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Author Topic: Left 4 Dead  (Read 96958 times)
NiX
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Reply #105 on: November 13, 2008, 06:49:20 AM

Some games, yeah. Like for example... ALL of them.
That should be green, right?
Mrbloodworth
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Reply #106 on: November 13, 2008, 07:20:34 AM

A few of my friends are picking this up, are the majority of people here playing this on PC? I sure hope so.

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Engels
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Reply #107 on: November 13, 2008, 07:21:49 AM

I played this last night for about 30 minutes. I don't think I'll be picking it up. Its good and all, but let's face it, its a hl2 rehash with some 'innovative' game play concepts. But not really. Remember how in HL2 you'd get a room full of face huggers trying to jump onto your face? This game is that scenario, only amped about 1000 times.

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schild
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Reply #108 on: November 13, 2008, 07:25:03 AM

Quote
Its good and all, but let's face it, its a hl2 rehash with some 'innovative' game play concepts. But not really.

Wut?

Quote
Remember how in HL2 you'd get a room full of face huggers trying to jump onto your face? This game is that scenario, only amped about 1000 times.

Double wut?

That was like 1 room, in Ravenholm, right at the bottom of the mineshaft, and you could pick them off before you dropped down. I think you're remembering Half Life 2 incorrectly. The better example would be the mines that made up a good portion of episode 2, but even then Not Really At All.
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Reply #109 on: November 13, 2008, 07:51:21 AM

Honestly, I wouldn't care too much about L4D if it wasn't for the fact that it's a great coop experience. The perfect coop experience me and my twitchy friends were waiting for outside dumb MMORPG territories. Sometimes it's great to play and clear a game together. It was in Ikari Warriors in the 80s, it is nowadays with L4D.

But I can understand solo players unwilling to shell out 49$ for this, not trusting too much the matchmaking options as a viable way to complete the game with random partners.

ashrik
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Reply #110 on: November 13, 2008, 11:26:50 AM

My friends and I have been having a blast with this. I finally understand what all those console players were going on about with their co-op games. It's been a blast. I'll definitely be looking to pick this one up.

I just wish there would be more types of zombies in the retail version. We've already fought everything the game has to offer in that regard.
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Reply #111 on: November 13, 2008, 11:45:10 AM

My friends and I have been having a blast with this. I finally understand what all those console players were going on about with their co-op games. It's been a blast. I'll definitely be looking to pick this one up.

I just wish there would be more types of zombies in the retail version. We've already fought everything the game has to offer in that regard.
I wish there were fewer types. Actually I wish there was one less type specifically; get rid of the witch. After getting that cunt dropped behind the same door 4 times in a row, where there is literally no way to not startle her I'm officially sick of having a 90% chance of losing someone without being able to do anything about it.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Samwise
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Reply #112 on: November 13, 2008, 11:53:37 AM

I like the witch (the tension when everyone has to turn their lights off and creep around looking for her is awesome), but I wish it were possible to kill her before she's knocked someone down.

Comparing L4D to Half-Life 2 is silly.  Doom 3 is a MUCH more apt comparison.  This game is basically Doom 3 with an urban setting, different monsters, and better co-op mechanics.  The core gameplay of running around dark rooms while monsters teleport behind you is the same.
MrHat
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Reply #113 on: November 13, 2008, 11:55:57 AM

I played this on Normal last night and it was too easy.

Expert is for drama ya?  I dont' think you're suppose to make it without losing someone.
Prospero
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Reply #114 on: November 13, 2008, 12:21:22 PM

This game is basically Doom 3 with an urban setting, different monsters, and better co-op mechanics.  The core gameplay of running around dark rooms while monsters teleport behind you is the same.
Not fucking true. You can shoot and have a flashlight.  awesome, for real
Samwise
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Reply #115 on: November 13, 2008, 02:54:09 PM

Not fucking true. You can shoot and have a flashlight.  awesome, for real

Well, you can aim and have a flashlight, but IIRC as soon as you start shooting the recoil makes it so you can't see what you're splattering.  (Or is that just when you're getting beat up?)  So I guess it's the opposite of Doom in that respect.
FatuousTwat
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Reply #116 on: November 13, 2008, 03:27:17 PM

This might be fun, but only if you get friends to play it with you. Also, it would be nice if I could stay connected for more than one map without the game dying. And if the textures worked consistently.

Has anyone really been far even as decided to use even go want to do look more like?
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Reply #117 on: November 13, 2008, 03:39:10 PM

I wish there were fewer types. Actually I wish there was one less type specifically; get rid of the witch. After getting that cunt dropped behind the same door 4 times in a row, where there is literally no way to not startle her I'm officially sick of having a 90% chance of losing someone without being able to do anything about it.
That would be the Tank for me.  The Witch you can usually avoid but adds tension.  The others you can take out with a few shotgun blasts and have time to deal with the consequences of their attacks.  The Tank just plasters you, and even on normal takes several clips with everyone firing.

Hahahaha!  I'm really good at this!
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Reply #118 on: November 13, 2008, 03:41:23 PM

I wish there were fewer types. Actually I wish there was one less type specifically; get rid of the witch. After getting that cunt dropped behind the same door 4 times in a row, where there is literally no way to not startle her I'm officially sick of having a 90% chance of losing someone without being able to do anything about it.
That would be the Tank for me.  The Witch you can usually avoid but adds tension.  The others you can take out with a few shotgun blasts and have time to deal with the consequences of their attacks.  The Tank just plasters you, and even on normal takes several clips with everyone firing.
The tank goes down decently quick even on Expert if people shoot the thing in the head from the front instead of emptying all of their ammo into its back. The tank takes shit for damage when shot from the back. Well, also depending on where he attacks you. The subway cars are the best IMO since you can kite them forever almost if you get it right.

The fucking witch when dropped in a couple places where there is literally no way to avoid pissing it off, is basically like, *witch lunges, someone gets instagibbed*

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Samwise
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Reply #119 on: November 13, 2008, 03:43:37 PM

I wish there were fewer types. Actually I wish there was one less type specifically; get rid of the witch. After getting that cunt dropped behind the same door 4 times in a row, where there is literally no way to not startle her I'm officially sick of having a 90% chance of losing someone without being able to do anything about it.
That would be the Tank for me.  The Witch you can usually avoid but adds tension.  The others you can take out with a few shotgun blasts and have time to deal with the consequences of their attacks.  The Tank just plasters you, and even on normal takes several clips with everyone firing.
The tank goes down decently quick even on Expert if people shoot the thing in the head from the front instead of emptying all of their ammo into its back. The tank takes shit for damage when shot from the back. Well, also depending on where he attacks you. The subway cars are the best IMO since you can kite them forever almost if you get it right.

The tank also has the unique disadvantage of not being able to fit into tight spaces, so you can frequently get yourself on the other side of a narrow doorway or something to keep him from getting to you.  Or you can just run around him and take turns "drawing aggro" to keep him from ever getting close enough to grab any one person.
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Reply #120 on: November 13, 2008, 03:58:08 PM

I wish there were fewer types. Actually I wish there was one less type specifically; get rid of the witch. After getting that cunt dropped behind the same door 4 times in a row, where there is literally no way to not startle her I'm officially sick of having a 90% chance of losing someone without being able to do anything about it.
That would be the Tank for me.  The Witch you can usually avoid but adds tension.  The others you can take out with a few shotgun blasts and have time to deal with the consequences of their attacks.  The Tank just plasters you, and even on normal takes several clips with everyone firing.
The tank goes down decently quick even on Expert if people shoot the thing in the head from the front instead of emptying all of their ammo into its back. The tank takes shit for damage when shot from the back. Well, also depending on where he attacks you. The subway cars are the best IMO since you can kite them forever almost if you get it right.

The tank also has the unique disadvantage of not being able to fit into tight spaces, so you can frequently get yourself on the other side of a narrow doorway or something to keep him from getting to you.  Or you can just run around him and take turns "drawing aggro" to keep him from ever getting close enough to grab any one person.
If you get attacked at a saferoom by one make sure everyone gets in there and shuts the door to end the chapter because they -will- break the door down.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Triforcer
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Reply #121 on: November 13, 2008, 07:36:04 PM

CAN'T DOWNLOAD.  RACISM.  ALSO, MOUSE STOPPED WORKING.  GAIJIN SMASH.

You can't play the Infected in the demo, right?  Not to rain on the general parade, but I've read a couple of reviews that said Infected play is 5 seconds of life followed by thirty seconds of waiting to respawn. 

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Reply #122 on: November 13, 2008, 07:46:14 PM

This game is all about atmosphere and too much customization would detract from the atmosphere.  Some different outfits, maybe, but how much will letting you change your clothes here and there add to the game?  Some games the customization adds to the games, I don't think this is one of those games.
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Reply #123 on: November 13, 2008, 08:01:29 PM

I am a master of disaster at this game.
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Reply #124 on: November 14, 2008, 08:42:14 AM

Not to rain on the general parade, but I've read a couple of reviews that said Infected play is 5 seconds of life followed by thirty seconds of waiting to respawn. 

