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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Champions Online: The No-NDA Merged Edition 0 Members and 12 Guests are viewing this topic.
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Author Topic: Champions Online: The No-NDA Merged Edition  (Read 822640 times)
Koyasha
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Reply #1015 on: August 10, 2009, 08:05:27 PM

Some MMOG's no longer feel like the same game, but I don't think any have done a revamp sort of thing where everything feels drastically different through and through.  Then again, most MMOG's don't feel drastically different from each other, and the same sort of things that differentiate them from each other are the sorts of things that can change over time.  EQ circa 1999, EQ around 2005 and EQ today seem as different from one another as say, WoW and Warhammer, on the surface.  Which is to say, not really much at all, except for the specific classes and mechanics, all of which tend to change over time within the same game.

-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.-
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Trippy
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Reply #1016 on: August 10, 2009, 10:45:16 PM

As to COx specifically, a few grognards will claim CO "sucks" and stay forever- but between CO and DCUO later, COx isn't going to be growing anytime soon. 
It's not growing now awesome, for real Ohhhhh, I see.
UnSub
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Reply #1017 on: August 10, 2009, 11:04:02 PM

CoH/V is on a slow roll downhill. Perhaps Going Rogue can pull back some players, but pending the greatest game expansion ever I can't see CoH/V growing again in the long term. The only thing that has kept CoH/V revenue rolling in at high levels for the player base size has been those booster packs.

The player-content / Mission Architect system has turned into a massive powerleveling and farming warehouse and I16's proposed ability to let players customise their mission difficulty even further is just going to compound this. I14 and I15 were mishandled.

At some point NCsoft is going to cut the major development cord of CoH/V. If GR doesn't do well, I'm guessing it will be then. At that point either Paragon Studios is going to trot out its next MMO title (to justify a continued budget and so that it doesn't have all of its eggs in one basket) or their will be a bunch of superhero MMO devs looking for work. Either way I'm sure I'll find the CoH/V forums more entertaining then they currently are.

Lantyssa
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Reply #1018 on: August 11, 2009, 09:05:52 AM

Has any game reallly done a real refresh? Something that really made it feel like a new game?
EQ2, no?

Maybe it's not drastic enough, since it still probably felt like EQ2.5.  But the base was fine, it was the systems which needed an overhaul.

Hahahaha!  I'm really good at this!
Numtini
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Reply #1019 on: August 11, 2009, 09:39:47 AM

If you were to compare it launch and now, I'd go for EQ2, but it's been a gradual change. And it still feels to me like EQ2.

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HaemishM
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Reply #1020 on: August 11, 2009, 11:03:43 AM

The player-content / Mission Architect system has turned into a massive powerleveling and farming warehouse

That should not surprise ANYONE who has watched MMOG's for any length of time.

Morfiend
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Reply #1021 on: August 11, 2009, 11:53:37 AM

Has any game reallly done a real refresh? Something that really made it feel like a new game?
EQ2, no?

Maybe it's not drastic enough, since it still probably felt like EQ2.5.  But the base was fine, it was the systems which needed an overhaul.

I would say that AoC's new stat and item revamp is pretty close.
Lantyssa
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Reply #1022 on: August 11, 2009, 12:40:46 PM

Nah, AoC didn't 'feel' different at all.  Slightly more intelligible, but nothing felt different upon my return.

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Shatter
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Reply #1023 on: August 11, 2009, 12:57:26 PM

I would consider SWG's NGE change as the closest but not in a good way.  They overhauled combat, HAM bars, gear, professions went from 31 down to like 8 or 10, removed the Jedi unlock system and made it a starting profession, etc.  About as close to an overhaul as you get and in turn everyone left lol
Severian
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Reply #1024 on: August 11, 2009, 03:24:44 PM

I didn't experience it firsthand, but my undersstanding is that Anarchy Online's Shadowlands expansion played quite differently from the game which everyone had been playing up to that point. We also have DDO going freemium (or whatever) to incorporate some drastic changes to how content is accessed, although it doesn't sound like it will change the day-to-day gameplay.
Malakili
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Reply #1025 on: August 11, 2009, 03:31:15 PM

Supernatural Powerset info released:
http://www.champions-online.com/node/121780

Interesting.
Triforcer
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Reply #1026 on: August 11, 2009, 07:05:53 PM

Rebirth looks like it could be OP in team pvp situations, but other than that I like the set. 

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
Typhon
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Reply #1027 on: August 12, 2009, 06:33:36 AM

Me too, darnit.  Now I have to decide between that and electricity.  If the lightening animations are done well, the juice will win.  ... ah, who the hell am I kidding, I'll have 10 alts within the first two weeks.
kaid
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Reply #1028 on: August 12, 2009, 07:53:59 AM

I saw some of the lightning powers at a convention demonstration and what I saw looked pretty sexy. You could also change the color of the lightning and one guy was sporting some weird green lightning that actually looked very cool in use.
bhodi
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No lie.


Reply #1029 on: August 12, 2009, 11:58:52 AM

Cryptic Studios has announced the open beta and head start schedule for Champions Online.

* August 16th: closed beta servers wiped.
* August 17th: open beta begins, servers taken down nightly from 1am-3am PDT.
* August 24th: servers shut down at 10am PDT and wiped for early start.
* August 28th: early start begins, allowing GameStop and Best Buy pre-orders to play before the Sept. 1st launch.
Lantyssa
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Reply #1030 on: August 12, 2009, 12:36:45 PM

I wish they'd announce the NDA drop.

