Title: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: IainC on January 29, 2008, 07:38:39 AM Via Brokentoys Shadowbane hits the reset button (http://chronicle.ubi.com/newspost.php?id=18495).
Seems ermm... drastic. Title: Re: Everything I know about MMOs I learnt from Lum Post by: Nebu on January 29, 2008, 07:47:15 AM This may be just the thing to attract some new blood (or old blood back) to the game. I'll be interested in seeing what effect this has on server populations. I sincerely doubt that this will help with the fragmented nature of the playerbase as many of the existing guilds will simply reroll and reform. It's certainly going to be an interesting study.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: Surlyboi on January 29, 2008, 07:51:21 AM Heh, we get to watch the implosion all over again! :drill:
Title: Re: Everything I know about MMOs I learnt from Lum Post by: Mrbloodworth on January 29, 2008, 07:51:54 AM I can't think of another MMO who has done this. Am i reading the right? ALL Servers and player data will be wiped?
Title: Re: Everything I know about MMOs I learnt from Lum Post by: Righ on January 29, 2008, 07:58:59 AM I assume that there is still a (compared to beta) catasstastic PvE grind to rank up a town, and that the act of destroying a ToL doesn't result in the defeated guild knocking out a near complete replacement town in the next 48-72 hours? Because that ease of building and lower consequence of loss is largely what made the beta so much better than the released game. There was more PvP, less PvE gold farming, and a dawn raid on an unoccupied town that left it in ruins was amusing and a focus for revenge, not disheartening and a cause to cancel.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: tazelbain on January 29, 2008, 08:09:22 AM Probably a good idea. Probably a lot residual junk in their databases from the years of screw ups. Not like anyone is paying a sub anyway.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: Dash on January 29, 2008, 08:32:05 AM Half the fun of the game is starting fresh for me. Easy for me to say since I have no chars there with a ton of time on them. Definitely drastic heh, but interesting.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: WayAbvPar on January 29, 2008, 08:38:11 AM I assume that there is still a (compared to beta) catasstastic PvE grind to rank up a town, and that the act of destroying a ToL doesn't result in the defeated guild knocking out a near complete replacement town in the next 48-72 hours? Because that ease of building and lower consequence of loss is largely what made the beta so much better than the released game. There was more PvP, less PvE gold farming, and a dawn raid on an unoccupied town that left it in ruins was amusing and a focus for revenge, not disheartening and a cause to cancel. If this got fixed I would seriously consider playing again. Title: Re: Everything I know about MMOs I learnt from Lum Post by: Signe on January 29, 2008, 08:54:32 AM NONONONONO!!! Geez. I don't think I could do all that again. I would probably want to, though. Where's Cevik? HELP!!!
Title: Re: Everything I know about MMOs I learnt from Lum Post by: WayAbvPar on January 29, 2008, 08:56:36 AM He is sailing the Spanish Main with us in PotBS. Yarrr!
One thing I keep meaning to ask and have repeatedly forgotten- Were the king and queen of House Daenyr F13 folks? I remember most everyone else from here that were Inner Council types, but can't remember who Tearin (?) and Morgan were. Title: Re: Everything I know about MMOs I learnt from Lum Post by: Signe on January 29, 2008, 08:59:48 AM Jordan. Sheesh.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: WayAbvPar on January 29, 2008, 09:00:49 AM Jordan. Sheesh. Doh! Maybe Morgan was someone's alt? Or I am just obsessed with X-Play. Title: Re: Everything I know about MMOs I learnt from Lum Post by: spiralyguy on January 29, 2008, 09:09:49 AM Damn that seems drastic. Never played Shadowbane but I couldn't imagine sticking with a game after seeing my characters deleted.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: Threash on January 29, 2008, 09:21:21 AM Characters werent a big deal in sb, i had at least 8 maxed ones and i only played a few months. It only took a few days of afk macro farming to get to a level were you could hold your own in pvp, a week or so to max out. The bigger loss is the cities, i havent played in years but a decent city used to take a couple months to build and lots of gold to mantain.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: spiralyguy on January 29, 2008, 09:24:01 AM Quote It only took a few days of afk macro farming to get to a level were you could hold your own in pvp, a week or so to max out. *shudder*You know you need to rethink your game mechanics when..... Title: Re: Everything I know about MMOs I learnt from Lum Post by: naum on January 29, 2008, 09:24:30 AM Leveling in SB was easy, and maxing out a character was easy for me even.
Grind came after you had town and then you had the grind for loot for guild fees and town maintenance. Title: Re: Everything I know about MMOs I learnt from Lum Post by: Threash on January 29, 2008, 09:31:00 AM Only for those who couldnt find any of the numerous dupe bugs i guess.
Title: Re: Everything I know about MMOs I learnt from Lum Post by: sinij on January 29, 2008, 10:00:00 AM SB is not your typical game where you kill foozles to accumulate loot, if anything it is like RTS where goal is take over the map. Reseting map is one of the more exciting things for SB community, you get to play all strategies from beginning, instead of being locked into stagnant 'end game'.
Can you also edit your subject? It is not obvious what this thread is about. Title: Re: Everything I know about MMOs I learnt from Lum Post by: tazelbain on January 29, 2008, 10:11:49 AM Only for those who couldnt find any of the numerous dupe bugs i guess. If they finally closed up the dupe bugs, than the reset would be good to get everyone on even ground.Title: Re: Everything I know about MMOs I learnt from Lum Post by: IainC on January 29, 2008, 10:12:37 AM A quick skim of the SB forums* shows that the community is pretty much behind this 100%. I'd never played SB and only have a very hazy idea of its general schtick. It's interesting though that what would normally be a quit condition for most games is seen as a good thing here.
*Yes, I have time to read forums for other games at the moment. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on January 29, 2008, 10:44:12 AM Why? Are you fired?
PS Because if you are, Google would probably have you. End of the road, go left! Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: waylander on January 29, 2008, 12:30:50 PM The community is behind this just like they were behind new servers, but they all ended the same way. Now they're down to two servers, and those two will end just like all the rest.
The bottom line is that SB's city and siege mechanics alienate the medium sized guilds, and you always end up with a few superpower zerg nations. When that happens large scale PVP grinds to a halt so that none of the remaining big nations get destroyed, and PVP ends up being a lot of hit and run small skirmishes that don't mean crap. If a big nation is taken out, most of their people leave and the rest are absorbed into the survivors. Ultimately there's almost no one left, and the server dies. In the summer of 2002's SB beta, the game mechanics were such that a medium sized guild could create, support, and rebuild a city without it being so crushing that they left the game. The mobile trebuchets and unscheduled sieges also made it so that PVP was unpredictable, so people had to be on their toes. So you had a lot of participants and being crushed didn't make you want to quit the game. They made city building and city crushing too painful, made it hard for a medium sized guild to survive as anything other than a vassal to a larger nation, got rid of mobile trebuchets, and put sieging on a timer. The scheduled sieging IMHO was very boring, and a lot of the time the city being sieged set their siege window at BUMF**K A.M. in the morning. Since city sieging could only happen on a set schedule, people spent all their time rolling exp groups for shits and giggles. So this reset does nothing but further the decline unless there have been changes to make medium sized guilds more viable IMHO. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on January 29, 2008, 01:09:10 PM Every time I read anything about this game, I get the urge to replay it, despite knowing the grind of leveling without resorting to AFK macroing will kill all interest by level 20.
