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Topic: Dragon Age comes with a toolset (Read 2971 times)
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Stormwaltz
Terracotta Army
Posts: 2918
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« Last Edit: August 16, 2008, 03:20:23 PM by Stormwaltz »
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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Slyfeind
Terracotta Army
Posts: 2037
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Hawt. I actually haven't done any modding since NWN1, and that was earlier this year. Too many tools are great for studios, but too rough for the average gamer. NWN1 got this right by prefabbing like everything.
I like how y'all are actually showcasing this. Modding tools never get enough pimping, and that's something that can save an otherwise mediocre game.
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"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want. Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I didn't like NWN, because it prefabbed too much :) When I was modding it was Quake and Unreal, where you build things from the ground up. No prefabbed item for the module you're building? So solly cholly. Or go build it in a modelling program, which is more than I wanted to get into.
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Slyfeind
Terracotta Army
Posts: 2037
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When I mod with Quake or Unreal, I have a lot of fun, but I never get it done. I started to make my neighborhood in Half-Life 2, was going to call it "Headcrab Zombie Lynnwood," and have Michael Jackson's "Thriller" playing in the background. I got the street laid out, and a couple buildings (out of twenty) look great, but that's as far as I got. Very few props, a bunch of cubes with wall textures, and I still can't get the music going right. Meanwhile I build an entire module for NWN in about a week, and it got high marks from the NWN community. Maybe I'm just lazy.
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"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want. Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
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Fordel
Terracotta Army
Posts: 8306
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Does it address the scripting 'issue'?
That was always my issue with NWN build tools. I would go about designing my lovely little adventure town, but the only interactions I could generate were on par with Final Fantasy for the NES. Need to wizard that shit up somehow!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I never thought this was in doubt. Ever since following this game from concept it was always touted as Bioware's real attempt at a toolset free of d20 restrictions. I suppose that kind of got lost when it became an actual game.
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-Rasix
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Valmorian
Terracotta Army
Posts: 1163
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I've heard this game is single-player only. Makes me wonder why I'd bother with the toolset if I can't make a world for my friends and I to all goof around in.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Does it address the scripting 'issue'?
That was always my issue with NWN build tools. I would go about designing my lovely little adventure town, but the only interactions I could generate were on par with Final Fantasy for the NES. Need to wizard that shit up somehow!
Yeah, that. Also, will it be face-fuckingly buggy like the NWN1 toolset was for about 6 months after release? Because having to save every 5 seconds in case the toolset crashed or having modules I'd worked on for months get corrupted for no good goddamn reason was a motherfucking joy in my pants.
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Nonentity
Terracotta Army
Posts: 2301
2009 Demon's Souls Fantasy League Champion
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I've heard this game is single-player only. Makes me wonder why I'd bother with the toolset if I can't make a world for my friends and I to all goof around in.
This.
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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Murgos
Terracotta Army
Posts: 7474
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Oblivion and Morrowind both are single player with HUGE mod communities.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Valmorian
Terracotta Army
Posts: 1163
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Oblivion and Morrowind both are single player with HUGE mod communities.
I agree, they are. I just don't see why I would care to mod for a single player game. I'm sure there are others that would, but I for one think that Oblivion's greatest flaw was that you couldn't play it multiplayer.
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Mrbloodworth
Terracotta Army
Posts: 15148
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Larger screen shots please.
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schild
Administrator
Posts: 60350
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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Did someone say Baldur's Gate 3? Oh hell yeah. My interest just went from near zero to Eleven.
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Mrbloodworth
Terracotta Army
Posts: 15148
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I was referring to screenshots of the Editor and what not.
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Nonentity
Terracotta Army
Posts: 2301
2009 Demon's Souls Fantasy League Champion
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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