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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Deus Ex 3. I shit you not. 0 Members and 3 Guests are viewing this topic.
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Author Topic: Deus Ex 3. I shit you not.  (Read 276284 times)
schild
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on: November 26, 2007, 08:50:30 AM

Quote
<quote>MONTRÉAL, QC, November 26, 2007 - Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, today announced the official opening of EIDOS-MONTREAL, its brand new development studio in the heart of downtown Montréal.

Celebrating the unveiling of the new studio, EIDOS-MONTREAL invited media, partners and industry stakeholders to take an exclusive tour of the cutting-edge facility. Executives from the new studio also announced during a news conference the exciting new project that will be driven by the new studio: the development of Deus Ex 3, the highly anticipated next instalment to the award-winning AAA franchise.

“This is a very exciting day for Eidos,” said Rob Murphy, Managing Director of Studios at Eidos. “Deus Ex is one of our finest franchises, often cited as one of the best PC games of all time. By developing this game at our new cutting-edge Montreal studio we have the opportunity to really push the boundaries of expectation for Deus Ex 3."

What a weird fucking monday.
schild
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Reply #1 on: November 26, 2007, 08:53:39 AM

HAMMER FRENZY
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Reply #2 on: November 26, 2007, 08:54:54 AM

Schild: What did you think of Deus X 2? I have that but never played it, but what I played, I enjoyed. (this was on the XBOX)

 ACK! Man I am going to get back to that. Thank Monkey God I never get rid of any games ever,

My Genesis games... LET ME SHOW YOU THEM!
schild
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Reply #3 on: November 26, 2007, 08:58:04 AM

Deus Ex 2 was a mess.

A big, fat, nasty mess compared to the first. Which is one of the finest masterpieces of gaming.

Here's to hoping this one isn't a nasty piece of shit.
Ironwood
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Reply #4 on: November 26, 2007, 08:58:58 AM

I hope it's as good as Invisible War !!!



"Mr Soft Owl has Seen Some Shit." - Sun Tzu
HAMMER FRENZY
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Reply #5 on: November 26, 2007, 09:06:12 AM

? Wait Invisible War is the second one right? I had fun with that. Why do you think it sucked now Schild??

My Genesis games... LET ME SHOW YOU THEM!
Nija
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Reply #6 on: November 26, 2007, 09:06:46 AM

They should let it die. Now instead of later. Or go back in time and abort Deus Ex 2.
Rasix
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Reply #7 on: November 26, 2007, 09:12:39 AM

? Wait Invisible War is the second one right? I had fun with that. Why do you think it sucked now Schild??

This isn't a schild thing.  The game was universally panned. I never bothered playing it due to the reviews being so completely brutal.

-Rasix
Ixxit
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Reply #8 on: November 26, 2007, 09:22:29 AM

I remember buying the PC version of Deus Ex: Invisible War when it first came out and because it ran like crap on my system I shelved it.  Years later I installed it on upgraded PC that was a billion times faster, and it still ran choppy.  Since the gameplay was muddled and barely average I shelved the game forever.

I watched C-beams glitter in the dark near the Tannhauser Gate.
schild
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Reply #9 on: November 26, 2007, 09:27:44 AM

I beat Invisible War twice. I got all of the endings.

It was crap every single time. The ending quotes weren't even up to the caliber of the first game.
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Reply #10 on: November 26, 2007, 09:28:16 AM

All the reviews I saw for Invisible war were pretty good.

My Genesis games... LET ME SHOW YOU THEM!
Rasix
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Reply #11 on: November 26, 2007, 09:28:50 AM

http://www.gamerankings.com/htmlpages2/561456.asp

85%   shocked

Weird, I remember this game getting brutalized (at least here it was).  Maybe it's just that anyone I know who played it, hated it.  My old roommate has this game in the lowest level of hell, writhing in Satan's maw along with DAoC:TOA.
« Last Edit: November 26, 2007, 09:30:26 AM by Rasix »

-Rasix
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Reply #12 on: November 26, 2007, 09:29:51 AM

It was dumbed down. I cannot stress it enough. Universal ammo ? Wtf? A pistol fires the same ammo as rocket. Utter bullshit.
And no locational dmg for the players, not much in a way of cybernetic implants, you can just switch as you wish if I am not wrong.

