Title: Hawken: Indie FPS mech combat Post by: Stormwaltz on March 14, 2011, 05:14:39 PM Trailer here. (http://www.youtube.com/watch?v=Zm7gEDhrPfk&hd=1)
I love the environment art. It reminds me of the cluttered urban dystopias in 1980s manga. My only complain at this point is with the awful camera bob. EDIT: Ah, bugger. Thought I was in PC/Console Gaming. Could someone please move this to where it belongs? Title: Re: Hawken: Indie FPS mech combat Post by: tgr on March 14, 2011, 05:40:50 PM I'm impressed at the graphics, for what I assume is 9-12 people's work.
I agree with the camera bob, I can only hope that it's either toggleable, or something they added to the video for some reason. Title: Re: Hawken: Indie FPS mech combat Post by: Speedy Cerviche on March 14, 2011, 06:21:45 PM I'd hit it.
Title: Re: Hawken: Indie FPS mech combat Post by: Malakili on March 14, 2011, 06:40:47 PM I don't even like mech games that much, but that trailer got my attention.
Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on March 15, 2011, 02:18:18 AM I hate to be the guy that's a total fucking killjoy when it comes to mech games, because I literally just reinstalled Mechwarrior 4 yesterday, and spent hours trying to get Mechwarrior 3 to run. But bleh.
Too fast, too much jump jetting, no sense of mass, no sense of scale, no torso twist, pissant little weapons, and standard FPS strafe-and-shoot-while-jumping. Title: Re: Hawken: Indie FPS mech combat Post by: Merusk on March 15, 2011, 05:02:56 AM I'm with Sheep. I watched a trailer for an FPS game with mech skins, not a mech game.
Title: Re: Hawken: Indie FPS mech combat Post by: Malakili on March 15, 2011, 05:06:10 AM I'm with Sheep. I watched a trailer for an FPS game with mech skins, not a mech game. Incidentally, that might be why I liked it so much. Title: Re: Hawken: Indie FPS mech combat Post by: Lantyssa on March 15, 2011, 06:22:06 AM Needs more Slave Zero.
Title: Re: Hawken: Indie FPS mech combat Post by: Mrbloodworth on March 15, 2011, 06:24:25 AM Hawt.
Collision on those shapes and whatnot must be a nightmare however. Title: Re: Hawken: Indie FPS mech combat Post by: HaemishM on March 15, 2011, 08:58:27 AM That looks shit hot. :drill:
Title: Re: Hawken: Indie FPS mech combat Post by: Ratman_tf on March 15, 2011, 10:13:06 AM I'll keep an eye on this. Trailer looks neat-o.
Title: Re: Hawken: Indie FPS mech combat Post by: Ghambit on March 15, 2011, 02:28:41 PM I hate to be the guy that's a total fucking killjoy when it comes to mech games, because I literally just reinstalled Mechwarrior 4 yesterday, and spent hours trying to get Mechwarrior 3 to run. But bleh. Too fast, too much jump jetting, no sense of mass, no sense of scale, no torso twist, pissant little weapons, and standard FPS strafe-and-shoot-while-jumping. This. But, I dont mind all the jump-jetting if they have a Heat mitigation mechanism. e.g. you pay for bunny hopping if used excessively Title: Re: Hawken: Indie FPS mech combat Post by: Khaldun on March 15, 2011, 03:16:45 PM I love the art style at any rate.
Title: Re: Hawken: Indie FPS mech combat Post by: Ratman_tf on March 15, 2011, 05:31:11 PM I'll wait for beta/demo to pee all over it. I'm nice that way.
Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on March 15, 2011, 05:46:44 PM I love the art style at any rate. Yes, if I could pound through that with an Atlas I would squee. Title: Re: Hawken: Indie FPS mech combat Post by: Stormwaltz on March 30, 2011, 07:37:56 PM In-cockpit footage. I believe this also shows a few moments of mech-vs.-airship combat, with the latter have target-able subsystems.
http://www.youtube.com/watch?v=udEAEARD-Fo&hd=1 Title: Re: Hawken: Indie FPS mech combat Post by: Ghambit on March 30, 2011, 07:48:51 PM I really dig the style and flow of the game, but... too much like an FPS and not enough "mech."
Title: Re: Hawken: Indie FPS mech combat Post by: rk47 on March 31, 2011, 02:38:14 AM environment-wise, good enough for a spin.
demo demo demo can't come soon enuff Title: Re: Hawken: Indie FPS mech combat Post by: Samprimary on March 31, 2011, 06:11:58 AM I want these people to be in charge of environmental effects, terrain, and sound for a real mech game.
