Welcome, Guest. Please login or register.
April 30, 2024, 05:44:49 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR 0 Members and 6 Guests are viewing this topic.
Pages: 1 ... 322 323 [324] 325 326 ... 402 Go Down Print
Author Topic: SWTOR  (Read 2102161 times)
Nebu
Terracotta Army
Posts: 17613


Reply #11305 on: October 13, 2011, 12:38:49 PM

Why?  In every other recent MMO there's absolutely no reason to do group content prior to max level.  Does TOR give us a viable reason to do group content prior to cap?  I'd love to see that.  

I have yet to play an MMO with a story compelling enough to make me want to keep reading.  Most are so trite that I lose interest immediately and commence the grind to cap so that I can pvp sooner.  

If SWTOR is an exception to this, I'd welcome it.  I'm not optimistic.  
« Last Edit: October 13, 2011, 03:54:32 PM by Nebu »

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Nebu
Terracotta Army
Posts: 17613


Reply #11306 on: October 13, 2011, 12:40:01 PM

Social Points. Can't get 'em solo, and they unlock a wide variety of cosmetic-but-upgradeable gear later on down the line. Most people who want the stuff are going to end up having to run a billion flashpoints to get their Social rank up.

That's a wonderful idea.  I would gladly tolerate other players if it gave me some fun cosmetic (gear/pets) or mount related stuff.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Draegan
Terracotta Army
Posts: 10043


Reply #11307 on: October 13, 2011, 01:01:54 PM

Do you mean grouping while leveling for flashpoints/heroic quests? Because you want to do that.

Why?  In every other recent MMO there's absolutely no reason to do group content prior to max level.  Does TOR give us a viable reason to do group content prior to cap?  I'd love to see that. 

There are instances.  There are open world "heroic" areas that all require a few people to complete.  (I know this because James Ohlen told me at PAX. )
Amaron
Terracotta Army
Posts: 2020


Reply #11308 on: October 13, 2011, 01:04:32 PM

 Most are so trite that I lose interest immediately and commence the grind to cap so that I can pvp sooner.  

It's not like any of them up to now were really trying.   MMO's haven't even attempted basic story features yet.  WoW was considered extravagant for even bothering to write quests.  Nobody's really tried to move much beyond that either.
Reg
Terracotta Army
Posts: 5272


Reply #11309 on: October 13, 2011, 01:07:38 PM

Quote
I have yet to play an MMO with a story compelling enough to make me want to keep reading.  Most are so trite that I lose interest immediately and commence the grind to cap so that I can pvp sooner. 

If SWTOR is an exception to this, I'd welcome it.  I'm not optimistic. 

You better hope you're wrong because aside from the story stuff I really don't think SWTOR offers anything new that your aren't already sick to death of in WoW and Lotro.
Nebu
Terracotta Army
Posts: 17613


Reply #11310 on: October 13, 2011, 01:11:50 PM

You better hope you're wrong because aside from the story stuff I really don't think SWTOR offers anything new that your aren't already sick to death of in WoW and Lotro.

I'll pay $60 to run on a new model of the old treadmill for a month.  Anything beyond that is gravy.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #11311 on: October 13, 2011, 01:16:40 PM

I guess I just really don't understand the idea that character development prior to the endgame doesn't "count".

Consider WoW.  You level from 1-cap.  Once at cap, you are essentially reset to level 1 again just this time in terms of gear instead of a numerical value for level.  All the trip from 1-cap provided was a delay into entry to the new leveling treadmill.  I'd like the trip from 1-cap to contribute to my endgame treadmill, even if it's in a small way.  That's an incentive for me to group and meet people that I would otherwise avoid since I can almost always level faster solo than in a group.  


