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Author
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Topic: Mageing QQ (Read 12589 times)
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Nebu
Terracotta Army
Posts: 17613
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A part of how good you are is how good the people around you are.
The better players will get through an instance despite the fact they are carrying a lousy player or two on their backs.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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A part of how good you are is how good the people around you are.
The better players will get through an instance despite the fact they are carrying a lousy player or two on their backs. When you get into a hard 5 man instance those albatrosses can get really heavy, though.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Or even a 10 man. Not to mention bad players usually get themselves or someone else killed, which changes everything.
"Ok Glaaki, two dps down, time to triple your output!"
In 40 man raids, I could basically mentally take the night off and we'd still be fine. There were people that would place so far down the DPS or healing meters that they were obviously doing something else while randomly pressing a single key during an entire encounter.
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-Rasix
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I now fully expect raiding 201 to include jumping puzzles.
Noooooooooooooooooooooooooooooooooooo. I have no idea what I do DPS-wise. I really need to get a meter. I do know that I at least beat the tanks, which is my current measuring stick. Unless it's some stupid AE-fest while I'm fucking around with blood spec and we have some cheater paladin tank.
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God Save the Horn Players
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Soulflame
Terracotta Army
Posts: 6487
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DPS meter - Recount. It's hard to judge your DPS outside of an actual raid, the best you can do is go hit a heroic dummy for a while. If you're hitting around 1600 DPS, you should be fine. There's also this resource. Warning - forum full of insane glass chewers.
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Fordel
Terracotta Army
Posts: 8306
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There are many different reasons for the DPS fail. Some folks are still fresh 80's, otherwise competent folks who are in desperate need of upgrades. People still wearing TBC gear are going to have shitty DPS in WotLK. (and I mean like, Kara gear, not Sunwell stuff) Once they finally GET upgrades, they'll be fine. It's just a slow process due to limited play time and random loot is random. Some folks have pretty dang good gear, spent a lot of effort and time ensuring it was the best they could get, enchants and gems and the whole deal. Yet the new DPS 'interactivity' for all specs is just completely confusing and throwing them off. It'll take them a lot longer to figure it out then most. But they'll get up there... eventually. Then you have the folks, who can't figure out which piece of tier armor is for their spec or who don't see the problem with using a main hand dagger and off hand mace, while being sword specced. We try to help and guide these folks... but...
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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People still wearing kara gear just need to be slapped. There were quest upgrades to Kara gear within the first zone.
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The past cannot be changed. The future is yet within your power.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I couldn't find a damn upgrade for my phoenix bow for my hunter the entire way up, so ... it's not like EVERYTHING was replaceable right off. Now I'm 80 so I can get faction guns (waaaah, guns) at least.
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God Save the Horn Players
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Modern Angel
Terracotta Army
Posts: 3553
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People still wearing kara gear just need to be slapped. There were quest upgrades to Kara gear within the first zone.
Don't go getting all elitist now.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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You have the night off or something?
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-Rasix
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Sheepherder
Terracotta Army
Posts: 5192
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It's not hard to fathom this if the person is in a mix of blue and green quest rewards, a few crafted pieces and maybe a couple instance drops. Your dps is also dependent on raid make up, type of fight and a number of other considerations including well.. how much you tend to raid. They're currently: 1601 Spell Power 18.67% Spell Crit 14.94% Spell Hit 8.72% Haste
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Armory link? I'm intrigued.
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-Rasix
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Phred
Terracotta Army
Posts: 2025
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I couldn't find a damn upgrade for my phoenix bow for my hunter the entire way up, so ... it's not like EVERYTHING was replaceable right off. Now I'm 80 so I can get faction guns (waaaah, guns) at least.
You missed a few quests then. You can get upgrades for the Phoenix bow as early as Zul Drak from a trivially easy quest. http://www.wowhead.com/?item=39829If you didn't do the Nessingwary chain in Scholazar, your loss I'm afraid. http://www.wowhead.com/?quest=12614
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K9
Terracotta Army
Posts: 7441
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It's hard to judge your DPS outside of an actual raid, the best you can do is go hit a heroic dummy for a while. If you're hitting around 1600 DPS, you should be fine.
Training dummies are ok, but don't expect to equal the DPS you see on those in any fight where there is movement, which is almost any fight in Naxx. Getting recount is a really good idea, as it is an incredibly good tool and invaluable for letting you know how you and your groupmates are doing. A part of how good you are is how good the people around you are.