I should really seek help for that. Title: Re: Everything I know about MMOs I learnt from Lum Post by: AngryGumball on January 29, 2008, 01:33:49 PM Half the fun of the game is starting fresh for me. Easy for me to say since I have no chars there with a ton of time on them. Definitely drastic heh, but interesting. This is why I still want new WoW Servers, rerolling on wow is fun with everything else charging up to lvl 60,......err thats right outlands ruined that. :P Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Mantees on January 29, 2008, 02:01:54 PM Quote In addition, numerous updates and enhancements have been made to the Shadowbane service to improve the performance. Some of the changes were not as effective due to preexisting data and resetting the service will allow the servers to work under optimal conditions. LOL! Sounds like "We triedshard to fix the lag but with no success. So we wiped all items. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nija on January 29, 2008, 02:52:26 PM I never bothered playing SB after release. Did they have the same "tons of items = tons of lag" problems that UO had way back when? Talk about learning from the past.
Anyways, does this mean SB beta is finally over? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: stray on January 29, 2008, 03:47:39 PM I love this game, but it really looks like shit. Hell, it looked like shit when it was new. I couldn't play it anymore.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Venkman on January 29, 2008, 05:31:29 PM This seems like a sledgehammer solution. Heck, even SWG just completely changed the game (though I do wonder what would have happened had they proposed the NGE and told everyone there'd be a wipe... :drill:)
Title: Re: Everything I know about MMOs I learnt from Lum Post by: Righ on January 29, 2008, 08:21:07 PM SB is not your typical game where you kill foozles to accumulate loot, if anything it is like RTS where goal is take over the map. Oh come on. Even with the resource system in place, there's a metric fuckton of foozle killing in SB. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: stray on January 29, 2008, 08:55:03 PM Not really. Two weeks at most for a casual player to level.. And just a few days for the smart people in a Druid group. Hardly any focus on uber loot (and most of the best magic stuff was randomly spewed from vendors anyhow). People could still kick ass in non magic gear. Runes were easily acquired.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Righ on January 29, 2008, 09:04:44 PM The PvE grind is required for ranking the ToL and city structures.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: stray on January 29, 2008, 09:22:36 PM True, but there are more avenues to that than just straight up grinding. Besides resources, I'm sure other rules have changed since I've played (perhaps it's even easier now?), but even better than grinding is placing your city by one good rune mob, having easy access to others, and always have someone around to sell them. Opening up your vendors is a good idea (at least at first), and last but not least -- don't be afraid of recruiting! :-P Tight-knit guilds are good for nothing but mercs or gankers in that game.
[edit] I'd probably play a lot more mmo's if they were paced like SB was. Not saying it's perfect, but every other game I've played is painful in comparison. Even WoW. Title: Re: Everything I know about MMOs I learnt from Lum Post by: cevik on January 30, 2008, 07:49:16 AM I don't think I could do all that again. I would probably want to, though. Seconded. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: naum on January 30, 2008, 09:16:57 AM [edit] I'd probably play a lot more mmo's if they were paced like SB was. Not saying it's perfect, but every other game I've played is painful in comparison. Even WoW. I'll say it again — if they (Wolfpack / Ubisoft) resolved the technical snafus (hello sb.exe error) and twiddled with some of the mechanics, I would still be playing it today, even with the craptacular state of graphics… …also, random maps on startup would be cool too… Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Righ on January 30, 2008, 09:36:05 AM I'd probably play a lot more mmo's if they were paced like SB was. Not saying it's perfect, but every other game I've played is painful in comparison. Even WoW. I assume that you were not lucky enough to play the pre 3.1 beta. That was as close to perfect as any MMO game has been and is the reason why I consider any post-release version of SB to be a clusterfuck of PvE grind. Hell, other than the end-of-the-world client bug, pre 3.1 beta was more stable too. If they had just fixed that instead of changing up the whole siege system and introducing more bugs, crashes and grind, there would be a hardcore PvP game out there that was attractive to catass and casual players alike. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on January 30, 2008, 09:44:07 AM I said it so many times in the last 3 months. Save for the graphics, SB is awesome right now and it's all all ALL about PvP.
The world reset is a requested, needed and overall great thing and no matter what you heard, or what is your past experience, this is definitely something worth playing right now. If it wasn't for my recent re-involvement with EVE I would be offering you all money to start again and play with me. Serious. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on January 30, 2008, 09:52:37 AM I said it so many times in the last 3 months. Save for the graphics, SB is awesome right now and it's all all ALL about PvP. If it takes more than 1 week or afk macro to level to competitiveness, no, it is not fucking awesome. Even with the speed of leveling they had right after they went free of charge, it was painful to level. I really loved their character skill system, but oh god, the PVE grind. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tazelbain on January 30, 2008, 09:58:25 AM Quote from: Some EMO in SB I'm really sad about this server wipe. I've played SB for 2 years now and worked hard making my toons and finding the gear that suits them. I don't own a town but have a nice little shop that makes a moderate amount of money and I try to put some good stuff in it at fair prices. I've never duped gear. I don't have FC items.... except one piece that I won fair and square in a tournment. Otherwise, I have my friends and my banks and vaults of cool stuff that I've saved up to make future specialized toons. I guess I'll never be able to make them. :awesome_for_real:I spent alot of time on SB when I wasn't working. Now that I'm employed again I don't have the same luxury. I doubt I'll ever have the time to get back to my current place in Sadowbane. I don't relish the thought of being a poor, defensless errant from now until forever, every time I log into the game. So I guess you've decided who you want to attract to your new, clean servers.... and it's not people like me. I've hunted and found every rune in the game. Most are in my vault. I got a sense of accomplishment from that and I'm proud of the place I've made in my SB community. I've gotten there with persistance and hard work... and now all of it will be gone. Yes, I understand it's just pixels; But it's pixels that I've put together in a unique way that makes me happy. When those pixels disappear, all the hard work and hundreds of hours they represent will disappear too. It' will make it all not matter. I like my toons. They seem to have personalities of their own. One toon has all pulple Vorgrim clothes that I gathered from killing monster Vorgrim droppers. I'm proud of that toon. She feels like a friend to me. I'm going to miss her. I have doubts that I'll ever be able to create her again, under these new circumstances. I doubt I'll have the heart to try. I don't think I'll probably be playing Shadowbane after the wipe. So count 1 more daily player among those that choose to die along with the 18 toons that have become friends. The changes you want to make sound like good ones. Those ideas could be be made without the wipe, however. So why not try that first ??? Let us keep our toons and our banks... or at least our vaults, so we don't have to start from scratch... naked in a new and hostile world with no shelter. The idea of leveling the playing field sounds nobel... until you stop and think about it. This is like an experiment in Communisism or Socialism and if you know anything about history in the real world you'll be able to guess what the results here will be. In the real world, money and power always rise to the same few anyway, sooner or later. You are setting up conditions to make a brutal world that will be disapointing and crippling to a large portion of your players. Perhaps that what you want, a place where everone but pvp toons perrish. Where all the pvp players slaughter everyone else continually. They will wear standard armor and use substandard weapons because no one who has the knowledge, patience, maturity and ability to build towns, run shops and roll gear has stayed alive or with the game long enough to have the opportunity to do so. It takes all kinds to build a community. The warriors are a large and wonderful part of Shadowban, of course.... (I'm building one right now, and she'll be great if I have time to finish her.) But where will the pvper's be without the support of the cities, the forges and the people with the resources who roll the weapons and the armor for them? If you haven't noticed, a pixeled society mirrors the way the real world works. So let it work... with all it's glory it's mistakes and it's recoveries... It's interesting and .... human. Don't sterilize the world and try to start over if some things didn't go exactly as planned. It will balance itself out in time. Our real life God is not so unforgiving.... take notice of that and learn from it... Please . It's not too late to change your minds and change the destiny of Shadowbane. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on January 30, 2008, 10:00:01 AM I don't know what to say Haemish. I played until a month ago and it needed 7 (seven) days to level to max with CASUAL and pickup grouping and 2 (two) days to max with a powerleveler friend. They sped up XPing to the point you can actually just care about the game, the politics, the killing.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Draegan on January 30, 2008, 10:21:58 AM Due to not having anything better to do with my free time tonight, I'm going to give it a shot.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on January 30, 2008, 10:35:39 AM Beware. Without a guild it's totally pointless. Worse than that: as soon as you hit level 20 (2 hours) if you are without a guild you are basically a sitting duck waiting to be shot every time you leave the city for some xping.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on January 30, 2008, 11:01:48 AM Quote from: Some EMO in SB The idea of leveling the playing field sounds nobel... until you stop and think about it. This is like an experiment in Communisism or Socialism and if you know anything about history in the real world you'll be able to guess what the results here will be. Can I please bitchslap our entire educational system for this? Quote You are setting up conditions to make a brutal world that will be disapointing and crippling to a large portion of your players. Perhaps that what you want, a place where everone but pvp toons perrish. I... words just fail me. Play2Crush, anyone? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Draegan on January 30, 2008, 11:05:19 AM Beware. Without a guild it's totally pointless. Worse than that: as soon as you hit level 20 (2 hours) if you are without a guild you are basically a sitting duck waiting to be shot every time you leave the city for some xping. So what are you supposed to do? Just delete the game from your HD? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Soukyan on January 30, 2008, 11:06:56 AM Beware. Without a guild it's totally pointless. Worse than that: as soon as you hit level 20 (2 hours) if you are without a guild you are basically a sitting duck waiting to be shot every time you leave the city for some xping. This is my problem with the game. Everyone talks about how grand it is for PvP and how easy it is to level, and as soon as you say, "Cool, I'll give it a go.", all the reasons NOT to play come flying out. Don't have a guild? Don't like to macro? Don't like to farm gold? Perhaps you'd better just stay away then. Oh yes, and the graphics and world design are absolute amateur crap. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: dbltnk on January 30, 2008, 11:07:38 AM This is the best decision WP/SBG made in a long time. Less servers with no more FC gear is just what SB needs. I'll roll a Priest and log in for Mines and Banes on the ARAC server.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on January 30, 2008, 11:16:50 AM Quote from: Some EMO in SB (http://www.sitcomsonline.com/boards/images/smilies/crybaby2.gif) Awww. Want some Crybaby Soup? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on January 30, 2008, 11:26:34 AM @ Draegan and Soukyan
Heh, no., Point is stay in a safeplace, look for guild recruiters and get into a guild from the get go. They will be all out looking for cannon fodder too. This is Shadowbane. There is NO solo play (unless you are a thief, assassin, scout). It is about Guilds warring. So you are supposed to get into a guild as soon as you get to level 20. That's it. And that is why I was advocating some Bat Country-ing the way it's happening in EVE. And forget about macros. If they are keeping the current XP gain you grow so fast that you don't even care about macroing. Not to mention that there will be carnage for XP spots (as everyone will be reset to level 1 so there will be XP gold rush - remember that they are merging 5 servers into 2), so definitely no room for unattended macroing, just for attended slaughtering. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Soukyan on January 30, 2008, 11:28:34 AM Oh wow, I hadn't realized that they were merging the servers as well. That should make for some good fun PvP to be sure.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Draegan on January 30, 2008, 11:47:29 AM Hows the click to move interface while PVPing? Seems crappy.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: cevik on January 30, 2008, 12:17:46 PM Hows the click to move interface while PVPing? Seems crappy. To be honest, I played the game through beta and into release (and spent way more time playing than is healthy for any normal human psyche) and of all the bitches I had with the game (as well as all the praise I had for the game) I can't say that the click to move interface entered either list. I can barely remember it being any different from any other game. I guess what I'm saying is: You get used to it, it doesn't make that much of a difference. Beta was WAY more fun than release though. Just FYI. Things sound entirely different now than the last time I played, so take my opinion with a grain of salt. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Draegan on January 30, 2008, 12:57:59 PM Just played for a little while. If you up the resolution the graphics aren't eye bleeding. The terrain is empty, then again this game is old.
I could get used to the right click to move, but having to edge out my mouse on the screen's edge to turn my camera is so old and it turns me off. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: NiX on January 30, 2008, 01:16:33 PM I'd be up for trying this. Otherwise I'll end up buying PotBS and burning out on that.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Draegan on January 30, 2008, 01:37:30 PM I'd be up for trying this. Otherwise I'll end up buying PotBS and burning out on that. I may end up doing that tonight. *sigh* What a waste of money with Assassin's Creed sitting there unfinished. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Threash on January 30, 2008, 01:50:51 PM Hows the click to move interface while PVPing? Seems crappy. Takes a while to get used too but when you do its much better than the normal. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: cevik on January 30, 2008, 02:06:07 PM I'd be up for trying this. Otherwise I'll end up buying PotBS and burning out on that. I may end up doing that tonight. *sigh* What a waste of money with Assassin's Creed sitting there unfinished. I recommend PotBS with a caveat: The missions in PotBS suck, they suck bad. Don't play the game to solo quest, play the game to go out in group gank fests. Shadowbane is fun, but it takes too much of a time commitment in my humble opinion. The end result of losing in pvp is so devastating that you can't take any time off to do something other than crush your enemies. I loved the game, but.. well.. I just don't recommend anyone doing that to themselves. It's sorta like Crystal Meth.. great stuff, euphoria is the bomb.. but you only get one set of teeth.. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: WayAbvPar on January 30, 2008, 02:15:53 PM Quote I recommend PotBS with a caveat: The missions in PotBS suck, they suck bad. Don't play the game to solo quest, play the game to go out in group gank fests. The lion's share are boring as hell. There is the occasional gem, however. I really enjoyed The Dreaded Rear- Admiral, for instance. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: cevik on January 30, 2008, 02:21:40 PM Quote I recommend PotBS with a caveat: The missions in PotBS suck, they suck bad. Don't play the game to solo quest, play the game to go out in group gank fests. The lion's share are boring as hell. There is the occasional gem, however. I really enjoyed The Dreaded Rear- Admiral, for instance. Admit it, you just liked it for the name. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on January 30, 2008, 02:32:54 PM but having to edge out my mouse on the screen's edge to turn my camera is so old and it turns me off. You can and SHOULD turn that off from option menu, and use mousebutton 3 (or just push down your mousewheel) to rotate camera. Makes all the difference in the world. That, and the interface being the wonderfully free (shift+drag things, icons and powers anywhere in the screen). Someone should copy/clone that. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: UnSub on January 31, 2008, 06:34:43 PM Quote from: Some EMO in SB Don't sterilize the world and try to start over if some things didn't go exactly as planned. It will balance itself out in time. Our real life God is not so unforgiving.... take notice of that and learn from it... Please . :awesome_for_real:The emo is completely wrong - God reset the world once (although he allowed Noah to carry his vault over into the new game). Shadowbane should at least get the same benefit. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Xilren's Twin on February 01, 2008, 05:49:06 AM When is the merge and wipe actually happening?
And I assume SB is still free? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Ratman_tf on February 01, 2008, 08:07:43 AM Wat? Are we saying God is like some coked out game developer? Cause then the world would make a bit more sense. :awesome_for_real:
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Lantyssa on February 01, 2008, 10:01:42 AM Does that make SOE the mortal representation of the entity which bought out Genesis Games? This New Gnostic Experiement really does explain so much...