I just find that an utterly weird way to look at it. There's no reason, in my opinion, to treat going up an item level particularly differently from going up a character level, other than perhaps the method they expect you to use to accomplish it - hell, if you leveled entirely via PVP or instancing, even the method doesn't really change at cap. I mean in a sense, every level you gain means you're starting over from some other arbitrary new starting point. I just don't think the character development goal you set for yourself is undergoing some fundamental change that renders all prior progress meaningless when you change your objective from 'hit level X' to 'get object Y'. You still can't do the later one without the prior one. It's all the same.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
koro
Terracotta Army
Posts: 2307


Reply #11312 on: October 13, 2011, 01:22:13 PM

Social Points. Can't get 'em solo, and they unlock a wide variety of cosmetic-but-upgradeable gear later on down the line. Most people who want the stuff are going to end up having to run a billion flashpoints to get their Social rank up.

That's a wonderful idea.  I would gladly tolerate other players if it gave me some fun cosmetic (gear/pets) or mount related stuff.

There is actually a mount you can get with max social rank as well.
luckton
Terracotta Army
Posts: 5947


Reply #11313 on: October 13, 2011, 01:37:39 PM

go solo to level 50, group up for the dungeons or quests that require it.
Do you mean grouping while leveling for flashpoints/heroic quests? Because you want to do that.

Indeed, but only once.  Same way I did WoW whenever I rolled a alt...I would do the dungeons as I leveled just once to knock out the quests within along with a chance of getting something to boost me.  If I didn't get any loot, no biggie, but usually the quests themselves would tide me over.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Ginaz
Terracotta Army
Posts: 3534


Reply #11314 on: October 13, 2011, 01:42:24 PM

I guess I just really don't understand the idea that character development prior to the endgame doesn't "count".

Consider WoW.  You level from 1-cap.  Once at cap, you are essentially reset to level 1 again just this time in terms of gear instead of a numerical value for level.  All the trip from 1-cap provided was a delay into entry to the new leveling treadmill.  I'd like the trip from 1-cap to contribute to my endgame treadmill, even if it's in a small way.  That's an incentive for me to group and meet people that I would otherwise avoid since I can almost always level faster solo than in a group.  


I just find that an utterly weird way to look at it. There's no reason, in my opinion, to treat going up an item level particularly differently from going up a character level, other than perhaps the method they expect you to use to accomplish it - hell, if you leveled entirely via PVP or instancing, even the method doesn't really change at cap. I mean in a sense, every level you gain means you're starting over from some other arbitrary new starting point. I just don't think the character development goal you set for yourself is undergoing some fundamental change that renders all prior progress meaningless when you change your objective from 'hit level X' to 'get object Y'. You still can't do the later one without the prior one. It's all the same.

Gaining better gear, at least in WoW, allows you to access more content.  You can't que for dungeons unless you meet a minimum gear level.  

Oh, and I applied for BC last night under GinazResser if anyone will be kind enough to accept me. Heart
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #11315 on: October 13, 2011, 01:46:11 PM


Gaining better gear, at least in WoW, allows you to access more content.  You can't que for dungeons unless you meet a minimum gear level.  


Yes. Exactly like going up a level does.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Murgos
Terracotta Army
Posts: 7474


Reply #11316 on: October 13, 2011, 02:13:30 PM

You better hope you're wrong because aside from the story stuff I really don't think SWTOR offers anything new that your aren't already sick to death of in WoW and Lotro.

I've been playing a lot of LotRO lately, based on the number of people I see everywhere I go in game so are a lot of people.  If SWTOR is just new shiney WoW with lasers and lazer swords with the same story depth of LotRO then it will be one of the best MMO's ever made.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Rokal
Terracotta Army
Posts: 1652


Reply #11317 on: October 13, 2011, 02:47:33 PM

The only rewards are xp and loot.  I want something that I can't get solo that persists through endgame.

Rift does this with reputations. Most of the group content in the game (from level 1-50) gives you reputation with one of the end-game factions. Running dungeons while you level has a direct benefit at end-game, because you may be a little bit closer to those reputation rewards. That said, grinding reputations isn't really fun.
luckton
Terracotta Army
Posts: 5947


Reply #11318 on: October 13, 2011, 03:12:13 PM

The only rewards are xp and loot.  I want something that I can't get solo that persists through endgame.

Rift does this with reputations. Most of the group content in the game (from level 1-50) gives you reputation with one of the end-game factions. Running dungeons while you level has a direct benefit at end-game, because you may be a little bit closer to those reputation rewards. That said, grinding reputations isn't really fun.

