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Topic: Half-Life: The Movie (Read 14674 times)
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DraconianOne
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Posts: 2905
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So I watched "The Mist" the other day. You know - the Frank Darabont film that you've had for ages in the US but only got released in the UK a couple of weeks ago. Well, anyway, half way through it, during all the exposition about what exactly was going on, I thought to myself "Hey - this is Half-Life told from the point of view of people living in the area around Black Mesa."
Soon I discovered that this rock thing was true - Jerry Le Lewis was the devil and Jesus was an architect previous to his career as a prophet. I also found out Half-life was originally going to be called Arrowhead and was, in fact, inspired by the very same Stephen King short story that Darabont adapted for the big screen. Who knew? (Well, not me, obviously.)
Fortunately, Uwe Boll has yet to get his grubby Germanic hands on this ever-so valuable IP and Gabe Newell has stated previously that he'll never sell the rights to the property unless he's totally satisfied by the script. So I got to thinking (anything to distract me from writing my own magnum opus about tentacled beasties and the end of the world): in amongst all this recent talk about another Doom movie and updates about Gore Verbinski's take on Bioshock, how would I do Half-Life: The Movie? More specifically, what would Gordon Freeman actually be like as a character?
It would be hard to have him mute all the way through the film like he is in the game but what would he be like? Obviously clever - an MIT graduate and all that but would he be all Edward Norton "Bruce Banner" or Nicholas Cage "Stanley Goodspeed"? How does he know how to handle weapons so well or is that something he just picks up along the way? Is he the straight man or does he wisecrack like John Mclane?
Then there's the whole Xen thing! Frankly, the last act of the original game wasn't that great but would it work in a film? Do you have him facing off against the Nihilianth or do you change it? Do you spend so much time on Xen or bring it back to earth earlier?
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Denzel Washington cast as Gordon Freeman. I think you should write the weapon thing as a natural affinity but not overplaying it. Gordon shouldn't be a commando, he should be a regular guy who rises to the challenge. Not a wisecracker so much as an everyman, like Peter Parker.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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schild
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Posts: 60350
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Oban
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Posts: 4662
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Palin 2012 : Let's go out with a bang!
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Salamok
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Posts: 2803
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« Last Edit: August 06, 2008, 12:17:23 PM by Salamok »
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DraconianOne
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Posts: 2905
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Only problem with Hugh Laurie is age. Freeman is meant to be 28 in HL1. On the other hand, seeing him in an action role would be excellent. Mind you, Charlie Sheen in The Arrival?  Or Jake Gyllenhaal 
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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schild
Administrator
Posts: 60350
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I've thought long and hard about the cast of a half-life (2) movie.
Father Gregori should be Rade Serbedzija.
Alyx Vance should be Shannon Sossamon. There's no reaosn they can't make her hotter. Halle Berry is too old.
Judith Mossman - well, who cares.
I came to Morgan Freeman as Eli Vance as well.
Barney should be Greg Grunberg.
I'd put Jeff Goldblum as G-Man if he could possibly pull it off, he can't. As such, Liev Schreiber with a bit of makeup to make him look a twee bit older.
Edit: Jake or Charlie Sheen would suck. ^_^
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Salamok
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I have decided that steve buschemi needs to be in this movie, please match him with a character.
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DraconianOne
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Schild - if you can find a Hugh Laurie-but-younger actor for the role of Freeman, the job of casting is yours. I'm not sure about Morgan Freeman as Eli Vance, though - what's wrong with keeping Robert Guillaume? Apart from the fact he's nearly dead. Judith Mossman would have to be Michelle Forbes. She did the voice and the model was based on her. Also, Louis Gosset Jr. is the only person who can do the voice of the Vortigaunt. And Ellen "GlaDOS" McLain will be the computer voice (and Overwatch). Casting anyone else would be a crime. Anyway, this wasn't about the cast - it's about the film. Doom sucked donkey's balls but Half-life is absolutely ideal for a movie conversion. Even the pitch writes itself: Die Hard in a top secret, underground laboratory. With aliens. EDIT: Steve Buscemi can be Gordon Frohman.
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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schild
Administrator
Posts: 60350
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I would love to, but he doesn't fit, at all.
(He could easily play Kleiner)
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Lantyssa
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Eli Vance - Morgan Freeman
Robert Guillaume. He has the perfect voice for it.
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Hahahaha! I'm really good at this!
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schild
Administrator
Posts: 60350
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Robert would work fine. I mean, there's a lot of old black dudes who could play that part. The only 2 that I'm particularly concerned with are Grigori and Barney as they're side characters with a lot of lines when no one else is around while they talk. As such, they're important.
