Welcome, Guest. Please login or register.
April 24, 2024, 07:56:35 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Game Design/Development  |  Topic: The Game: Round 1 0 Members and 1 Guest are viewing this topic.
Pages: [1] Go Down Print
Author Topic: The Game: Round 1  (Read 4592 times)
koboshi
Contributor
Posts: 304

Camping is a legitimate strategy.


on: July 22, 2007, 10:22:22 PM

Welcome to the first round.  (See this thread for info and discussion about The Game.)

Round one consists of the general theme of the game.  In one paragraph or less, describe the essence of the game.  This is the easiest round of play, but it sets the tone for the rest of the game.  The submissions in this round can range from "an MMO based on William Shakespeare's line ‘all the world’s a stage’.  In the game players are rewarded points for their ability to role-play…" to something as simple as, "a firefighting game."  Think of this as the front cover of the game’s box art, or how somebody might describe the game if they forgot the name, “you know that one where that vampire kills that tyrannosaurus.”

 A quick recap of the rules:
1)  Your entry must be one paragraph or less.
2)  Only one post per player.
3)  Only post submissions in this thread.
4)  Submissions will be taken until midnight Wednesday.

Fight!

Edit: added rule 4
Edit: added linky to discussion thread and bolds/italics/commas/spelling to optimize reading comprehension.  - Samwise
« Last Edit: July 23, 2007, 08:38:20 PM by Samwise »

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
koboshi
Contributor
Posts: 304

Camping is a legitimate strategy.


Reply #1 on: July 22, 2007, 10:51:43 PM

     A man finds himself alone in a room.  There are no windows.  There are no doors.  There is no escape, except into madness.  As reality twists and splinters around him he finds the power to leave his cell.  But before he can truly be free he must escape the madness.

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
Krakrok
Terracotta Army
Posts: 2189


Reply #2 on: July 22, 2007, 11:56:33 PM

    Hang gliders swoop and dive on warm thermals over dark chasms. Steam punky post-apoc weapons and hoarse animal cries split the air. Player tribes fight to escape floating jungle islands by building bridges spanning the bottomless chasms.  Peons sacrifice themselves through drudgery for the good of their player tribes. Builders, explorers, and fighters battle for their lives to complete the bridges before time runs out...
Samwise
Moderator
Posts: 19221

sentient yeast infection


WWW
Reply #3 on: July 24, 2007, 03:36:21 PM

The lone survivor of a quantum physics experiment gone wrong is a cat that wandered into the accelerator.  You.  Inexplicably blessed with the ability to travel freely through time (Quantum Leap style but within your own body) during the hours leading up to the accident, you are now the only one who can stop the universe from being annihilated, unraveling the threads of causality like so much yarn.  Mrow?

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Ookii
Staff Emeritus
Posts: 2676

is actually Trippy


WWW
Reply #4 on: July 24, 2007, 04:40:16 PM

I'll try!

Priscilla the Pink Pussy's Playtime Pandemonium

You play a Pink cat with extraordinary abilities, your goal is to recover your favorite play toy (a pink mouse) from the villainous, diabolical multi-trillionaire/ruler of space/father of inter-dimensional travel, the handsome playboy, who will remain unnamed the whole game.

Get ready to rumble bitches.

tazelbain
Terracotta Army
Posts: 6603

tazelbain


Reply #5 on: July 24, 2007, 05:17:28 PM

Dimensionality. A rag-tag group of teenagers set off on an adventure to save the many universes from really bad people. They must fight their way across the infinite universes to gather everything needed to assemble the Trans-Dimensionally Anchor, a device that forces everyone to return home permanently. The universes and TDA quest are highly random allowing players set the game for a quick jaunts or grueling marathons.

"Me am play gods"
sinij
Terracotta Army
Posts: 2597


WWW
Reply #6 on: July 24, 2007, 09:09:10 PM

 You are a forum Troll sitting anxiously by keyboard stalking your favorite thread, which now spiraled into third derail and second flame war in just 3 pages. Suddenly Red Name enters your thread and combat begins.