But it is one way that serves the purpose described.  How else do you work in something like that?

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Ginaz
Terracotta Army
Posts: 3534


Reply #11319 on: October 13, 2011, 03:30:11 PM


Gaining better gear, at least in WoW, allows you to access more content.  You can't que for dungeons unless you meet a minimum gear level.  


Yes. Exactly like going up a level does.

Considering you will likely spend most of your time at the level cap, it is somewhat different than leveling to the cap.  Your progress isn't as well defined as, say, going from level 1 to level 2.
Malakili
Terracotta Army
Posts: 10596


Reply #11320 on: October 13, 2011, 04:35:00 PM


Gaining better gear, at least in WoW, allows you to access more content.  You can't que for dungeons unless you meet a minimum gear level.  


Yes. Exactly like going up a level does.


With the advent of ilevel as dungeon gate it is pretty darn close.
Considering you will likely spend most of your time at the level cap, it is somewhat different than leveling to the cap.  Your progress isn't as well defined as, say, going from level 1 to level 2.
El Gallo
Terracotta Army
Posts: 2213


Reply #11321 on: October 13, 2011, 05:17:38 PM

It's different because you can (usually) skip a ton of item levels.

This post makes me want to squeeze into my badass red jeans.
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #11322 on: October 13, 2011, 05:37:06 PM

If SWTOR is an exception to this, I'd welcome it.  I'm not optimistic.  
Do you like KotOR/Mass Effect?
Lantyssa
Terracotta Army
Posts: 20848


Reply #11323 on: October 13, 2011, 05:38:28 PM

Why?  In every other recent MMO there's absolutely no reason to do group content prior to max level.  Does TOR give us a viable reason to do group content prior to cap?  I'd love to see that. 
Ask again when the NDA is gone.

Hahahaha!  I'm really good at this!
Nebu
Terracotta Army
Posts: 17613


Reply #11324 on: October 13, 2011, 05:46:41 PM

Do you like KotOR/Mass Effect?

Could never bring myself to finish Kotor.  For that reason, I never played Mass Effect.  I'm guessing this is bad.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Jherad
Terracotta Army
Posts: 1040

I find Rachel Maddow seriously hot.


Reply #11325 on: October 13, 2011, 06:41:59 PM

Ask again when the NDA is gone.

Seriously.

Also:

have yet to play an MMO with a story compelling enough to make me want to keep reading.

Not so much readiing in this game.  Oh ho ho ho. Reallllly?
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #11326 on: October 13, 2011, 08:12:02 PM

Do you like KotOR/Mass Effect?

Could never bring myself to finish Kotor.  For that reason, I never played Mass Effect.  I'm guessing this is bad.

I didn't finish KotOR. I finished ME 1&2.

God Save the Horn Players
Lakov_Sanite
Terracotta Army
Posts: 7590


Reply #11327 on: October 13, 2011, 09:20:22 PM

I'm still having trouble getting over the fact that every character class is going to have the same exact storyline.  Imagine two smugglers in a raid both bringing the twi'lek girl they are romancing as a companion. Awwwwwkward! It's hard enough in these games when everyone does the same quests.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #11328 on: October 13, 2011, 09:22:04 PM

1) You can't bring companions to raids, only the regular 4 person groups.
2) There are appearance packs that change their appearance fairly dramatically. So one player might have a red twi'lek companion dressed in heavy armor, while you have a blue twi'lek companion dressed in fatigues, or whatever.
3) Other people's companions don't have the character name overhead, just a generic description.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ragnoros
Terracotta Army
Posts: 1027


Reply #11329 on: October 13, 2011, 09:30:28 PM

We are well on track to discovering the same truth Fry does. Dating robots can only lead to ruin.  Heartbreak

Owls are an example of evolution showing off. -Shannow

BattleTag - Ray#1555
Ice Cream Emperor
Terracotta Army
Posts: 654


Reply #11330 on: October 13, 2011, 11:20:26 PM

Sounds like someone needs some remedial KOTOR play assigned for this week's homework.

Oh please do not get me started on the writing in that game. The meagre sliver of humour I managed to inject into my previous snarkiness will be consumed in a giant flaming pyre of contempt.
Cyrrex
Terracotta Army
Posts: 10603


Reply #11331 on: October 14, 2011, 02:03:44 AM

Why?  In every other recent MMO there's absolutely no reason to do group content prior to max level.  Does TOR give us a viable reason to do group content prior to cap?  I'd love to see that.  

I have yet to play an MMO with a story compelling enough to make me want to keep reading.  Most are so trite that I lose interest immediately and commence the grind to cap so that I can pvp sooner.  

If SWTOR is an exception to this, I'd welcome it.  I'm not optimistic.  

There is reason to be optimistic.  All I think I can get away with saying is that this isn't WoW questing, no siree. Not even a tiny bit.  Bar has been raised, by no small amount.

The content may not be your "thing", if you know what I mean, but that's another matter entirely.

"...maybe if you cleaned the piss out of the sunny d bottles under your desks and returned em, you could upgrade you vid cards, fucken lusers.." - Grunk
kildorn
Terracotta Army
Posts: 5014


Reply #11332 on: October 14, 2011, 08:00:00 AM

Knowing myself, I will still next->next->finished my way through the lore, then ask in guild why the hell we're in an instance trying to kill *person who was fully explained by the lore during the entire leveling process*

Really, at this point my brain is wired to skim quest text to find the name and number of whatever fozzle I need to kill. It may be awesome writing, but it's just not how I play games :(
Fordel
Terracotta Army
Posts: 8306


Reply #11333 on: October 14, 2011, 08:01:46 AM

There's no quest text in this game.

and the gate is like I TOO AM CAPABLE OF SPEECH
Shatter
Terracotta Army
Posts: 1407


Reply #11334 on: October 14, 2011, 08:05:47 AM

Knowing myself, I will still next->next->finished my way through the lore, then ask in guild why the hell we're in an instance trying to kill *person who was fully explained by the lore during the entire leveling process*

Really, at this point my brain is wired to skim quest text to find the name and number of whatever fozzle I need to kill. It may be awesome writing, but it's just not how I play games :(

I do the same and being in TOR beta Ive sat through pretty much every quest cutscene to hear the story regardless of how remedial and for the majority Im glad I did.  Definitely brings a new level to questing that I normally cant be bothered with. 
Dren
Terracotta Army
Posts: 2419


Reply #11335 on: October 14, 2011, 08:13:33 AM

There's no quest text in this game.

I'm playing EQ2 right now and am finding the massive amounts of quest text to be very tedious.  I welcome this "feature" of SWTOR.
fuser
Terracotta Army
Posts: 1572


Reply #11336 on: October 14, 2011, 08:18:11 AM

I'm playing EQ2 right now and am finding the massive amounts of quest text to be very tedious.  I welcome this "feature" of SWTOR.

So instead you get to watch 60 seconds of a cut scene to get the kill 10 foozles quest.
kildorn
Terracotta Army
Posts: 5014


Reply #11337 on: October 14, 2011, 08:25:24 AM

There's no quest text in this game.

Then there had better be a tracker after the chatting. ><

I do not want to listen to lady tell me her sob story unless there's an ME2 renegade interrupt that causes me to say "long story short: what gets shot?"
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #11338 on: October 14, 2011, 08:39:46 AM

So instead you get to watch 60 seconds of a cut scene to get the kill 10 foozles quest.
The kill x quests are automatically gained when you kill one of x in an area, as a 'bonus quest'.

I do love the percolating dark side in the thread though. Malgus approves.
fuser
Terracotta Army
Posts: 1572


Reply #11339 on: October 14, 2011, 08:52:50 AM

So instead you get to watch 60 seconds of a cut scene to get the kill 10 foozles quest.
The kill x quests are automatically gained when you kill one of x in an area, as a 'bonus quest'.

Yep that's true, trying not to go NDA
Pages: 1 ... 322 323 [324] 325 326 ... 402 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC