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Topic: Deus Ex 3. I shit you not. (Read 276342 times)
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jakonovski
Terracotta Army
Posts: 4388
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Just for the record, the first bossfight is completely retarded. First they build up an incredibly cool and consistent cyberpunk world, then they have a magical boss douchebag that can take twenty rounds to the face without flinching. Also, Jensen seems to conveniently forget how to fucking use his fists. Whatta crock.
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Threash
Terracotta Army
Posts: 9171
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I will never enjoy half the items in the game, because I have yet to kill anyone.
I don't know if that's a net loss or gain on the experience.
Like you are not gonna play again.
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I am the .00000001428%
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jakonovski
Terracotta Army
Posts: 4388
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On a positive note, the social enhancer is pure games design genius.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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The non-lethal takedowns are so much more satisfying than the lethal ones and those involve using armblades to impale and slice people increasingly brutal ways. God I love takedowns.
I'm playing stealthy since it kinda feels like that's how it's supposed to be played...the blindfiring is fucking -useless-. Worse than Uncharted 1 useless.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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ffc
Terracotta Army
Posts: 608
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This is now $35 on Amazon DD. You get a Steam code to either put into Steam or you can download the game via Amazon and link it to Steam. You also get a bonus shotgun and sniper rifle.
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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The non-lethal takedowns are so much more satisfying than the lethal ones and those involve using armblades to impale and slice people increasingly brutal ways. God I love takedowns.
I'm playing stealthy since it kinda feels like that's how it's supposed to be played...the blindfiring is fucking -useless-. Worse than Uncharted 1 useless.
Game is great, "Deus Ex 1-like" great, because, just like the original, it makes you approach the game in different ways from in and out of character points of view, beside allowing you to progress through alternative paths. -------- - For example, from an out-of-character point of view you can decide beforehand you will play at "normal" difficulty, with a particular playstyle, only to reserve an alternate playstyle on your second playthrough, at a more difficult level. No matter how the enemies present themselves inside a certain building, you will stick to what you decided "out of the game" ; - Or, you can mix 'n match, depending on the situation from a purely gameplay level; - Or, for roleplaying hardcores, you try to understand who Adam Jensen is, how he's progressing through the storyline, how he's seeing the world then act accordingly: for example: (SPOILERS for the first mission): mod edit: seriously
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« Last Edit: August 26, 2011, 09:24:20 PM by Rasix »
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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K9
Terracotta Army
Posts: 7441
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for example: (SPOILERS for the first mission):
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I love the smell of facepalm in the morning
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luckton
Terracotta Army
Posts: 5947
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Touching back on the GameStop thing, they're now reimbursing people with $50 gift cards, along with coupons for buy two used, get one used free. Not a bad apology, really...
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Rokal
Terracotta Army
Posts: 1652
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Touching back on the GameStop thing, they're now reimbursing people with $50 gift cards, along with coupons for buy two used, get one used free. Not a bad apology, really...
I'm sure the 3 people that bought a retail PC copy at Gamestop are thrilled.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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for example: (SPOILERS for the first mission):
Seriously, spoiler your shit people.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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I am loving the attention to detail.
Edit: it's not a spoiler spoiler, it's just a picture.
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« Last Edit: August 27, 2011, 03:06:52 AM by apocrypha »
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Talpidae
Terracotta Army
Posts: 241
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Nice.
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"LOOK HOW CLEVER ARE MY BALLS!" - Steven Moffat.
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Velorath
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Not really a spoiler (just a funny bit of background dialog during one of the missions), but I'll spoiler warning it anyway just in case:
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NowhereMan
Terracotta Army
Posts: 7353
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Tried playing this last night. My old Radeon 3600 really wasn't liking it with the resolution at 1900x1080, even with some of the features turned down so I think I might leave off starting it until the new card arrives and enjoying it with all the graphical awesomeness (I like to think I'm not a graphics whore but if I can combine great gameplay with awesomer graphics, why not?) Stop making holding off so damn hard 
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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Just for the record, the first bossfight is completely retarded. First they build up an incredibly cool and consistent cyberpunk world, then they have a magical boss douchebag that can take twenty rounds to the face without flinching. Also, Jensen seems to conveniently forget how to fucking use his fists. Whatta crock.
Yeah, I'm not enjoying the boss battle thing. Tried using the Typhoon even against this guy but maybe I'm doing it wrong since even two hits with the Typhoon doesn't stop him. Okay, I am grateful for the faster level loads as this took a bit for me to finally work out a successful strategy.... Not really the end of the world but the boss battle thing was just massively different from all the game play up until that point. On one hand, points for mixing it up a bit, on the other hand, kinda frustrating, and probably more so for people going non-lethal / stealth routes...
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« Last Edit: August 27, 2011, 02:20:35 AM by Quinton »
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jakonovski
Terracotta Army
Posts: 4388
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Regarding the boss fight, Overall this game is a clear GOTY (Witcher 2 loses because of the horrid bugs). Everything about the game just oozes cool and just when you think it can't possibly get any better you spend a point on your cyber arms and start punching through walls, like a fucking boss.
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« Last Edit: August 27, 2011, 02:38:45 AM by jakonovski »
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K9
Terracotta Army
Posts: 7441
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I am loving the attention to detail.
That is superb.
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I love the smell of facepalm in the morning
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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+1 for turning off vsync, and I've also had to turn AA off. It crashes on anything except No AA or High FSAA for me (GTX260) and High was giving me terrible mouse lag. Game is superb. My current sitting-at-PC time limit is about 2 hours, and I'm finding it really hard to stick to that. Taking it very slowly though - playing a stealthy run first time through. Shit needs a quicksave/load key! Once I discovered that there's loads of stuff hidden under and behind boxes etc., my speed decreased even further as I'm now searching every single inch of the place.  Edit: found the quicksave/load: F5/F8. Not documented anywhere that I can find.
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« Last Edit: August 27, 2011, 03:47:33 AM by apocrypha »
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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Sorry about my previous post in this thread, folks; truly (yes, I know there is a spoiler tag :P ; no, I thought it was a trivial one; but yes, I should have used it nonetheless). ----
So, are you guys playing with the objective locator on or off? What about object highlightining? I'm playing with both off, although I realize there is an in-game reason for them (do the console versions offer a toggle for them too?)
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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I am having far too much fun with this game.
I'm on to the second city hub now, after the first boss fight and wrapping up loose ends in Detroit, and I've started picking up weapons upgrades like mad.
10mm pistol with +damage +lasersight +silencer is kinda nuts. I was running around on rooftops because, well, you know, rooftops! and turned a corner and blundered into two security guards who apparently hold to ROE that include "in the event of a civilian spotted on the rooftops, start a firefight with him immediately!" I'm momentarily suprised that they immediately start shooting, but duck behind some HVAC unit and take them down. Then I pick off their 5 buddies three stories down, one bullet each, they have no idea what's going on, because I've decided that these rentacops are too unstable to leave standing.
I'd been eyeing the Icarus Landing System since the start of the game and have some praxis points to spare so I decide to give it a go. It is, as I suspected, the I am the goddamned batman augment. Far, far too much fun.
Also, how did it take me so long to realize you can get goodies (cash, hacking tools) by capturing the cubical "data nodes" while hacking things. This has just changed the hacking game for me entirely.
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« Last Edit: August 27, 2011, 04:38:43 AM by Quinton »
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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If you'd wandered along down the street below that roof, you'd've met a civilian complaining at a merc, and the merc telling her that they were locking down the building etc etc etc. Hence the trigger-happy guards on the roof above.
Also, about the first boss,
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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If you'd wandered along down the street below that roof, you'd've met a civilian complaining at a merc, and the merc telling her that they were locking down the building etc etc etc. Hence the trigger-happy guards on the roof above.
Yeah, I learned about the lockdown later while reading email on computers in various apartments in that building. Conveniently those mercs carry credit chips at 10mm ammo, and while they usually don't have *much* 10mm ammo, it usually only takes one round to dispatch 'em, so I've been coming out ahead. I'm torn between thinking the enemy AI is a little dumb and realizing that if the enemy AI were reasonably smart I'd never get away with my crazy playstyle, so it all works out in the end. They're about as smart as typical action movie baddies for the most part, so it fits pretty well with the overall experience.
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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Protip: after shooting up a whole station, don't walk out the front door. 
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Threash
Terracotta Army
Posts: 9171
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Knocked out two guys at once. Picked up one of their bodies and tossed it of a fourth story balcony in the middle of his friends waiting below, as they all rushed to investigate i icarus jumped in the middle of them and typhooned them. Two stragglers that moved too slowly because they wore heavy armor and carried heavy machine guns come around the corner, i pick up a mother fucking vending machine and fling it at them superman style taking them both out. This is motherfucking glorious.
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I am the .00000001428%
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K9
Terracotta Army
Posts: 7441
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Also, how did it take me so long to realize you can get goodies (cash, hacking tools) by capturing the cubical "data nodes" while hacking things. This has just changed the hacking game for me entirely.
This was a pleasant surprise for me too. Also, once I realised to could cap more than one node at a time, the game became a lot less infuriating. Pro hacking tip, fortifying your nodes is worth it, and once the alarm has gone off, there's no downside to hitting fortify on all nodes you haven't done so already. I'm having a ton of fun creeping around, trying to take out everyone and get all the boni. The first boss was a bit of an arse, especially since I had spent the whole game playing stealth, and I am suddenly expected to go full combat. I managed to kill him with a combination of concussion grenades and sniper rifle shots. I am not having ammo issues myself, but then playing stealth and using takedowns and headshots, I am pretty damn conservative. I am actually throwing most of the ammo I find away now. I think that if you explore, there is a lot of ammunation hidden away, but if you play this as a linear shooter you will probably miss a lot of the caches. Easily the best game I have played in the past 3 years so far.
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I love the smell of facepalm in the morning
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KallDrexx
Terracotta Army
Posts: 3510
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Hrm after reading all the negative about the boss fights I'm glad I accidentally talked the first boss out of fighting. I'm definitely going to have to play this through a second time, as I tried to be stealthy and utterly failed due to not being used to the cover system.
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Threash
Terracotta Army
Posts: 9171
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He's not the first boss :)
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I am the .00000001428%
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Comstar
Terracotta Army
Posts: 1954
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I've tried doing the Police station multiple times silently, but now the alerts out and ohgodeveryoneisdead and now I probably can't talk to the guy at the front desk :(
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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KallDrexx
Terracotta Army
Posts: 3510
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He's not the first boss :)
Oh nm lol. I just assumed so because it had the horrible transition everyone keeps talking about.
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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I've tried doing the Police station multiple times silently, but now the alerts out and ohgodeveryoneisdead and now I probably can't talk to the guy at the front desk :(
I killed a LOT of cops when raiding the Police station, then walked out the back door, around to the lobby, and interrogated the cop in the front without a problem.
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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Also, how did it take me so long to realize you can get goodies (cash, hacking tools) by capturing the cubical "data nodes" while hacking things. This has just changed the hacking game for me entirely.
This was a pleasant surprise for me too. Also, once I realised to could cap more than one node at a time, the game became a lot less infuriating. Pro hacking tip, fortifying your nodes is worth it, and once the alarm has gone off, there's no downside to hitting fortify on all nodes you haven't done so already. Doh! I have never used fortify. Need to check it out. Also didn't realize I could do things in parallel. Need to try that too. This may be the best hacking mini-game I've ever encountered. Not perfect but way more engaging than most of the weak/annoying puzzles I've encountered elsewhere.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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Managed the police station without hurting a single person. Cleaned it out completely too... every single office and desk robbed, the armory cleaned out twice (I had to go back for some side missions and it had restocked, yay!) and every single computer in there hacked.
Then I exited the police station and accidentally hit Q whilst stood behind the cop on duty outside and perforated both his lungs with my arm-blades. Oops!
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Zetor
Terracotta Army
Posts: 3269
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Another "sort-of-protip" for hacking: if you capture the security node(s) (the one the trace starts from), you automatically complete the hack and get the rewards for every bonus node on the grid (the cubical ones). It's a good time-saver, though it obv. only works on grids where there is a path you can take to the security node. e: The last level / ending is kind of a letdown... but that's kind of expected for games like this, see also system shock 2, bioshock, etc.  e^2: It looks like if a bot/turret acquires you as a target, it counts as an alarm for the "didn't trigger any alarms" achievement... would've been nice to know beforehand, too. Oh well!
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« Last Edit: August 27, 2011, 12:55:41 PM by Zetor »
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Vaiti
Terracotta Army
Posts: 759
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Comstar
Terracotta Army
Posts: 1954
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Small easter eggs I've found within the first 2 hours of playing
First Quest Spoiler:
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« Last Edit: August 27, 2011, 12:46:13 PM by Comstar »
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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