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Author Topic: TF2 Dedicated Server  (Read 243756 times)
schild
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Reply #245 on: October 08, 2007, 06:40:30 AM

Modders need to learn how to put time limits on their maps. undecided
NiX
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Locomotive Pandamonium


Reply #246 on: October 08, 2007, 09:16:30 AM

Is that a quirk of the SDK for TF2 not being released?
Samwise
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Reply #247 on: October 08, 2007, 09:29:19 AM

cp_wolf is also the devil, but at least it eventually ends.

ctf_mach is my favorite of the custom maps so far, mainly because I'm a big CTF whore and it's not an entirely shitty map.  HOWEVER: that sniper hidey hole needs to be made less recessed so you can rocket jump into it.  And the inside of the bases need more landmarks so you can tell what part you're in and what direction you're moving at any given time.
Ookii
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Reply #248 on: October 08, 2007, 09:30:45 AM

It's a quirk of the person not knowing what they're doing.  Cp_wolf has timelimits in place and is a custom map, granted most of the maps I grab are still in their beta state.

There are a bunch of new maps different servers have, but it doesn't look like we're going to put them on Disco Party yet as schild has deemed them 'not up to snuff'.

I took lazytown off, I figured it was something I did when I adjusted mp_timelimit as lazytown looked like it was cycling correctly, turns out people were just winning it, which causes the map to finally change.

bhodi
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No lie.


Reply #249 on: October 08, 2007, 09:31:21 AM

I sure hope someone remakes the jailbreak map. It'd be perfect for the new assault style. We will have tons of new, official maps when it's released tomorrow, right?
Prospero
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Reply #250 on: October 08, 2007, 12:07:50 PM

HA! That was funny.
eldaec
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Reply #251 on: October 08, 2007, 12:20:04 PM

Friends mentioned that every map that wasn't Granary was switching over really quickly for their liking.

It might be just bad luck, but when picking a server, I've ruled out the f13 server because it was playing Granary an unnatural number of times.

One day I will understand the wtf the point is of Granary. But I expect I will be driving a flying car first.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Rasix
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Reply #252 on: October 08, 2007, 12:35:20 PM

cp_wolf sucks.  We should remove it.  I like that gameplay style but the map is sloppily done.  Any cap says "final point is being captured". I've yet to see the offense win due to it mostly being a sniper whore map and B being a cakewalk to hold.  It's needs to be about half as large as it currently is.

Granary is ass.  It's a boring map and only seems to serve the purpose of giving people practice with the scout.  Take it out. Well is good enough for the odd person that enjoys the 5 cap game.

My favorites are still dustbowl and gravelpit.  Just fantasticly fun, although gravelpit can be a mixed bag at times.  I've got to think the map switching aspect of the server is a bit buggy.  Thing plain skipped over dustbowl a few days ago straight back to 2fort.   angry

-Rasix
AcidCat
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Reply #253 on: October 08, 2007, 01:38:39 PM

cp_wolf sucks.  We should remove it.

Agreed.
Yoru
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Reply #254 on: October 08, 2007, 01:45:05 PM

I agree, get rid of cp_wolf and cp_lazytown, they're both poorly-balanced, rank-amateur efforts at best. ctf_blitz is okay, but a bit on the long side and ugly to look at, ctf_mach is quite good.

I wouldn't mind seeing cp_granary disappear either.
Ookii
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Reply #255 on: October 08, 2007, 02:49:39 PM

I have no idea what's making the mapcycle go all wonky and play granary a lot, sorry I haven't been on over the past couple days.

We're also confusing Disco Party with Ivory Tower, the former being a custom map server and the latter being our normal server to which I though cp_wolf might be nice to add.  I'll remove wolf from Ivory Tower, but in terms of Disco Party I think we need to keep mach (even though there is a mach2 now, and now I see you like mach in the first place) and wolf on it (which I like but haven't played extensively), and I've already removed lazytown from it for the time being.

I just restarted Ivory Tower so hopefully the mapcycle works, here it is:

cp_dustbowl
cp_gravelpit
cp_dustbowl
ctf_2fort
cp_well
ctf_2fort

I also think it's worth thinking about bumping Ivory Tower to 32 people again, and giving more f13ers admin powers.  People tend to play more on servers with admins on all the time, I think it makes them feel safe or something.

Rasix
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Reply #256 on: October 08, 2007, 02:52:40 PM

Why not stick the second dustbowl after the first 2fort or well?  2fort/well/2fort could make for a lot of stalemates.