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: stray on February 01, 2008, 10:34:10 AM I was God in Shadowbane. Named one of my alts "All-Father" (the god of sb lore). Made him a grey bearded prelate. People thought I was an event character.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Snee on February 02, 2008, 07:58:25 AM I tried SB for the last couple of days, since it sounded different/interesting. The character creation optimizations were nontrivially fun.
Assuming your max is increased when your leftovers go to an actual attribute which I assumed they are, since it would otherwise be annoyingly stupid. The click to move and camera interfaces drove me absolutely crazy. a keyboard option would have killed them? Also couldn't find a way to get the screen res up decently. It just looked strange. Perhaps I would have gotten used to it in time, but it didn't seem like it was going to happen soon. for PVP I will stick to Eve and Vanguard, I guess. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tmp on February 02, 2008, 08:04:06 AM The click to move and camera interfaces drove me absolutely crazy. a keyboard option would have killed them? It's old game. Bandwidth used to matter more back then, and click to move can save plenty packets.(though that said they did have keyboard option in AO or i'm getting completely senile. Had lot of rubberbanding as drawback though) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Koyasha on February 02, 2008, 09:08:55 AM At least back then, not sure what the state of technical matters is now, there weren't a lot of options and it was pretty much either between rubberbanding or trusting the client implicitly as far as the location of the character is concerned. EQ does the latter, UO and several other games did the former, and the former type gets very irritating in any situation when there's lag, especially a lot of lag. Shadowbane presumably anticipated a decent amount of lag at sieges, but did not want to trust the client implicitly as far as location was concerned, cause castle walls and other physical barriers are kind of a big deal (and EQ's method means movement exploits are easily possible). So they probably went click to move to reduce rubberbanding without having to trust the client.
Both because of my improving connection and because of technical improvements in games I experience less obvious lag of that sort, so I'm not even sure which method most newer games use (though I'm pretty sure WoW does not trust the client implicitly otherwise I think I'd hear about a lot more warping/speedhacking sort of thing). Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on February 02, 2008, 09:30:47 AM Have a mine defense and then tell me. Shadowbane's PvP is still awesome. Seriously get in a large guild or alliance which holds at least a mine and then try a mine defense. It's 1 very intense hour of mid-scale (10 to 20 vs similar forces) PvP where you don't know the size and sides of your attackers but you know they will come. You can easily get into many of those several times a day, every day.
Should be cloned ASAP in any other MMORPG. And the interface is so higly customizable that, overall, is a good one. And once again, assign a mouse button (3rd being the best choice) to camera rotation, pushing borders is just not good. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Soukyan on February 04, 2008, 08:21:56 AM The click to move and camera interfaces drove me absolutely crazy. a keyboard option would have killed them? It's old game. Bandwidth used to matter more back then, and click to move can save plenty packets.(though that said they did have keyboard option in AO or i'm getting completely senile. Had lot of rubberbanding as drawback though) Bull. SB came out after DAoC, IIRC. Perhaps I'm wrong, but the bandwidth argument is crap. And there was no need to implicitly trust the client. DAoC did a "sanity" check on your character location every 5 or 10 seconds. It calculated where you could be in a radius out from your previous location based upon the maximum run speed that was available within the game. As long as you were within that circle, you were fine. If your character was outside that radius, you were warped back within it. While this did allow people to run speed hacks, those hacks were limited to working at the fastest run speed available via buff in-game. Not a perfect solution, but a working one that allowed for keyboard movement. And I don't know that SB was concerned about bandwidth as I don't know what the stated reason was for click-to-move, but I have never rubber-banded in a game as much as I did in SB so apparently those saved packets were not helping them. That aside, it was nice to be able to click the horizon and let the character cruise along. Not that an auto-run hotkey is more difficult. Just sayin'. :grin: Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: stray on February 04, 2008, 06:31:14 PM Yeah sb was quite a while after daoc.. By a couple of years almost.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tmp on February 04, 2008, 08:02:46 PM Bull. SB came out after DAoC, IIRC. Perhaps I'm wrong, but the bandwidth argument is crap. Well it's possible makers of two different games have decided to splice their limited bandwidth pie in different manner, and use the server cycles to perform pathing rather than sanity checks if the players are cheating.Not saying it's impossible to do key movement stuff and hence click to move, just that perhaps they'd thought their resources would've been better spent on other aspects. Hence click to move. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: stray on February 04, 2008, 08:37:29 PM I always thought it was just a trivial design decision. I thought Wolfpack might have been diablo fans. Didn't realize this stuff.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Soukyan on February 05, 2008, 06:52:34 AM Bull. SB came out after DAoC, IIRC. Perhaps I'm wrong, but the bandwidth argument is crap. Well it's possible makers of two different games have decided to splice their limited bandwidth pie in different manner, and use the server cycles to perform pathing rather than sanity checks if the players are cheating.Not saying it's impossible to do key movement stuff and hence click to move, just that perhaps they'd thought their resources would've been better spent on other aspects. Hence click to move. I understand that, I just don't agree with the bandwidth defense as SB made poor use of their bandwidth. DAoC even started encrypting their packets at one point, and they still maintained better latency than I experienced with SB. I think it was just a matter of raw resources that were available. It seems to me that Mythic had more hardware and bandwidth to throw at the problem. Never happened with Wolfpack because by and large SB was a flop. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on February 05, 2008, 10:35:30 AM Part of SB's big design philosophy in the beginning was to save money on server hardware by going with what they called "big iron" servers. IIRC, this was using just one physical box for each server, and making that one big a really screamingly powerful machine. It was at the core of the server architecture design philosophy, and in order to reduce load on that server, they went click to move instead of WASD. Of course, the big iron philosophy was completely flawed and never worked right with the code they used, which is one of the reasons SB was such a piece of shit performance wise. By the time they figured out it was a mistake, it was too late to change so they went ahead with it anyway.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Mrbloodworth on February 05, 2008, 10:44:18 AM (http://www.histoire-informatique.org/musee/img/univac2.gif) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on February 05, 2008, 12:20:44 PM The picture has made me confused.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on February 05, 2008, 12:41:32 PM That picture is missing lots of smoke. And mirrors. And coke-laced hookers.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Righ on February 05, 2008, 01:36:37 PM However, there's a whole row of thingies that LC has duped.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Mrbloodworth on February 06, 2008, 12:28:19 PM The picture has made me confused. Just giving a visual reference to HaemishM description of Shadow banes server architecture. :grin: Cuse' that game always ran like ass. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nebu on February 06, 2008, 01:18:29 PM Just giving a visual reference to HaemishM description of Shadow banes server architecture. :grin: I believe this would have been more appropriate: (http://www.breadonthewaters.com/add/0620_hamster_wheel_clipart.jpg) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Ratman_tf on February 06, 2008, 03:19:31 PM I believe this would have been more appropriate: (http://www.breadonthewaters.com/add/0620_hamster_wheel_clipart.jpg) Those things are horrible. The hamster or whatever rodent dude will poke their heads out and get sliced by the big blade looking wheel spoke. And the poor critters are too stupid to stop trying... Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 12, 2008, 03:46:20 PM Quote The following information update can also be found on the official Shadowbane Community website at http://chronicle.ubi.com/. Subject: The Shadowbane Reboot is coming! Link: http://chronicle.ubi.com/newspost.php?id=18498 - - - - - - - - - - The Shadowbane Reboot is officially set to go live on March 25, 2008! Some may recognize that this date holds significant value. For those who do not know, Shadowbane was released 5 years ago on March 25, 2003. 5 Years is a special milestone and with it comes the Shadowbane Reboot where the previous servers will be retired and new servers will be born in their place. The re-launch of Shadowbane brings changes that were impossible before and breathes new life into the game and the community! This new life will take place in the world of Vorringia where the tapestries of Baronies and Fiefdoms have been wiped clean. The time has come for the next generation of warlords to rally an army, carve out an empire, and change the world! The Ubisoft Montreal team will be performing routine network and server maintenance to coincide with the Shadowbane Reboot. The expected downtime will be from March 20, 2008 until March 25, 2008. Everyone here on the Shadowbane Team is extremely excited to see the Shadowbane Reboot become a reality. We have been able to make the fundamental changes that have been needed for quite some time and are looking forward to continuing work on the balance of Shadowbane! In conclusion we would like to thank you, the players, for your continued love and support of Shadowbane – without you none of this would be possible. Special thanks also go out to every player that helped us test the upcoming changes on the Test Server – without you the Reboot process wouldn’t have gone near as smoothly. Finally, acknowledgement is due to Ubisoft for keeping this game active and making the Reboot possible; Ubisoft Montreal and Red Storm for putting in the long hours behind the scenes to host Shadowbane; and the Shadowbane Team that has worked day and night to make this Reboot a success. A prophecy, shouted by a hermit on the steps of the grand Cathedral of Saint Kellast in the holy city of Dalgoth, seat of the Holy Patriarch of the Church of the All Father. The pronouncement was made on the 71st day of the 3rd year of the Age of Thrones (the 102nd year of the Age of Strife by the old reckoning): Augurs and portents in every nation cry out grim prophecies, and all lands are filled with rumors of war. Soon, the prophets cry, the day shall come when Warlords old and new unsheathe their swords, and drown Vorringia in a crimson flood. The Age of Thrones draws toward its end – the Age of Doom is coming! Legions shall muster, strongholds shall rise, and stone walls will shatter. Grim kings shall unwind the bloody flag of war, and unleash fire and earthquake on their foes. The weak shall be conquered! The strong will Crush! Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Ratman_tf on March 12, 2008, 04:00:46 PM Play 2 Crush, bitches!