Title: Re: Hawken: Indie FPS mech combat Post by: 5150 on March 31, 2011, 06:17:43 AM I also find myself liking the graphics but disliking the camera bob and the agility of the mechs - I'll take big clunking mechs please! :-)
Title: Re: Hawken: Indie FPS mech combat Post by: Mrbloodworth on March 31, 2011, 07:08:42 AM It's the scale, the mechs shown are not that much bigger than an ED-209. Hence the faster pace than something from most of Mechwarrior. It would likely take 2-3 of them to take out an atlas. Title: Re: Hawken: Indie FPS mech combat Post by: Amaron on March 31, 2011, 07:20:42 AM I'm more curious how they created the map. The detail seems a bit over the top for an indie team.
Title: Re: Hawken: Indie FPS mech combat Post by: Nija on March 31, 2011, 07:46:15 AM I need to be able to destroy everything in an environment like that to make this game worthwhile. Fully destructible terrain that you tear up in your mech. Otherwise it's quake with a tape around the edges of the screen.
Title: Re: Hawken: Indie FPS mech combat Post by: raydeen on March 31, 2011, 09:51:44 AM Reskin that bad boy and give me Shogo 2!
Title: Re: Hawken: Indie FPS mech combat Post by: HaemishM on March 31, 2011, 12:10:53 PM You motherfuckers are crazy. Some of you anyway. That looks incredible.
Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on March 31, 2011, 05:41:19 PM You motherfuckers are crazy. Some of you anyway. That looks like any other Unreal Engine 3 shooter. FIFY. Title: Re: Hawken: Indie FPS mech combat Post by: Malakili on March 31, 2011, 07:11:45 PM You motherfuckers are crazy. Some of you anyway. That looks like any other Unreal Engine 3 shooter. FIFY. Thats what he said. Title: Re: Hawken: Indie FPS mech combat Post by: Ratman_tf on March 31, 2011, 09:59:49 PM I really dig the style and flow of the game, but... too much like an FPS and not enough "mech." Those days are long gone, ever since FPSes introduced mouse aiming and I had to put my CH Flightstick in the closet. Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on March 31, 2011, 10:32:01 PM Thats what he said. No, it isn't. There's a distinction being made there, and your missing it. Title: Re: Hawken: Indie FPS mech combat Post by: Kageru on March 31, 2011, 11:30:10 PM It always amused me that the artwork from the macross saga / robotech got stolen and used in mechwarrior. In the Japanese vision the mecha were relatively light and agile, capable of complicated physical movements to make use of cover in a complex environment. When they got translated to the US RPG they were 100 ton, slow moving, behemoths. Always wondered if that said something about how both cultures view technology. That said the game looked very impressive. Weapon overheat, tactical use of cover and short lived mobility boosters. Well suits a close combat game with relatively adrenal / twitchy gameplay. That said I'd also like a more strategic version like the old mechwarrior and mech-commander had. I think there's space for both to exist. Title: Re: Hawken: Indie FPS mech combat Post by: Fordel on March 31, 2011, 11:40:27 PM Most of the Mecha designs outside of the Variable Fighters were actually huge and ponderous in Macross as well AND most BattleMechs are actually far more agile in the literature then is depicted in the video games and the one cartoon they made.
Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on April 01, 2011, 12:45:03 AM BattleMechs are actually far more agile in the literature then is depicted in the video games... (http://dl.dropbox.com/u/1143749/Mechwarrior3_Speed.png) I wish my computer could run the game without the engine freaking right the fuck out over how ridiculously fast my processor and GPU are. Title: Re: Hawken: Indie FPS mech combat Post by: jakonovski on April 01, 2011, 02:07:43 AM That looks incredibly awesome. And poo at people stuck in a Mechwarrior shaped rut.
Title: Re: Hawken: Indie FPS mech combat Post by: Ironwood on April 01, 2011, 02:12:05 AM BattleMechs are actually far more agile in the literature then is depicted in the video games... (http://dl.dropbox.com/u/1143749/Mechwarrior3_Speed.png) I wish my computer could run the game without the engine freaking right the fuck out over how ridiculously fast my processor and GPU are. I'll second that. Mechwarrior 3 is still the best and it just doesn't run on my rig without what can only be described as LSD level graphic problems. Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on April 01, 2011, 12:06:51 PM The LSD problem is caused by anti-aliasing on my GTX 460. If I disable it stuff renders fine, but the physics get freaky.
That looks incredibly awesome. And poo at people stuck in a Mechwarrior shaped rut. It's a mech game for people who don't like mech games. Like MechAssault. Everyone loved MechAssault, didn't they? Title: Re: Hawken: Indie FPS mech combat Post by: Ratman_tf on April 01, 2011, 01:02:21 PM Mech games should be realistic!
Title: Re: Hawken: Indie FPS mech combat Post by: HaemishM on April 01, 2011, 01:53:12 PM :facepalm:
Title: Re: Hawken: Indie FPS mech combat Post by: Tarami on April 01, 2011, 04:17:20 PM Mech games should be realistic! You know what's realistic? Tanks.Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on April 02, 2011, 04:43:23 PM Mech games should be realistic! Again with the missing the point. The game seems to have far less chassis customization than MW4. It appears to only have one chassis option. The explosions are positively tame. I have yet to see someone drop a highway overpass, construction crane, building, or billboard on top of (or out from under) another mech despite the fact that the physics engine would make it almost trivial. You know what's realistic? Tanks. You need better bait to troll WUA. Also, you joke. But a game letting you customize and play with mechs, tanks, helicopters, jets, hovercraft, ships, and power armour would be the most goddamn awesome thing ever. Title: Re: Hawken: Indie FPS mech combat Post by: koro on April 02, 2011, 07:23:40 PM Sweet christ, it's a stylish unfinished mech shooter by a small indie team that's been in development for less than a year. It's practically a glorified proof-of-concept at this stage.
What do you people expect? Title: Re: Hawken: Indie FPS mech combat Post by: HaemishM on April 02, 2011, 07:34:54 PM Magic rainbow pooping unicorns. Platform independent, of course.
Title: Re: Hawken: Indie FPS mech combat Post by: Sheepherder on April 02, 2011, 08:58:27 PM Sweet christ, it's a stylish unfinished mech shooter by a small indie team that's been in development for less than a year. It's practically a glorified proof-of-concept at this stage. What do you people expect? Indie teams build the stuff they're excited about first. If you're not seeing an overabundance of physics objects, big explosions, and a large variety of weapons, it's because chances are it's not a priority. Title: Re: Hawken: Indie FPS mech combat Post by: Samprimary on April 02, 2011, 09:11:07 PM it's just not going to be a mech game. It's quake in robot suits. I'm sure it's going to be fine for what it is!
Title: Re: Hawken: Indie FPS mech combat Post by: Mrbloodworth on April 02, 2011, 09:33:04 PM it's just not going to be a mech game. It's quake in robot suits. I'm sure it's going to be fine for what it is! More like shogo, or armored core. Title: Re: Hawken: Indie FPS mech combat Post by: raydeen on April 03, 2011, 05:33:27 AM it's just not going to be a mech game. It's quake in robot suits. I'm sure it's going to be fine for what it is! More like shogo, or armored core. Like I said, SHOOOOOGOOOOOOOO! Now if someone were to properly reinvent Earthsiege I wouldn't complain. That was my fav mech game but I'm a Dynamix fanboi. Reimaging Front Page Sports Baseball and the Red Baron/Aces games would be nice as well. Oh, and some Stellar 7/Nova 9 love would be nice too. Title: Re: Hawken: Indie FPS mech combat Post by: Stormwaltz on August 29, 2011, 11:28:26 AM A new trailer has appeared. Not much more to see than the previous ones.
http://www.youtube.com/watch?v=BwA03XsKzbY&hd=1 Also, it's been already optioned for an ill-considered and tenuously-related movie adaptation. http://www.calgaryherald.com/life/Film+rights+nabbed+upcoming+video+game+Hawken/5306356/story.html#ixzz1W9uaGbId Title: Re: Hawken: Indie FPS mech combat Post by: Stormwaltz on September 02, 2011, 07:21:54 AM More in-cockpit gameplay footage. Now in a desert, because real is brown and whatnot.
http://www.youtube.com/watch?v=iVa7B1bLv8I&hd=1 Title: Re: Hawken: Indie FPS mech combat Post by: koro on February 06, 2012, 11:14:01 AM Hawken beta signup (https://www.playhawken.com/?ref=4lm5rq44)!
