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Topic: Help me with a project? (SOE related) (Read 24816 times)
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CharlieMopps
Terracotta Army
Posts: 837
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Game Title: Everquest 1 When You Played: Until Luclin Your 'Main' Character: Messa Booggie Why You Quit: The release of luclin had a new grafix engine that made the game nearly unplayable on my computer. On top of that, I had just really started to get into raiding (never really enjoyed it before then) the graphics update made it nearly impossible for me to raid. I quit in frustration. I could have gotten some new hardware, but the support forums were terrible. They were listing specs that put my computer well within what I had as capable of running the game. They never said what you'd need for a full raid. If there had been a lot better communication in that department I probably wouldn't have quit.
Game Title: Everquest 2 When You Played: From Launch day until the Xchange servers went live. Your 'Main' Character: Charlie Mopps Why You Quit: The Xchange servers, the Froglok thing, general dislike for SOE and the direction I perceived they were steering the mmo industry. To this day I am still a seething Smeadly hater, mostly due to the exchange servers.
Game Title: SWG When You Played: Didn't make it past the trial Your 'Main' Character: dunno Why You Quit: The game sucks. I mean, terrible... really terrible.
Game Title: Vanguard When You Played: Beta, then again a couple months after release Your 'Main' Character: Charlie Mopps Why You Quit: The games not done. Nothing to do, no-where to go. Glaring flaws in design.
Game Title: Pirates of the Burning sea When You Played: For about 1 month at the beginning. Your 'Main' Character: Charlie Mopps Why You Quit: The games not done. Nothing to do, no-where to go. Glaring flaws in design. It was fun for the first week or so.
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lamaros
Terracotta Army
Posts: 8021
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Non-SOE
Game Title: Guild-Wars When You Played: Original Beta through to a few months after release. Your 'Main' Character: War/Mon I think. Why You Quit: The PvP got boring and the PvE stuff felt empty (like Diablo but even worse, it didn't feel like an online world or community). Was not interested with the focus they took the PvP stuff towards the end of the beta either. WoW was around and I enjoyed playing it more, despite the fact that I had previously been massively preferential to GW.
Game Title: EVE When You Played: Couple of years ago, 2005? For about 2 weeks. Your 'Main' Character: No Idea. Why You Quit: Skill system shitted me up the wall. Pressing a button and afking is not my idea of fun. The awful UI also contributed a lot.
Game Title: WOW When You Played: Release to 3 months later. A couple of months before TBC to 4 months after TBC. Now to... Your 'Main' Character: Orc Warlock. Why You Quit: Originally I quit because there was nothing to do at level 60 that seemed to lead towards anything, or were themselves fun. The things that could be done were an absolute grind (Ony keying) or not at all challenging (zerging UBRS, Strath) and there was nothing else to do, nor remotely near to being implemented. The second time I quit because I had seen most of the TBC stuff. Many of the changes that were to be implemented in the next patch, which was only weeks away, would have made the game better or so I thought, but I'd just had enough. The barriers to new content were beyond my control, being either restricted by poor implementation or the incompetence of others, and I had no desire to bash my head up against that wall.
One thing that did shit me up the wall about WoW was the fact they wouldn't let me cancel my account unless I told them why I was canceling. Because of that fact I never gave an honest answer either time. Fuckwits. Never force a paying customer to give you feedback, if I want to quit and you fuck me about you're only making it worse for yourself.
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Murgos
Terracotta Army
Posts: 7474
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Game Title: EQ1 When You Played: Launch to Kunark or possibly the next expansion after Your 'Main' Character: Warrior Why you quit: Hit lvl 54, took me MONTHS and still didn't appreciably advance. Sold the character.
Game Title: SWG When You Played: Beta + Launch 30 day incl Your 'Main' Character: A Rifleman/Something Why you quit: Lost interest, bored.
Game: EQ2 When You Played: Beta + Launch trial; several resubs Your 'Main' Character: Assassin Why you quit: It's always been lack of advancement when I quit. Usually, when I return things at the level I was at have become easier due to mudflation and wimping from group to single player style. I play until I again get caught up to the excessive time investment to advance point and then unsub again. This last time I unsubbed it was because I COULD NOT BUY KUNARK without paying for, again, everything I already owned. To which I still feel I should add a hearty 'fuck you SOE'.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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CharlieMopps
Terracotta Army
Posts: 837
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This last time I unsubbed it was because I COULD NOT BUY KUNARK without paying for, again, everything I already owned. To which I still feel I should add a hearty 'fuck you SOE'.
But they use that money to buy fantastic games like Vanguard.
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Phred
Terracotta Army
Posts: 2025
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I'll limit my response to SoE. This is like when an ex-girlfriend calls two years later and asks why she was dumped. Sorry. For example, there was no way that I could cast a spell on someone who wasn't in my group. This may sound like nothing more than a 'game mechanic' to whoever made the decision, but in Antonica, this meant that I would no long be solicited for and could no longer aid others with a buff.
Off topic: This sounds like a reaction to forum whiners basically. A lot of forum trolls used to hate the whole buff selling/giving thing and cried for it to be nerfed in EQ1.
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Engels
Terracotta Army
Posts: 9029
inflicts shingles.
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This last time I unsubbed it was because I COULD NOT BUY KUNARK without paying for, again, everything I already owned. To which I still feel I should add a hearty 'fuck you SOE'.
