Pages: 1 [2]
|
 |
|
Author
|
Topic: Colonization returns as a Civ4 mod (Read 10372 times)
|
Lightstalker
Terracotta Army
Posts: 306
|
I'd forgotten some of the scoring quirks of the original so my first game ended in someone else (England) declaring independance first and my second with an inability to get the crown to send his troops over fast enough for me to kill them before I ran out of time. My next two games were very low scoring wins. One ran long (97% tax == pain), the other... well... I paved the earth and killed everyone on the map and that tanked my score big time. I miss the part where they told you what king of thing was named after you by posterity (a snake, a thistle, an elementary school!). And I just found the advanced game start settings last night, which I'd been looking for for a week. I'm still playing on the middle difficulty setting, as I haven't really played this game for 15 years and haven't played the Civ line past Civ2. Dealing with the crown is really quite trivial. You don't have to destroy his 10:1 miltary advantage as much as you have to destroy his Shipping. Ships will come in waves (of 3 on conquistador) and you'll need to take them out and then mop up the land units between waves. Minimize your coastal area so you can concentrate your defensive forces to swiftly crush the suppression forces. On the middle difficulty setting they are only sending waves of 12 ground troops, which can be contained as they split up to conquer all your colonies at once (instead of establishing a toe-hold for subsequent landings). At declaration in the original game you got a bunch of continental regulars or rookie troops based on colony population and rebel sentiment. Now you just become independant and can choose +2 population per city. It is up to you to outfit them with guns if you have them. It makes it harder for a direct challenge of strength, hence gaming the transport and taking out the royal ships. As soon as the ships are gone, and the ground troops mopped up, game is over and you win. This is probably more challenging than the original, but just as time consuming. I don't remember controlling the game speed before; the normal setting felt much faster than the original, the marathon setting feels a lot slower. 6 hours for a normal game, 12 hours for a marathon game. The game starts to have issues above 10 colonies with auto-trading configured, and doesn't handle dual-monitor very well, or play nice with the graphics card and other games (no WoW + Colonization sessions at the same time). There are some annoying bugs in the grid view used to assign imports and exports in the city screen, but the automagic wagon-trains make up for it (once you set import/export limits for everything to get your JIT-on). The Tupi are surprisingly friendly in the remake.  The English advantage means the computer England will run away with victory on normal speed, but is susceptible to a surprise attack because, like you, they won't keep a standing army until they are ready to go to war. Computer France will send wave after wave of native tribes over to kill you. There are some defects in this release and hopefully there will be a patch to address some of them (especially the wide variety of behaviors around text fields in grid controls, and the under construction view is jumpy/poorly renders when units outside the colony are updated). One very odd bug occured when I wiped a runaway england colony out before they could declare. As soon as another colony was founded, cause I didn't bother to find their ships, they declared independence. The several hundred troops of the crown wiped em out. 50 years later the King's troops despawned. 50 years later english colonies were re-established. I declared independence before they did a second time so I didn't get to see if the English Crown actually had a force left to stave off a second declaration of independence. The game is quite playable and they stayed reasonably true to the original (no new commodities). Updating the fields in the colony import export page, the build queue, and being able to identify when you are over/under producing for your allocation are more difficult than the original / could have used a little more polish.
|
|
|
|
Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
|
It's late, so I'll just ask...what version of Siv4 do I need for this? I think I can still get my Direct2Drive copy at some point..
|
Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
|
|
|
Stormwaltz
Terracotta Army
Posts: 2918
|
It's late, so I'll just ask...what version of Siv4 do I need for this? None. It's a stand-alone game based on the Civ4 engine. I'd be curious to know if it can be back-modded into a traditional Civ game.
|
Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
|
|
|
WindupAtheist
Army of One
Posts: 7028
Badicalthon
|
So I looked up ethical calculus out of curiosity. It's exactly like something I came up with on my own a while back. Except I was screamingly high at the time, and none of it made any sense to me the next day.
|
"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
|
|
|
Driakos
Terracotta Army
Posts: 400
|
I gifted a caravel to the natives to see what would happen. The Apache just started doing donuts in the ocean. No real plan.
Haven't gotten to revolt yet. Too anal to set up the auto wagons. I get slow down as well when I drag units from the colony screen to the leave colony pen. For some reason it has to update all of the units in the holding/soldier area.
I like the Dutch.
|
oh god how did this get here I am not good with computer
|
|
|
AngryGumball
Terracotta Army
Posts: 167
|
I'm annoyed with my purchase. Certainly not worth the money I spent to get it.
I wish I could get a refund.
|
|
|
|
Johny Cee
Terracotta Army
Posts: 3454
|
Anyone still playing this?
I've had the box for a while now, finally installed and played it. Been having a great time, though it does seem devoid of the usual character that Civ games have.... I expected more voice, more animated characters, more music queues, that sort of thing.
-Both native and Euro factions are much less warlike. You can get away with spamming colonies all over the place, and more than likely no one will take advantage of the fact they're undefended. -Trade with natives is much more beneficial. Nothing like flipping trade goods or tools, into cargoes of guns and rum. -Been enjoying epic, but the game gets slooooow after an extended period of time. -I like the city/colony radius dealie. Nothing like spamming colonies, and then expanding your city radius so enemy colonies are locked out of resources.
|
|
|
|
dusematic
Terracotta Army
Posts: 2250
Diablo 3's Number One Fan
|
I bought this and it blows compared to the original Colonization.
|
|
|
|
Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
|
|
|
|
|
dusematic
Terracotta Army
Posts: 2250
Diablo 3's Number One Fan
|
I downloaded that. Kind of lame because they added a bunch of shit and there is currently no option to play with original rule set. Plus the graphics are charmless.
|
|
|
|
Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
|
Didn't do much for me, either. Just throwing it out there in case you hadn't seen it. Funny to read the overwhelming 'meh' here and see it get tongue-bathed in PC Gamer :)
|
|
|
|
dusematic
Terracotta Army
Posts: 2250
Diablo 3's Number One Fan
|
I was all over Civ4: Colonization. I mean ALL OVER it. Sexily. I played, I don't know, one game? I played one game. Barely finished. Eked it out. It sucks. First of all, they don't include an America map. I guess you could fucking download a fan made map, but that's retarded, should be standard. Secondly, I checked out online a couple times, AND NEVER SAW ANYONE IN THE LOBBY. Speaks volumes about the game. Third, they added some shit to this game, so it can nay even claim purity. Fourth, combat is ENTIRELY different. It's Civ4 combat, with upgrades and promotions. Lame dude. Just lame. I wanted fucking COLONIZATION, not Civ4 with a trade window in Europe. I mean Jesus. All they had to do was fucking update the graphics. Sid is washed up.
|
|
|
|
|
Pages: 1 [2]
|
|
|
 |