Be aware that it's a referral link that apparently lets you reserve your callsign for the game's launch if you get a few people to use it. Title: Re: Hawken: Indie FPS mech combat Post by: Ghambit on February 06, 2012, 06:44:25 PM Better beta signup link! (https://www.playhawken.com/?ref=9g08oiiq) :grin:
Title: Re: Hawken: Indie FPS mech combat Post by: Malakili on March 16, 2012, 06:44:01 AM There is a new Trailer up for this: http://www.youtube.com/watch?v=XFbTYybOHtM
Title: Re: Hawken: Indie FPS mech combat Post by: Megrim on November 20, 2012, 02:16:37 PM (http://s10.postimage.org/stopapf2d/Raise_Dead.jpg) (http://postimage.org/image/stopapf2d/)
RPS has been given access to a promotion for the next beta event. Details can be found here (http://www.rockpapershotgun.com/2012/11/20/ten-thousand-hawken-beta-keys-just-here/). I've not tried the game myself just yet, but I'm looking forward to giving it a shot (in lieu of MWO, since it had so far been an average experience, at least for me). Title: Re: Hawken: Indie FPS mech combat Post by: Vaiti on November 22, 2012, 01:05:08 AM I have a couple beta keys. If anyone needs them. Not even sure you need beta keys still for this title.
Title: Re: Hawken: Indie FPS mech combat Post by: Falconeer on November 27, 2012, 07:14:27 AM I've tried it extensively.
It looks fantastic. It feels... really weird. One minute it feels totally mecha, the next is just a hilarious mess. Personally, I want to love it but I just can't. I see soooooooo much wasted potential here, but I admit it's probably a matter of personal taste about the style they went for and the gameplay. Title: Re: Hawken: Indie FPS mech combat Post by: Trippy on December 16, 2012, 08:19:48 PM Open beta has begun.
Title: Re: Hawken: Indie FPS mech combat Post by: apocrypha on December 16, 2012, 10:56:30 PM Had a brief (30 mins, all I had time for) play yesterday.
Looks great, really nicely done. Very "dirty, dusty warzone" feel to it. Gameplay is fast and twitchy with an emphasis on active dodging. Fights last a few seconds, it's die, respawn, die, respawn, etc. There is (so far) no level segregation so fresh noobs are in with higher levels. Also seemed as if you get no XP unless you win a match? Could be wrong about that, didn't have time to investigate more thoroughly. Has potential, feels like alpha not beta right now. Title: Re: Hawken: Indie FPS mech combat Post by: KallDrexx on April 01, 2013, 10:36:47 AM Destruction demo from GDC 2013 (http://www.youtube.com/watch?v=DyjHn8_-yFQ&feature=youtu.be)
Title: Re: Hawken: Indie FPS mech combat Post by: Shannow on April 01, 2013, 12:37:22 PM Put this on my new pc last night as I played at PAX East and have some free money for it through vid card purchase.
It isn't Mechwarrior, as someone mentioned it's Quake with robot skins. However, in it's limited scope, it's a hell of a lot more fun than Mechwarrior is. Actually reminds me of Exsteel (oh Exsteel how I miss you)....I hope they add a Co-Op mode....and physicals (sword attack ftw).... Also the finish of the game and the UI are way , WAY ahead of Mechwarrior. FFS piranha hire some decent coders. Also appears they have some interesting game modes, though I haven't tried yet. A small indie that appears to be able to code, who knew? Not that I'm bitter against MWO or anything this weekend after it literally made my PC catch on fire. Maps are pretty but also seem somewhat generic and small scope. Again this is a FPS with jetpacks. Title: Re: Hawken: Indie FPS mech combat Post by: jakonovski on April 01, 2013, 12:44:50 PM Destruction demo from GDC 2013 (http://www.youtube.com/watch?v=DyjHn8_-yFQ&feature=youtu.be) What an excellent modeling of a styrofoam environment. Title: Re: Hawken: Indie FPS mech combat Post by: Falconeer on April 02, 2013, 04:07:59 AM It's not even worth comparing with Mechwarrior. This is a good looking casual shooter, while Mechwarrior is a game about giant robots. In Hawken you drive around magical robot-shaped ninjas, in Mechwarrior you drive around robot-shaped tanks.
That said, the difference in talent between the artists and coders here and in MWO is blatantly obvious, but this doesn't change the fact that Hawken and Mechwarrior are not about the same thing, so they are not interchangeable in the slightest. Also, PGI hired lots of folks from Mechwarrior Living Legends, so we are probably gonna begin to see some of that talent in the actual game soon. Title: Re: Hawken: Indie FPS mech combat Post by: MediumHigh on December 21, 2013, 04:28:14 PM Well I just picked this up. I'm liking this so far. Maybe because I haven't played any mech games, kinda like a league of legends for someone who never touched dota.