Hmm, I used the new Sony launcher, and they have a record of all I have purchased, so all I needed to do was download my previous purchases. http://launcher.station.sony.com/
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I should get back to nature, too. You know, like going to a shop for groceries instead of the computer. Maybe a condo in the woods that doesn't even have a health club or restaurant attached. Buy a car with only two cup holders or something. -Signe
I LIKE being bounced around by Tonkors. - Lantyssa
Babies shooting themselves in the head is the state bird of West Virginia. - schild
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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SOE only to save some time, my non SOE list is longer with more  . Time lines are fuzzy. Game Title: Everquest When You Played: Launch for 2 or so months. Later rejoined the game with my roommate and his brother for Kunark. Quit late in Luclin. Rejoined a third time during PoP time frame. Lasted a few months. Your 'Main' Character: Tellan - shortie druid. Rasix - Iksar monk. Last time I can't remember the name of my "main". Why You Quit: The first time? Game's punitive nature and lack of a social desire to stay in the game made it expendable. Yantis offered me cash for my account to use for farming (I was a charter acquisition). Having a monetary incentive to not play a game I was bored with was good enough for me. Second time I quit: I wasn't happy with my guild basically dissolving, realized I was playing a game I didn't like very much (raiding in a 3rd tier guild was like paying to be virtually bullied), and I wanted to get away. Plus, I knew I could Ebay and make the sting lighter. Third time I quit, I just realized I wasn't having fun after "owning" the bazaar and making twinks for a few months. Monetary reward was waiting, and I ebayed again. Game Title: SWG When You Played: Launch + 6 months? 2-3 months I believe when player cities were put in the game. Your 'Main' Character: Rasix - Dosh Droid Engineer and later Smugger, Creature Handler and finally Commando. Why You Quit: The first time it was because there were too many broken things in the game. Droid engineer was never working properly at any time. The second time I quit, it was just due to not having any fun at the moment. For SWG it was just too many "this will work" some day promises. Game Title: Everquest 2 When You Played: Mid - Late 2007 for less than a month. Your 'Main' Character: Never got past the newbie experience long enough to consider any character a main. Why You Quit: Honestly, I was so sick of DIKU mechanics I just couldn't stomach leveling at the time. It was really just a wrong place/wrong time for EQ2 as I thought the game was pretty solid. Also, I did not care for the art direction but that didn't factor into me quitting.
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« Last Edit: May 25, 2008, 01:53:09 PM by Rasix »
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-Rasix
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Game Title: Everquest When You Played: Release-2001 Your 'Main' Character: Haemish (Barbarian Warrior) Why You Quit: Lewt whorez, lack of guild management features that made a guild leader's life a living fucking hell, lack of support by SOE for the most basic of community interaction between the world and community, lewt whorez and the rewarding of lewt whoring by the game system, assinine and fucktarded requirement that everyone raid or stagnate thus creating lewt whorez, timed epic spawns, lewt whorez, the holy trinity, lewt whorez, kill-stealing lewt whorez, manipulative cunts and the people lewt whorez who followed them, Dark Age of Camelot and its PVP
Game Title: Everquest 2 When You Played: March 2006 - May 2006 Your 'Main' Character: Marcus (Assassin) Why You Quit: Solo play cut me off from too much content
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Kail
Terracotta Army
Posts: 2858
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I only remember ever playing one SOE title: Game Title: Star Wars Galaxies When You Played: Mid 2004 or so? I think? For about a month... before JTL, sometime. Your 'Main' Character: Absolutely no idea... some kind of submachinegun combat guy (marksman? One of the base classes, I think) Why You Quit: Couldn't find anything to do. The towns I found were all mostly empty. I could run missions from the mission terminals, and they'd give me money, but I couldn't find anything to spend it on. Nothing fun or cool, just endless running and shooting womp rat nests and crap.
Non SOE stuff: Game Title: Guild Wars When You Played: Sporadically since release Your 'Main' Character: Kel Makabe (Monk/Warrior) Why You Quit: Levelling hit a blockade; can't advance solo, and failed the same mission four times with PUGs. Just killed my interest. Also, combat spells have these bizarre sound effects that bug the hell out of me (sound like someone playing ping-pong in an echo chamber).
Game Title: Anarchy Online When You Played: 2006? I think...? Pretty late. Your 'Main' Character: No idea Why You Quit: Logged in, created a character, futzed around, logged out, never came back. Nothing grabbed me.
Game Title: EVE Online When You Played: 2006-2007 Your 'Main' Character: Kel Makabe (combat pilot) Why You Quit: Nothing to do in high sec but run missions over and over again for money to buy a slightly bigger ship. Nothing to do in low sec but get destroyed by the guy who has already bought the slightly bigger ship. Combat wasn't interesting enough to keep me there on it's own merits.
Game Title: A bunch of KMMOs (Lineage, Ragnarok Online, a bunch of free betas, etc.) When You Played: Various times Your 'Main' Character: No idea Why You Quit: Nothing to do but grind. Fun for maybe a week.
Game Title: World of Warcraft When You Played: Since launch (though I did unsub two or three times) Your 'Main' Character: Lender (Blood Elf Paladin) Why I Still Play: The game runs well, there's stuff for me to do. Not so much "THIS IS AN AWESOME GAME" as "this is the MMO that has sucked the least". The graphics I really like, though.
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CharlieMopps
Terracotta Army
Posts: 837
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Game Title: Everquest 2 When You Played: March 2006 - May 2006 Your 'Main' Character: Marcus (Assassin) Why You Quit: Solo play cut me off from too much content
As much as I hate to defend SOE, they actually fixed this. You can solo pretty much to your level cap now. You can't do raid content... and there's always a mob at the end of the zone that needs at least a full group to kill. But there is definitely a lot of solo content now.
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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Game Title: Everquest When You Played: 1999 - 2005 Your 'Main' Character: Half-elf Ranger Why You Quit: My guild fell apart, some for WoW, some for EQ2, I chose to sink myself fully into the jedi grind in SWG
Game Title: SWG When You Played: From beta to shortly after the NGE Your 'Main' Character: First a carbineer/ranger, then a bio-engineer/ranger, ranger/smuggler, smuggler/musician, musician/smuggler/bounty hunter and finally jedi Why You Quit: The NG-fucking-E. You dance with the ones that brung ya, and yeah, you left that crowd hanging like Duckie at the end of "Pretty in Pink" I really tried to like it, tried to come back to it a year later when the bugs had been ironed out, still leaves a bad taste.
Game Title: Matrix Online When You Played: Beta to a little after SOE acquired it. Your 'Main' Character: No real main, just a bunch of alts. Why You Quit: Really wanted it to be fun, it wasn't.
Game Title: Planetside When You Played: Beta to about a year ago. Your 'Main' Character: Cheradenine and later Diziet (my girlfriend's sniper) Why You Quit: Nobody to play with most of the time anymore.
Game Title: PotBS When You Played: Launch to about a month. Your 'Main' Character: Spanish priavteer Why You Quit: Couldn't get into it. Wanted to, couldn't.
Game Title: Vanguard When You Played: Beta to about three days after launch. Your 'Main' Character: Half-elf ranger in Tanvu. Why You Quit: Ran like crap. Largely uninspired gameplay. Loved the huge vistas, (the city with the huge, keyhole shaped dock still floors me) but the game couldn't keep me occupied.
Game Title: EQ 2 When You Played: About six months after launch to present (off and on) Your 'Main' Character: Half-elf ranger (notice the pattern?) Why You Quit: Actually haven't quit this one, though I am on a hiatus while I play AoC.
Non SOE games (Just for shits and giggles and to balance out the other stuff)
Game Title: WoW When You Played: Launch to about two weeks later. Your 'Main' Character: Tauren hunter Why You Quit: Bored the living shit out of me. This was coming off of EQ and it wasn't as deep, as fun or as interesting. If I wanted to play EQ on training wheels, I figured I'd play EQ2. Plus, SWG beckoned.
Game Title: CoX When You Played: Issue 8 to Issue 10 Your 'Main' Character: Natural blaster Why You Quit: hit the grindy wall at 30.
Game Title: Tabula Rasa When You Played: Beta to about a month ago. Your 'Main' Character: A sniper and a spy. Why You Quit: Kinda lost interest. I intend to go back in about six months to check on the state of the game though.
Game Title: AO When You Played: Beta to about a year after launch Your 'Main' Character: a spy. Why You Quit: Didn't live up to its promise IMO.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Ratman_tf
Terracotta Army
Posts: 3818
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Holy Shit! I've got a free month of Planetside comin' to me! ... oh yeah. 1.33 hrs of patching. 
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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Rendakor
Terracotta Army
Posts: 10138
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Game Title: Everquest 1 When You Played: Not exactly sure...2000ish? Your 'Main' Character: Dark elf Wizard, no idea what his name was Why You Quit: My computer could barely handle the game; everything ran choppy and having dial up didn't help. Made it to level 2 or so before getting fed up dying to ants because of lag and went back to MUDs.
Game Title: Star Wars Galaxies When You Played: Late 2003 to Mid 2004, subbed about 6 months Your 'Main' Character: Started as a crafter trying to make guns, then respecced to Marksman Why You Quit: The game never really grabbed my interest. Finding good resource areas was nearly impossible, and the community as a whole was less than helpful. When I switched to the combat side of things, hoping that'd be enjoyable, I got bored even faster. Walk to this random spot, to kill these random dudes around a den, then kill the den. Then walk to the next one. More boring and repetitive than CoX's missions, without even a vague hint of variety.
Game Title: Everquest 2 When You Played: From launch til late '05, re subbed a few months ago, still playing. Your 'Main' Character: Azhala, first 50 Warlock on my server and catass extraordinaire. Why You Quit: First game to really capture my interest since MUDs. Played really hardcore with a couple RL friends, and because of various other conditions ended up doing little else. Grinded really hard to max level. Raided for a bit. Mostly left due to very poor itemization for casters: finding +int on an item was nearly impossible, and all that did was up power. There was literally no way to increase your damage once you had master spells. Character customization was also virtually nonexistent. Between no meaningful way to advance my character and realizing that the game was taking most of my life, I left. The addition of AAs and more gear options for characters of all classes (between multiple crafted sets and RoK's very well itemized loot) make the game a LOT more enjoyable.
Game Title: Vanguard When You Played: 2nd wave beta to almost launch Your 'Main' Character: Played a warrior, necro and druid. Why You Quit: The game was never really finished, and I didn't like the attitude of most of the community. Everyone was always screaming for everything to be made harder. "WTF!? They added a map!? Omg Vanguard is WoW 2.0! ZOMG no, don't put a GPS dot on the map!! And I want longer corpse runs!!" etc. And those who weren't screaming "harder" were more subtle about it, screaming "EQ1 was like this, so VG should be that way. I want 'feature x' from EQ1 back!!!!" which didn't appeal to me very much either given my limited EQ1 experience. All in all I never felt inclined to spend a dime on it, and by late beta I'd only log in on patch days to see what they broke this time.
That's it for my SOE experience. Might post the non-SOEs later.
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"i can't be a star citizen. they won't even give me a star green card"
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Samwise
Moderator
Posts: 19323
sentient yeast infection
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Game Title: SWG When You Played: July 2003-July 2004 Your 'Main' Character: Weaponsmith/Rifleman Why You Quit: It became clear that fixing the basic flaws in the crafting game (which was all I was really there for) was not really any sort of priority and that all of the improvements that the community reps kept promising would be in the next publish were being delayed indefinitely in favor of add-ons I had no interest in (JTL and the Jedi trial stuff). I might have at least stuck around to see JTL had I not been so irritated by the deception.
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Wasted
Terracotta Army
Posts: 848
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Game Title: Everquest 2 When you played: First 6 months after launch, then Nov 07-Jan 08 Your 'Main' Character: First Main Barbarian Mystic, Second time round Barbarian Guardian Why you quit: First time I quit was because I couldn't find enough people in my timezone to play with, and I got really burnt out harvesting forever for rares. Really enjoyed the game with all the changes when I tried the game a second time but I didn't have any friends playing and the MMO RL friends I have kept begging me to return to WoW and raid with them. In the end playing a game I was kinda over but with a bunch of close friends is still a better experience than playing a fresher game you are enjoying but alone.
Game Title: Vanguard When you played: early 07 Your 'Main' Character: Human Ranger Why you quit: I think it is pretty much accepted now that no-one now needs to justify/explain their reason for leaving Vanguard. If you played it you left it.
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Bandit
Terracotta Army
Posts: 604
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Game Title: Everquest 2 When You Played: 3 months after launch - present Your 'Main' Character: Sumatai - Wood Elf Troub (Crushbone) Why You Quit: Championed EQ2 for a long time. Just recently canceled - no compelling reason to log in at the moment. Two characters to 80 (well the other is 78), so an alt is out of the question. Hard to upgrade characters at this point (without raiding or extensive grouping) - 80 Troub/80 weaponsmith/80 tinkerer/pretty much max AA. I can not upgrade spells at this point, Adept III's cost a frickin fortune for scouts (which I did pick up - but felt like a job grinding cash/rares) and Masters are unobtainable at the moment due to crazy ass prices. Not sure I can pinpoint a problem with EQ2 (besides shitty performance issues). I just mainly solo (90% if the time), and just ran out of solo content. I have to admit grim, the forums also suck at the moment, pretty much a ghost town - threads usually suck if someone is actually posting (with the same fuckin 5 people commenting in the thread). The alternative at EQ2Flames isn't much better, more active but it seems it is a contest for who can bitch about SOE the hardest, with the most profanities. Fuckin' idiots. Game Title: Planetside When You Played: subbed about 6 months a couple years ago Your 'Main' Character: Trebler Why You Quit: Not a bad game, just is obvious that there is little or no future for it. No lore, very repetitive.
