Welcome, Guest. Please login or register.
July 21, 2025, 04:43:50 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Will Wright "quits" EA 0 Members and 1 Guest are viewing this topic.
Pages: [1] Go Down Print
Author Topic: Will Wright "quits" EA  (Read 7185 times)
Soln
Terracotta Army
Posts: 4737

the opportunity for evil is just delicious


on: April 08, 2009, 12:43:25 PM

WSJ link

Quote
SAN FRANCISCO (Dow Jones)--Influential video-game designer Will Wright said Wednesday he is leaving Electronics Arts Inc. (ERTS), a likely blow to the company for which he created best-selling hits like "The Sims" and "Spore."

Wright, who is in his late 40s, said in a statement he was resigning from the Redwood City, Calif., game maker to concentrate on Stupid Fun Club, an entertainment think tank he founded in 2001. Wright had been at Electronic Arts for 12 years. A company representative didn't comment when asked if there were any additional reasons for the departure.

Electronic Arts and Wright will own an equal share of Stupid Fun Club, with a third, unnamed investor owning a much smaller share. Electronic Arts will also have the right of first refusal to commercialize any concepts the think tank generates. It didn't disclose the amount of its investment.

"This is definitely a loss of talents for Electronic Arts," said Signal Hill analyst Todd Greenwald. "He was one of their most well-known and respected elders there, and was responsible for its most profitable franchises."

Wright's departure comes as Electronic Arts struggles with its product lineup. Though the game maker has established franchises in sports titles, like the "Madden NFL" series of football games, Electronic Arts has had trouble developing new games with mass appeal, increasingly important to game companies as the development of titles becomes more and more costly.

The news shook Electronic Arts shares, which went from trading 2.5% higher to falling 0.2% to $19.14 in the minutes after the news was released. They were last trading up 1% to $19.56. Shares are down more than 60% from a year ago, which is worse than rivals' share performance.

Electronic Arts continues to count on games Wright developed for a significant part of its annual sales, particularly "The Sims." Electronic Arts has already sold more than 100 million copies of "The Sims" franchise for a total of more than $1 billion.

Lucy Bradshaw, general manager of game-development company Maxis, where Wright was chief designer, expressed confidence in the company's future performance. "Will is such a unique person, so nobody can take his shoes," she said. "We have incredible talent at the studio, and we continue to invest in those individuals."

Wright founded Maxis along with Jeff Braun in the mid-1980s, and rose to prominence after releasing the first of "The Sims" games. The games were novel at the time because they can't be won or lost; rather the game play is in managing characters interactions with other characters.

Maxis, a publicly traded company, was bought by Electronic Arts in 1997 in a stock-swap deal valued at $125 million. The company then published "The Sims" in February 2000, which remains Wright's biggest success. It appears Wright's last significant game developed for Electronic Arts will be "Spore," which has sold more than 2 million copies since it was released last September.

Edit: agreeing
« Last Edit: April 08, 2009, 12:49:56 PM by Soln »
schild
Administrator
Posts: 60350


WWW
Reply #1 on: April 08, 2009, 12:47:13 PM

I've said this to others, but I think he was asked to leave. He hasn't done anything wonderful since The Sims, it takes him 7 years to come up with a good idea and even then it's a mess and before the Sims, he had a period of genius in DOS. He probably cost more than few hundred K to keep on staff and is frankly, well, not worth it at all. Here's to hoping the Think Tank has a door that only opens when he has a truly, truly good idea.
tazelbain
Terracotta Army
Posts: 6603

tazelbain


Reply #2 on: April 08, 2009, 12:52:22 PM

Fuck I want that job! A fellow at a Video Game Think Tank.

Come on WW's "disaster" was still head and shoulder above your average game in sells.

"Me am play gods"
Reg
Terracotta Army
Posts: 5281


Reply #3 on: April 08, 2009, 12:57:21 PM

Without Wright's protection I'll bet Maxis is going to be absorbed into the collective now.
naum
Terracotta Army
Posts: 4263


WWW
Reply #4 on: April 08, 2009, 01:27:22 PM

http://venturebeat.com/2009/04/08/legendary-game-designer-will-wright-leaves-electronic-arts/

Quote
So what is the Stupid Fun Club? Well, the group’s web site is rather cryptic, but here’s a profile Newsweek published back in 2002. At the time, it was described as an effort Wright founded and funded to break into Hollywood, with a focus on robots. The announcement doesn’t say whether the group will still be all about the robots, or whether it will broaden its scope now that Wright is working there full-time. It does sound like the vision has expanded beyond Hollywood to include video games (hence EA’s involvement), as well as television shows, toys, and more. For the non-game projects, the Fun Club will probably work with other media companies.

