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Author
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Topic: Dungeon Bowl (Read 2896 times)
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luckton
Terracotta Army
Posts: 5947
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I considered putting this in the Blood Bowl sub-forum (and it'll probably get moved there anyways), but I figured since it's a stand-alone game, it probably goes better here with the rest of them. Anyways, Dungeon Bowl's out now, downloadable/online-only. It takes all the fun of Blood Bowl and packs it down into a dungeon environment, where the teams are now inter-mixed to represent the different colleges of magic. Aside from that and the scoring change (in which the first team that finds and TDs the ball wins the whole game), everything else about Blood Bowl goes; the blocking, the maiming, the Nuffle-cursed dice, and the killing. It's $15 right now out the door. The low price is because of the 10 team/schools of magic in the official rule book, only three are playable right now: Light (Dwarfs, Halflings, Norse), Bright (Dwarfs, Humans, Norse), and Rainbow (Wood Elfs, Halflings, Humans). The rest will (probably) come out as DLC. The game should be on Steam by next week too.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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It is Cyanide, the other teams won't come out as DLC, they'll get added one or two at a time as new full price editions of the game that aren't compatible with previous ones.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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schild
Administrator
Posts: 60350
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Will buy this Christmas for the high price of $3.
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luckton
Terracotta Army
Posts: 5947
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I dunno...part of me likes to think they're getting a 'little' bit smarter. Going through Cyanide's version of the DB manual, the screen shots they're using are showing a couple of things: - They're still using the same goddamned engine/client. - They've improved the engine to the point where they're trusting the players to make their own dungeons with it. They say the next team will be released next month, after they get the game on Steam. Will buy this Christmas for the high price of $3.
A Games Workshop title going on sale within the first six months of release? Surely you jest.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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IainC
Developers
Posts: 6538
Wargaming.net
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I dunno...part of me likes to think they're getting a 'little' bit smarter. Going through Cyanide's version of the DB manual, the screen shots they're using are showing a couple of things:
- They're still using the same goddamned engine/client. - They've improved the engine to the point where they're trusting the players to make their own dungeons with it.
Once you've got some experience with an engine and the development tools that go with it, switching out to a new one is a big decision and an expensive one too. Gamebryo isn't terrible (DAoC was made with it), it's just old (DAoC was made with it).
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Methinks the problem isn't the engine.
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IainC
Developers
Posts: 6538
Wargaming.net
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It says quite a lot that I, a reliable day one purchaser of anything with GW IP crowbarred into it, cannot give any shits whatsoever about this game. GJ Cyanide.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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I'm right there with you. It doesn't appeal to me at all. I care more about them fixing the fuckups with the UI in the new Blood Bowl edition than I do about this.
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luckton
Terracotta Army
Posts: 5947
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I'm right there with you. It doesn't appeal to me at all. I care more about them fixing the fuckups with the UI in the new Blood Bowl edition than I do about this.
Browsing through the BB forums, there does seem to be high hope that they have addressed a lot of the things they've ID'd as bugs and concerns, a lot of which was deployed in Dungeon Bowl here. Time will tell, I suppose.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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I don't really know. I would have loved this as an expansion to Blood Bowl, giving us the ability to play with our old teams. Having to launch a different client, make new teams and all? I don't feel the desire to do that. It feels like a chore for very little returns.
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lamaros
Terracotta Army
Posts: 8021
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I'll wait for this to go on sale/have more colleges of magic, etc before I think about it.
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5150
Terracotta Army
Posts: 951
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Ruvaldt
Terracotta Army
Posts: 2398
Goat Variations
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Yeah, it's just the next iteration of Blood Bowl. Three new sides and other stuff. There's a thread about it in the Blood Bowl sub-forum, though its name is a tad cryptic.
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"For a long time now I have tried simply to write the best I can. Sometimes I have good luck and write better than I can." - Ernest Hemingway
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luckton
Terracotta Army
Posts: 5947
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Update: This is now on Steam. $15.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Kail
Terracotta Army
Posts: 2858
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As far as I can tell, this game has no single player mode, no tutorial, no manual, and no Steam forum. So, grognards only, basically.
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UnSub
Contributor
Posts: 8064
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The reviews I've seen have been harsh.
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Setanta
Terracotta Army
Posts: 1518
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It is Cyanide, the other teams won't come out as DLC, they'll get added one or two at a time as new full price editions of the game that aren't compatible with previous ones.
For this very reason I won't buy it. I'm sick of this.
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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5150
Terracotta Army
Posts: 951
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The devs appear to be in the process of doing a bait and switch regarding Steam activation
According to an earlier Dev post and the support FAQ the download keys can be registered as a Steam game.
Having tried this they don't work and now the Devs appear to be claiming they meant adding it as a non-Steam game.
Still waiting for a reply from Steam support........
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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There should be a petition to give the IP to a competent dev house. I wonder what Acony's next project is? 
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5150
Terracotta Army
Posts: 951
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30% off (or thereabouts) at the website (not Steam) until the end of the weekend (sorry for the late notice)
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