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Xuri on March 12, 2008, 04:12:46 PM What about crafting skills? Can I bake bread?
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on March 13, 2008, 11:09:37 AM Why is it everytime I hear about this, I feel such a desire to play for like 5 seconds? And then I remember why I don't play.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Der Helm on March 13, 2008, 11:11:48 AM Why is it everytime I hear about this, I feel such a desire to play for like 5 seconds? And then I remember why I don't play. I still play it now and then since it is free to play (to crush :drill:).I usually have lots of fun. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: WayAbvPar on March 13, 2008, 01:15:57 PM Why is it everytime I hear about this, I feel such a desire to play for like 5 seconds? And then I remember why I don't play. Heh- same. Although if we gathered enough people who wanted to play, I would definitely check it out. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: naum on March 13, 2008, 01:45:56 PM Why is it everytime I hear about this, I feel such a desire to play for like 5 seconds? And then I remember why I don't play. Heh- same. Although if we gathered enough people who wanted to play, I would definitely check it out. Y, need a guild for this game as it not solo-friendly game... Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 14, 2008, 08:47:51 AM This game deserves more attention and less pointing and laughing.
Right now it's one of the most original MMORPG out there, and one of the absolute top 3 PvP wise (EVE, DAoC and ShadowBane), if not number 1. The reset is as good as a Bacon Cup. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: naum on March 14, 2008, 09:07:27 AM This game deserves more attention and less pointing and laughing. Right now it's one of the most original MMORPG out there, and one of the absolute top 3 PvP wise (EVE, DAoC and ShadowBane), if not number 1. DAoC is a PvP game? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 14, 2008, 09:11:10 AM DAoC wasn't definitely my kind of PvP, and I argued the same thing so many times. I just included it because apparently everyone but you and me consider it PvP, and very good at it.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: WindupAtheist on March 14, 2008, 03:42:46 PM Haemish is gonna have a moment of weakness and play, and the moment he tries to run it he's gonna get the SB.EXE error. They'll be able to hear the last fading vestiges of his scream of "THUNDERCUNTS!" as far away as Tibet.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 14, 2008, 04:03:39 PM You know what could save ShadowBane? A Trammel facet.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tazelbain on March 14, 2008, 04:31:22 PM Nothing. It has so many fundamental flaws and so much ill will in the market, nothing short of time travel could save it.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 14, 2008, 05:12:13 PM No, I meant a Trammel facet.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tazelbain on March 14, 2008, 05:42:26 PM So replace the PvP with sarcasm?
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Numtini on March 15, 2008, 04:59:04 AM So replace the PvP with sarcasm? The engine can't handle sarcasm with more than 10 people snarking at once. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 25, 2008, 07:10:56 AM Today is the day!
Server reset and mergers for everyone! It's a all new brand and shiny DAY ZERO. http://chronicle.ubi.com Head over, get the client, choose the If people can develop the Matrix eyes needed to decode Dwarf Fortress "graphics", quit whining and let's just PeeVeePee. N.B: SB.exe not included in this limited offer. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 25, 2008, 07:13:41 AM I was just going to ask everyone which server they weren't going to play on! :grin:
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 25, 2008, 07:20:07 AM Go go go Bat Crush Country :grin:
P.S: I am afraid "everyone" is just me. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 25, 2008, 07:24:29 AM That's the strict server, right? The other one is ARAC. If you choose the strict server, you should figure out what you're going to do before hand, no? Also, don't get so excited over a game where it's likely the first group of f13'ers will quit immediately after receiving their first SB.EXE and the last few remaining will quit minutes after the wife brings up divorce.
I have to say, though, you are totally adorable when you're enthusiastic. You and Cheddar! Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tazelbain on March 25, 2008, 07:26:48 AM I think most of the people that might have play SB with ya are playing EvE.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 25, 2008, 07:33:07 AM I'm not playing either one. They both mostly suck. Eve mostly makes me sleepy. SB makes me angry.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 25, 2008, 07:40:32 AM Funny thing is I am playing EVE too and I don't plan to quit.
But hey, ShadowBane is light enough that you can run it in EVE's background and crush other humans nonstop 'ere and there WHILE while warping in EVE, trading, or just watchin skill bars progressing. And Signe, my enthusiasm saddens me: I am just a part-time cynic. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 25, 2008, 07:47:18 AM God. I can't even imagine the horror of playing Eve and having SB running in a window. Double horror. (http://www.invision.smileyville.net/smilies/vio%20(33).gif)
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 25, 2008, 07:50:34 AM That, Signe, would just be DOUBLE HARDCORE :drill: :drill:. Who wouldn't want to be that 1337?
By the way.. what was I thinking with the Lore server? Forget Saedron and let's go ARAC. Malog is the right one! Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 26, 2008, 09:52:51 AM Looked at it just for fun. Nope. Can't do it. World too ugly. UI big and nasty looking. Character models barfugly. I want to be pretty. I don't mind PnC for movement but hate, hate, hate the camera. Also, the thought of early leveling from spiders and ants, not to mention later frost giant farming, makes me physically ill.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: DarkSign on March 26, 2008, 10:05:05 AM If anyone makes a city please contact me. I need some screenshots of the city-building and vendor gui's. Pretty pretty pretty please?