"Should the batman kill Joker because it would save more lives?" is a fundamentally different question from "should the batman have a bunch of machineguns that go BATBATBATBATBAT because its totally cool?". ~Goumindong
schild
Administrator
Posts: 60350


WWW
Reply #5 on: April 08, 2009, 01:29:26 PM

Without Wright's protection I'll bet Maxis is going to be absorbed into the collective now.

After umpteen Sims expansions and crappy Spore expansions (released and on the horizon), you're under the impression they weren't already high ranking officers in The Hivemind? Is there a joke I'm missing?
Reg
Terracotta Army
Posts: 5281


Reply #6 on: April 08, 2009, 01:32:21 PM

Losing the name and the separate location is the last nail in the coffin.
Tale
Terracotta Army
Posts: 8567

sıɥʇ ǝʞıן sʞןɐʇ


Reply #7 on: April 08, 2009, 01:42:13 PM

Maybe he could remake another game from 1987.
Trippy
Administrator
Posts: 23657


Reply #8 on: April 08, 2009, 02:48:42 PM

Without Wright's protection I'll bet Maxis is going to be absorbed into the collective now.
Most of Maxis was absorbed into the collective a while back. They moved everybody but the Spore team from Maxis' old East Bay office to the EA offices on the Peninsula side of the Bay Area.
Velorath
Contributor
Posts: 8996


Reply #9 on: April 08, 2009, 02:55:54 PM

Without Wright's protection I'll bet Maxis is going to be absorbed into the collective now.
Most of Maxis was absorbed into the collective a while back. They moved everybody but the Spore team from Maxis' old East Bay office to the EA offices on the Peninsula side of the Bay Area.


Which should be seen as a blessing because the East Bay sucks.
Trippy
Administrator
Posts: 23657


Reply #10 on: April 08, 2009, 03:00:14 PM

Unless you live there because, you know, that's where your job is and the commute is a lot easier, and then being forced to work on the other side means having an incredibly fucked up bridge commute everyday. Also, Redwood Shores is not exactly paradise on Earth.
Prospero
Terracotta Army
Posts: 1473


Reply #11 on: April 08, 2009, 03:02:01 PM

Yeah, I'd take the East Bay over Redwood Shores any day. I've been to the EA site a few times, and while the offices are awesome the local area sucks a lot.
Reg
Terracotta Army
Posts: 5281


Reply #12 on: April 08, 2009, 03:39:21 PM

Without Wright's protection I'll bet Maxis is going to be absorbed into the collective now.
Most of Maxis was absorbed into the collective a while back. They moved everybody but the Spore team from Maxis' old East Bay office to the EA offices on the Peninsula side of the Bay Area.


Oh well, that's the end of the last game development house left from my gaming childhood then - Unless you count EA itself which I thought was an awesome company back when I was first playing Bard's Tale on the Commodore 64.

Simond
Terracotta Army
Posts: 6742


Reply #13 on: April 08, 2009, 04:58:11 PM

EA used to be good. You can pinpoint the moment they turned EVIL - it's when they stopped using their old cube-sphere-cone logo.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
schild
Administrator
Posts: 60350


WWW
Reply #14 on: April 08, 2009, 04:59:33 PM

EA used to be good. You can pinpoint the moment they turned EVIL - it's when they stopped using their old cube-sphere-cone logo.
haha
rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #15 on: April 08, 2009, 05:27:05 PM

hmmm ultima 8 ?  Heartbreak
no wait, even by ultima 7 you were already going after E(lizabeth) and A(braham) who masterminded a plot to bring down brittannia by creating the Fellowship. Hunting down 3 generators shaped like a sphere, cube, and tetrahedron ...what else is there but evil?  why so serious?
« Last Edit: April 08, 2009, 05:31:44 PM by rk47 »

Colonel Sanders is back in my wallet
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #16 on: April 09, 2009, 08:44:05 AM

He hasn't done anything wonderful since The Sims, it takes him 7 years to come up with a good idea and even then it's a mess and before the Sims, he had a period of genius in DOS. Here's to hoping the Think Tank has a door that only opens when he has a truly, truly good idea.
Spore /was/ a genius idea. What fucked it up was the gameization of the science toy it should've been. And I think 2 mill counts as a pretty decent title in anyone's book.
chargerrich
Terracotta Army
Posts: 342


Reply #17 on: April 09, 2009, 09:28:41 AM

Without Wright's protection I'll bet Maxis is going to be absorbed into the collective now.
Most of Maxis was absorbed into the collective a while back. They moved everybody but the Spore team from Maxis' old East Bay office to the EA offices on the Peninsula side of the Bay Area.


Oh well, that's the end of the last game development house left from my gaming childhood then - Unless you count EA itself which I thought was an awesome company back when I was first playing Bard's Tale on the Commodore 64.