Game Title: Vanguard, waste of time to type out reasons.
I wish SOE would put up more money and development of existing games, instead of adding volume to the stable of suck (Station Access).
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« Last Edit: May 26, 2008, 07:10:33 PM by Bandit »
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Well, I'm sitting here working on Memorial Day with my thumb up my ass, so:
My MMoG history, as best I remember.
Game Title: UO When You Played: Beta to one year in to Siege Perilous (never made it to the big split) Your 'Main' Character: Bunktavious (gimpy bear tamer, golf club weilder) Why You Quit: Urban Sprawl, losing track of the people I played with, repeated goofy rule changes.
Game Title: Asheron's Call When You Played: From Day One, for about 2.5 years Your 'Main' Character: Bunk (unarmed/bow with no Life Magic), Thrudd (mace fighter) Why You Quit: Left Darktide after about a year, because of the leveling trees and bots. While AC was good for making pvp viable between varying level toons, eventually the spread just got too big for casual players like me. Continued playing on non-pvp for quite a while. Eventually quit becuase most of my guild had moved on.
Game Title: Star Wars Galaxies When You Played: From about four months in, played probably 8 months Your 'Main' Character: Kaede (pistoleer/tailor/ranger/entertainer) Why You Quit: The day I realized that I was logging in everyday to check my factories, and it felt more like a job than a game. I really liked the idea of how the social and trade classes worked, but they needed a better mechanic for advancement than just plain grinding. Once everyone started grinding Holocrons (worst ider ever!) there were suddenly Master tradespeople everywhere who had grinded there way there in days - it took away the sense of accomplishment for the casual player. I tried the game again very briefly after the big change - as soon as I discovered that if I wanted to play an entertainer or tradesman, that I would never be able to kill anything tougher than a beetle, I immeditely dropped it again.
Game Title: Shadowbane When You Played: For about two months after launch Your 'Main' Character: Bunk (Shade Scout) Why You Quit: my original guild was formed on message boards almost two years before the game launched. We were established, built up, and finally self destructed before the game even launched (you may remember this group Grim, you were smart enough to leave earlier). Once the game launched, I ended up playing with a random guild that let me join. Was fun for about two seiges... Just wasn't that great a game.
Game Title: City of Heroes When You Played: a few months after launch, for maybe 3 months Your 'Main' Character: Bunk (radiation controller I think) Why You Quit: GRIND!!! Endless GRIND!!! Just found the combat way too repetitive and the curve over which you gained new powers way too slow. The character creator is all that kept me there for as long as I was.
Game Title: WoW When You Played: about six months after launch to now Your 'Main' Character: Bunktavious (dwarf hunter/engineer) Why You Quit: stopped playing from time to time, but have never quit. Playing another reroll again now. The game works for a casual player like me. I know I'll never be involved in the high end raid stuff, but that's ok - I usually start a new character before the last one hits 30. It's a simple, addictive, and well pollished game, that lets casual soloists play.
Game Title: MEO When You Played: beta, for about one week a few months back Your 'Main' Character: can't remember Why You Quit: hated the combat, hated the animations, wasn't a big fan of the art. Being Middle Earth wasn't enough to make me care.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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Murgos
Terracotta Army
Posts: 7474
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This last time I unsubbed it was because I COULD NOT BUY KUNARK without paying for, again, everything I already owned. To which I still feel I should add a hearty 'fuck you SOE'.
Hmm, I used the new Sony launcher, and they have a record of all I have purchased, so all I needed to do was download my previous purchases. http://launcher.station.sony.com/Right they have a record of everything I have purchased. Which is everything except the Kunark expansion. See if you can find the Kunark expansion that doesn't include everything else. I would have bought Kunark for 25 or 30 bucks but when the price was 40 and there was no option to get it cheaper with out all the stuff I already own I pretty much said screw it, and decided not to support that business model.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Mrbloodworth
Terracotta Army
Posts: 15148
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Holy Shit! I've got a free month of Planetside comin' to me! ... oh yeah. 1.33 hrs of patching.  Server merge just happened, Battles are huge again. Good times to be had.
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shiznitz
Terracotta Army
Posts: 4268
the plural of mangina
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Game Title:EQ1 When You Played:1999-2000 / 2001-2002 Your 'Main' Character:Sarlyn / Shiz Why You Quit:Camping the ranger leggings killed me and 3 guilds collapsed in rapid succession / new baby made raiding impossible
Game Title:PS When You Played:off and on since launch Your 'Main' Character:MrJoshua Why You Quit:Game just gets old after 3 months and taking time off makes me suck again
Game Title:Vanguard When You Played:launch month plus a little Your 'Main' Character:Darkmane, Pai Why You Quit:Travel time sinks, especially to train new spells. Loved group combat but groups were hard to find and dungeons required 2 hours+ committment.
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« Last Edit: May 27, 2008, 08:03:52 AM by shiznitz »
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I have never played WoW.
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Ratman_tf
Terracotta Army
Posts: 3818
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Holy Shit! I've got a free month of Planetside comin' to me! ... oh yeah. 1.33 hrs of patching.  Server merge just happened, Battles are huge again. Good times to be had. I saw that. I got about a days worth, capped some bases and shot some guys, and then they shut me down again.  If I had the fun money, I'd be temped to sub up again for a little bit.
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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Rokal
Terracotta Army
Posts: 1652
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SOE Titles:
Everquest 2 Played: September-October 2007, March-April 2008 Characters: Rokal (Fey Swashbuckler), Rokal (Sarnak Inquisitor) Why I Quit: The first time I quit because I didn't like how spammy the Swashbuckler felt to play. I had like 30 spells that all did virtually the same thing. Combat was based on choosing which spell to select based on whether it was ready or not, not based on which spell fit the situation best. Because of this, all combat played out exactly the same where you hit like 8 buttons at the start of combat and then re-cast a few of them when they were up. I had been playing WoW, where less was more and the abilities really stood on their own instead of just seeming like more of the same. There was no excitement in leveling up because whatever spell I got would just be the same exact shit as before only under a new name. I didn't level any other classes high enough to see if they had the same issues, but I could tell they did. Also, me and a few friends tried the Splitpaw Saga dungeons, and we unanimously agreed they were awful. This was add-on content that came out after launch, that we paid extra money for, and it was far worse than even the starter dungeons in WoW.
The second time, I came back because I heard combat had been condensed and the new race looked cool. I got to the exact same level as before (think it was 26) before deciding to quit again. Again, I disliked the combat. It seemed like the number of abilities I had was cut down and condensed somewhat, like I'd wanted. However, once I started grouping I realized that combat in groups was just a cluster-fuck where everyone spammed whatever they had until the enemy was dead. Because the spell effects in EQ2 were so grandiose, you could hardly tell what was going on or make out who was doing what. Playing as a group of 3 in EQ2 felt as chaotic and blunt as a fight with 20 in WoW. The game has seen some really nice improvements over the years (such as not running like shit on decent systems anymore, a problem I recall at launch), but in the end the combat, spells, and classes sucked.
Vanguard Played: August 2007 Character: Rokal (Kurashasa Psionicist) Why I Quit: Game ran awful, was completely empty of players. I could play the latest FPS games on my system, or WoW or EQ2, and get at least 30 fps. In Vanguard, I would walk into a small empty town and my computer would hit 2-3 fps trying to load everything. The game didn't have stellar graphics to justify the problems either. Even with medium-low settings the game would look terrible and would play to match it.
Non-SoE
Dark Age of Camelot Played: May 2003 Character: No idea, was a Reaver Why I Quit: I joined the game too late in its lifespan to really get hooked on it. Grouping consisted of traveling to a non-instanced dungeon and killing random things inside it for however long you wanted to. I didn't really like that style.
World of Warcraft Played: Launch-January 2008, April 2008-present Character: Rokal (Dwarf Priest), Tellus (Tauren Druid) Why I Quit: I disliked the direction the game was going. I had loved 40-man raids, and 25-man raids didn't live up to those memories. By the time we had killed Illidan I looked back on the raid instances in TBC and asked myself which of them were memorable. I could think of only 2-3 bosses out of 30+ that lived up to even the most basic post-MC bosses of Vanilla WoW. I've returned to play casually with a few friends, so I guess this entry is incomplete.
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Morat20
Terracotta Army
Posts: 18529
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Game Title: SWG When Played: From about 3-6 months prior to JtL to CU Main Character: Ler Dorrin Reason for Leaving: Played with wife and friend. CU changes destroyed wife's character (Bioengineer), destroyed my character (TK/Architect), destroyed friend's character (Ranger/CH). I disliked the CU's new style, disliked having to utterly change my character, and disliked having the game entirely rewritten under my feet. Was unwilling to tolerate the game's crushing level of bugs at that point. So -- gameplay changes, bugs, upheaval of game social network.
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sam, an eggplant
Terracotta Army
Posts: 1518
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Game: EQ1 Time: 1999-2000, quit a month or two after kunark Main character: Geez, I can't remember. I think "slant", a shaman. Why I quit: Abashi, general burnout, wasting entire nights sitting at zonelines trying to find groups, not enough content to consume, glacially slow advancement, clueless designers/developers, and did I mention Abashi? Also, Abashi.
Game: Planetside Time: don't remember Main: don't remember Why I quit: Never grabbed me. No guidance, no community. Didn't last past the trial.
Game: EQ2 Time: 2006? Main character: don't remember Why I quit: Took me years to even look at this after EQ1. Also didn't make it past the trial. I thought I'd try it with the new faerie intro area. It was fairly well done, but nothing special. More of the same, so I uninstalled.
Game: SWG Time: 2005? Main: don't remember Why I quit: Again, didn't make it past the trial. I ran around and everything was empty. Also, HAM. Please.
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Ubvman
Terracotta Army
Posts: 182
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Game Title: Everquest When You Played: 1999 - 2006 'Main' Character: Enchanter (Level 71) Why You quit: I temporarily "retired" to deal with some family issues in early 2006. By the time I came back a few months later, the level cap was up to 75 (from 70), my old guild had broken and the game had thoroughly palled to me. A lot of the gameplay felt old, tired and unnecessarily punishing. On top of that, since I was a hardcore raider - it was impossible for me to get backflagged for the content and levels (and the new aaxps) that I missed in my absence. Once you quit or take a leave of absence, there are far too many roadblocks in EQ1 for you to come back. Final nail in coffin - started playing WoW soon after.
Game Title: Star Wars Galaxies When You Played: somewhen 2006 (in the above hiatus) Your 'Main' Character: I forget - he never lasted beyond the tutorial or thereabouts. Why You Quit: I was so NOT impressed. NGE? Star Wars experience? blah...
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Salamok
Terracotta Army
Posts: 2803
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Game Title: EverQuest I When You Played: 1999-2004 Your 'Main' Character:Salamok Why You Quit:I needed to scale back from my 40+ hour a week game fiesta, unfortunately once I scaled back I realized there simply wasn't very much you could do in the game in under a 2 hour session that was fun. The entire point of playing an MMO for me was to play with friends and after I scaled back it wasn't long before the content they were accessing was beyond me. 9 months after I quit WoW came out and for the 1st year or 2 it actually had a decent amount of fun "trivial" content.
Game Title: WoW When You Played: 2004?-2007 (can't remember when it came out Nov 04 or 05??) Your 'Main' Character:Salamok Why You Quit:Fun stuff but they did the item stat shuffle on me 1 too many times and the game shifted away from what I originally liked, mostly enjoyed top notch/fast paced 5man content and the game definately shifted away from that (until TBC then it was in style for all of 6 more months).