It took me one match to understand whats going on and after that it plays like a very slow and claustrophobic FPS, which works. Damage feels right, and even at level 1 with a level 1 mech its possible to hurt anyone seriously, something that is important cause the match maker doesn't seem keen on giving you only noobs to shoot at. Which pretty much won me over. If I had to play the game 20 times to move out of tier 1 and actually start the real game I'd probably uninstall. Title: Re: Hawken: Indie FPS mech combat Post by: Goreschach on December 21, 2013, 04:53:54 PM Also, PGI hired lots of folks from Mechwarrior Living Legends, so we are probably gonna begin to see some of that talent in the actual game soon. I doubt it. The people running PGI are incompetent. It doesn't matter how good the coders are. If the people telling them what to do don't actually know what to tell them to do, then they're not going to be doing anything useful. Title: Re: Hawken: Indie FPS mech combat Post by: Falconeer on December 22, 2013, 03:45:07 AM PGI really showed utter incompetence since I wrote that message, this is just a fact.
The Hawken team on the other hand seems full of talent in many departments. My only problem with the game, as stated before, is that the vehicles are too agile, they are mechas not 'mechs, they are supersoldiers not tanks, and while that can still make for a very good game, it is simply not the game I am looking for. But Hawken is certainly impressive in many ways. Title: Re: Hawken: Indie FPS mech combat Post by: Venkman on February 22, 2014, 06:51:44 PM So I enjoyed Titanfall alot. Is Hawken better in some ways? Titanfall didn't really feel like a full "mech" game for people who like mech games. But I'm not that into them either. So is Hawken maybe light enough for me?
Title: Re: Hawken: Indie FPS mech combat Post by: Falconeer on February 23, 2014, 03:42:17 AM Not sure it's better. You won't have infantry and the whole map setups feels a bit claustrophobic, and chaotic. And the mech style is really unique, also questionable. But the overall quality is very high, the graphics are absolutely impressive and the pace of the game is extremely fast for a "giant robots" game, that's why I compare it to Japanese mechas more than Northamerican walking tanks. Agility versus Armour. Not sure if Hawken is light, it feels very "Quake 3" if that makes any sense to you.
Title: Re: Hawken: Indie FPS mech combat Post by: MediumHigh on February 23, 2014, 07:45:02 AM Falc will make it sound like your zipping around corners and narrow hallways. The maps are "big" giving plenty of opportunity for flanks and paths for counter attacks, but the map makers weren't concerned about it feeling open, so you have very little open field and very little in the way of straightforwardness. Much of the maps have multiple levels of elevation on top of being mazes of buildings and steel. Nothing in this game will zip past you unless its a rocket or a bullet. I wouldn't call it a mech game since, while there is customization I honestly don't see much reason to move very far beyond the base models they provide. You'll spend more time shooting up cover and desperately finding a safe place to repair more than worry over your stats and your equipment. And while it does feel like your in a robot, you wouldn't notice since you functionally just feel like yourself with maybe a heavy backpack strapped to your shoulders at all time.
Title: Re: Hawken: Indie FPS mech combat Post by: Venkman on March 02, 2014, 07:35:24 AM The lowbie version of this was $10 on Steam so I picked it up. It's enjoyable. I enjoyed Titanfall more, enough so that I'll end up buying it. But this is a fun romp, and certainly worth $10. It has a level of polish I wasn't expecting for a game at this stage too.
But I'm not all that into mechs, so don't really have any preconceived notions. Title: Re: Hawken: Indie FPS mech combat Post by: Falconeer on March 02, 2014, 07:59:57 AM I was about to ask what's wrong with you (Darniaq and Jakonowski) paying for a free to play game that has been out -free- for over a year, but I noticed that they went for a strange business model: at the moment they are on the Steam Early Access program, so you need to purchase a bundle to get in. After the "Early Access" phase will be over, the game will go back to being free to play. I still find it weird that you guys decided to try the game at the only time that it requires money to play, but I suppose it's just that Steam put it back on your radars. Seems like it was a winning move for them.
Title: Re: Hawken: Indie FPS mech combat Post by: jakonovski on March 02, 2014, 08:06:14 AM I just wanted to try out a bunch of mechs, WoT showed me that I'll burn out if I try to grind my way to riches.