Now that I think about it, it reminded me of Bioshock somewhat. I played through it once, but the loading times drove me crazy.

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schild
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Reply #13 on: November 26, 2007, 09:31:26 AM

Everyone that wasn't a cockknobbling journalist hated it. Mostly because the writing was crap. The combat was mostly passable. The universal ammo was a lame solution but meh, the game had more problems than that.
Yoru
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Reply #14 on: November 26, 2007, 09:37:26 AM

DX2 was everything you loved about DX1 shoved into a blender with Generic_Shooter_01 and turned into a Margarita of Mediocrity.
lesion
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Reply #15 on: November 26, 2007, 10:52:32 AM

Round three of everyone's fucked/some kinda AI merge/puppet government ho? Also, templarilluminatisecretsecretlibertylol.

I'm looking forward to knobbling some cocks.

steam|a grue \[T]/
eldaec
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Reply #16 on: November 26, 2007, 11:45:25 AM

DX2 was everything you loved about DX1 shoved into a blender with Generic_Shooter_01 and turned into a Margarita of Mediocrity.

...or....

DX2 was DX1 redesigned by mainstream western console developers.

And the web site suggests DX3 will primarily be a console game, so this isn't DX3, it is DX2 II.

This will never be good news while developers continue to assume that anything designed for a console must targeted exclusively at drunken retards.

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Reply #17 on: November 26, 2007, 11:57:13 AM

Deus Ex 2 on it's own might have passed as a half decent console shooter with a crappy PC port, had they not called it Deus Ex 2. The moment you call something a sequal however, you are automatically compared to the original.

Compared to the original, Deus Ex 2 was a steaming shit pile. It utterly disgusts me that you even played through it Schild, on prinicple alone.

Hammer - get the original from Schild and load it up on a PC.

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Yoru
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Reply #18 on: November 26, 2007, 12:20:37 PM

DX2 was everything you loved about DX1 shoved into a blender with Generic_Shooter_01 and turned into a Margarita of Mediocrity.

...or....

DX2 was DX1 redesigned by mainstream western console developers.

And the web site suggests DX3 will primarily be a console game, so this isn't DX3, it is DX2 II.

This will never be good news while developers continue to assume that anything designed for a console must targeted exclusively at drunken retards.


The former. The latter would suggest they might actually be able to write a game script with decent characterization and pacing, create characters that don't look like ass and not puke colored lighting all over like you were designing a Quake2 level for Cranky Steve's Haunted Whorehouse.

So I stand by my original statement.
geldonyetich2
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Reply #19 on: November 26, 2007, 12:38:41 PM

It's rare I enjoy a game enough to beat it, and I beat both DX1 and DX2.  However, I beat DX1 many times, while DX2 repelled all my attempts to replay it with its general inferiority.

With any luck, DX3 will hearken back to DX1's design.  However, from the looks of that teaser, they don't really get the point of the Deus Ex series.

"For centuries, man has wondered what makes us tick... truly, this must be what Deus Ex is about: cybernetically modified embryos!"

Goodbye futuristic romp through a story stitched together from conspiracy theories.  Hello extended philosophical mental masturbation about cyborgs.
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Reply #20 on: November 26, 2007, 12:50:45 PM

Gamer Sense says: Do Not Purchase

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Reply #21 on: November 26, 2007, 01:00:43 PM

It may do well though, especially if it is a console game. Console FPS requires less polish to do well. With exception of COD 4 of course and in my opinion Halo 3. 

ACK! Man I really can't stand to hear myself say I like that game, but I find myself playing it a lot. I just really enjoy the multiplayer stuff immensely. Ugg.

COD 4 could use a Halo 3 style stats tracker, I bet the players would like that.

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Yegolev
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Reply #22 on: November 26, 2007, 01:06:24 PM

It might do well in sales, but I don't have Game Publishing Executive Sense.  Only Gamer Sense.

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schild
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Reply #23 on: November 26, 2007, 01:07:14 PM

Game Publishing Executive Sense Says: Don't fuck this up Montreal, you get one chance and it's why we've only announced one game for a multi-dev team studio.
Yegolev
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Reply #24 on: November 26, 2007, 01:12:00 PM

Yeah, so... "Who's in Montreal?" is the question.  Previous Duke Nukem programmers?

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Reply #25 on: November 26, 2007, 01:31:00 PM

Current Duke Nukem programmers.

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Reply #26 on: November 26, 2007, 01:38:43 PM

Deus Ex 3: Duke JC Nukem
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Reply #27 on: November 26, 2007, 02:28:56 PM

Me and SChild did a freewriting style IRC review of Invisible War quite a while back. It's a pile of dogshit and unless they realized what went wrong when they destroyed everything good about the first game, this one will be dogshit too.

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Reply #28 on: November 26, 2007, 03:16:54 PM

I never got the DX 2 hate.  It was a let down but not a pile a shit.  It's more like Indiana Jones and the Temple of Doom bad than Episode 1 bad.
It's main problem was the bugged release on PC and the general console tone down crap we often get from pc/console release.

Plus, the universal ammo makes perfect sense in a universe with nanotechnology - science is your friend.
DraconianOne
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Reply #29 on: November 26, 2007, 03:20:45 PM

This will never be good news while developers continue to assume that anything designed for a console must targeted exclusively at drunken retards.

That's a bit fucking harsh.  I'm  a drunken retard and I fucking loathed IW.  

I finished it because I felt I had to but I couldn't even bring myself to complete all the endings.  It failed on so many levels it doesn't bear thinking about.  There's no way I'd rush out to buy DX3 until people had played it through several times and said it was actually worth playing.  Like Bioshock - everyone raved about it at first and now it's just "Bioshock? Meh!"

Plus, the universal ammo makes perfect sense in a universe with nanotechnology - science is your friend.

Science sense perhaps - game sense, no way.  But that was the least of its problems.

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geldonyetich2
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Reply #30 on: November 26, 2007, 03:31:23 PM

The main trouble with DX2 was that it was considerably simpler and less gritty than the original.

"Simpler" refers not only to the ammo but many other things: The RPG mechanics of the first game were scrapped and it was now all done with Biomods.  The weapons were a lot less interesting.  The inventory management was streamlined down to some awkward slots.  The very world of DX2 was designed with easy-to-find vents and there was none of the puzzle situations that there were in the first game.

"Less gritty" refers to the whole artistic direction of DX2, which was a giant step backwards.  The characters didn't look right, they were probably victims of the uncanny valley.  The whole dystopian future backdrop felt faked this time, thanks in part to those easy-to-find vents everywhere, but also because the whole world looked like somebody went over every surface with a floor waxer.  Everything, character and world alike, felt scrunched and spotless even when you're supposed to be in a dingy dive.

I'll go so far as to say that DX2 was competently assembled - it wasn't really a broken game, and one of the first to incorporate meaningful physics.  I finished it - it plays.  However, it had a whole lot less artistic value than the original, and that's why it fell flat for many of us.
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Reply #31 on: November 26, 2007, 03:35:11 PM

Now that I need to know, what happened plotwise in Deus Ex 2?
schild
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Reply #32 on: November 26, 2007, 03:38:18 PM

Uh

nothing of value.

Goddamnit, I wish I were kidding.
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Reply #33 on: November 26, 2007, 03:39:37 PM

Yeah, I never bothered playing it for all the reasons already mentioned above, despite the fact that #1 is probably my favorite game of all time.

What happened in the plot, and how the fuck does it actually tie into one of the possible endings of the first one?

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schild
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Reply #34 on: November 26, 2007, 03:41:48 PM

Deus Ex 2 assumes that all 3 endings from the first one happened.

Really, it's all bullshit.
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