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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Game Design/Development  |  Topic: WOULD YOU LIKE TO PLAY A GAME? _ 0 Members and 1 Guest are viewing this topic.
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Author Topic: WOULD YOU LIKE TO PLAY A GAME? _  (Read 20365 times)
koboshi
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on: July 17, 2007, 10:15:32 PM

   I have been thinking of ways to turn brainstorming into a sort of competition.  Something like a mix between the GDC game design challenge and a drinking game. This is what I came up with.

   Essentially what the players will do is design a game.  The design process will be split up into five rounds, in each round each player designs a portion of the game.  Each round the ideas are voted on by everyone (not just the players) and the winner of each round determines what that aspect of the game will look like.  From then on the players must design for the game that's already taking shape.

   This sounds a little confusing but it's really simple.  Let's say that in the first round you suggest a fighting game with cats, but another player who suggests a puzzle game based on traffic patterns wins the vote.  Then in the second round you have to make up the gameplay for a game based on traffic patterns, not your game.  So you describe a mechanic “where the purpose of the game is to create congestion by...” and your idea is selected as the winner of that round.  Then each round from then on all the players must work with your suggestion as the basis for that round's design.

   1)  Round one consists of the general theme of the game.  In one paragraph or less describe the essence of the game.  This is the easiest round of play but it sets the tone for the rest of the game.  The submissions in this round can range from "an MMO based on William Shakespeare's line ‘all the world’s a stage’.  In the game players are rewarded points for their ability to role-play" to something as simple as, "a firefighting game."  Think of this is the front cover of the game’s box art, or how somebody might describe the game if they forgot the name.

   2)  Round two describes the general gameplay.  In one page or less describe the major aspects of gameplay.  If it's a puzzle game how does the puzzle work?  If it's a fighting game is it a 2-D, or 3-D, bloody, or tame?  If it's an FPS what weapons are there?  Etc. This would also be a good time to differentiate your game from every other game in the genre.

   3-5) Round three through five are voted on depending on the results of rounds one and two.  I have come up with a couple categories but others could be suggested.

A)  Multiplayer / MMO gameplay.
     This is F13 after all.
B)  Gameplay specifics.
     Getting down to brass tacks about how the game actually works
C)  Teh shiny.
     Describe the game's art style and how it adds to gameplay
D)  Make it for the wii.
     Include motion control in gameplay.
E)  With a twist.
     Add an unexpected twist to the gameplay.
F)  FIGHT!
     Combat systems.
G)  Story.
     Turn pong into a Shakespearean tragedy.
H)  World design.
     Describe the world and map all the levels that the gameplay travels through.

   The rules are simple, you have to play every round, only one submission per round, and you have to abide by the results of earlier rounds.  If you're not going to be able to deal with your first idea not winning, don't play.  (For the drinking game rules it's quite simple everyone who doesn't win the round drinks)

   The timeline I am thinking about is one week for each round, with one week for voting in between each round.  It's a bit of a slow place but we all have other things to do with our time so I think slow and steady makes more sense.  (The drinking game is much more fast-paced and should only last an hour or so)

   So there it is.  Is there anyone interested in trying this game here?  I think the coolest outcome would be a pros versus joes mixed group; our friendly neighborhood devs versus the local F13 riffraff.
« Last Edit: July 18, 2007, 12:11:37 AM by koboshi »

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
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Reply #1 on: July 17, 2007, 11:15:00 PM

Not sure I follow the whole idea yet, but I'm up for it I guess :)


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Samwise
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Reply #2 on: July 17, 2007, 11:41:25 PM

I like games.

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
schild
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Reply #3 on: July 18, 2007, 12:16:18 AM

Quote
pros versus joes mixed group

Tough to achieve. Most devs, except for Zepp, tend not to come in here, or if they do, they don't say anything about it. If they were to steal an idea from the board, they'd be in massive, massive deep shit. I don't mean taking a "suggestion" from a thread in MMOG Discussion, but rather, a new idea completely developed in this forum. It's just not kosher. It's one of the reasons this forum is segregated like the politics board. To protect people. Which is to say, I don't want to see that situation happen.
koboshi
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Camping is a legitimate strategy.


Reply #4 on: July 18, 2007, 05:37:41 AM

  You have too high an opinion of us; no one is going to steal shit from us.  And I really don't see any pros divulging their companies’ new secret game designs to win a dry-drinking game on the internet.  But just to put your mind at ease how bout we say:

  The game design that's developed, and all suggestions submitted but not included, are no one's property and no player(s) may lay claim to any profits from sale of the game except in cases where they have added to the design/production of the game outside these forums.

  IE if someone makes the game using the ideas put forth, you're not going to get a dime unless you help program it or something. I mean shit, that goes for anything anyone posts on F13, the game dev forum or otherwise. In the end the point of this little game isn’t to create a real game, it’s just to exercise the brain a bit. So devs ask your lawyers if you can come out and play for a bit. If not, at least come around to vote.

  So now that Schild has scared all the devs out of the room I’ll have to ask again (that is unless Schild wants to draw up a proper EULA for everyone on the forums to sign before we continue).  With what you now know, does anyone want to play?
« Last Edit: July 18, 2007, 05:41:00 AM by koboshi »

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
sinij
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Reply #5 on: July 18, 2007, 06:47:12 AM

Lets design game where players have fun. Here, now I'm privy to profits from any fun games that developed after this date.

As to my entry - Game is about forum drama. Its a PvP title where you engage in asshatery and acting out your inner nerd rage fantasies. Players get to choose from many classes, such as Troll, Ranter, Lawyer or Red Name and engage in captivating group combat with exciting class-specific moves like 'rattle the ban stick', 'threaten lawsuit' or 'post a chart'.
« Last Edit: July 18, 2007, 06:54:50 AM by sinij »

Eternity is a very long time, especially towards the end.
ajax34i
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Reply #6 on: July 18, 2007, 10:55:56 AM

I vote for forum drama game, too, and I'm waiting for round 2 cause I have a few ideas about the specifics of it. 

It involves starting out with a pre-determined list of one-liners which you must carefully apply as responses to various posts, and you get forum-xp for doing so.  And if your one-liner gets someone all pissed off and they reply to it, you gain a forum-level, allowing you to design your own 255-character-limit one-liner to add to your repertoire.  At forum-level 20 you also get colors, and at forum-level 40 you get font sizes.  At forum-level 60 you get to add 1 picture to your repertoire, and at forum-level 80 you get the ability to type in one rant per month.  And finally, at forum-level 100 you can post a front-page rant.

Costs per post are TBD at this point, although they'll probably be in tune with what other games of this type charge.

EDIT:  thinking of this, I'm getting more and more excited.  Let's implement this, I wanna grind the Politics forum.
« Last Edit: July 18, 2007, 11:05:25 AM by ajax34i »
cmlancas
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Reply #7 on: July 18, 2007, 11:15:23 AM

I'd play. I think I have some great ideas that I'd like to flesh out and see what other people think about them. This might be the opportunity to get some feedback and constructive criticism on my ideas.


I don't remember how to code shit though, considering I've been out of OOP for eight years. *shrug*

If you don't get anyone else to play, I'd be happy to do it through PM :o

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Kail
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Reply #8 on: July 18, 2007, 12:15:29 PM

I'd join.  It sounds like it could be fun to me, as long as we're not taking it too seriously.
pxib
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Reply #9 on: July 18, 2007, 12:42:01 PM

LET'S PLAY GLOBAL THERMONUCLEAR WAR

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Yegolev
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Reply #10 on: July 18, 2007, 01:01:28 PM

  You have too high an opinion of us; no one is going to steal shit from us.

You haven't heard my ideas yet.  I'll be keeping my awesomeness to myself for now.  Anyway, isn't this how Geist and Horizons were designed?

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Krakrok
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Reply #11 on: July 18, 2007, 03:01:15 PM


I think making it a week long per session is too slow. I think 1 day per 'round' would be a more realistic time gap. Posting in a round could be optional. Or something like first X posts in a round get put into a voting poll that way there would be no time limit.
cmlancas
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Reply #12 on: July 18, 2007, 03:11:53 PM

Why don't we just start the game?


 :-D

f13 Street Cred of the week:
I can't promise anything other than trauma and tragedy. -- schild
koboshi
Contributor
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Camping is a legitimate strategy.


Reply #13 on: July 18, 2007, 10:13:47 PM

Alright the game will start on monday. I'll make a thread for everyone's submitions only.  If you want to color commentate we can do a seperate forum for that I just dont want chatter between submitions making it hard to sort out peoples submitions.  only one post per player, but ninja edits are acceptable till the deadline.  Krakrock is right a week is a little too long but shit, I got things to do with my life, so submitions will be taken through wednesday and we'll have the vote on thursday through friday. I'll declare the winner of that round saturday morning, then (since no one reads these damn forums on the weekend) subs will be accepted staring on monday again. If the game goes faster I'll try to keep up by bumping up the deadlines though.
« Last Edit: July 18, 2007, 10:17:13 PM by koboshi »

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
cmlancas
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Posts: 2511


Reply #14 on: July 18, 2007, 10:31:57 PM

Does it --have-- to include motion control? Also, if it is for the Wii, it has to have no patches ever. Doesn't that constitute problems with the MMO variety?

f13 Street Cred of the week:
I can't promise anything other than trauma and tragedy. -- schild
koboshi
Contributor
Posts: 304

Camping is a legitimate strategy.


Reply #15 on: July 18, 2007, 10:49:47 PM

  After the first two rounds there will be a vote for the 3rd, 4th, and 5th rounds which will be chosen from that long list.  So each game will only have 3 of the options, say round 3 is option F, round 4 is E,  and round 5 is H. so in the case you pointed out if we vote for the "adapt for Wii" challenge for round 3 we might not have the MMOG challenge for rounds 4 or 5.  Having said all that your point is kind of moot since you could still make it for the Wii and have multiplayer even if it doesn’t have massive or even simple online connectivity.