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Malakili
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Reply #1031 on: August 12, 2009, 01:24:51 PM

I wish they'd announce the NDA drop.

I can't imagine they would try to keep it going past the open beta beginning, but no way to know until they say, really.
Sky
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Reply #1032 on: August 12, 2009, 02:00:48 PM

I wish they'd announce the NDA drop.
Or let us in the beta!

Is "open beta" the lame "fileplanet subscribers and pre-orders" definition of open? Because that shit needs to go away.
Malakili
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Reply #1033 on: August 12, 2009, 02:07:50 PM

I wish they'd announce the NDA drop.
Or let us in the beta!

Is "open beta" the lame "fileplanet subscribers and pre-orders" definition of open? Because that shit needs to go away.

As far as I know, yes.
Morfiend
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Reply #1034 on: August 12, 2009, 02:09:03 PM

7 days of Open Beta is  why so serious?

They really need to call it what it is "pre-release hype week".
tazelbain
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Reply #1035 on: August 12, 2009, 02:13:14 PM

Funny to watch history repeat itself.

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Murgos
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Reply #1036 on: August 12, 2009, 02:52:24 PM

At least from the preview material I've seen ChampO still looks like a stronger game than DCUO but I gave up trying to reliably predict MMO quality from their preview material a LONG time ago.

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ezrast
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Reply #1037 on: August 12, 2009, 04:03:17 PM

Is "open beta" the lame "fileplanet subscribers and pre-orders" definition of open? Because that shit needs to go away.
It's ambiguous, but to me the wording all seems to indicate that anyone can try to get a key, subscribers and pre-orders just get to get theirs early.
Hawkbit
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Reply #1038 on: August 12, 2009, 04:39:11 PM

Funny to watch history repeat itself.

It's not, really. 
Triforcer
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Reply #1039 on: August 12, 2009, 08:09:17 PM

For those thinking of preordering, GO GAMESTOP. 

You know that "anti-graviton flight generator" you get with the gamestop preorder?  Its in ADDITION to your other two travel powers. 

Quote
No timer, charge count, or cooldown. It's just doesn't perform on the same level as flight, so if you want real flight and real something else during the late game you will still need to take both.

Still handy for non-flyers until the second travel power shows up.

This is a dev quote from http://forums.penny-arcade.com/showthread.php?t=93385&page=100

So, if you want every single one of your characters to be able to fly, regardless of their other two powers- Gamestop.  I am a bit surprised that this item works this way (I assumed it was just to get flight four levels early, or get flight with a different skin).  Its frankly 100x greater than all other preorder rewards put together. 

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Hawkbit
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Reply #1040 on: August 12, 2009, 08:18:57 PM

You know, I never get tired of watching stupid people do stupid things on youtube. How is this any different? Too much at steak?

It's not.  I'm just being a downer because all the new MMOs are bringing nothing new to the table.  After the last 18 months of AoC, WAR and Aion (yeah, it's not even out yet) I'm simply tired of watching the 'next big thing' crash and burn.  I'm looking for something new and nothing on the horizon is offering it. 

Ultimately what's happening is that I was a big MMO player and I've grown out of them.  I believe this is the acceptance portion of the process of grief, maybe I can move on now. 
Goreschach
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Reply #1041 on: August 12, 2009, 08:22:13 PM

I'd just like an MMO that plays like a fucking game.
Kageru
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Reply #1042 on: August 13, 2009, 12:26:15 AM


That schedule looks fairly carefully designed to keep both beta and "pre-release hype week" testers from getting too close to the end-game content.

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ezrast
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Reply #1043 on: August 13, 2009, 01:55:21 AM

What end-game content?
Triforcer
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Reply #1044 on: August 13, 2009, 01:56:19 AM

It has announced more endgame content than most MMOs.  Didn't WoW just have molten core as its single raid instance at launch? 

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
Malakili
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Reply #1045 on: August 13, 2009, 04:54:07 AM

It has announced more endgame content than most MMOs.  Didn't WoW just have molten core as its single raid instance at launch? 

Pfft, you could raid Strat, Scholo and BRS at launch too.  awesome, for real
Pagz
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Reply #1046 on: August 13, 2009, 06:11:03 PM

It has announced more endgame content than most MMOs.  Didn't WoW just have molten core as its single raid instance at launch? 
I'm pretty sure people said the same thing about WAR. One year later  awesome, for real!
Malakili
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Reply #1047 on: August 13, 2009, 06:27:42 PM

It has announced more endgame content than most MMOs.  Didn't WoW just have molten core as its single raid instance at launch? 
I'm pretty sure people said the same thing about WAR. One year later  awesome, for real!

As long as the game is actually fun to play, I don't mind repeating end game content for a while.  I'd be much more concerned about having a good enough launch so that it MATTERS if you have enough end game content.
fuser
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Reply #1048 on: August 14, 2009, 04:11:05 PM

Posted by StormShade
Champions Online has gone gold, baby! The press release has hit the streets today, and Open Beta is set to begin on Monday, August 17! Champions Online will be available for purchase on September 1st, 2009, and we can't wait for you all to come in and join us for a truly heroic good time!

Any news on the NDA?

Trippy
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Reply #1049 on: August 14, 2009, 06:35:09 PM

I don't know. They kicked me out of the Beta for some reason awesome, for real
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