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f13.net  |  f13.net General Forums  |  Gaming  |  But is it Fun?  |  Topic: Fate: Undiscovered Realms - Wild Tangent - PC 0 Members and 1 Guest are viewing this topic.
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Author Topic: Fate: Undiscovered Realms - Wild Tangent - PC  (Read 11620 times)
Paelos
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Error 404: Title not found.


on: August 15, 2008, 12:13:15 PM

Fate is back, and this time it's twice as big as the original. For those of you who didn't play the original Fate, it's a cute little Diablo-clone with a young hero that adventures into evil dungeons level-by-level with his trusty pet. The pet can be either a cat or dog, but when you feed it different kinds of fish it will transform into spiders, unicorns, or other fantasy ass-kicking creatures. Undiscovered Realms expands on the first version by adding in 2 distinct dungeon towns with 2 separate heroic quests to dispose bosses in lower levels. The towns are Druantia, a forest town that looks like a Hibernia gone bad, and Typhon, which snowy and bleak. I know what you are thinking: "Oh, a woody area and a snowy area! That's freaking original." Hey, at least there are no fruity-ass elves and dwarfs running around, so cram it, Mr. Sarcasm. 

Also, instead of just having kill and retrieve quests as in the previous Fate, this version adds escort, shrine attack/defense, and herding quests. For me, escort quests conjure bad images of Natalya Whats-Her-Name getting lit up like a Christmas tree in Goldeneye. However, in Fate:UR they just require you to get a monster to a certain level of the dungeon, not to a specific room of doom. The escorts follow you around and usually stay out of trouble, so it's not that bad. The Shrine quests are my favorite, though. In an assault shrine quest, you have to kill a glowing shrine while it spawns waves of monsters and attacks you with explosions and poisons. In a defense quest, you activate the shrine and kill off waves of monsters trying to destroy it. Both are very fun and a nice twist on the normal find-this-kill-x quests. I didn't get a herding quest, so I can't speak to those.

The good of this game is that it adds more depth to the first version of Fate, but it keeps the fun look, item-collection, and mass-killing that made the original fun. The bad, however, is game-breakingly bad. There is a massive bug in the game currently that renders your dungeon unplayable should it arise. The dungeons are randomly created, and at times the random generator tosses objects into your way with no regard for how you get around them. For example, the first time I encountered this problem, a weapon rack that I looted was blocking a single column hallway I had to get past. There was no way to walk by it to the next level. I had to create a town portal on the other side and then come back through to bypass the problem. Oh well, I thought, perhaps it was a fluke. It was not. In the 3rd level after that, I ran down a long hallway to find a giant stack of barrels completely blocking the door entrance. Behind this door was my quest objective monster. Those barrels shouldn't have been there, and they effectively cut off any chance I had at finishing that quest. I let out an audible, "Fuck this," and quit.

The Verdict: Rent/Demo it - try the demo to see if they have patched in a fix to the blocking bugs. I would have bought the game if it wasn't for that.

CPA, CFO, Sports Fan, Game when I have the time
Signe
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Reply #1 on: August 19, 2008, 03:35:30 PM

I have it, I like it, It's fun!  I also used a bunch of mods for the original and it made like a whole new game. 

My Sig Image: hath rid itself of this mortal coil.
Paelos
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Posts: 27075

Error 404: Title not found.


Reply #2 on: August 19, 2008, 04:36:51 PM

I have it, I like it, It's fun!  I also used a bunch of mods for the original and it made like a whole new game. 

Did you run into any of the bugs?

CPA, CFO, Sports Fan, Game when I have the time
schild
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Reply #3 on: August 19, 2008, 07:45:52 PM

I didn't run into any bugs in the first version of Fate.
Paelos
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Posts: 27075

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Reply #4 on: August 20, 2008, 01:00:05 PM

I didn't run into any bugs in the first version of Fate.

I didn't either, but I checked the forums on this version and there are a couple of known "descending" bugs that won't let people zone into lower levels. Their official boards are very slow to respond on anything though beyond "We're working on it, here's the cheat to get around it atm."

CPA, CFO, Sports Fan, Game when I have the time
Krushchev
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Reply #5 on: October 24, 2008, 06:09:56 PM

Is there any way of playing this game without installing WildTangent?
schild
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Reply #6 on: October 24, 2008, 07:17:21 PM

There's nothing wrong with Wildtangent anymore. But no, I don't think you can.
Krushchev
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Reply #7 on: October 24, 2008, 08:25:41 PM

Alright, I guess I'll have to give the new Fate a try.
Signe
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Reply #8 on: October 28, 2008, 09:50:30 AM

I tried to use those useless spoiler tags to post the console cheats, but it wouldn't let me.  Oh well. 

Losers.

My Sig Image: hath rid itself of this mortal coil.
Krushchev
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Reply #9 on: October 29, 2008, 03:00:18 AM

Signe
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Muse.


Reply #10 on: October 29, 2008, 06:02:59 AM

I meant to grumble that!

My Sig Image: hath rid itself of this mortal coil.
Krushchev
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Posts: 68


Reply #11 on: October 29, 2008, 02:03:14 PM

Now, I'm disappointed.
Signe
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Reply #12 on: October 29, 2008, 05:06:50 PM

Oh you commies and your wacky red humour!

My Sig Image: hath rid itself of this mortal coil.
Le0
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Reply #13 on: October 30, 2008, 01:17:42 AM

boring shit to be honest, always the same dungeon grind etc.. no thx
Krushchev
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Reply #14 on: October 30, 2008, 05:10:12 AM

It's just to pass the time.
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