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
Typhon
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Reply #16 on: July 19, 2007, 05:15:37 AM

Interesting, it's just like an actual "design by committee", where instead of making a name for ourselves and getting promotions we largely don't deserve we get bragging rights.

I'll play, I think your original week timeline was better then a day because my job often calls for me to travel and I'm afriad there will be times where I won't be able to respond in a day.  Three days, as a compromise?
Nonentity
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Reply #17 on: July 19, 2007, 08:57:00 AM

I think I might try this - it should be interesting.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

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[20:42:41] The spirit touches you and you feel drained.
tazelbain
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Reply #18 on: July 23, 2007, 11:20:57 AM

What sort of time frame are we looking at?

"Me am play gods"
Samwise
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Reply #19 on: July 23, 2007, 08:30:18 PM

submitions will be taken through wednesday and we'll have the vote on thursday through friday. I'll declare the winner of that round saturday morning, then (since no one reads these damn forums on the weekend) subs will be accepted staring on monday again.

I suggest posting these deadlines in the threads for the rounds as well as here, since people aren't going to go picking through this thread to find them.

You should also link to this thread from the first post of each round's thread, and tell people to post questions here.

(Just helpful suggestions for reducing noise in the round threads.  I'll even be helpful and move posts that aren't submissions into this thread.)

(edit: fuck it, I'll be extra helpful and add the info myself.)

(edit: and clean up some of that atrocious spelling while I'm at it.   evil)
« Last Edit: July 23, 2007, 08:42:27 PM by Samwise »

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
koboshi
Contributor
Posts: 304

Camping is a legitimate strategy.


Reply #20 on: July 23, 2007, 09:35:07 PM

Thanks sam.

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
koboshi
Contributor
Posts: 304

Camping is a legitimate strategy.


Reply #21 on: July 24, 2007, 08:18:25 AM

hey, what happened to sinij's sub?

-We must teach them Max!
Hey, where do you keep that gun?
-None of your damn business, Sam.
-Shall we dance?
-Lets!
Samwise
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Posts: 19212

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Reply #22 on: July 24, 2007, 08:57:16 AM

Wasn't me.   huh

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
sinij
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Reply #23 on: July 24, 2007, 09:40:26 AM

hey, what happened to sinij's sub?

Should I feel privileged to be be discriminated against?

Eternity is a very long time, especially towards the end.
Samwise
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Reply #24 on: July 24, 2007, 03:51:27 PM

I have thrown the gauntlet.  Rawr.

(Also, sinij, you should resubmit your idea if you can remember it.  I'm guessing that it got eaten by a forum glitch or something, since if a mod had deleted it he'd have spoken up by now.)

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
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Reply #25 on: July 24, 2007, 04:42:38 PM

I have decided to enter this contest of madmen and deviants.

Let the smack-talking begin.

Samwise
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Reply #26 on: July 24, 2007, 05:43:59 PM

I like how the two people who posted right after me sound like they're just ripping off parts of my submission.   Shaking fist  (Although I'm sure that wasn't the intent.)

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
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Reply #27 on: July 24, 2007, 07:45:38 PM

I like how the two people who posted right after me sound like they're just ripping off parts of my submission.   Shaking fist  (Although I'm sure that wasn't the intent.)

Fucking hell, I didn't read your concept, now I have to change mine.

Samwise
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Reply #28 on: July 24, 2007, 08:16:06 PM

I figured.  That makes it even funnier.   :-D

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
tazelbain
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tazelbain


Reply #29 on: July 25, 2007, 09:13:21 AM

I like how the two people who posted right after me sound like they're just ripping off parts of my submission.   Shaking fist  (Although I'm sure that wasn't the intent.)
I take offense to that.  I clearly stole mine from Chrono Cross.

"Me am play gods"
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Reply #30 on: July 25, 2007, 09:59:23 AM

Mine is the result of a bacon-jalepeno quesadilla. Where they forgot the jalepeno part. So it was really just bacon and flour.
Ookii
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Reply #31 on: July 25, 2007, 01:53:17 PM

I like how the two people who posted right after me sound like they're just ripping off parts of my submission.   Shaking fist  (Although I'm sure that wasn't the intent.)

I have decided to not change my idea for I am too lazy and like my game's title way too much.

Battle of the pussy games!

Bunk
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Reply #32 on: July 25, 2007, 02:28:14 PM

Your appetite is your own worst enemy. Due to an enlarged gland in your body, you're so overly empathetic and sympathetic that whatever you had for dinner becomes your own worst nightmare. You relive that animals dying moments every night when you go to sleep and each night you try your best to keep that yourself/that animal from getting slaughtered for food. What's worse is you live on a planet with no fruits or vegetables and you shop at a supermarket where all food is raised on farms as opposed to being free-range. There is no cure for your disease.

Dude, your idea blows.

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sinij
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Reply #33 on: July 25, 2007, 03:52:30 PM

It would add fun game play aspect if you could get into nervous eating in order to try to calm your feel of guilt.

Eternity is a very long time, especially towards the end.
tazelbain
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tazelbain


Reply #34 on: July 25, 2007, 03:57:21 PM

I can't wait to hear more about these meat-based adventures.

"Me am play gods"
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