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Author Topic: Dragon Age  (Read 939197 times)
BitWarrior
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Reply #140 on: October 13, 2009, 11:10:58 PM

Any news on the conversion of this game to the PS3? Obviously situations like Ghost Busters has really raised concern regarding the quality of ports, the recent Bayonetta framerate issues have highlighted it as well. Has there yet been a demo of the game running off a PS3?

Ending a sentence with a preposition is something up with which I will not put.
Hawkbit
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Reply #141 on: October 14, 2009, 04:26:02 AM

No, but there were rumors of the PS3 version being late to the party a while back.  It very well may have issues. 

I'm hoping the price drop pushes the PS3 into sales/ownership superiority over X360 next year.  Maybe we'll see PS3 ports getting a little extra love.
Xilren's Twin
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Reply #142 on: October 14, 2009, 05:03:14 AM

Any news on the conversion of this game to the PS3? Obviously situations like Ghost Busters has really raised concern regarding the quality of ports, the recent Bayonetta framerate issues have highlighted it as well. Has there yet been a demo of the game running off a PS3?

On Bioware's Social network there's an add for DA that says the PS3 verison will be available Nov 17th.

"..but I'm by no means normal." - Schild
Murgos
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Reply #143 on: October 14, 2009, 07:31:34 AM

I have my fingers crossed that this is all just the result of a really bad decision when the marketing team was selected.  Although, it's starting to sound like someone from marketing jostled their way into a decision making position during development and then swirled his dick around in the punch.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
BitWarrior
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Reply #144 on: October 14, 2009, 08:28:44 AM

Any news on the conversion of this game to the PS3? Obviously situations like Ghost Busters has really raised concern regarding the quality of ports, the recent Bayonetta framerate issues have highlighted it as well. Has there yet been a demo of the game running off a PS3?

On Bioware's Social network there's an add for DA that says the PS3 verison will be available Nov 17th.

Indeed, the word around has always been "Xbox and PC release early Nov, PS3 release later that month". It's not a question about if it's coming to the PS3, but the quality of its port (and if there might be issues like Ghost Busters and Bayonetta).

Ending a sentence with a preposition is something up with which I will not put.
Lantyssa
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Reply #145 on: October 14, 2009, 09:01:20 AM

Hmm i chalked the red tint up to weird lighting setup in the character creator (the small portraits are much closer to neutral in comparison) but after taking another look you're right, there's definitely room here for darker tones than what's offered. Maybe the range is limited to reflect what's typical for the country/area the game takes place and the black guy from the trailer is a foreigner from lands to the south or smth..?
Or maybe they should leave that up to the player?

Hahahaha!  I'm really good at this!
Tarami
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Reply #146 on: October 14, 2009, 10:54:14 AM

Hmm i chalked the red tint up to weird lighting setup in the character creator (the small portraits are much closer to neutral in comparison) but after taking another look you're right, there's definitely room here for darker tones than what's offered. Maybe the range is limited to reflect what's typical for the country/area the game takes place and the black guy from the trailer is a foreigner from lands to the south or smth..?
Or maybe they should leave that up to the player?
Player customizable customization? Crazy talk!

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- Nothing's free in the waterworld.
AutomaticZen
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Reply #147 on: October 14, 2009, 11:57:46 AM

I just found it odd after KOTOR1&2/Neverwinter/Mass Effect.  I actually expected to play a white guy in this one (much like being asian in Jade Empire) but then they got my hopes up with the trailer.

Others have mentioned it on their ugly ugly forums, so there's hope they fix it.
Big Gulp
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Reply #148 on: October 14, 2009, 12:34:55 PM

I just found it odd after KOTOR1&2/Neverwinter/Mass Effect.  I actually expected to play a white guy in this one (much like being asian in Jade Empire) but then they got my hopes up with the trailer.

Huh?  You could play a black guy in Mass Effect.  Hell, that was one of my characters.

I understand it's fantasy, and that normal rules don't apply, but it always seems jarring to me seeing black characters in a genre that is so heavily influenced on European/Teutonic myths.  Unless they're like the Sothrons (re, Moors) black characters just don't seem to fit into what's supposedly medieval Europe, but with fairies and dragons.
Ingmar
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Reply #149 on: October 14, 2009, 12:40:07 PM

I just found it odd after KOTOR1&2/Neverwinter/Mass Effect.  I actually expected to play a white guy in this one (much like being asian in Jade Empire) but then they got my hopes up with the trailer.

Huh?  You could play a black guy in Mass Effect.  Hell, that was one of my characters.


Yes, that's what he's saying. It is odd that after those first 4 that there's less choice in this one.

