarto.
 
F  says:
don't know what this is
Az  says:
I think it's like
Az  says:
where we pour milk on the stomach alien from total recall
Lakov_Sanite
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Reply #225 on: November 25, 2008, 01:20:27 PM


You realize you can also do this in a group yes? The quest takes all of ten minutes...I swear some of you people are WAY too whiny and in need of instant gratification at all times. Yes maybe one quest isn't making you wet your pants, so what? first it leads to a very cool ending and second it is fast.

By the way, I'm now mentioning multiple times that I was speaking about the zone in general. I just happened to mention that quest. I guess you enjoyed it, or it was E-Z XP. Fair enough. There's no need to defend it like it's your first cousin, though.

It was a mismash of dull, plodding, repetitive and half-baked ideas that all ended up ultimately far more tedious than fun.





I don't think my defense of this particular zone/quest was all that vehement but my experiences were the complete opposite of your own. My vitriol however is simply directed at those who won't be satisfied until the game literally reaches out from the screen to give them a hand job.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Reply #226 on: November 25, 2008, 01:25:29 PM

...until the game literally reaches out from the screen to give them a hand job.

I can't fucking wait.  I might start paying for two subs a month if that gets implemented.
Lakov_Sanite
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Reply #227 on: November 25, 2008, 01:28:13 PM

...until the game literally reaches out from the screen to give them a hand job.

I can't fucking wait.  I might start paying for two subs a month if that gets implemented.


...what would the other account be doing?

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Draegan
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Reply #228 on: November 25, 2008, 01:33:26 PM

Cupping the balls.
Azaroth
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Reply #229 on: November 25, 2008, 01:40:21 PM

In my day, MMORPGs were about rep grinding and stabbing yourself in the scrotal sac with a rusty fork to replace groans of boredom with groans of testicular tetanus and WE LIKED IT.

Edit: I can't decide whether to continue with the handjob talk or not. I'm wondering how close we are to a lock.
« Last Edit: November 25, 2008, 01:43:47 PM by Azaroth »

F  is inviting you to start Quarto. Do you want to Accept (Alt+C) or Decline (Alt+D) the invitation?
 
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Vash
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Reply #230 on: November 25, 2008, 02:22:48 PM

Did Naxxramas 10 man last weekend - picked up a boatload of loot, and a lot of badges.

I'm feeling pretty powerful. I was 1st on dps as a WARRIOR. That is truly a sign of the times.

Arms or Fury?  Inquiring minds would like to know (aka my curiosity is peaked), and a link to a talent build would be excellent if you had one.  On a hunch I'd guess your arms because I ran a 5 man with a warrior in full S4 and a slightly higher lvl rogue with Warglaves, with the warrior topping the damage meter with ease.  Although that could be because he had a deathwish and liked to Bladestorm groups of 3-4+ everytime the cooldown was up, making me actually work to keep him alive.

I have a 70 arms warrior with T5/S2/Sunwell badge gear on another server collecting dust but I have been itching to try the new arms talents.

Lantyssa
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Reply #231 on: November 25, 2008, 02:35:17 PM

Can they give it a space gypsy accent while it pleasures, uh, people?  I love accents.

Hahahaha!  I'm really good at this!
Nonentity
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Reply #232 on: November 25, 2008, 02:41:34 PM

Did Naxxramas 10 man last weekend - picked up a boatload of loot, and a lot of badges.

I'm feeling pretty powerful. I was 1st on dps as a WARRIOR. That is truly a sign of the times.

Arms or Fury?  Inquiring minds would like to know (aka my curiosity is peaked), and a link to a talent build would be excellent if you had one.  On a hunch I'd guess your arms because I ran a 5 man with a warrior in full S4 and a slightly higher lvl rogue with Warglaves, with the warrior topping the damage meter with ease.  Although that could be because he had a deathwish and liked to Bladestorm groups of 3-4+ everytime the cooldown was up, making me actually work to keep him alive.

I have a 70 arms warrior with T5/S2/Sunwell badge gear on another server collecting dust but I have been itching to try the new arms talents.


Fury! Here is a link to my armory, so you can check out my talent build.

Basically, you pick up Titan's Grip, Impale, Deep Wounds, and Two-Hand Weapon spec.

Combine that with the Chaotic Skyflare Diamond (the metagem that gives +21 crit rating and 3% crit damage), and you just do piles of damage.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Azaroth
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Reply #233 on: November 25, 2008, 04:05:28 PM

The Oculus is fun.


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Ragnoros
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Reply #234 on: November 25, 2008, 08:08:01 PM

Figured I would throw this in here. Whats one more derail?

Quote from: Ghostcrawler (WoW Dev for those not in the know)
We have already announced or suggested all of these changes would be forthcoming in the next minor content patch. I thought I would list them all in one place for ease of use.

Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty.
Divine Protection no longer causes an attack penalty. Divine Shield's penalty was changed to 50% less damage done by the paladin.
Sacred Duty: This Protection talent no longer affects the attack penalty of Divine Shield and Divine Protection, but grants additional bonus Stamina.
Avenging Wrath, Divine Shield, Divine Protection, and Hand of Protection have a shared, 30-second cooldown. The Forbearance effect is no longer triggered by Avenging Wrath.
Judgement of Wisdom now returns a percentage of base mana instead of a percentage of max mana.
All mana drain effects now return a percentage of max enemy mana (making mana drains less punishing to paladins and other characters without large mana pools.)
Quote
Since this seems confusing:

Before:
Drain Mana on a mage with 15,000 mana drains 2500 mana (16% of their mana)
Drain Mana on a paladin with 5000 mana drains 2500 mana (50% of their mana)

After:
Drain Mana on a mage with 15,000 mana drains 3000 mana (20% of their mana)
Drain Mana on a paladin with 5000 mana drains 1000 mana (20% of their mana)

Those are not real numbers -- just indicating the concept of what the change will do.
Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.
All paladins receive a single-target taunt (name TBD) as a base ability.

I for one--not being a paladin--welcome these changes. With the new OMG Ret changes, getting owned by a pally in a few seconds while their shield was up, with nothing you could do about it, was unfun.

Owls are an example of evolution showing off. -Shannow

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Azaroth
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Reply #235 on: November 25, 2008, 09:36:08 PM

Not surprised. Won't be the last time that Pallies get the nerf bat.



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Calantus
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Reply #236 on: November 26, 2008, 12:07:38 AM

BoP and Divine Shield better not share a cooldown. It would suck royally not being able to BoP someone and DS at the same time and would be a heavy nerf to holy paladins in 2v2. The rest of it is good though. Personally I wouldn't have been surprised if they made it -100% damage.
Azaroth
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Reply #237 on: November 26, 2008, 12:09:03 AM

There isn't a whole lot of reason not to have made it -100%. Offensive use in PvP (especially arenas) will be about nil now.

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Azaroth
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Reply #238 on: November 26, 2008, 01:00:50 AM

Can someone tell me what the fuck it is with Strand of the Ancients that keeps kicking me randomly out of the BG (no deserter debuff, once it kicked me to Westfall).


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Ragnoros
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Reply #239 on: November 26, 2008, 01:10:52 AM

BoP and Divine Shield better not share a cooldown. It would suck royally not being able to BoP someone and DS at the same time and would be a heavy nerf to holy paladins in 2v2. The rest of it is good though. Personally I wouldn't have been surprised if they made it -100% damage.

He makes it sound like you still can cast them both.
Quote from: Ghostcrawler
I made some clarifications to my initial post.

You can use Hand of Protection during the internal cooldown, just not on yourself. The idea is to prevent the paladin from being able to combo damage immunity. We want you to still be able to use it on others.

And here is a fun one. In responce to someone bitching about spellpower plate.

Quote from: Ghostcrawler
It would feel very elegant to get rid of healing plate. But it is a pretty major change and one you aren't likely to see anytime soon.

The logical choice is to make Holy (and all paladin healing really) scale off of AP somehow. But then you also need to solve the mana pool and regen problems because melee dps rings don't have int or mp5 on them.

It's not an impossible problem to solve, but it is a big one. Changing melee druids to share a lot of gear with rogues has been tricky and something we are still working on.

Owls are an example of evolution showing off. -Shannow

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Ingmar
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Reply #240 on: November 26, 2008, 01:31:32 AM

I liked Zul'Drak. The second troll-y half of the zone in particular is a lot of fun, despite it being more trolls-doing-bad-stuff-to-their-own-animal-gods.

Plus, the Storm King's Revenge was pure awesome. With awesome on top.

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Reply #241 on: November 26, 2008, 04:04:32 AM

Can someone tell me what the fuck it is with Strand of the Ancients that keeps kicking me randomly out of the BG (no deserter debuff, once it kicked me to Westfall).



The kick happened to me last night, too.  I've never been kicked to an odd zone before, but I've seen it happen on Disconnects. (Once, our main priest got DC'd from a raid and showed-up in the middle of the great sea when he reconnected, then in Westfall/Stormwind/Burning Steppes on subsequent spammed /whos)    That's a weird combination of errors there.

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WindupAtheist
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Reply #242 on: November 26, 2008, 05:54:33 AM

Mana burn nerf more than makes up for not being able to DPS inside a bubble once every 5 minutes.

Edit: Oh and I just noticed SotP is going to give its 15% damage increase to ALL seals and judgements. Looks like every ret is going 5 into Holy.
« Last Edit: November 26, 2008, 05:59:45 AM by WindupAtheist »

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K9
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Reply #243 on: November 26, 2008, 06:13:57 AM

As I read it this only affects drain effects, burn effects won't be changed. Although those were already nerfed a while back.

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WindupAtheist
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Reply #244 on: November 26, 2008, 06:46:43 AM

Mana burn, mana drain, if it makes mana go away it's a % now, is what I've come to understand on the boards.

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