 Join captivating world of Intratube Wars where you engage in competitive combat against other posters in a world of Generic Message Board. In this PvP title players get to choose from many classes, such as Troll, Ranter, Fanboi, Corporate Shill or Red Name and engage in captivating group combat against fellow players. Are you up to a challenge?

Eternity is a very long time, especially towards the end.
pxib
Terracotta Army
Posts: 4701


Reply #7 on: July 24, 2007, 10:52:33 PM

A bunch of newly sentient robots defend an automated mining asteroid from the hackers and techies sent to shut them down.

if at last you do succeed, never try again
Margalis
Terracotta Army
Posts: 12335


Reply #8 on: July 25, 2007, 12:37:31 AM

A horror-themed MMO. Choose from an assortment of stock-character stereotypes as races/classes (virgin girl, tech nerd, horny slut, doomed black guy) and play in a world that is a clever melding of different IPs from different books and movies, with systems and mechanics also taken from those IPs as much as possible.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
schild
Administrator
Posts: 60345


WWW
Reply #9 on: July 25, 2007, 03:42:19 AM

Your appetite is your own worst enemy. Due to an enlarged gland in your body, you're so overly empathetic and sympathetic that whatever you had for dinner becomes your own worst nightmare. You relive that animals dying moments every night when you go to sleep and each night you try your best to keep that yourself/that animal from getting slaughtered for food. What's worse is you live on a planet with no fruits or vegetables and you shop at a supermarket where all food is raised on farms as opposed to being free-range. There is no cure for your disease.
cmlancas
Terracotta Army
Posts: 2511


Reply #10 on: July 25, 2007, 02:46:17 PM

Film Noir based MMO. Mostly it is a cross between Miller noir meets true Dashiell Hammett and Raymond Chandler noir. Typically it would be set in the Los Angeles area (based solely on Chandler) but could also be themed elsewhere with its own lore. Player characters range from thugs to detectives, each with control of a different realm. There is in essence PvP "combat" but moreso like an EVE meets SL: Players mainly compete for portions of the game map -- controlling business or committing crime.

f13 Street Cred of the week:
I can't promise anything other than trauma and tragedy. -- schild
Kail
Terracotta Army
Posts: 2858


Reply #11 on: July 25, 2007, 05:08:34 PM

Wild West/Fantasy based city/character building game.  The game world is split along three ideological lines: science, which believes that knowledge is derived from empirical study, religion, which believes that knowledge is derived from divine revelation, and magic, which believes that knowledge is derived from abstract formal systems.  Characters can advance along these ideologies (or a fourth non-ideology which doesn't care about knowledge and is primarily connected with basic things like cooking, swordfighting, and so on) and use their talents to further their own agendas, either as an individual or as the leader of a small village.  Character ideologies dictate their abilities: scientists can use guns and steam engines and medicine, mages can throw fireballs or perform alchemical transmutations or warp time, priests can create food or control the weather or heal the sick, that kind of thing.
Glazius
Terracotta Army
Posts: 755


Reply #12 on: July 25, 2007, 06:43:17 PM

The world ended. The gods, who hadn't really been paying attention, were kind of miffed. The clock of the universe was wound backwards and demigods incarnated into the world to save it this time around, or at least grab a ringside seat for its destruction. A MMORPG where everyone sees the world they have made and to a limited extent can arrange events to happen where and when they please, even venturing onto the divine plane to fight the future.
Tychus
Terracotta Army
Posts: 2


Reply #13 on: July 26, 2007, 12:25:17 AM

Delurking to toss out an idea, though it's more about a core mechanic than theme...

An Elite-like space sandbox game (or perhaps a 4X game) set in a large planetary system (i.e. Jupiter and its moons).  The key being that the moons are constantly moving through their orbits, so travel time and fuel requirements between Point A and Point B vary based on the current position of those points. 
Pages: [1] Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Game Design/Development  |  Topic: The Game: Round 1  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC