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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: EA working on Syndicate remake 0 Members and 1 Guest are viewing this topic.
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Author Topic: EA working on Syndicate remake  (Read 7434 times)
Taonas
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Posts: 10


on: October 18, 2008, 03:05:58 PM

Sorry if this is a repost.

Quote
EA is set to reveal a brand new entry in Bullfrog's cult classic Syndicate series, CVG has been told.

Cast your mind back to when Starbreeze struck that deal with EA to resurrect one of the publisher's "classic franchises" and Syndicate was hotly tipped. Starbreeze definitely sounds like a good fit for the gritty cyberpunk universe as well.

No more details were offered by our secret agent, but to see a current-gen remake of the PC and PSOne RTS - which still has a cherished place in many a veteran gamer's heart - would no doubt please many.

In case you're wondering what we're on about, the original Syndicate was released in 1993 and later followed up in 1996 by Syndicate Wars.

The game put players in charge of a militant global corporation, and tasked them with leading cyborg agents around a gritty cyberpunk world rescuing captured allies and assassinating rival syndicate executives. It was awesome.

We'll let you know if our deepthroats are on the money. In the meantime, which genre would you like to see a modern day Syndicate sliced into?

Source - http://www.computerandvideogames.com/article.php?id=199521

Not sure how i feel about this, its great that EA are bringing back the classics, but following EA's past history it'll be broken, 4 installs and lacking all aspects of game play.

But i just hope to god that they decide to bring out Dungeon Keeper remakes!
schild
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Reply #1 on: October 18, 2008, 03:15:23 PM

Starbreeze? Syndicate? I'm ok with this.

Better than Bethesda and Fallout.
TripleDES
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Reply #2 on: October 18, 2008, 03:31:35 PM

 Heart Gauss Gun

EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
Zetleft
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Reply #3 on: October 18, 2008, 07:11:52 PM

Can't forget the flame throwers and charred up cyborg remains :)
Lantyssa
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Reply #4 on: October 18, 2008, 07:41:36 PM

Yay!  I hope the Persuadertron makes a return.  Gotta have my horde of groupies.

Hahahaha!  I'm really good at this!
Trippy
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Reply #5 on: October 18, 2008, 07:46:32 PM

Still the best chaingun evah!

Hopefully this game will be better than Syndicate Wars.
lamaros
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Reply #6 on: October 18, 2008, 09:07:10 PM

Still the best chaingun evah!

Hopefully this game will be better than Syndicate Wars.


I love Syndicate Wars. Anything better than that would be  Heart Heart Heart
lesion
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Reply #7 on: October 18, 2008, 09:56:49 PM

Yay!  I hope the Persuadertron makes a return.  Gotta have my horde of groupies.
This, along with abusing vehicle-pedestrian interaction. BEEP BEEP I'M A JEEP

steam|a grue \[T]/
LK
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Reply #8 on: October 18, 2008, 11:07:16 PM

But i just hope to god that they decide to bring out Dungeon Keeper remakes!

Fuck that. Develop a mainstream Dwarf Fortress. :)

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Simond
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Reply #9 on: October 19, 2008, 03:14:56 AM

Quote
No more details were offered by our secret agent, but to see a current-gen remake of the PC and PSOne RTS - which still has a cherished place in many a veteran gamer's heart - would no doubt please many.
Except it was an Amiga game.  Oh ho ho ho. Reallllly?

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Ironwood
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Reply #10 on: October 19, 2008, 04:49:24 AM

But i just hope to god that they decide to bring out Dungeon Keeper remakes!

Fuck that. Develop a mainstream Dwarf Fortress. :)


THISSSSSSSSSSSSSSSSSSSSSS

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apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #11 on: October 19, 2008, 06:50:45 AM

I'm slightly ashamed to admit that I never played Syndicate. Loved Syndicate Wars though, that game was awesome! Here's hoping they remake that too :)

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Lantyssa
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Reply #12 on: October 19, 2008, 10:59:53 AM

But i just hope to god that they decide to bring out Dungeon Keeper remakes!
Fuck that. Develop a mainstream Dwarf Fortress. :)
THISSSSSSSSSSSSSSSSSSSSSS
Dwarf Fortress meets Dungeon Keeper.  Let us play either side, with all the depth of DF.  <obligitory drool emoticon>

Hahahaha!  I'm really good at this!
Surlyboi
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eat a bag of dicks


Reply #13 on: October 19, 2008, 01:15:25 PM

Yay!  I hope the Persuadertron makes a return.  Gotta have my horde of groupies.
This, along with abusing vehicle-pedestrian interaction. BEEP BEEP I'M A JEEP

Two words. "Drive by".

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #14 on: October 19, 2008, 07:40:38 PM

Quote
No more details were offered by our secret agent, but to see a current-gen remake of the PC and PSOne RTS - which still has a cherished place in many a veteran gamer's heart - would no doubt please many.
Except it was an Amiga game.  Oh ho ho ho. Reallllly?

I remember when I finally beat the Atlantic Accelerator level on my Amiga. Good times.

Amarr HM
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Reply #15 on: October 20, 2008, 07:14:25 AM

I was in the middle of playing this when I bought my A1200, can't remember if it was incompatible or I sold it with my A500, but I never managed to complete it :( Guess I could always boot up UAE sometime ;)

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
Lantyssa
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Reply #16 on: October 20, 2008, 09:15:21 AM

I remember when I finally beat the Atlantic Accelerator level on my Amiga. Good times.
Was that the last level?  I simply could not beat it.  A time limit maybe?  I couldn't coordinate strikes from all sides of the map at once in my normal careful pace, or something.  Any time I had to rush in my agents died horribly.

Hahahaha!  I'm really good at this!
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Reply #17 on: October 20, 2008, 10:49:26 AM

I remember when I finally beat the Atlantic Accelerator level on my Amiga. Good times.
Was that the last level?  I simply could not beat it.  A time limit maybe?  I couldn't coordinate strikes from all sides of the map at once in my normal careful pace, or something.  Any time I had to rush in my agents died horribly.

It might not have been the last level, but it certainly was the hardest - I think you could unlock it if you took the right regions around it.

I got lucky on my successful attempt - the initial ambush wave got taken down with gauss launchers, the secondary wave walked through the fire and burned up and I was left wandering around slowly taking out the pockets of resistance I found. I remember going through 2 sets of miniguns, which was something that was never needed in previous missions where you'd be lucky if you needed 1/10th of a minigun's ammo.

Sky
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Reply #18 on: October 20, 2008, 11:41:14 AM

The flaw in Syndicate, iirc, was motherfucking escort missions. I remember that being a hot mission type at the time, and grousing about babysitting shitty AI as a failure condition. NO!
Roentgen
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Reply #19 on: October 20, 2008, 01:39:25 PM

This will be the only game I will have ever preordered for a console.

My first Syndicate experience was Syndicate Wars.  I simply do no understand why people say the first one is better.  I played that one after SW and I thought it wasn't nearly as good.

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Amarr HM
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Reply #20 on: October 20, 2008, 01:52:30 PM

If I remember correctly it was the first game to boast a living breathing city you could wander round, for that reason it gets held in high regard also had a lot of other things going for it but that was the wow factor.

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
lamaros
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Reply #21 on: October 20, 2008, 09:29:46 PM

Wish I hadn't lost my SW box. I wonder if I can find a way to play it again.
Azazel
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Reply #22 on: October 20, 2008, 09:31:49 PM

The original on my Ami - played it, loved it, finished it. One of the first games I ever probably finished, actually.

I'd whing about the game being farmed out to a totally different developer, instead of going from Bullfrog to Lionhead, their spiritual successor.. but, you know... Peter Molyneaux..  ACK!

So maybe it's better this way.

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
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Reply #23 on: October 21, 2008, 01:40:24 AM

If I remember correctly it was the first game to boast a living breathing city you could wander round, for that reason it gets held in high regard also had a lot of other things going for it but that was the wow factor.

The Persuadatron was awesome - having my army of civilians all equipped and ready to die as a needless distraction was a fantastic tactical addition I don't think I've seen other titles use.

And yes, the working world thing. Lots of stuff to blow up, people ran away, the cops came to take on disturbances, etc.

Xuri
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Reply #24 on: October 21, 2008, 01:57:00 AM

If this game turns out to be an XBOX360/PS3-exclusive game I'm hopping on the first plane/hot air balloon/steamboat to the US to stage an old fashioned riot with pitchforks and torches outside EA's corporate HQ.

-= Ho Eyo He Hum =-
lac
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Reply #25 on: October 21, 2008, 04:33:47 AM

Excellent game. Excellent plan. Will buy so I can bitch about how the old version was way better.
eldaec
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Reply #26 on: October 21, 2008, 06:14:46 AM

I don't understand how it is even possible to make Syndicate playable on a console.

Or anything without a mouse.



Also, EA.

So I doubt this will have anything in common with Syndicate other than trenchcoats.

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Sky
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Reply #27 on: October 21, 2008, 06:41:35 AM

Taking bets on it being a 3rd person shooter?

 why so serious?
Logie
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Reply #28 on: October 21, 2008, 06:52:11 AM

Loved SW, was a cracking game and one of my all time favourites.

Trouble with SW being so good, a new version has alot to look up to and these things normally disapoint.

Fingers crossed :)
Azazel
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Reply #29 on: October 21, 2008, 07:04:21 AM

Taking bets on it being a 3rd person shooter?

 why so serious?



ACK!

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lamaros
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Reply #30 on: October 21, 2008, 07:12:59 AM

I'm playing SW again! Or I was. It works really well still and is lots of fun. The UI isn't as bad as I remembered either.
Amarr HM
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Reply #31 on: October 21, 2008, 07:57:12 AM

Taking bets on it being a 3rd person shooter?

 why so serious?


I was sooo gonna say that earlier, I think you got good odds there Oh ho ho ho. Reallllly?

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
Roentgen
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Reply #32 on: October 22, 2008, 02:35:30 PM

Taking bets on it being a 3rd person shooter?

 why so serious?


I give my word if that happens someone will die.  I've had enough pain in my life from buying an FPS Shadowrun.

The internet is a place where men are men, women are men, and little boys are the FBI.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #33 on: October 22, 2008, 02:50:17 PM

I'm sure that if you have any worries, EA will CONSOLE them.

 why so serious? why so serious?
Calantus
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Reply #34 on: October 22, 2008, 04:15:35 PM

I remember when I finally beat the Atlantic Accelerator level on my Amiga. Good times.
Was that the last level?  I simply could not beat it.  A time limit maybe?  I couldn't coordinate strikes from all sides of the map at once in my normal careful pace, or something.  Any time I had to rush in my agents died horribly.

I remember I just stayed in the starting area and activated immunity belts. The enemy agents ran in and shot at me only to kill the other enemy agents, then when some died I'd move so their death bombs wouldn't kill me. I did that until every rushing enemy agent was dead and then mopped up the non-rushers. Took a while for a young Calantus to figure that out though.
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