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		|  Author | Topic: In-Game Names/Race/Class  (Read 13994 times) |  
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						| schild 
								Administrator 
								Posts: 60350
								
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 Nimlue - Darkelf Rogue - Level 11****** - Darkelf Priest - Level 7
 
 Forgot the second ones name. It's either Claire or Delilah. Something obscenely feminine.
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								| « Last Edit: June 02, 2005, 06:21:00 AM by schild » |  | 
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						| Ookii 
								Staff Emeritus 
								Posts: 2676
								is actually Trippy   | 
 Leon - Gnome Mage - Level 6 |  
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						| HaemishM 
								Staff Emeritus 
								Posts: 42666
								
								the Confederate flag underneath the stone in my class ring   | 
 Haemish - Barbarian (Qeynos) - Level 1 - Was there a class choice in character creation? I haven't actually made it into the game yet. |  
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						| Signe 
								Terracotta Army 
								Posts: 18942
								
								Muse. | 
 This stupid forum wouldn't appear until I logged in 14 times... or maybe it's because I've been stoned for 3 days.  I'm trying to break my record of 937 days in a row.  Anyway... I'm:
 Twee
 Evil Human Thingy
 Lost and Confused
 Please send help.
 
 And I may start a goodie character named Gunda shortly.  I don't know what Righ's character is... he's stolen my copy of Fable and run off.  Damn.
 
 Edit:  Is there any way we can get Righ his own beta key?  We're sharing and that's not healthy.
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 My Sig Image: hath rid itself of this mortal coil. |  |  |  | 
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						| Volm 
								Guest   | 
 Volmoth - Level 12 Human Warrior (Freeport)
 Grull - Level 14 Barbarian Shaman (Freeport)
 
 If you guys need help with getting oriented in the game, let me know.
 
 [Edited to add] Haemish, you make a class selection after completing the tutorial. Once you hit level 10 you further specify your role in the game by completing a class quest.
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						| Alluvian 
								Terracotta Army 
								Posts: 1205
								
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 To nitpick you do your subclass quest at 9, and can't level to 10 until you finish it.  Also, you don't actually BECOME that subclass until you hit 10.
 So you hit 9, get a quest to pick your branch, do the quest, then level up to 10 and become your choice.
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						| Signe 
								Terracotta Army 
								Posts: 18942
								
								Muse. | 
 Maybe Darniaq could be invited to this group.  He's in beta and he gives great data! (though not in a pervy way) |  
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 My Sig Image: hath rid itself of this mortal coil. |  |  |  | 
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						| Big Gulp 
								Terracotta Army 
								Posts: 3275
								
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 Typhus - 5th level Rat ScoutBiig - 6th level Troll Fighter
 Svitlana - 1st level Human Fighter
 
 Beta 1
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						| MrHat 
								Terracotta Army 
								Posts: 7432
								
								Out of the frying pan, into the fire. | 
 Candi - L3 Half Elf Mage
 Fizzik - L7 Ogre Fighter
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						| Signe 
								Terracotta Army 
								Posts: 18942
								
								Muse. | 
 Candi? |  
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 My Sig Image: hath rid itself of this mortal coil. |  |  |  | 
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						| MrHat 
								Terracotta Army 
								Posts: 7432
								
								Out of the frying pan, into the fire. | 
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						| Merusk 
								Terracotta Army 
								Posts: 27449
								
								Badge Whore | 
 Ayarae - DE Priest (L7 currently)
 Beta 2 server since Beta 1 was 'orange' when I started up and I wasn't sure if that was population or server ping. Either way I'm happy as I hate hordes of people & lag.
 
 
 BigGulp - Monk is in the fighter class.  Fighter -> Brawler -> Monk according to the official site. I believe you have to go to Qeynos as well, since it's Monk/Bruiser.
 
 
 EDIT:
 
 Remade on Beta 1.  The Freeport Citizenship quest bugged me so badly all I could do was delete the character and start over.  This, apparently, isn't a new issue from what I gleaned about it on the quest boards.
 
 If your quest log says 'talk to the overseer' and you're not able to get anything beyond the 'go away' text, then you're in the same boat as me.
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 The past cannot be changed. The future is yet within your power. |  |  |  | 
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						| Rasix 
								Moderator 
								Posts: 15024
								
								I am the harbinger of your doom! | 
 Beta 1
 Rasir - Ratonga Scout
 
 Beta 2
 
 Rasix - Iksar Crusader - 10
 
 Tried a priest early on but it wasn't fun. Maybe I'll try one later.
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 -Rasix |  |  |  | 
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						| Trippy 
								Administrator 
								Posts: 23657
								
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 Mellodie - Level 14 Female Half-Elf Bard, Qeynos, Beta 1Mylene - Level 10 Female High-Elf Cleric, Qeynos, Beta 1
 Iyana - Level 10 Female Dark-Elf Enchanter, Freeport, Beta 1
 Jesitch - Level 10 Female Gnome Brawler, Freeport, Beta 2
 
 Edit: Updated character info
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						| Ardent 
								Terracotta Army 
								Posts: 473
								
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 Beta 1 server:
 Boip - lvl 10 Ratonga druid
 Ooyijo - lvl 10 Dark Elf enchanter
 Xiuj - lvl 10 kerra predator
 
 This might be painful to read for those not in the beta, but I'm having a hard time motivating myself to load up this game anymore. As soon as I get my lvl 10 class, I lose interest.
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 Um, never mind. |  |  |  | 
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						| MrHat 
								Terracotta Army 
								Posts: 7432
								
								Out of the frying pan, into the fire. | 
 Beta 1 server:
 Boip - lvl 10 Ratonga druid
 Ooyijo - lvl 10 Dark Elf enchanter
 Xiuj - lvl 10 kerra predator
 
 This might be painful to read for those not in the beta, but I'm having a hard time motivating myself to load up this game anymore. As soon as I get my lvl 10 class, I lose interest.
 Roger that. Fizzik - L10 Bruiser |  
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						| schild 
								Administrator 
								Posts: 60350
								
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 This might be painful to read for those not in the beta, but I'm having a hard time motivating myself to load up this game anymore. As soon as I get my lvl 10 class, I lose interest. The low level game is fantastically fleshed out. Without other people around that make grouping fun, the game does get quite boring at level 10 and up. It was easy for me to get burnt out on the game when I was playing alone. |  
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						| Big Gulp 
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								Posts: 3275
								
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 Roger that.
 
 Fizzik - L10 Bruiser
 Same here.  After level 10 it seems to be a worse grind than EQ.  Hell, at least in the original EQ my monk would have a couple of kung fu moves, and my shadowknight would have a pet.  Here?  Well my monk and my shadowknight are in the limbo between actually being their end class and although I'm going for completely different character types, they pretty much play exactly the same.  Apparently it'll be like that until 20. Not fun. ETA:  And although I appreciate that they've largely removed kill stealing, they've also removed a lot of the interaction from the first game.  Want to heal someone you see in trouble, or randomly buff strangers?  Forget about it, they're not in your group.  Want to help a buddy gain some XP quickly and show them the ropes (i.e., power level them)?  Nope, not happening.  Want to use some gear beyond your level?  Nope, can't be done, and consequently everyone your level is wearing the same damned gear. It's like they've systematically removed everything that could possibly be considered unique or original in the first game if it even hinted of being "unfair".  It feels like you're living in Eastern Europe during the cold war where everything is fair, but really shitty.  EQ1 in contrast feels like the decadent west, where things can be vastly unfair, but vibrant. Or if you want another analogy, there were too many kids in the first EQ that whined after falling off their bikes.  So they've now made helmets, knee and elbow pads mandatory in this one.  Should make for a better game, right?  Wrong, it feels like you're being blocked from doing anything fun. |  
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						| Trippy 
								Administrator 
								Posts: 23657
								
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 ETA:  And although I appreciate that they've largely removed kill stealing, they've also removed a lot of the interaction from the first game.  Want to heal someone you see in trouble, or randomly buff strangers?  Forget about it, they're not in your group. Yup, this seriously sucks. Most of the time I'm pretty anti-social but I like doing "drive by" healings/buffings as I see people in need. It's one of the reasons I like playing healer classes. Without players being able to help each other, what's the point of an MMO? Why don't they just instance all content at the group level? SOE should've just copied FFXI's locking mechanics straight rather than tweak them for EQII. |  
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						| HaemishM 
								Staff Emeritus 
								Posts: 42666
								
								the Confederate flag underneath the stone in my class ring   | 
 This might be painful to read for those not in the beta, but I'm having a hard time motivating myself to load up this game anymore. As soon as I get my lvl 10 class, I lose interest. Yes, although this hit me much earlier, say around level 8, when I'm told "YOU HAVE QUALIFIED TO BE A WARRIOR...at level 10 ." Made me want to kick that little fucking dwarf. |  
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						| Cyraxx 
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 Or if you want another analogy, there were too many kids in the first EQ that whined after falling off their bikes. So they've now made helmets, knee and elbow pads mandatory in this one.
 Lol, that sucks so much.
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						| Zetleft 
								Terracotta Army 
								Posts: 792
								
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 Beta 1 serverRaedarr
 Lvl 3 Dwarf Fighter
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						| shiznitz 
								Terracotta Army 
								Posts: 4268
								
								the plural of mangina | 
 Beta 2Jigu, level 8 bar fighter - qeynos
 Vehia, level 3 de mage - refuge
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 I have never played WoW. |  |  |  | 
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						| UD_Delt 
								Terracotta Army 
								Posts: 999
								
								
								
								
								
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 Beta 2Oops - Level 6 Ogre Fighter - Island of Refuge
 
 
 Oddly enough this was the name I got from the random name generator, it was Oopse, I just dropped the E.
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