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DraconianOne
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Posts: 2905
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Actually, Steve Buscemi could have a cameo as Chet, the Laboratory Assistant (in HL1) or Chet, the Civil Protection volunteer (in HL2).
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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schild
Administrator
Posts: 60350
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I'm telling you, he could easily play Kleiner. Easily. Otherwise, I'd give it to some other guy that looks like a bag of bones. Not like it's a dynamic character.
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DraconianOne
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Posts: 2905
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Robert would work fine. I mean, there's a lot of old black dudes who could play that part. The only 2 that I'm particularly concerned with are Grigori and Barney as they're side characters with a lot of lines when no one else is around while they talk. As such, they're important.
Come on - Robert is the only one who can play that role. For obvious reasons. A movie version of HL2 would have Grigori only as a bit-part. He's a great character in game but his role does nothing to move the story along. Unless you dragged him out of Ravenholm, he'd probably have no more than a scene or two - if that. Ravenholm in the game works great as the "scary" level but is redundant in terms of pushing the story forward. If I were writing it and wanted to keep it in then I'd consider putting Nova Prospekt in Ravenholms suburbs and have Grigori as the person who can help Freeman get access. Barney is a very important character but his character growth happens between the two stories. He's going to be the one who is inspired by Gordon Freeman during Half-life and grows to be the person brave enough to infiltrate the CP in HL2 and become a leader willing to storm the citadel. If Freeman is portrayed as the straight man then he can also add some light comic relief - as long as it's not in an annoying Shia LeBifStek kind of way. Greg Grunberg is good but seems a little too self assured for HL1 Barney. Simon Pegg on the other hand... Buscemi as Kleiner I can see in terms of over zealousness but not in terms of aging old science nerd. Someone like Ian Holm, perhaps.
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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Murgos
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Posts: 7474
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You're all on crack, Robert Downey Jr. is a bad shave away from being Barney's spitting image, voice and mannerisms.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Buscemi should play Lamar.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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I saw the thread title and got all excited. 
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stu
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Posts: 1891
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Ray Wise would make a cool G-Man (he plays Satan on Reaper). As for Freeman, his character should be more subdued and crafty, like Del Toro in Traffic. I don't mean cast Del Toro as Freeman, just that his character should be like Det. Rodgriguez. That guy was always in over his head in a gargantuan situation, but he did the best he could with what he had.
edit: House would make a good G-Man.
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« Last Edit: August 06, 2008, 01:37:49 PM by stu »
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Dear Diary, Jackpot!
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DraconianOne
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Posts: 2905
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I saw the thread title and got all excited.  My work here is done.
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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Grand Design
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I saw the thread title and got all excited.  I was actually a little relieved, considering the level that most VG films rise to.
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Rishathra
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Merle Dandridge, who does the voice for Alyx, looks the part too.  Robert Culp could do a live action Wallace Breen as well as he did the voice acting for him.
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"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer "That looks like English but I have no idea what you just said." - Trippy
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K9
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Posts: 7441
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G-Man - John Malkovich Barney - Greg Grunberg (plays Matt Parkman in Heroes)
Cameo - Rick Moranis as a Black Mesa Scientist
Gordon Freeman is a tough one though.
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I love the smell of facepalm in the morning
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Salamok
Terracotta Army
Posts: 2803
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Hugo Weaving as the gman! he might make a good wallace as well.
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Teleku
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https://i.imgur.com/mcj5kz7.png
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« Last Edit: August 07, 2008, 07:00:53 AM by Teleku »
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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LK
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Fuck yeah. Weaving as G-Man.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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apocrypha
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Planes? Shit, I'm terrified to get in my car now!
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The movie itself should be dark, claustrophobic and raw. Production values should be in line with Alien, Blair Witch Project, 28 Days Later. The predominant feeling should be one of unsuspecting bystander caught up in unexpected events, rather than polished Hollywood film crew making perfect film of well-choreographed stunts and special effects.