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Stephen Zepp on March 26, 2008, 10:45:48 AM Looked at it just for fun. Nope. Can't do it. World too ugly. UI big and nasty looking. Character models barfugly. I want to be pretty. I don't mind PnC for movement but hate, hate, hate the camera. Also, the thought of early leveling from spiders and ants, not to mention later frost giant farming, makes me physically ill. Out of curiosity, what do you hate about the camera? From memory, it's the most flexible/user interactive camera I've ever seen in a game. Personally, I -loved- the camera capabilities in SB, so seriously wondering what drives you batty about it. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 26, 2008, 11:26:44 AM I didn't mean the camera, exactly. It's the edge movement that I can't seem to wrap my head around anymore. It didn't bother me at all when I used to play SB, back in the Olden Tymes. In fact, I really liked everything about the movement. But then, I was playing Lineage before SB. :grin:
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Stephen Zepp on March 26, 2008, 11:32:00 AM I didn't mean the camera, exactly. It's the edge movement that I can't seem to wrap my head around anymore. It didn't bother me at all when I used to play SB, back in the Olden Tymes. In fact, I really liked everything about the movement. But then, I was playing Lineage before SB. :grin: Bumping (as I call it) can be rough I agree, but I've explored a lot of different user inputs to this type of fully controllable camera myself, and each has advantages and disadvantages. For me personally, modifier keys (shift-click, alt-movemouse, ctrl-bump, etc) make the process less useful, since it requires two hands--and in a game like this I personally at least like being able to separate my hands for different things, i.e. left hand does attack hotkeys, right hand does (mouse) camera. You're right though, there isn't a perfect solution at all for this type of thing :( Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 26, 2008, 11:51:28 AM I think it is Requiem: Bloodymare, among bajillions of others, have the same sort of bump movement. Good looking, very grindy game. I've played a ton of Asian MMOs that use it. I understand the reasons for using PnC, bump the edge camera movement, etc, but I don't prefer it. I fiddled with Requiem for a few weeks before ditching it. I think it's everything with SB, all scrunched up into a ball, that is annoying me. I wasn't in the game ten minutes when the server crashed or something. Never got back in. Still, the big UI, my horrible hair and jawline, and my camera whooshing around uncontrollably because I wasn't used to it yet, had already started to make my temples throb.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 26, 2008, 12:00:29 PM You *HAVE* to turn off the edgebumping camera option and substitute it with a 3rd mouse button press. A pushable mousewheel does the trick too. These are little things that can really change the first 20 minutes experience for everyone, but alas.. are hidden in the maelstrom of what free games tend to become.
Same thing for the interface: what's better than an UI where you can put buttons and windows anywhere on the screen? To some degree SB interface is incredibly flexible and good. Still, I know players who reached level 50 without knowing you can totally customize it and put the hotbuttons wherever you like. Basically, the whole screen is a hotbar. But no, instead of making that clearer, they decided to squeeze in an actual clunky and oldstyled hotbar. Camera movement is exactly like any other MMORPG once you turn off the screenedges thing, and the interface is way more flexible and easy to use than most once you know that you have to shift+drag to move things. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 26, 2008, 01:37:26 PM I was using the mouse wheel but it made my finger hurt.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on March 26, 2008, 01:50:33 PM I was using the mouse wheel but it made my finger hurt. I'd think your bird finger would have been in good shape from constant use. :oh_i_see: Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on March 26, 2008, 01:56:42 PM I was using the mouse wheel but it made my finger hurt. Well, this is odd. Didn't noticed before that mouse wheels are usually harder to push than the the other two regular mousebuttons. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 26, 2008, 02:10:37 PM Well, they ARE.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Logik on March 26, 2008, 03:46:14 PM So, despite a resounding rally cry from my guild, I managed to abstain from this madness. However, I hear that the ARAC server (Malog) went down twice after server up--the second time for something like four hours. I won't comment on the event, except to say that it's nice to see the SB team is so dedicated to keeping it old school. :oh_i_see:
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Trippy on March 26, 2008, 06:28:45 PM I was using the mouse wheel but it made my finger hurt. Well, this is odd. Didn't noticed before that mouse wheels are usually harder to push than the the other two regular mousebuttons.Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: DarkSign on March 27, 2008, 08:30:50 AM If anyone makes a city please contact me. I need some screenshots of the city-building and vendor gui's. Pretty pretty pretty please? *cough* Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Der Helm on March 27, 2008, 02:09:52 PM By the way.. what was I thinking with the Lore server? Forget Saedron and let's go ARAC. Malog is the right one! I thought servers would be down till april 1st ?*fires up the client* (Yes, I have it still installed :ye_gods:) edit: patching now :drill: edit2: Somehow I missed a whole page of posts ... :ye_gods: Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Xilren's Twin on March 27, 2008, 03:55:16 PM Considering i've been reduced to playing WoW again when want some mmorpg, I'm going back to SB for at least a little while. Stealth classes away!
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Der Helm on March 28, 2008, 12:16:12 AM Did they slow down XP-gain or what ? :ye_gods:
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on March 28, 2008, 06:32:33 AM That would be a huge mistake.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: WayAbvPar on March 28, 2008, 07:49:20 AM That would be a huge mistake. (http://kingtom.thejamootz.com/img/gob.jpg) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tazelbain on June 19, 2008, 02:39:51 PM How did this turn out :evil:
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Stephen Zepp on June 24, 2008, 10:49:46 PM How did this turn out :evil: I'm freaking loving it...in fact, I've been playing so much SB every day that I don't think I've even logged in to the forums here in 2 weeks. There are definitely issues if you aren't in a guild, and there have been some severe Denial of Service attacks (perpetrated it's believed by a guild that's trying to establish a footing on Thurin, but is hated by everyone and therefore insta-baned) that have been causing problems, but the last few hot patches seem to have cleared it all up. If you could consolidate 6 months of EvE PvP into a week, that might describe the difference between the two games. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on June 25, 2008, 12:20:21 AM Quote If you could consolidate 6 months of EvE PvP into a week, that might describe the difference between the two games. *sigh* They won't believe you Zepp. Neither the people here, nor the developers out there. I do, though. I tried it myself. SB took ages to become what it was supposed to be but in the end, obviously too late from a commercial standpoint, it did it. The above quote says a lot about how good of a PvP MMORPG ShadowBane is. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on June 25, 2008, 06:07:24 AM I think most people here would believe you. My problem is that I've been there, done that and threw away the t-shirt in a hissy fit. In any case, I just can't see me investing the sort of time SB demands anymore. It made me very stressy, too! SB is probably still my favourite MMO.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: tazelbain on June 25, 2008, 06:16:11 AM I am afraid if I go back and I see even one SB.exe error, I'll go on an interstate killing spree.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on June 25, 2008, 06:16:54 AM Yeah, well, that too.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Stephen Zepp on June 25, 2008, 07:17:53 AM I won't in any way say it's a perfect experience:
--graphics still suck --still have various rendering artifacts (minor to major) --can still sb.exe (I get about 1 a day on average) --can be a huge pain to set up with vista --in game advertising (login/logout commercials, death tunnel commercials) --player base in the few hundreds --player base maturity level is definitely on the "gangsta" side of the equation All that being said, man am I having a blast. Normally takes between 2 and 4 minutes to find someone to fight (open tree hopping), 1 to 3 hours per day of multi-group fights at mines, leveling exp from pvp (from rank 4 on), super-fast exp and gold...the list goes on and on. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: cevik on June 25, 2008, 07:25:23 AM I won't in any way say it's a perfect experience: --graphics still suck --still have various rendering artifacts (minor to major) --can still sb.exe (I get about 1 a day on average) --can be a huge pain to set up with vista --in game advertising (login/logout commercials, death tunnel commercials) --player base in the few hundreds --player base maturity level is definitely on the "gangsta" side of the equation All that being said, man am I having a blast. Normally takes between 2 and 4 minutes to find someone to fight (open tree hopping), 1 to 3 hours per day of multi-group fights at mines, leveling exp from pvp (from rank 4 on), super-fast exp and gold...the list goes on and on. Shadowbane, it's the video game equivalent of crystal meth. Keep us updated on how many teeth you've lost. (http://en.wikipedia.org/wiki/Meth_mouth) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nonentity on June 25, 2008, 08:28:35 AM I didn't mean the camera, exactly. It's the edge movement that I can't seem to wrap my head around anymore. It didn't bother me at all when I used to play SB, back in the Olden Tymes. In fact, I really liked everything about the movement. But then, I was playing Lineage before SB. :grin: Wow, this explains so much. (http://www.thenonentity.com/signe.gif) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on June 25, 2008, 08:34:19 AM IT EXPLAINS NOTHING! Don't make me kick your ass.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nonentity on June 25, 2008, 08:37:10 AM IT EXPLAINS NOTHING! Don't make me kick your ass. Do it. DO IT. I'll jangle concept art of an elf with assless chaps and a rifle made out of crystal in your face for a game with exclamation points in the name and you will be PARALYZED. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nija on June 25, 2008, 11:20:54 AM Yeah, I'll be honest. I fired this up with the SA Goon guild and sat around in Teamspeak with some old long lost friends.