The better players will get through an instance despite the fact they are carrying a lousy player or two on their backs. As Rasix says, it gets harder the smaller the instance, and if you have some bad players not keeping up key buffs/debuffs, then the good players will never be able to reach their full potential.
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I love the smell of facepalm in the morning
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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People still wearing kara gear just need to be slapped. There were quest upgrades to Kara gear within the first zone.
Don't go getting all elitist now. Poor, poor put-on MA. Nah, elitist would have been saying, "L2P asshats. That means learning where the gear upgrades are, too." It's hard to judge your DPS outside of an actual raid, the best you can do is go hit a heroic dummy for a while. If you're hitting around 1600 DPS, you should be fine.
Training dummies are ok, but don't expect to equal the DPS you see on those in any fight where there is movement, which is almost any fight in Naxx. Getting recount is a really good idea, as it is an incredibly good tool and invaluable for letting you know how you and your groupmates are doing. Exactly. Look, I know a lot of people have the attitude that meters are some eletist e-peen tool. They can be, that's for certain, but the raid leader at the LEAST should be running one. Recount in particular is fantastic for finding out why a fight went sideways. There's a "Deaths" tracker that will give you a log of what killed each member, which is soooo fucking helpful when your tank gets instagibbed. Open up his death meter for the last fight and you can see the last 20+ incoming (and outgoing) damage and healing sources, when they happened and what % the tank was at. It also helps to see if the healers are all mistakenly healing different folks or healing over top of each other. (Overhealing) Or if one of your DPS has decided to take a snooze and just tap a few keys, winding up behind the tanks at all times. Even though the tanks are great at doing damage these days, NO DPS should be behind the tank on a raid. If they are you know that you, as a guild, need to get that guy better equipped. Drag him in to a few heroics or something. Ta-da it's also a tool for helping out your guildies.
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The past cannot be changed. The future is yet within your power.
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Dren
Terracotta Army
Posts: 2419
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I'm using recount and training dummies now to basically gage my improvement before I get into raids for each of my characters. I know it is the "perfect" dps for my character, gear, talents, etc., but it helps me understand where I'm at compared to others. It at least gives me the vocabulary I need to converse with others trying to their best to improve.
Also, if I see a huge drop from the training dummies to actual DPS I can start to ask the right questions about what spell/talent/technique I'm missing to avoid such a loss of DPS when it counts the most. Positioning, power rotations, knowing when to use cooldowns, flasks to use, etc. all go a very long way to being the best at what you do in this game. In fact, by using all of those other things, you should technically do BETTER DPS against true opponents. Of course that exlcludes those encounters that make you run around not hitting anything for large periods of time, but it is all relative.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I couldn't find a damn upgrade for my phoenix bow for my hunter the entire way up, so ... it's not like EVERYTHING was replaceable right off. Now I'm 80 so I can get faction guns (waaaah, guns) at least.
You missed a few quests then. You can get upgrades for the Phoenix bow as early as Zul Drak from a trivially easy quest. http://www.wowhead.com/?item=39829If you didn't do the Nessingwary chain in Scholazar, your loss I'm afraid. http://www.wowhead.com/?quest=12614The Zul'drak bow was a sidegrade at best, and I bought an AH blue bow by the time I did Nessingwary that was slightly better. My point was that Kara epics could certainly last all the way to 80, although there is zero excuse to keep using them once 80 is achieved.
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God Save the Horn Players
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Sheepherder
Terracotta Army
Posts: 5192
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Of course that exlcludes those encounters that make you run around not hitting anything for large periods of time, but it is all relative.
Recount has a ~3 second delay and then it stops incrementing your "time" variable in the DPS equation. Thus if you're a class with few, low-damaging, long-lasting DoT's you're liable to get raped on movement intensive fights. This is why you should ignore DPS for the most part and watch your "Damage Done" relative to the rest of the group. @RasixOutput might be different now, but I generally don't see her put out a lot of damage on any given fight.
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« Last Edit: January 17, 2009, 04:23:33 AM by Sheepherder »
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Fordel
Terracotta Army
Posts: 8306
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Of course, in AE heavy fights, Damage Done can be IMMENSELY inflated too.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Sheepherder
Terracotta Army
Posts: 5192
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In AE heavy fights DPS is also inflated.
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Fordel
Terracotta Army
Posts: 8306
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But not at the same rate damage is done. Which leads to amusing meters where the tank is #1 because you lack any real AE classes.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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