It's also the kind of thing that could work well with some good unknowns. You'd need actors who could really play their parts, not just play themselves which seems to be what so many Hollywood actors do these days.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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DraconianOne
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Production values should be in line with Alien, Blair Witch Project, 28 Days Later. What? Shoot the film on 32mm for the $33 million (inflation adjusted from 1979), 16mm B&W for $60k or on Mini-DV (Canon XL1) for $8 million. The production values of those three films, as well as the shooting methods, are so widely disparate that they're entirely not like each other. Aside from anything, the only thing I'd want from Blair Witch is the marketing department and the equivalent financial success. The film itself was fucking awful and totally devoid of any redeeming features (apart from a soundtrack CD that was compiled and released after the film had become a hit). Now if you'd said Cloverfield - which is about unsuspecting bystanders caught up in unexpected events - then yes, that would be better. Shot on a mix of HD cameras (including home user quality Panasonic HVX2000s as well as the more high end, broadcast quality Sony HD cameras) for $25 million, it's a still relatively low budget and precent decent production values but gets away with a lot because of the hand held shaky cam effects. But you can't get away from having lots of special effects and stunts. It's Half-life - he's fighting against creatures from Xen for half the story and soldiers for the other half. It's a mix of horror (wondering around dark rooms and having headcrabs and zombies jump out scaring the crap out of you) and action (outside in the desert daylight going all Jack Bauer on the special forces). The final act of the game takes place on a different planet - the budget for those effects alone are going to be phenomenonal! If anything, Jim Cameron's Aliens should be a kicking off point. Ripley starts out as a bystander of sorts but by the end of the film is able to kick ass AND chew bubblegum at the same time - very much like Gordon Freeman.
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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Ironwood
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Make up your fucking minds. Are you making a movie out of HL or HL2 ?
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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DraconianOne
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Posts: 2905
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Personally I'm thinking about Half-life. It's got a good hook, can be done on a fairly modest budget and, more importantly, it's the first one. It sets up a lot of the characters who come back in HL2 as well as setting up the world and laying the ground work for the Combine invasion. The story is more straight forward too. You've got more scope for adding incidental characters and taking scenes from both Blue Shift, Opposing Force and Decay as well.
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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K9
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Actually that's a good idea, a film based on the original half-life needn't just focus on Gordon Freeman, but could also have the Soldier and Security guard plotlines woven through.
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I love the smell of facepalm in the morning
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Ironwood
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Trouble is (and I've always thought it's a good idea) you're kinda remaking Resident Evil.
The film will end up kinda the same.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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DraconianOne
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Posts: 2905
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But with less zombie dogs.
Whatever happens, if you make a Half-life film then the likelihood is that fans of the game will hate it because things will have to get changed. It's inevitable because you're using a different medium and a different approach. Things that work well in game may not work so well in a film (see my thoughts before re: Ravenholm) and things must be different.
Half-life would work well as a film because it plays out in a cinematic way and has a story that has strong narrative elements that could translate well. It's not just basic "shoot everything that moves until you get to the end of the level" like Doom was.
Anyway, "kinda remaking Resident Evil" isnt' actually a problem if it ends up being a better film. It's not going to be the same story.
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A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
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Ironwood
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Posts: 28240
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I liked Resident Evil.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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apocrypha
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Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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What?
Shoot the film on 32mm for the $33 million (inflation adjusted from 1979), 16mm B&W for $60k or on Mini-DV (Canon XL1) for $8 million. The production values of those three films, as well as the shooting methods, are so widely disparate that they're entirely not like each other.
Aside from anything, the only thing I'd want from Blair Witch is the marketing department and the equivalent financial success. The film itself was fucking awful and totally devoid of any redeeming features (apart from a soundtrack CD that was compiled and released after the film had become a hit). Now if you'd said Cloverfield - which is about unsuspecting bystanders caught up in unexpected events - then yes, that would be better. Shot on a mix of HD cameras (including home user quality Panasonic HVX2000s as well as the more high end, broadcast quality Sony HD cameras) for $25 million, it's a still relatively low budget and precent decent production values but gets away with a lot because of the hand held shaky cam effects.
But you can't get away from having lots of special effects and stunts. It's Half-life - he's fighting against creatures from Xen for half the story and soldiers for the other half. It's a mix of horror (wondering around dark rooms and having headcrabs and zombies jump out scaring the crap out of you) and action (outside in the desert daylight going all Jack Bauer on the special forces). The final act of the game takes place on a different planet - the budget for those effects alone are going to be phenomenonal! If anything, Jim Cameron's Aliens should be a kicking off point. Ripley starts out as a bystander of sorts but by the end of the film is able to kick ass AND chew bubblegum at the same time - very much like Gordon Freeman.
I actually typed Cloverfield in my list but deleted it because I've not seen the whole film, just clips. Also, I didn't necessarily mean low-budget, I meant that I thought it should have a gritty, realistic feel to it, which is why I chose those 3 examples. Possibly not the best phrased explanation of what I meant but whatever :p You actually described what I was thinking much better with your Cloverfield example. I should get round to watching that. Special effects and stunts have to be there ofc, but I don't want them to be *obviously* effects and stunts - much more Tremors than Matrix, if you get what I mean.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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