Also, I'm not sure their plan worked, the game is not trending very well on Steam stats. It's no longer on top 100. Title: Re: Hawken: Indie FPS mech combat Post by: Venkman on March 02, 2014, 02:06:06 PM Pretty much that. $10 to me is basically free for me and I was looking for a quick action fix until Titanfall becomes available next week.
As an aside, I have no idea how being f2p will affect the game balance. Not that I care much because I'll have forgotten Hawken by the time it reverts or whatever. But curious if it'll change the balance in any way. Title: Re: Hawken: Indie FPS mech combat Post by: Falconeer on March 05, 2014, 02:20:30 AM Quote HAWKEN will be free-to-play for all Steam users starting this Friday, March 7. The Early Access period will continue and bundles will still be offered for sale, but a purchase will no longer be required for new users to start playing. Title: Re: Hawken: Indie FPS mech combat Post by: Der Helm on March 05, 2014, 11:19:02 AM Quote HAWKEN will be free-to-play for all Steam users starting this Friday, March 7. The Early Access period will continue and bundles will still be offered for sale, but a purchase will no longer be required for new users to start playing. Title: Re: Hawken: Indie FPS mech combat Post by: Setanta on March 05, 2014, 08:18:37 PM At least you got free mechs from it :awesome_for_real: (as did I).
TBH I really want to like this game because of my love affair for Shogo and Earthsiege/Starsiege but it's just not doing it for me. I'd like it a bit more if I could play in third person as I feel claustrophobic in the cockpit but even then, I never quite feel like I'm in a mech. Title: Re: Hawken: Indie FPS mech combat Post by: jakonovski on March 09, 2014, 01:32:05 PM Man, I'm not having high hopes for this game, matchmaking is shitty even with the F2P influx of new players. Often a match is decided by who has more players at the start.
Even so I really like how this game plays, though the devs clearly aren't able to innovate much apart from graphics. The game is basically CoD with mech military mans and longer life bars. All they'd need for true greatness is a physics system and melee weapons. I want a cleaver on my mech. edit: also I need a gaming keyboard. Changing directions while boosting is hard with this shitty old thing I have at the moment. Title: Re: Hawken: Indie FPS mech combat Post by: Venkman on March 10, 2014, 07:42:21 PM Yea I agree. Like I said, I was happy to throw them the $10. If it was f2p I'd not have paid a dime and probably played the same amount. The game just looks all types of fantastic. Really great art style. Except those stupid goddamn holographic floaty PNG icons. Every time I see one of those at the end of the match I feel like someone is tearing off the fourth wall and pissing all over it. Stupidest things...
But it's CoD except with dodge. That's fine and all, just won't keep my attention. Was a good filler before Titanfall though, for which I see no interest around these parts :grin: Title: Re: Hawken: Indie FPS mech combat Post by: luckton on March 10, 2014, 08:16:58 PM ...Titanfall though, for which I see no interest around these parts :grin: It's Xbox One or EA Origin, of which neither one I could give two shits about. Title: Re: Hawken: Indie FPS mech combat Post by: Falconeer on March 11, 2014, 01:58:41 AM I've been pumped about Titanfall for more than a year. It has been automatic day one purchase since I heard about it. I've been raving about it to everyone I know for months... and all that passion has been wiped away in 30 minutes of betatest.
Great game (Titanfall), just not what I am looking for. Cause it feels like the giant robots are a gimmick (on a timer :awesome_for_real: ), not the point of the game. It's future CoD in MOBA sauce where the Titan is your Ultimate. Meh.. Title: Re: Hawken: Indie FPS mech combat Post by: ezrast on March 11, 2014, 06:41:22 AM I started playing Hawken today and holy shit everyone is bad. I end up on top of my team's scoreboard almost every game and I'm fuckin' terrible at FPS.
I love it. :why_so_serious: Title: Re: Hawken: Indie FPS mech combat Post by: Pennilenko on March 12, 2014, 09:42:25 AM I started playing Hawken today and holy shit everyone is bad. I end up on top of my team's scoreboard almost every game and I'm fuckin' terrible at FPS. I love it. :why_so_serious: Hawken has hidden matchmaker shit that does a pretty good job of rating you. Keep doing well and you will find yourself in ever more challenging games. Title: Re: Hawken: Indie FPS mech combat Post by: ezrast on March 18, 2014, 04:28:59 AM I seem to have stabilized in the mid-1700s now and the opposition is much more challenging, but it's still the only FPS I can remember playing where I don't feel like a below-average scrub all the time. Still enjoying it a lot, though there's something uniquely rage-inducing about it. I'm constantly on the verge of tilt whenever I play.
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