I made it about a day and a half before I deleted the client. I had a pet-wizard that hit level 48 in the first 5 or so hours that the server was up, but I gave him away and I'm still trying to erase the memories. It's just too painful to try and play again, and arguably I didn't even play it. I just had my pet attack shit and I sat around BSing in a chatroom. Client didn't crash the entire time, though. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on June 25, 2008, 01:26:07 PM --can still sb.exe (I get about 1 a day on average) With all the other things you listed, this is absolutely inexcusable. I barely tolerate crashes in modern, sweet looking MMOG's, no matter how good the PVP is in SB, I'm not going to tolerate this crash over and over again. Talk about battered fucking wife syndrome. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: UnSub on June 25, 2008, 08:43:31 PM --can still sb.exe (I get about 1 a day on average) With all the other things you listed, this is absolutely inexcusable. I barely tolerate crashes in modern, sweet looking MMOG's, no matter how good the PVP is in SB, I'm not going to tolerate this crash over and over again. Talk about battered fucking wife syndrome. I was almost tempted. But Haemish talks sense. I can deal with crappy graphics, in-game ads and playing with retards. I can't get over crashes in a released product, however. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: squirrel on June 25, 2008, 10:30:26 PM --can still sb.exe (I get about 1 a day on average) With all the other things you listed, this is absolutely inexcusable. I barely tolerate crashes in modern, sweet looking MMOG's, no matter how good the PVP is in SB, I'm not going to tolerate this crash over and over again. Talk about battered fucking wife syndrome. I was almost tempted. But Haemish talks sense. I can deal with crappy graphics, in-game ads and playing with retards. I can't get over crashes in a released product, however. I know. God. I'm still tempted. It burns so bad, but it does get that itch I can't seem to scratch anywhere else. Argh. Irekei....mage...assassin...must resist... Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: stray on June 25, 2008, 10:50:52 PM Irekei....mage...assassin...must resist... Pretty much the coolest mage concept, in any game. Especially before they nerfed procs. That's an assassin who can do his job well! Boo. Dot, dot, proc, dot, proc, stun, fr....fr...fr...proc...fr...proc...fr..frostbolt. Dead. /stealth [edit] One thing that was always strange...The game had great spell effects, for such a shitty looking game. Better spell effects than many that have come after it. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Stephen Zepp on June 25, 2008, 11:32:50 PM Haemish--show me any other game on the market where I can have 5 clients running at once (on one computer) plus vent and web browsers, and get 1 crash a day, and I'll bow down to your super high standards.
Given the amount of game time I've had playing multiplied by the number of clients running at various configurations, and Eve crashed more times in 2 months than SB has for me at all. I'm almost tempted to say it's vista, since I can guarantee they didn't update the client at all when vista came out, but I haven't crashed in 4 days, so it may very well have been. Not going to get into a pissing match regarding production quality, or anything else--I personally have not had this much fun in the last year, and looking back, actually haven't had this much fun since I stopped playing in 2005 in any game. I'd say I was a masochist, but other than dealing with being outnumbered in open tol fights (which is my guy's fault--when you take on a full group with two assassins you are going to die!), there hasn't been any pain in playing, at all for me :) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: cevik on June 26, 2008, 05:12:24 AM Haemish--show me any other game on the market where I can have 5 clients running at once (on one computer) plus vent and web browsers, and get 1 crash a day, and I'll bow down to your super high standards. Fuck, he has it bad. I'm thinking we should all just step back and watch the spiral into self destruction. We'll be here to help you up when it'd done, see ya on the other side bro. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: slog on June 26, 2008, 06:10:07 AM Haemish--show me any other game on the market where I can have 5 clients running at once (on one computer) plus vent and web browsers, and get 1 crash a day, and I'll bow down to your super high standards. Fuck, he has it bad. I'm thinking we should all just step back and watch the spiral into self destruction. We'll be here to help you up when it'd done, see ya on the other side bro. Yep, I thought I was an addict when I ran 2 (one for my scout, one for my buffbot) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on June 26, 2008, 06:17:40 AM What some of you fail to understand is that a 100% worldly PVP fantasy MMORPG, based on massive 24/7 Guild Warring, Diplomacy, City Sieging and Territorial Control is the best thing ever if you are into PvP.
It is the only one of its kind (as far as I know there's nothing else like it, at all), so even if it has quirks, they are overshadowed by the core gameplay. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: slog on June 26, 2008, 06:23:25 AM What some of you fail to understand is that a 100% worldly PVP fantasy MMORPG, based on massive 24/7 Guild Warring, Diplomacy, City Sieging and Territorial Control is the best thing ever if you are into PvP. It is the only one of its kind (as far as I know there's nothing else like it, at all), so even if it has quirks, they are overshadowed by the core gameplay. the problem I have is that it will also take our your Real life as well. Only the unemployed hardcore need apply. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on June 26, 2008, 06:32:48 AM Why do you say that?
It's so not true. Banes/sieges are announced like 24 or more hours before they take place. Same for the mines attack/defense schedule. There's no item/rep grind and max level is reached in a few days. Really, I don't get it. What do you mean? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: slog on June 26, 2008, 06:38:45 AM Why do you say that? It's so not true. Banes/sieges are announced like 24 or more hours before they take place. Same for the mines attack/defense schedule. There's no item/rep grind and max level is reached in a few days. Really, I don't get it. What do you mean? Some Background. I was one of the early SB beta testers (my guild was even on the Box! DHL FTW) and played in release. SB takes over your life. 24 hour notice for a 6 AM siege that's going to last for 7 hours is not good for your family life. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: cevik on June 26, 2008, 06:42:10 AM What some of you fail to understand is that a 100% worldly PVP fantasy MMORPG, based on massive 24/7 Guild Warring, Diplomacy, City Sieging and Territorial Control is the best thing ever if you are into PvP. It is the only one of its kind (as far as I know there's nothing else like it, at all), so even if it has quirks, they are overshadowed by the core gameplay. I completely understand this. I'm sure a lot of people here can tell you I had the Shadowbane bug bad. Real bad. And if you can't see why a "24/7 Guild Warring, Diplomacy, City Sieging and Territorial Control" PvP game can keep you logged on 24/7 "Guild Warring, Diplomacy, City Sieging and Territorial Control"(ing) then I can't help you. :) And if you can't see the problem with logging into a game 24/7 then I really can't help you. I'm still to this day catching up on sleep. It's been, what? 5 years now? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nonentity on June 26, 2008, 06:54:59 AM I was always infatuated with the concepts behind Shadowbane more then I was in love with the game itself, which I was exceptionally bad at.