I would expect this.  The teams are not supposed to be symmetrical.  Given that the survivors are limited to 4 and have to fight hordes of regular zombies as well as any infected bosses, players playing the bosses should expect to be dropped quick and select their times to attack very wisely indeed.
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Reply #125 on: November 14, 2008, 08:46:30 AM

I know when I'm playing the infected I'm not going to attack if I can help it.  The bosses are at their most aggravating when they hang around hiding from you and distracting you from the stuff coming the other way.

Unless I draw the Tank.  Then I'm going to charge right in and start throwing people into the nearest open flame.   awesome, for real
ashrik
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Reply #126 on: November 14, 2008, 09:10:02 AM

Jesus Christ, Valve is now offering L4D as well as every single Valve game ever made in a special deal for $99

http://store.steampowered.com/sub/1134

I call it a powerplay to take over PC gaming until Christmas. Too bad I have most of those already.
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Reply #127 on: November 14, 2008, 09:32:51 AM

Wow, I have all of those minus L4D which I'm going to buy tonight.  My steam dir is 32Gb :)

I finally played the demo last night and I'm sold!

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Tebonas
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Reply #128 on: November 14, 2008, 09:47:49 AM

Played the demo, preloading it right now. That looks like it will be fun.
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Reply #129 on: November 14, 2008, 11:49:54 AM

Played the demo, this is going to be fun with people you know.

NiX
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Reply #130 on: November 14, 2008, 01:26:41 PM

Played the demo, this is going to be fun with people you know.
And you know us! So this is going to be fun to the EXTREEEEEEEEEEEME DRILLING AND MANLINESS
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Reply #131 on: November 14, 2008, 01:30:21 PM

This is the most exciting preload ever. I am frothy with anticipation.
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Reply #132 on: November 14, 2008, 01:36:50 PM

I tried the demo briefly after work today; it strikes me as a very very very very very polished and advanced form of Serious Sam co-op, without the wacky weapons or static encounters.
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Reply #133 on: November 14, 2008, 01:39:10 PM

I tried the demo briefly after work today; it strikes me as a very very very very very polished and advanced form of Serious Sam co-op, without the wacky weapons or static encounters.

That's what I thought too.  I miss the suicide bombers noise.
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Reply #134 on: November 14, 2008, 01:48:12 PM

I played this last night for about 30 minutes. I don't think I'll be picking it up. Its good and all, but let's face it, its a hl2 rehash with some 'innovative' game play concepts. But not really. Remember how in HL2 you'd get a room full of face huggers trying to jump onto your face? This game is that scenario, only amped about 1000 times.

I think you completely missed the point of this game.  Grab a few friends and play it online on expert.  It is a great co-op experience.  There are tons of situations designed to make you rely on your teammates.  The fun comes mostly from the team work and coordination.

I agree that buying this as a single player game would be a waste of money.  Its short and pricey for a single player game.  As a multiplayer game its amazing (what it was designed for.)
Prospero
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Reply #135 on: November 14, 2008, 01:50:06 PM

Yeah, this would be a craptastic single player game, although I think the director could be put to good use in single player games. As online game, especially knowing Valve's track record for additional content after release, this game is  Heart
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Reply #136 on: November 14, 2008, 01:56:18 PM

I agree that buying this as a single player game would be a waste of money.  Its short and pricey for a single player game. 

Which it would be for me once something else shiney catches the eye of the f13 steam community.  I don't have friends I play co-op FPS with (my WoW friends have bad pcs that can barely run HL2 if at all)  other than the people here and even then, my play times are late and sporadic.

Reluctantly passing this up, I think. I just don't feel I'd get $50 out of it.

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Reply #137 on: November 14, 2008, 05:05:43 PM

I think I'm the only person who would consider this on 360, as I still haven't had valve fix my steam account.

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Samwise
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Reply #138 on: November 14, 2008, 05:22:21 PM

I agree that buying this as a single player game would be a waste of money.  Its short and pricey for a single player game. 

Which it would be for me once something else shiney catches the eye of the f13 steam community.  I don't have friends I play co-op FPS with (my WoW friends have bad pcs that can barely run HL2 if at all)  other than the people here and even then, my play times are late and sporadic.

Reluctantly passing this up, I think. I just don't feel I'd get $50 out of it.

It plays very well with random tards.  To a certain point of tardedness, anyway.
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Reply #139 on: November 14, 2008, 09:02:21 PM

It seems like the most challenging setting is the only one worth playing, and I totally suck at this type of game.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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