Both EQ and WoW started out with awesome worlds that were a wonder to explore and have fun in, somewhere along the way focus shifted from designing content for people to see to designing ways to deny people from seeing your new content. flagging and factioning sucks for the casual gamer, it even sucks for the hard core gamer they just put up with it because it helps maintain the equipment gap between them and the casuals.
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« Last Edit: May 27, 2008, 02:06:57 PM by Salamok »
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FatuousTwat
Terracotta Army
Posts: 2223
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I think I've at least beta-tested every big western mmo to come out since DAoC. Here are some I actually remember playing. Game Title: EQ1 When You Played: For about 2 days when I stayed over at a friends house for spring break I think in 2000? Why You Quit: I had some fun playing it, but I promptly forgot about it as soon as I left the friends house. Game Title: Dark Age of Camelot When You Played: Release - Early 2005 off and on. Why You Quit: Mainly it was the fact that by the time I got to level 50 (final level and time to pvp) they had changed the class balances and made the character I played (Sword/Board Champion) pretty much useless... Then they added the whole artifact system, and that just killed it for me. Game Title: ShadowBane When You Played: Beta, then for about 6 months after that. Why You Quit: The biggest alliance became overwhelmingly powerful and would crush any opposing city before it could gain more than a toe-hold (my guild was part of said alliance). Something happened that very few people seem to think about when they think of an open PvP world. Instead of an overabundance of chaos, where people are grave camping and high levels are wtf-pwning newbs, there was an overabundance of law, and people could only fight in the “Arena”. I'm sure they were overthrown eventually, but I didn't want to start gaining new guild-ties on a different server. As a friend put it: "In the begining only a handful could own cities. They were such a huge investments, people got greedy and were fearful of losing their cities, so each server essentially had 3-5 guilds that allied and owned the server." I actually had a lot of fun in PvP (before the whole arena fiasco at least), but the PvE seemed to be a pointless time-sink. People in my guild were asking to power-level me within a week of release. Game Title: Lineage 2 When You Played: Not sure, sometime around release for about 2 months. Why You Quit: At times it felt like me and the 4 friends I played with were the only people on other than bots, limited character customization, I'm not too fond of grindy bullshit. Game Title: WoW When You Played: Mid 2006 Why You Quit: I got to the point where I could start raiding with my guild, and hated it. When I asked if this was the only option for end game, I got a yes. Game Title: Lotro When You Played: Beta for about 6 months. Why You Quit: It was pretty much WoW with a few cool bits tacked on. Game Title: Tabula Rasa When You Played: Again, beta for about 6 months, could have been more. Why You Quit: Early on in the beta, it was a ton of fun. They made it 2x more grindy by lowering PC damage while lowering xp rates and increasing mob damage. If they could have had some meaningful end game content, it might have been great. Game Title: EvE online When You Played: 2004 - Early 2008 off and on. Why You Quit: I couldn't find a corp I liked playing with, or one that pvped enough for my liking. I wasn't satisfied with the character progression. Game Title: Age of Conan When You Played: For about a month in beta. Why You Quit: It seemed like they were releasing the game about 6 months too early, but I've chosen to withhold judgement for a few months to see if it turns out to have half of the things they offered working right. In between these I beta tested EQ2, PotBS, Vanguard, EQ2, The Matrix Online, and a bunch of others I can't even remember the names of. Either they were all buggy messes, or I just didn't have fun playing them. To go along with those, I played quite a few kmmos, pretty much read the Lineage 2 review above for my views on them. Just for shits and giggles, I tried to tally up the number of mmos I've played and I think it is around 15, including betas, but not kmmos. Sorry for the TL:DR post.  Edit: I almost forgot PlanetSide! I had some good times with some Bat Country people in that game. I think ultimately I quit because half the time I couldn't find a battle (that and I got my shit pushed in all the time... Must have been because I was limited to br6 or whatever  ).
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« Last Edit: May 27, 2008, 04:00:26 PM by FatuousTwat »
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Has anyone really been far even as decided to use even go want to do look more like?
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Game Title: UO When You Played: Beta - 2000 or 2001 Your 'Main' Character: Sky Why You Quit: Trammel. Came back and played Siege Perilous for about a year until they lifted a lot of the restrictions that made it a good server.
Game Title: EQ When You Played: Beta - A couple months after launch Why You Quit: Loot whoring, training, kill stealing. Broken players.
Game Title: EQ When You Played: Kunark - Luclin Why You Quit: Got tired of group-focused game design. Actual straw was while exploring Luclin. Saw a blue, dropped invis and conned it indifferent. Went to hail it and it attacked and wiped me instantly. Logged off and canceled.
Game Title: PS When You Played: Beta - on and off for a few years. Your 'Main' Character: Komoto-K Why You Quit: Odd dev decisions. Weird code changes for balancing, garbage cave expansion, cave expansion reqs for the battle bots. Finally just got to be a dated product with too many years of dev changes (See: UO). Would love to have a modern PS.
Game Title: EQ2 When You Played: Launch on and off until a couple months ago Your 'Main' Character: Vith (SK) Why You Quit: Bought a house. Middlingly discontent with the amount of group content, but there was enough solo content to keep me around, I'd still be playing if I hadn't bought the house, I will play in the future when things settle down. Would like to get the Station Access stuff moved to the normal sub price, it's like holding my characters hostage. $30/mo is too much, so the price increases are a part of it, I guess. Maybe moving the guild and web perks to the Access Pass would make it more attractive.
Game Title: WoW When You Played: Launch for about six months Your 'Main' Character: Grukla (Hunter) Why You Quit: Endgame blows. Raids, meh. Elite mobs. Group-only dungeons (also a peeve in EQ2).
Game Title: CoH/V When You Played: Beta on and off until last year Why You Quit: Even trying to ignore the grind the game gets a little grindy. Still a lot of fun and I often get the urge to play.
Leaving out a bunch that I don't really have any constructive comments for. DAoC was kinda meh for me, just didn't click. AO...well, was AO. Ok, in AO I think it was the fucking shopping. AC also just didn't click. SWG hologrind, but mostly just not clicking, either. If you had the time and dedication it was probably a great game (like early UO). I ran out of both. Also, HAM. And clueless devs who ignored the community despite having community reps. I remember trying to explain the whole rifleman fiasco and getting the internet equivalent of a blank stare. Dev: "Doing unhealable mind damage is your strength!" Me: "But it damages OUR mind pool to deal it!?!" Or the whole 'pistols are better ranged weapons than rifles' thing. What a mess.
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5150
Terracotta Army
Posts: 951
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You can absolutely 100% quote me in an internal document
Game Title: SWG When You Played: 1 week after US launch until NGE Your 'Main' Character: Akanseh (Eclipse) Why You Quit: NGE (I was able to put up with the CSRs, the CU and being a Droid Engineer but the NGE finally killed the game and SOE for me)
Game Title: Planetside When You Played: No idea, initially only the free month and then another month when Core Combat was released, then alongside SWG (Station Access) + free account I used occasionally occasionally after I cancelled Station Access Your 'Main' Character: Warlock (Werner) Why You Quit: Pre Station Access: Fun for short periods but not worth a monthly fee, faction inbalances; Station Access: SWG NGE
Game Title: Everquest When You Played: No idea Your 'Main' Character: No idea + Alongside SWG (Station Access) Why You Quit: Pre Station Access: Graphics too dated, Station Access: SWG NGE
Game Title: Everquest 2 When You Played: Alongside SWG (Station Access) Your 'Main' Character: Zaraza (which I discovered while playing EQ2 is apparently something offensive in Russian) Why You Quit: SWG NGE
Game Title: Everquest Online Adventures When You Played: Alongside SWG (Station Access) Your 'Main' Character: No idea (didn't really play, Graphics too dated) Why You Quit: SWG NGE
Game Title: Matrix Online When You Played: Beta + Alonside SWG (Station Access) Your 'Main' Character: Crash Dump (I think) Why You Quit: SWG NGE
Game Title: Pirates of the Burning Sea When You Played: Beta Your 'Main' Character: No idea Why You Won't Pay For It: SWG NGE
It's probably also worth noting that since unsubscribing from Station Access I have purchased Vanguard and Pirates of the Burning Sea, but on principle (see SWG NGE) I will not pay SOE to play these games (i.e. I'll play the free time only) - its also worth mentioning I bought both brand new on eBay for ~$5 each (<£10 actually)
Non-SOE
Game Title: Anarchy Online When You Played: ~6 months after launch for 12 months + when free account went live (don't really play the free one though) Your 'Main' Character: Technoman (Rubika 1) Why You Quit: Lack of story, Grindy treadmill, difficult to solo, borked economy, spawn timers, drop rates, loot level ranges
Game Title: Neocron/Neocron 2 When You Played: Open Beta & Launch + 12 months, Neocron 2 launch for 1 month + 2 free activations IIRC Your 'Main' Character: Rafe Zetter (English, 4 slot server) Why You Quit: The only reason I played for a year was I was awarded a free years subscription from the developer (long story) I would have quit due to bugs/lack of patching/story long before then otherwise
Game Title: Dark Age Of Camelot When You Played: No idea, 1 month initially, 1 month on release of first expansion. Your 'Main' Character: No idea Why You Quit: Grindy Treadmill
Game Title: Eve Online When You Played: Launch for a few months, 1 year + off, back for a month, 1+ year off, back for over a year now (since quitting SWG) Your 'Main' Character: Sol Basso Why You Quit/Are Still Playing: Mining/missions very boring, only playing now because of PvP really and lack of anything else worth playing
Game Title: City Of Heroes When You Played: A few months prior to Euro launch for 1 month, Euro Beta + a couple of free activations Your 'Main' Character: Red Megaman (on the first server in the list) Why You Quit: Turned into a boring grind around level 10, difficult to solo in places, no depth.
Game Title: Guild Wars When You Played: No idea Your 'Main' Character: No idea Why You Don't Play It: I was never really able to get into it.
Game Title: World Of Warraft When You Played: No idea, 10 day buddy key Your 'Main' Character: No idea Why You Didn't Buy It: Graphics too cartoon-like, grindy treadmill
Game Title: RF Online When You Played: Since it went free Your 'Main' Character: No idea Why You Don't Play: Grindy treadmill
Game Title: Archlord When You Played: Since it went free Your 'Main' Character: No idea Why You Don't Play: Grindy treadmill, Lag
Game Title: Dungeons & Dragons Online When You Played: Beta Your 'Main' Character: None Why You didn't play: Didn't work on XP 64 bit IIRC
Game Title: Earth & Beyond When You Played: Beta Your 'Main' Character: No idea Why You Didn't Buy It: Didn't like it enough to buy it (Monsters in space for example)
Game Title: Auto Assault When You Played: Beta Your 'Main' Character: No idea Why You Quit: Wasn't worth the monthly fee
Game Title: Seed When You Played: Beta Your 'Main' Character: None Why You didn't play: Didn't work on XP 64 bit IIRC
Game Title: Lord Of The Rings Online When You Played: Beta Your 'Main' Character: No Idea Why You Didn't Buy It: Grindy treadmill
Game Title: Pirates of the Carribean Online When You Played: Beta Your 'Main' Character: No Idea (but I remember they wouldnt let me have Captain Yellowbeard) Why You Didn't Buy It: Shallow, boring, disney
Game Title: Bounty Bay When You Played: Beta Your 'Main' Character: None Why You Didn't Buy It: Didn't work on XP 64 bit IIRC
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« Last Edit: May 30, 2008, 12:10:55 AM by 5150 »
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Bregor
Terracotta Army
Posts: 2
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Game Title: SWG When You Played: US Launch until ~6 months after Your Main Character: Cleetos Cicano (Radiant) Why You Quit: Bored, unbalanced PvP due to Mind damage being >>>>>>> anything else.
Game Title: Planetside When You Played: Open Beta until 1yr after release, off and on next few years Your Main Character: Macharius, TR/Markov Why You Quit: Lag.
Game Title: Pirates of the Burning Sea When You Played: Pre-release to 1 month after Your Main Character: Scarlett Wood, Pirate/Antigua? Why You Quit: Firewall/connection issues with my ISP (could not connect)
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Xanthippe
Terracotta Army
Posts: 4779
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Game Title: DAOC When You Played: from open beta to ToA Your Main Character: Shaman Why You Quit: ToA expansion - pve sucked, pvp was great, but having to level equipment in order to pvp was ludicrous.