Wow your right...

SSI - Pools of Raidance Fame - Gone
Dynamix - Football Pro / Red Baron - Gone
Avalon Hill - Super Bowl Sunday - Gone
BullFrog - Syndicate
Origin - Before Garriot got lazy
Maxis - Sim Copter or Sim Elevator anyone?


/depressed. 
NiX
Wiki Admin
Posts: 7770

Locomotive Pandamonium


Reply #18 on: April 09, 2009, 09:34:59 AM

I grabbed SimCopter off my grand parents who still had my copy. Man that game was AWESOME!
justdave
Terracotta Army
Posts: 462


Reply #19 on: April 09, 2009, 12:27:00 PM

Yep, that one and the one where you could drive around your cities as well...Got them both as a bundle, IIRC. Unfortunately, I had a later version of the game... looking at the wikipedia article to see if I was remembering the right game, I found the following:

Quote
The game gained controversy when a designer inserted sprites of shirtless "himbos" (male bimbos) in Speedo trunks who hugged and kissed each other, who appear in great numbers on certain dates. Their fluorescent nipples were drawn with a special rendering mode usually reserved for fog-piercing runway landing lights, so they could easily be seen from long distances in bad weather.

That's a damn shame...Fog-piercing nipples would have been awesome. Looking at that, though, it sounds like things at Maxis were shitty before EA even accquired them.

I was going to Add Microprose to the list of dearly departed, but it looks like it's back from the dead, apparently. And they're buying Interplay stock. Reading that press release is like watching zombies fuck, in more ways than one.  swamp poop

"They started to resist with a crust that was welded with human brain and willpower."
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #20 on: April 09, 2009, 01:03:26 PM

Ohh...Descent to Undermountain 2! Obsidian can make it another buggy and unfinished pos, since the lead dev works there now.
Teleku
Terracotta Army
Posts: 10516

https://i.imgur.com/mcj5kz7.png


Reply #21 on: April 09, 2009, 02:54:01 PM

Without Wright's protection I'll bet Maxis is going to be absorbed into the collective now.
Most of Maxis was absorbed into the collective a while back. They moved everybody but the Spore team from Maxis' old East Bay office to the EA offices on the Peninsula side of the Bay Area.


Which should be seen as a blessing because the East Bay sucks.
Hey, fuck you to buddy.  I like it here  why so serious?.

::as he is looking for jobs/apartments on the peninsula::

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
WayAbvPar
Moderator
Posts: 19270


Reply #22 on: April 10, 2009, 01:06:28 PM

EA used to be good. You can pinpoint the moment they turned EVIL - it's when they stopped using their old cube-sphere-cone logo flat boxes.

FIFY.


When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
FatuousTwat
Terracotta Army
Posts: 2223


Reply #23 on: April 10, 2009, 02:15:40 PM

Ohh...Descent to Undermountain 2! Obsidian can make it another buggy and unfinished pos, since the lead dev works there now.

Someone made a pretty great NWN1 online module out of it.

Has anyone really been far even as decided to use even go want to do look more like?
Tannhauser
Terracotta Army
Posts: 4436


Reply #24 on: April 23, 2009, 03:31:57 PM

This was the first truly great PC game I owned. http://en.wikipedia.org/wiki/Archon_(computer_game)

That's right, nineteen eighty fucking three bitches!

/first comp was an Atari 800
ghost
The Dentist
Posts: 10619


Reply #25 on: April 23, 2009, 08:31:40 PM

I've said this to others, but I think he was asked to leave.
If he came up with Spore he probably should have been asked to leave.
schild
Administrator
Posts: 60350


WWW
Reply #26 on: April 23, 2009, 08:34:04 PM

I've said this to others, but I think he was asked to leave.
If he came up with Spore he probably should have been asked to leave.
Spore is selling fine, it's not that. It's that it costs too much to keep him on staff for one decent to good idea (that'll always sell millions) every 7 years when Madden sells millions every year for 1/10th the dev cost.
Nebu
Terracotta Army
Posts: 17613


Reply #27 on: April 24, 2009, 05:33:40 AM

This was the first truly great PC game I owned. http://en.wikipedia.org/wiki/Archon_(computer_game)

That's right, nineteen eighty fucking three bitches!

/first comp was an Atari 800

This, Mule, Elite, and Star Raiders.  My first comp was also an Atari 800.  I remember saving up to buy a 16k upgrade!

Sounds like we're close to the same vintage.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #28 on: April 24, 2009, 06:46:53 AM

Bah, kids. Mid-70s ADVENT on a mainframe, bitches. Buncha pussies starting by the white house. Real men started by the brick building.
Pages: [1] Go Up Print 
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Will Wright "quits" EA  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC