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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Mirror's Edge (Demo out) 0 Members and 1 Guest are viewing this topic.
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Author Topic: Mirror's Edge (Demo out)  (Read 19734 times)
Fabricated
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on: May 07, 2008, 08:31:57 PM

http://www.eurogamer.net/tv_video.php?playlist_id=8735&size=large

Wow that is a bright and nice color palette. Too bad you have to play as an emo Korean chick or something.
« Last Edit: October 31, 2008, 12:40:42 PM by Fabricated »

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schild
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Reply #1 on: May 07, 2008, 08:37:13 PM

Yea, it looks pretty much fantastic.
Fabricated
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Reply #2 on: May 07, 2008, 08:38:11 PM

But Dice + EA.

edit: Also, I have no idea why but watching that trailer makes me breathe better. Maybe it's just the shock of seeing a game with a bright color palette without a hint of brown or fuzzy over-HDR'd edges. Also that sky.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
stray
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Reply #3 on: May 07, 2008, 08:39:28 PM

Wow looks cool... I almost lost faith in FPS's giving a real first person feel to things. This seems to do it though.


She looks like Nic Endo.

MisterNoisy
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Reply #4 on: May 07, 2008, 09:28:26 PM

Between this, Skate and a few other releases, EA is officially off my shit list.  Madden and it's ilk still suck, but can't win em all.  :P

Love the aesthetic of this with the bright colors and clean look.  A first person game with something beyond a floating gun as a protagonist is a nice change of pace, and basing a game around parkour and martial arts sounds like an interesting concept.

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Reply #5 on: May 08, 2008, 01:27:07 AM

And it will be on PC, so there's one more decent looking game to be found.

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Reply #6 on: May 08, 2008, 02:26:40 AM

The video reminds me of that crazy Parkour guy that uses buildings for a jungle gym.

Sweet  smiley

and the gate is like I TOO AM CAPABLE OF SPEECH
Murgos
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Reply #7 on: May 08, 2008, 04:05:12 AM

I thought I saw Agent Smith and Neo in the background...  smiley

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Yoru
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Reply #8 on: May 08, 2008, 08:15:41 AM

I await the imminent complaints of motion sickness.

Beyond the whole EA thing, I'm skeptical that there'll be as much free-running freedom as people are projecting onto the trailer. I'd expect something more humble, like a tightly-designed on-rails obstacle course.

That said, I've been looking for something with melee combat as tactile as Oni's, and this looks like it might fit the bill.
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Reply #9 on: May 08, 2008, 11:05:25 AM

Very interesting. The color palette not being 50 shades of murky mudslide was refreshing. I wonder how well the controls will work, though. Melee FPS on the PC hasn't had a long history of goodness.

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Reply #10 on: May 08, 2008, 02:24:52 PM

Beyond the whole EA thing, I'm skeptical that there'll be as much free-running freedom as people are projecting onto the trailer. I'd expect something more humble, like a tightly-designed on-rails obstacle course.

It looks like it's completely on rails, but it also looks fun, so whatever.

My only complaint was that I didn't see the character's reflection when she was running up to that window.  It's 2008, people.  If you're going to have shiny surfaces in your game, do 'em right.
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Reply #11 on: May 08, 2008, 04:38:45 PM

Inspirational. The trailer, anyway.
Strazos
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Reply #12 on: May 08, 2008, 04:48:07 PM

Yeah, I could get into playing a parkour game. awesome, for real

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Reply #13 on: May 08, 2008, 05:01:31 PM

My only complaint was that I didn't see the character's reflection when she was running up to that window.  It's 2008, people.  If you're going to have shiny surfaces in your game, do 'em right.

Could be something to do with the plot. Mirror's Edge? Maybe she has no reflection.
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Reply #14 on: May 08, 2008, 05:21:42 PM

Emo vampire korean chicks?  awesome, for real
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Reply #15 on: May 08, 2008, 05:23:50 PM

My only complaint was that I didn't see the character's reflection when she was running up to that window.  It's 2008, people.  If you're going to have shiny surfaces in your game, do 'em right.

Lol, I don't know why but that stuck out at me too.

Looks pretty sweet none-the-less.  Finally some fps innovation.  It looks like the game color codes any object you can do something with (like tightrope walk on or superjump) red.  So depends on your definition of "on rails" I guess.
« Last Edit: May 08, 2008, 05:30:10 PM by KallDrexx »
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Reply #16 on: May 08, 2008, 06:09:25 PM

My only complaint was that I didn't see the character's reflection when she was running up to that window.  It's 2008, people.  If you're going to have shiny surfaces in your game, do 'em right.

Could be something to do with the plot. Mirror's Edge? Maybe she has no reflection.

Good point.  That would be convenient, wouldn't it?  Sort of like how Gordon Freeman is a mute and all of the mirrors in City 17 are broken.   awesome, for real
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Reply #17 on: May 08, 2008, 07:07:56 PM

Good point.  That would be convenient, wouldn't it?  Sort of like how Gordon Freeman is a mute and all of the mirrors in City 17 are broken.   awesome, for real

And yet they still show his face on the boxes :P
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Reply #18 on: May 09, 2008, 05:11:24 AM

Emo vampire korean chicks?  awesome, for real
Can you think of anything more horrifying?
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Reply #19 on: May 09, 2008, 06:14:15 AM

Yes.

Hahahaha!  I'm really good at this!
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Reply #20 on: May 09, 2008, 07:08:57 AM

Emo vampire korean chicks with shitting dick nipples.

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Yoru
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Reply #21 on: May 09, 2008, 08:11:35 AM

Emo vampire korean chicks?  awesome, for real
Can you think of anything more horrifying?

Lesson: Never ask this of the internet.
Fabricated
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Reply #22 on: October 31, 2008, 11:44:41 AM

Demo is out on PSN at least. I imagine it's on Live as well.

Very very cool. Controls are pretty good but good god it takes some really solid reaction time and spacial awareness to keep a really good flow going.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Reply #23 on: October 31, 2008, 12:43:26 PM

I'm gonna love this game. But I'm going to hate ALL over up/down movement being the left shoulders instead of b/a. Snarl.
Fabricated
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Reply #24 on: October 31, 2008, 01:08:53 PM

I'm gonna love this game. But I'm going to hate ALL over up/down movement being the left shoulders instead of b/a. Snarl.
I think they modified the controls or something...I recall them saying early on that the up/down stuff (like rolling after big falls or jumping/sliding) was handled by actually looking up or down while in motion you could focus more on your movement instead of timed button presses.

Still cool though. Great graphics too.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Reply #25 on: October 31, 2008, 01:28:41 PM

Yeah, this demo is from a year ago, so from what I've heard a few things are different in the release, but who knows. Overall this game is just amazing and demands to be played in high def/high resolution with good sound. The air blowing by as you fly from one building to the next really adds to the atmosphere. I like how you pick up speed and it makes it believable. Definitely can't wait for the 13th.

EDIT:

YOU CAN PUNCH PEOPLE IN THE DICK!
« Last Edit: October 31, 2008, 01:36:56 PM by NiX »
KallDrexx
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Reply #26 on: October 31, 2008, 02:46:41 PM

fuck microsoft and their money grubbing ways

I don't want to suscribe just to play this demo but I SOOO wanna play :(
Strazos
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Reply #27 on: October 31, 2008, 06:21:29 PM

Wow, EA is on a roll lately. I guess this is what happens when the dudes all buy up Madden each yet:

The rest of us get to try our their more "experimental" games.



So uh...Go Madden?  Ohhhhh, I see.

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Reply #28 on: October 31, 2008, 06:53:53 PM

Eh, I'm not a huge console player (actually the PS3 is my first one since 15 years) and their control scheme makes my head explode. Not sure whether I want the PS3 version to play on my huge TV or the PC version because mouse look is easier on my brain.

The demo was nice tho.

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Reply #29 on: October 31, 2008, 08:28:11 PM

Not sure whether I want the PS3 version to play on my huge TV or the PC version because mouse look is easier on my brain.
Ohhhhh, I see.


 why so serious?
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Reply #30 on: October 31, 2008, 10:32:50 PM

Wow, EA is on a roll lately. I guess this is what happens when the dudes all buy up Madden each yet:

The rest of us get to try our their more "experimental" games.



So uh...Go Madden?  Ohhhhh, I see.

Madden did shitty this year. Riccitello is the man behind the new IP movement.
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Reply #31 on: November 01, 2008, 12:48:34 AM

I'm aware, but I'm sure he wouldn't be allowed to "risk" money on these "new" games if they could not afford to take a hit on a dud.

Though, at least by my count, EA appears to be going 2 for 2 with their new strategy of actually making new IP.

EDIT: Also, was fooling with the Time Trial mode. From watching some of the top-ranked people...wow, would never have thought of some of these moves. Some of it reminds me of the Batman on NES with all the wall jumping.

I really want a 3rd person replay mode, to see how fucking cool I look. Oh ho ho ho. Reallllly?
« Last Edit: November 01, 2008, 12:52:17 AM by Strazos »

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Reply #32 on: November 01, 2008, 07:51:21 AM

I'd watch the time trials if it didn't require an EA account or something like that.

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Reply #33 on: November 01, 2008, 12:58:09 PM

Riccitello is the man behind the new IP movement.

Fixed.
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Reply #34 on: November 01, 2008, 03:03:33 PM

Even though it's on rails, you can take several approaches to how you get to each point. I really really like the style of the game. It's definitely fun in a puzzle/speedrun/portal kind if way. I did get caugth up a few times in a room where i was escaping the guys with guns and instead of turning right to go out the door i kept going left and trying to find and exit up in the air ducts... idiot

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