As far as the actual looks of the characters, I was able to make a whole bunch of perfectly normal looking people last night. You people either suck at it or are deliberately making ugly people so you can be more negative about it.  Ohhhhh, I see. The only real bummers are the aforementioned race thing and the lack of height/weight sliders.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Big Gulp
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Reply #150 on: October 14, 2009, 12:41:41 PM

Yes, that's what he's saying. It is odd that after those first 4 that there's less choice in this one.

Ah, okay.  Whoosh.   Oh ho ho ho. Reallllly?
Yegolev
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Reply #151 on: October 14, 2009, 02:44:03 PM

So far this sounds terrible.  Let's go back to pictures of dwarf women.


Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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Nonentity
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Reply #152 on: October 14, 2009, 02:57:44 PM

I'm breaking up with you.

 Heartbreak

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

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Yegolev
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Reply #153 on: October 14, 2009, 04:27:39 PM


Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Tarami
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Reply #154 on: October 14, 2009, 05:14:12 PM

Indigestion?

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Draegan
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Reply #155 on: October 14, 2009, 07:35:25 PM

I think he shat his pants.
FatuousTwat
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Reply #156 on: October 14, 2009, 09:10:39 PM


Has anyone really been far even as decided to use even go want to do look more like?
schild
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Reply #157 on: October 14, 2009, 09:50:44 PM

The DLC plan for this game is utter bollocks. Two years worth including things like item packs all the way up to giant mission packs? Oh please. Just make expansions or GTFO. Microtransactions have a time and place, boxed games are not that place and the current generation of consoles is not the right time.
tmp
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Reply #158 on: October 14, 2009, 11:30:47 PM

As far as the actual looks of the characters, I was able to make a whole bunch of perfectly normal looking people last night. You people either suck at it or are deliberately making ugly people so you can be more negative about it.  Ohhhhh, I see.
Oh you can make normal looking characters alright. My complaint was more about, in order to achieve that some of the sliders need to be put in certain positions and straying from that even slightly warps the results all way to freakville. Which makes these particular sliders useless at best, with potential to harm the end effect (if say, there's characters out there done with randomly generated slider positions) I just don't know how that managed to leave the artist desks... though perhaps they were busy making the day 1 DLC. why so serious?
FatuousTwat
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Reply #159 on: October 15, 2009, 03:48:07 AM

I can make a normal person, they just all seem sorta emo. It's the eyebrows... I want to make someone who looks like they are enraged.

Has anyone really been far even as decided to use even go want to do look more like?
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #160 on: October 15, 2009, 07:12:55 AM

The DLC plan for this game is utter bollocks. Two years worth including things like item packs all the way up to giant mission packs? Oh please. Just make expansions or GTFO. Microtransactions have a time and place, boxed games are not that place and the current generation of consoles is not the right time.
I might share your feeling if it weren't completely optional or if the game is not enjoyable without spending a lot of money.
I can make a normal person, they just all seem sorta emo. It's the eyebrows... I want to make someone who looks like they are enraged.
Yeah, feeling the same about the eyebrows, everyone looks a bit hopeless and sad. Pet peeve: sliders reset when you change beards  Ohhhhh, I see. I messed around for a bit, but having to redo everything every time I tried a new facial hair setup is  swamp poop I join the camp of not believing this passed the art department. The top face coloration slider (from jaundiced to black sunken eyes) is straight out of Oblivion.

I want to be a fanboi, and it certainly isn't the worst character creator I've seen, but it is a bit curious they released it in its current state.
Tarami
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Reply #161 on: October 15, 2009, 07:25:30 AM

Oh you can make normal looking characters alright. My complaint was more about, in order to achieve that some of the sliders need to be put in certain positions and straying from that even slightly warps the results all way to freakville. Which makes these particular sliders useless at best, with potential to harm the end effect (if say, there's characters out there done with randomly generated slider positions) I just don't know how that managed to leave the artist desks... though perhaps they were busy making the day 1 DLC. why so serious?
This.

Actually I got so retarded for a moment that I took the time to do this, it's a composite image of the jaw settings (since those are the most significant deformation sliders) of all the presets for human females. I found it very telling.



- I'm giving you this one for free.
- Nothing's free in the waterworld.
Stormwaltz
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Reply #162 on: October 15, 2009, 07:37:55 AM

The DLC plan for this game is utter bollocks.

Schild, you are not Challenging Everything and Being Bold.

Nothing in this post represents the views of my current or previous employers.

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Khaldun
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Reply #163 on: October 15, 2009, 08:07:32 AM

I just found it odd after KOTOR1&2/Neverwinter/Mass Effect.  I actually expected to play a white guy in this one (much like being asian in Jade Empire) but then they got my hopes up with the trailer.

Huh?  You could play a black guy in Mass Effect.  Hell, that was one of my characters.