Game Title: WoW When You Played: open beta to now Your Main Character: Hunter Why You Quit: I have never actually quit, but have taken a couple of breaks due to boredom. I don't raid, but just battleground and craft.
Game Title: Pirates of the Burning Sea When You Played: Pre-release, bought box, it still sits unopened Your Main Character: Freetrader Why You Quit: land combat broken, trading broken, too much unfun
Game Title: CoH/V When You Played: from open beta to now, off and on Why You Quit: Grindy. I keep going back to it for casualtastic fun, but after a few months it feels too much the same.
Game Title: LoTRO When You Played: beta to few months after launch Why You Quit: Pretty, but fundamentally not much fun - combat wasn't much fun. PvP wasn't much fun. It was ok but nothing was great.
Tried EQ1, lasted about 4 hours, tried EQ2, lasted a month or two. Neither of those games engaged me for some reason.
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MisterNoisy
Terracotta Army
Posts: 1892
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Game Title: EverQuest When You Played: Launch to about 9 months after; resubbed some time after Kunark for a few months Your Main Character: Ranger/Test - got to early 40's before I quit Why You Quit: Lack of solo content and generally punitive gameplay
Game Title: City of Heroes/Villains When You Played: I7-I9 Your Main Character: Mind/Psi Dominator/Infinity - got that one and a few others to mid-20's before I quit Why You Quit: More grind; one can only make so many alts
Game Title: WoW When You Played: 6 months after launch until 3-4 months before BC; resubbed at BC launch until late last year. Your Main Character: Hunter and a couple other alts I ran to 70/Draenor (US) Why You Quit: Endgame gear grind and the guild drama that comes with it
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XBL GT: Mister Noisy PSN: MisterNoisy Steam UID: MisterNoisy
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Count Nerfedalot
Terracotta Army
Posts: 1041
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Game Title: EQ When Played: Beta to Jan 2004 (I think) Main Character: Half-elf Druid Why I Quit: There are many, many, many straws on that camel's broken back, including but not limited to: bugs (and the way they were or often weren't handled by Sony), tedium, down-time, travel times, corpse recovery times, forced grouping, class unwanted/unneeded in groups, "camp check!", broken quests, broken crafting, broken promises, pointless crafting, crafting as a time and money sink, friends out-leveled me with no way to group, keys/flags & other obnoxious content-gating techniques, Abashi, Aradune & general corporate contempt for customers, unreasonable bannings, corporate doublespeak, foraging for morning dew, alchemy, far too much wasted time between "fun" moments finding group + travelling + buffing + travelling some more + waiting on stragglers + replacing dropouts + rebuffing + finally entering zone only to wipe to a train and have to start all over again, spending 90% of the time not wasted getting a group going sitting on my ass in one spot waiting for mana before the next pull, death penalties, quest lines that abruptly ended and were never updated even years later, camping for the Paw of Opalla, helping my wife camp a stump a week for some Cleric quest, mobs that never stopped chasing you, mobs that attacked you through walls and terrain, mobs that teleported onto you if you managed to outrun them, MONTHS of playing several hours every single night and not gaining a single level. Game Title: SWG When Played: Release (or open beta?) to just prior to CU Main Character: Pistoleer/Artisan/Scout Why I Quit: broken designs, broken systems, broken servers, broken database, broken professions, broken combat system, broken content, broken crafting, broken game balance, broken combat abilities, broken guild tools, broken promises, broken dreams. Learning to craft gimped your ability to combat. Single character per server per account design, so if you wanted to craft AND do combat, you had to buy two accounts (and later, 2-box them in order to survive maintaining your harvesters). Queues for buffs. HAM. Repeated attempts to coerce everyone into PvP without bothering to make it balanced or fun much less meaningful. Crafting (when it worked) became a chore, and pretty much required an hour or more every single day just to maintain harvesters. Droid Engineering. Monsters spawning in your house. Dieing just trying to get to my house. Remote planets consisting of nearly impenetrable rings of mobs around the landing sites surrounded by vast swathes of empty land. Lack of content. Meaningless combat. Combat that ignored walls and terrain. Creatures that were way too powerful and droids that were useless. Holo-grinding. Trying to get Mind damage healed. Heh, and all that before the CU much less the NGE!  Oh, did I mention too much broken stuff? Game Title: EQ2 When Played: For just a month, around July 2007. Then casually from a few months ago to present. Main Character: Fae Ranger Why I Quit: Game ran like a spastic, one-legged, blind dog on my machine. Too many quests for rare drops from rare spawns. Why I Came Back: Some minor hardware upgrades allowed the game to run like a spastic, THREE-legged, ONE-eyed dog. (yay for progress  ) Lots and lots of things done right (even if it took them two or three tries to get there). I figured out I could dump every quest I didn't like, and STILL never run out of quests that grayed out faster than I could do them, even with combat experience turned off.
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Yes, I know I'm paranoid, but am I paranoid enough?
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Raguel
Terracotta Army
Posts: 1419
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against my better judgment, I'm going to post post this for what seems like the gazillionth time, but the condensed, more sane version:
Game: EQ1 When Played: I forget, but I remember I started during the summer the year in launched, played off and on. Main Character: Paladin Why I quit: The grind. Nothing much compelling to do other than the grind. My best and worst experience in the game was the Falchion of the Koada Vie quest. Now, the reason I did this quest was because of the back story: the koada vie were a group that took orders directly from the King of the High Elves. It turned out the only point of the quest was the sword.
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5150
Terracotta Army
Posts: 951
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Holy Shit! I've got a free month of Planetside comin' to me! ... oh yeah. 1.33 hrs of patching.  Server merge just happened, Battles are huge again. Good times to be had. I saw that. I got about a days worth, capped some bases and shot some guys, and then they shut me down again.  If I had the fun money, I'd be temped to sub up again for a little bit. It was fun for about a week but reminded me of all the reason I never went beyond the free month initially. While the merge may have been good news for US players, it didn't help the Euros (TR typically have the lowest pop yet their equipment/tactics are based on having lots of people available to man all those guns) and there are still some imbalances in the game (just picking one at random the TR AA Max is crap against anything other than aircraft yet the other 2 AA Maxs are much more useful against non-aircraft)
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