Wizgar
Terracotta Army
Posts: 69
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What's the over/under on the panicked conversion to F2P? We should start a betting pool.
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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8 months to announcement, 12 months to rollout.
I'd guarantee they've already put the rollout plan in place.
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Sir T
Terracotta Army
Posts: 14223
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They will most certainly have discussed F2P to some degree and they probably have a rough sketch about how they would implement it if they feel its necessary. But they won't have mentioned this at meetings with investors. Its gonna be "This is the next WOW!!" to them.
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Hic sunt dracones.
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MisterNoisy
Terracotta Army
Posts: 1892
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Played this a bit on a friend's beta invite. I wish them luck.
On a related note, that video posted earlier is hilarious. How does someone look at that and say 'This is definitely putting our best foot forward', and if they do, what does that say about the rest of the game?
EDIT: NDA considerations.
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« Last Edit: December 13, 2013, 05:07:46 AM by MisterNoisy »
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XBL GT: Mister Noisy PSN: MisterNoisy Steam UID: MisterNoisy
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HaemishM
Staff Emeritus
Posts: 42638
the Confederate flag underneath the stone in my class ring
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What's the over/under on the panicked conversion to F2P? We should start a betting pool.
6 months to a year.
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Nebu
Terracotta Army
Posts: 17613
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3 months and this is on Steam for $9.99.
6 months and it's F2P.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Rendakor
Terracotta Army
Posts: 10135
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F2P announced at 6 months, complete by 9.
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"i can't be a star citizen. they won't even give me a star green card"
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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July 3rd, they announce F2P.
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CPA, CFO, Sports Fan, Game when I have the time
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Modern Angel
Terracotta Army
Posts: 3553
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8 months announce, 10 months implementation.
And I actually like it.
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Malakili
Terracotta Army
Posts: 10596
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I'll take the over on 6 months. The writing will be on the wall, but they are going to try and avoid admitting it for longer than that, I think.
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Numtini
Terracotta Army
Posts: 7675
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I'm going for the long shot. They'll do a War and ride it into a controlled impact with terrain.
No F2P. Shutdown at 18 months.
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If you can read this, you're on a board populated by misogynist assholes.
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Goreschach
Terracotta Army
Posts: 1546
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TES is a big name, they'll be too prideful to jump into FTP quickly. One year.
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satael
Terracotta Army
Posts: 2431
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My guess is that it will be buy to play within a year of release (with some form of cash shop)
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Nebu
Terracotta Army
Posts: 17613
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My guess is that it will be buy to play within a year of release (with some form of cash shop)
Like TSW? Might make sense.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Venkman
Terracotta Army
Posts: 11536
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Four months to announce, fully f2p converted by October. They'll hope to gasp holiday attention. More important bet: either this thread or the inevitable ESO sub-form will be Den'd within a month of creation
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Falconeer
Terracotta Army
Posts: 11125
a polyamorous pansexual genderqueer born and living in the wrong country
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I predict this game won't get a subforum.
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Stormwaltz
Terracotta Army
Posts: 2918
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I predict this game won't get a subforum. Even if it was a runaway success, Schild wouldn't give it a subforum.
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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Like success at making people run away. TESO, Horror Factor 8.
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"Me am play gods"
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Venkman
Terracotta Army
Posts: 11536
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Please. WAR had a sub-forum But yes, may not be enough interest even leading up to launch for one.
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Falconeer
Terracotta Army
Posts: 11125
a polyamorous pansexual genderqueer born and living in the wrong country
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WAR had a subforum because Schild ws excited about it, made a guild for it and played it a lot everyday for the first two weeks. In fact, he made two guilds. Not exactly what I think it's gonna happen here.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Please. WAR had a sub-forum But yes, may not be enough interest even leading up to launch for one. WAR had a subforum because it seemed like it was going to be a good game, and even had us all fooled through level 18-19 or so.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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No sub forum.
B2P in time for holidays 2014. On sale for $10-15 on Steam by summer sale 2014.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Nebu
Terracotta Army
Posts: 17613
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We could make a guild named "Schadenfreude".
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Numtini
Terracotta Army
Posts: 7675
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War was the hope of DAOC with lessons learned, and the reality that none were.