I understand it's fantasy, and that normal rules don't apply, but it always seems jarring to me seeing black characters in a genre that is so heavily influenced on European/Teutonic myths.  Unless they're like the Sothrons (re, Moors) black characters just don't seem to fit into what's supposedly medieval Europe, but with fairies and dragons.

Sidejack: in most of Mediterranean Europe, seeing dark-skinned people from Africa or the Middle East during the high medieval period wouldn't have been that unusual, at least in port cities or major administrative capitals. There were ambassadors from Ethiopia, for example, in Rome, Venice, Florence, Avignon, Paris, etc. during the high medieval era. In Northern Europe, a bit more unusual, but even then, in some of the cities, not unprecedented. It's partly just a question of how you construct high fantasy worlds--Howard's Conan universe, in some slightly uncomfortable ways, pretty much buys into south = non-white, north = Teutonic white, but ok, it works well enough.
stray
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Reply #164 on: October 15, 2009, 08:20:03 AM

Unfortunately, blacks in Howard's universe were usually mindless, naked servants of either 1) a hot chick pirate or 2) some godawful unspeakable presence that even Conan was scared of.

But umm.. they were there, I'll give you that.

edit: Wait, he did have the Nubian kingdom stuff.. But I think he just mapped it out. I don't remember an actual story with them. But whatever.
« Last Edit: October 15, 2009, 08:23:44 AM by stray »
WindupAtheist
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Badicalthon


Reply #165 on: October 15, 2009, 11:03:48 AM

What mostly annoys me are situations like WoW, where the developers set the skin tone of 2% of the faceless NPC population to black for no real reason other than what feels like vague concern that someone will call them racist otherwise. You meet the odd occasional black questgiver, like the captain of the Skybreaker in Icecrown, and it's like... what the hell? Is this guy supposed to be some kind of reverse-albino? Because we know there isn't really more than one human culture in the world.

On the other hand there are plenty of black people in the Elder Scrolls games and nobody I know of ever gave it a second thought, since they're an actual race that comes from somewhere in that world. Fable never really bothered to explain where Thunder and Whisper were from, but ten seconds of listening to their accent was enough to tell you that Albion wasn't the whole world and that those two came from somewhere else.

Having some Ethiopians hanging around in Rome is great, just make sure your world includes an Ethiopia. Don't just go "Okay the entire human race is white. Whoops that sounds kinda racist, okay one in fifty is black for some reason!" and expect me not to lift an eyebrow.

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Ingmar
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Reply #166 on: October 15, 2009, 11:16:53 AM

I can make a normal person, they just all seem sorta emo. It's the eyebrows... I want to make someone who looks like they are enraged.

The reason for not being able to make a guy look pissed off from the get go, I think, is they seem to change the facial expression based on mood, so if your guy is actually pissed off in dialogue or fighting or whatever, then the expression will change. What you're doing in the character generator is just setting the 'base' state for the face. At least that appears to be the case, anyway. Who knows how well it works in the actual game.

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Nordom: Sense of closure: imminent.
Elerion
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Reply #167 on: October 15, 2009, 11:31:16 AM

I don't want my wife raping, castle pillaging, village burning mage to be Base State: Emo  Sad Panda
Ingmar
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Reply #168 on: October 15, 2009, 11:35:21 AM

Classy.  Ohhhhh, I see.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Riggswolfe
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Reply #169 on: October 15, 2009, 03:44:26 PM

Game Informer already has a review up. I found it highly amusing that one of their pros under sound was: It doesn't have the crappy heavy metal from the trailer.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Stormwaltz
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Reply #170 on: October 15, 2009, 05:50:52 PM

The installer crashes 100% of the time on my Vista-64 machine, right after selecting Express or Custom install (happens with both options).

*sigh*

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
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FatuousTwat
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Reply #171 on: October 15, 2009, 06:14:27 PM

I can make a normal person, they just all seem sorta emo. It's the eyebrows... I want to make someone who looks like they are enraged.

The reason for not being able to make a guy look pissed off from the get go, I think, is they seem to change the facial expression based on mood, so if your guy is actually pissed off in dialogue or fighting or whatever, then the expression will change. What you're doing in the character generator is just setting the 'base' state for the face. At least that appears to be the case, anyway. Who knows how well it works in the actual game.

Ah, good point, I didn't think of that.

Has anyone really been far even as decided to use even go want to do look more like?
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #172 on: October 15, 2009, 06:24:45 PM

I'll kick off the ugliest character contest with Aedan the Unfortunate.

schild
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Reply #173 on: October 15, 2009, 06:27:43 PM

More like Aedan, The Brother's Father.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #174 on: October 15, 2009, 06:41:55 PM


Goodbye mama, now you can have ice cream in heavan! I'll see you again tonight when I go to bed in my head movies. But this head movie makes my eyes rain!
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