Quote
I also think it's worth thinking about bumping Ivory Tower to 32 people again, and giving more f13ers admin powers.

No and yes. 

Folks like bhodi, Prospero, Nix, bob and Strazos seem to be on a lot and could make decent admins.  Any mod here has the ability to kick folks, and I do have the overlay enabled when I play.   
« Last Edit: October 08, 2007, 02:56:50 PM by Rasix »

-Rasix
bhodi
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No lie.


Reply #257 on: October 08, 2007, 02:53:38 PM

People tend to play more on servers with admins on all the time, I think it makes them feel safe or something.
On disco party, it's just about being able to change the map. In general, being able to IM someone on steam and request a kick to open a slot up would be helpful as well. I've noticed we do have a little following, non-f13 people who have friended the server and tend to play on it a lot. And [corp]s have begun to show up, as well.
Ookii
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Reply #258 on: October 08, 2007, 02:56:02 PM

Why not stick the second dustbowl after the first 2fort or well?  2fort/well/2fort could make for a lot of stalemates.

Get better then :-p

schild
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Reply #259 on: October 08, 2007, 02:58:03 PM

Why not stick the second dustbowl after the first 2fort or well?  2fort/well/2fort could make for a lot of stalemates.
Get better then :-p
That's not an adequate response with pubbers playing.

Though it's irrelevant - who knows how many maps drop tomorrow at midnight.
Rasix
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Reply #260 on: October 08, 2007, 03:01:53 PM

Pffft.  At least people are starting to win at 2fort.  Didn't ever see that much.  It's just perhaps not a great idea to have a cycle of maps clustered together that have the possibility of no one winning (2 of only 3 where this can happen).  Could drag things down a bit. 

Bleh, it's your dime technically.  Of course, I go on vacation the same day the orange box releases.   cry

-Rasix
schild
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Reply #261 on: October 08, 2007, 03:05:57 PM

Pffft.  At least people are starting to win at 2fort.  Didn't ever see that much.  It's just perhaps not a great idea to have a cycle of maps clustered together that have the possibility of no one winning (2 of only 3 where this can happen).  Could drag things down a bit. 

Bleh, it's your dime technically.  Of course, I go on vacation the same day the orange box releases.   cry

Unfortunately at the moment it's hard to gauge a single fucking thing because as games drag on and people die more, everyone clicks on easy mode and just goes pyro and it all because hell. Sucks. They need to fix it.
Prospero
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Reply #262 on: October 08, 2007, 03:12:13 PM

Why not stick the second dustbowl after the first 2fort or well?  2fort/well/2fort could make for a lot of stalemates.
Get better then :-p
That's not an adequate response with pubbers playing.

Though it's irrelevant - who knows how many maps drop tomorrow at midnight.
According to the developer commentary what you see is what you get. I don't think we're getting any more Valve made maps for awhile. I caught in an interview they have another CTF map coming and they are looking to re-add the VIP maps once they figure out how to deal with sucky VIPs.

I would love to be wrong about this though. Here's for hoping.
« Last Edit: October 08, 2007, 03:17:02 PM by Prospero »
MrHat
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Out of the frying pan, into the fire.


Reply #263 on: October 08, 2007, 05:18:19 PM

I'm going to second the 32/32.

Hell, even the custom should be 32/32 just to make sure people are always playing.

I miss the Ivory tower, but like hell I"m going to be the one to populate it!

Take flood off too, seriously.
« Last Edit: October 08, 2007, 05:24:22 PM by MrHat »
Ookii
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Reply #264 on: October 08, 2007, 05:30:08 PM

I figured since Disco Party was full all the time people liked flood, from what I hear I guess they just endured it for 25 minutes.

When we had 32 people we were very close to having the server populated for 24 hours.  Though nowadays Disco Party seems to be populated for about 16 hours a day.

schild
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Reply #265 on: October 08, 2007, 05:31:19 PM

Who cares about it being populated ALL the time though?

Man, it's not driving traffic to f13.

It's not even a good advertisement for f13.

32 is too many for most maps, plain and simple. It goes from fun to clusterfuck in .4 seconds.
MrHat
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Out of the frying pan, into the fire.


Reply #266 on: October 08, 2007, 05:36:38 PM

Well, atm I'm humming "All by myself".
Strazos
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Reply #267 on: October 08, 2007, 06:04:50 PM

Someone should stick the server IPs into the Steam community site.

Someone being Schild, of course. I didn't even know about this alternate server.



Personally, I'd be happy with a server that played mostly Dustbowl, with some other stuff mixed in Occasionally.

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
"Hell is other people." -Sartre
Obo
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Reply #268 on: October 08, 2007, 06:18:57 PM

It may not drive traffic to the site, but it managed to get me to stop lurking after a couple of years.
Just wanted to say thanks for hosting the server. It's nice to play with some names I recognise from reading the forums, even if they'd have no clue who I am, as opposed to total unknowns.

Oh and flood sucks. Just drags on and on and on and...
Strazos
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Reply #269 on: October 08, 2007, 06:37:39 PM

If you want to drive traffic, you need to make the F13.net part more obvious when you come onto the server.

I'm sure mods after release will help a bit.

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
"Hell is other people." -Sartre
Prospero
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Reply #270 on: October 09, 2007, 12:48:16 AM

I'm not sure if all y'all have access to game logs, but if you could ban U[A]T Dan and then hunt him down and cut off his nads, that would be great. Damn heavy weapons guy exploiters.
squirrel
Contributor
Posts: 1767


Reply #271 on: October 09, 2007, 12:57:42 AM

Pffft.  At least people are starting to win at 2fort.  Didn't ever see that much.  It's just perhaps not a great idea to have a cycle of maps clustered together that have the possibility of no one winning (2 of only 3 where this can happen).  Could drag things down a bit. 

Bleh, it's your dime technically.  Of course, I go on vacation the same day the orange box releases.   cry

Unfortunately at the moment it's hard to gauge a single fucking thing because as games drag on and people die more, everyone clicks on easy mode and just goes pyro and it all because hell. Sucks. They need to fix it.

Yeah, I still suck at the game so maybe it's sour grapes but pyros seem a little beyond the pale. Hell I kill 4-5 people easy when I play a pyro. That's a sure sign something is a bit off.

Oh and on the Dan dude mentioned above - he was moving like a scout and shooting a heavy. Seemed odd.

 Samwise owned me soooo many times I though I might have to send him a gift card or something. Bastage.

Speaking of marketing, we're out of milk.
rattran
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Unreasonable


Reply #272 on: October 09, 2007, 08:46:35 AM

It was nice to see some of the [corp] people last night. Ray has now taken Strazos spot as "most likely to shoot me in the face at a distance"

Both servers were sitting empty early in the evening, once we got 4 people on they snowballed and filled up quick.
Ookii
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Reply #273 on: October 09, 2007, 09:23:18 AM

Another new map, generally the ones people pimp on Valve's forums are a little better.

http://forums.steampowered.com/forums/showthread.php?t=608456

Quote
Objective: Activate your security shield at the Powerhouse, only one teams shield can be active at any time!
While the enemies shield is down go capture their intelligence.



EDIT:

Oh lookie a post with all the custom maps listed, looks like they have pictures of them too:

http://forums.steampowered.com/forums/showthread.php?t=606962
« Last Edit: October 09, 2007, 09:27:21 AM by Ookii »

NiX
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Locomotive Pandamonium


Reply #274 on: October 09, 2007, 09:28:31 AM

In general, being able to IM someone on steam and request a kick to open a slot up would be helpful as well.

I'd let Steam run any time my desktop is on just for this reason. I know what it's like to wait for a slot to open up. I can't count how many times I've probably fucked Bhodi up messaging him to see when the map is rotating.
Morfiend
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Reply #275 on: October 09, 2007, 10:08:25 AM

Having our own server makes the game much more fun. Now I just cant wait for UT2k7.
schild
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Reply #276 on: October 09, 2007, 10:15:32 AM

Having our own server makes the game much more fun. Now I just cant wait for UT2k7.

2 weeks til beta :) :) :) :)
Ookii
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Reply #277 on: October 09, 2007, 10:57:43 AM

Added a couple maps to Disco Party, removed Floodzone, upgraded mach to mach2, and got the updated version of lazytown (hopefully the client realizes the sizes are different downloads the new one, the bugs are fixed).

NiX
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Locomotive Pandamonium


Reply #278 on: October 09, 2007, 04:26:16 PM

Where's the IP for Disco Party?
schild
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Reply #279 on: October 09, 2007, 04:32:57 PM

Under the members list on the steam community page in the announcements area.
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