Are they still gathering metrics?
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If you can read this, you're on a board populated by misogynist assholes.
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Daeven
Terracotta Army
Posts: 1210
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Watched the video just now, and it struck me that I have never seen - in any MMO that I've played - two factions line up in battle formations before charging at eachother. Yet marketing teams insist on including such scenes in every damn MMO trailer. The same goes for people having "duels" on the battlefield. Reality of MMO combat is either full out chaos or 5 vs 1 gankfests, not 1 vs 1 duels scattered across the entire battlefield. </minor rant>
Fake edit: Wait, actually, I lie. I have seen two factions line up in battle formation and charging in. It happened in the early UO days, and the factions were identified by the color of their cloaks. Capes. Whatever they were. Oh well.
Matrix online with the combat lock mechanism
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"There is a technical term for someone who confuses the opinions of a character in a book with those of the author. That term is idiot." -SMStirling
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion
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Simond
Terracotta Army
Posts: 6742
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WAR had a subforum because it seemed like it was going to be a good game
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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You're not remembering right, then. Early anticipation was pretty high and when we all got into tier 1 PVP opinions were pretty universally high.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Falconeer
Terracotta Army
Posts: 11125
a polyamorous pansexual genderqueer born and living in the wrong country
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Early anticipation was high and that means nothing. Until a couple years ago anticipation used to be high for everything. Also, people were still hungry for dikus and the likes back then and this one at least had an amazing IP (Warhammer) with an amazing distant parent (DAOC), so everyone really wanted to believe in it. Also I have never stopped calling bullshit on the "PvP was great for the first 20 levels" story. I am not saying you guys didn't have fun, I am saying that when such fun didn't actually last more than a month then you are just bloating the memory of a sugar high into a trip through Bat Country (the real one) that never happened.
Warhammer was shit, and that little taste of PvP came at the right time and in the right IP for people to suspend cynicism for a millisecond and just have an instant of spontaneous fun. But it didn't last because it was shit, not because you leveled up.
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« Last Edit: December 13, 2013, 05:33:49 PM by Falconeer »
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Level 11 PvP stayed fun even after I got to the high level shit show. It was the only thing I kept playing for for quite a while. Don't be Rokal in the WoW thread, the game was not so long ago that I can't trust my memories.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Threash
Terracotta Army
Posts: 9170
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A lot of us got to play the "levels 1-10" beta, so yes anticipation was very high cause that shit was fun as fuck.
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I am the .00000001428%
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Lantyssa
Terracotta Army
Posts: 20848
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Yeah, anticipation was high around here. I was still pretty cool on it and only played it due to the roommate, but even I was surprised by the fun I had in early levels. Also it remains the only MMO PvP I really enjoyed.
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Hahahaha! I'm really good at this!
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Sir T
Terracotta Army
Posts: 14223
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I enjoyed dropping into WAR 1-10 PVP and that means something as I normally HATE PVP in these sort of games.
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Hic sunt dracones.
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Malakili
Terracotta Army
Posts: 10596
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I think it had more to do with beta than it did 1-10. Throughout the last phases of open beta people PvPed in tier 1 and 2 like crazy. The open PvP in the game was not bad in principle at any level. What WAS bad was that as soon as the game was live people cared knew they weren't going to be wiped so boiled everything down to the most efficient path of progression. After level 10 people realized scenarios, not open PvP was the smartest path for EXP + loot, so open PvP was totally abandoned until Max level, and then at max level it seemed that, at least on my server, the factions avoided each other as much as possible and did "keep trading" because it was the fastest way to farm loot. Long battles actually were cool even at Max level, in the rare cases they happened. And their end game city conquering meta game was so broken and stupid that there was little reason to care about who owned what and your faction rather than just your own personal gear progression.
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Threash
Terracotta Army
Posts: 9170
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Scenarios weren't the most efficient path to leveling, they were REQUIRED because regular quest exp got nerfed into the ground. Basically you couldn't keep up with levels unless you did tons of scenarios, world pvp exp is too unreliable and sucked even if you did it regularly. You had to do scenarios because just regular questing left large gaps in between quest hubs.
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I am the .00000001428%
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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So we're doing this again, eh?
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