I had an Irekei Scout - he was a lot of fun, I just got to run around really fast punching things. My Aracoix Rogue Barb with throwing weapons was a lot of fun too - just flying around raining axes. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: WayAbvPar on June 26, 2008, 07:24:39 AM I am with Signe- I think I had more fun in 6 weeks of Shadowbane than all other MMOs (save UO) put together. That is probably more to do with the group I was privileged enough to play with though. Long live House Daenyr!
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on June 26, 2008, 07:48:22 AM Slog (and Cevik),
I know you played it. I was under the impression that you were definitely talking about the OLD Shadowbane. Sure you can play it hardcore 24/7 on duty and all. But in my recent experience not so many play it like that anymore. Many guilds just focus on defending their mines scheduling the one hour vulnerability window when it's best for them, and usually use the hour(s) after that to attack other mines. Many play it a few hours every night, take part in Guild/Alliance mines defenses, then go on offense for 1-2 hours and then call it a night. Banes are a different beast, but then again unless you are at war with asians, and you are attacking them, things are much smoother than you think they are. NA/Euro guilds seldom go with crazy times just to supposedly hurt their enemies. Again, I know you, and many others, are/were experienced SB players. It's just that many of the things that made it glorious AND too hardcore are not there anymore. It's the best fantasy worldly PvP environment I can think of, and it doesn't require half the commitment it needed in the past. Key concept: whatever is about to happen to your belongings/structures in Shadowbane 2008, you will know 24+ hours in advance. And because you are the defender you can then set up the time that best suits you and your guild*. *disclaimer (all above infos were correct as january 2008) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: slog on June 26, 2008, 08:04:41 AM Key concept: whatever is about to happen to your belongings/structures in Shadowbane 2008, you will know 24+ hours in advance. And because you are the defender you can then set up the time that best suits you and your guild*. *disclaimer (all above infos were correct as january 2008) 1)If my guild places a bane, the defenders can't set time for 4 AM eastern? 2) Conversely, if we get baned, can my guild set the time for 4 AM eastern. 3)t's not possible for the siege to last for 14 hours? It's those 3 items that were the issue when I played. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on June 26, 2008, 08:42:19 AM 14 hours siege aren't there anymore. I think (Zepp?!) there's a max time limit now as short as 2 hours, but I could be wrong, after which the banestone just disappear and the siege is over, attackers are repelled.
The 4Am thing is still possible, but it's a double edged sword so it's not used much anymore. If you are defending, you don't want to scare your enemy with a 4AM bane only to find out that they get a few Asians among their ranks to crush your TOL while your fellows defenders decided to stay in bed. Looks to me like people are much more into fighting than they were in the beginning. Totally different if you go against the Asians, but the game world is huge and you don't really have to conquer it all you know? :grin: Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Brogarn on June 26, 2008, 08:47:13 AM I am with Signe- I think I had more fun in 6 weeks of Shadowbane than all other MMOs (save UO) put together. That is probably more to do with the group I was privileged enough to play with though. Long live House Daenyr! Completely off topic. I just about spit out my coffee with your avatar. Not just because it's funny, but because we were JUST talking about Ford Fairlane not 2 hours ago. Ok, so that was probably more interesting for me than anyone else. Meh. I'm posting this anyways. So there. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: slog on June 26, 2008, 08:48:02 AM I think if there was a North American only server (and it actually enforced North America only) I would play.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Stephen Zepp on June 26, 2008, 09:00:09 AM Haemish--show me any other game on the market where I can have 5 clients running at once (on one computer) plus vent and web browsers, and get 1 crash a day, and I'll bow down to your super high standards. Fuck, he has it bad. I'm thinking we should all just step back and watch the spiral into self destruction. We'll be here to help you up when it'd done, see ya on the other side bro. Lol--nah, that's a pl priest (macroed), pl sentinel (macroed), and 3 accounts being pl'd (me and friends if they give me their account) for a few hours a day. I've also run two treb bots and my summons bot/scout during a bane. SB now has an 8 hour siege window every day...for the thurin server, it's 3 PM CST to 11 PM CST. Banes can only be set to go live during this window. Mines each have 1 hour window of vulnerability each day, which is set by the owning guild. I -think- that's during the siege window as well required, but I'm not 100% sure. No more 4 AM banes. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Stephen Zepp on June 26, 2008, 09:07:23 AM PS: It is however still possible for banes to last very long--I've seen/heard of a few 4-5 hour banes on Thurin. We did have a long night last weekend when we baned a city, and got our trainer city counter-baned for the same siege window. They were separated by 4 hours, which was both good and bad--let us treat them as separate events, but also made for a relatively long day (5pm and 9 PM PST go lives for me at least on a Saturday).
Figured I should add more to give the whole picture: --bulwarks (both defensive, and offensive) and walls are now invulnerable until the bane starts. No more logging in for a bane 6 to 36 hours early to protect your trebs/beat down walls. --no fly, no teleport (wizzie or passwall), no summon, no stealth, and other "protection" spires exist, allowing the defenders to better restrict how the fight proceeds based on their relative weaknesses. --cities now protect a ton more buildings--I don't do city admin any more so I don't know the specifics, but I've seen some cities with literally a couple of dozen buildings protected. On the "negative" side of those that lean towards carebear (I mean that in a good way, honestly)--banes get dropped at the drop of a hat. The most popular reason for dropping a bane I've seen recently (last couple of weeks) in Thurin has been "you dissed me/my toon/my guild by talking trash". People get baned for the appearance of having too many allies, and even for grouping with someone that's unliked on the server. Politics consists mostly of keeping your people mature and not talking shit to those you are fighting--pvp for pvp's sake at mines, groups, and in the open is very respected, and normally does not result in a bane, but pretty much everything else does ;) Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on June 26, 2008, 09:18:16 AM SB now has an 8 hour siege window every day...for the thurin server, it's 3 PM CST to 11 PM CST. Banes can only be set to go live during this window. Mines each have 1 hour window of vulnerability each day, which is set by the owning guild. I -think- that's during the siege window as well required, but I'm not 100% sure. No more 4 AM banes. Right! Back in 2007 each server had a 8 hours fixed siege window clearly visible at char creation. Defending guilds can decide bane times only within that window. So no, no banes at 4am anymore, yay! Told you it's the PERFECT fantasy 100% PvP MMORPG environment. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Signe on June 26, 2008, 10:38:03 AM I don't want ugly games anymore. I want pretty foo foo looking games with flowers and Bambi and water you can see through with my PvP.
SB is ugly like a tired old grandmother hooker. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Falconeer on June 26, 2008, 12:52:33 PM Think about Shadowbane with Aion's arts and visuals. :awesome_for_real:
I want that. Is it so much to ask? Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: WayAbvPar on June 26, 2008, 12:53:35 PM I don't want ugly games anymore. I want pretty foo foo looking games with flowers and Bambi and water you can see through with my PvP. SB is ugly like a tired old grandmother hooker. Mmmmmm gumjobs. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nebu on June 26, 2008, 12:54:55 PM Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: HaemishM on June 27, 2008, 10:19:25 AM Haemish--show me any other game on the market where I can have 5 clients running at once (on one computer) plus vent and web browsers, and get 1 crash a day, and I'll bow down to your super high standards. Show me any game on the market that would make me want to play 5 clients at once AND still be able to look at myself in the mirror without saying "You are a catassing douchebag cunt poopsock" and I'll give you a million motherfucking dollars. There are treatment centers for that sort of thing. Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: Nija on June 27, 2008, 10:50:08 AM There are people who play 5 shamans at once in wow.
Title: Re: Everything I know about MMOs I learnt from Lum - SB resets the world Post by: slog on June 27, 2008, 12:10:21 PM There are people who play 5 shamans at once in wow. I ran into one in a BG. Preist AOE fear. :) |