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Author Topic: LOTRO NDA has been lifted.  (Read 121104 times)
Calantus
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Reply #245 on: February 20, 2007, 06:50:51 AM

I think I'll try LOTRO even though I'm burned on the diku model. I still find new quests and classes to be fun for a while. The only issue is whether they have a hook to keep me there. Right now all I'm seeing is that it's something new and there's some snazzy lore to check out. That will pull me in... but once I get to the end of the road it's going to come down to what can it do different to make me keep playing when I've quit similar games before? I'm not seeing any answer to that question yet. WoW had polish and the fact that EQ is old to gave it life, and for many, many people it was their first. But WoW is still kicking ass and taking names so LOTRO doesn't have that luxury.
CmdrSlack
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Reply #246 on: February 20, 2007, 08:43:50 AM

The gist of some posts above seems to be that this game is meant to appeal to people who like Tolkien, but they need to own a beefy PC on a fast net connection and never have played another MMO. That doesn't sound like a huge group.

Said it before, but I'll say it again...it worked just fine on my craptacular computer with it's crappy 64 meg Radeon 9k. 

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
HaemishM
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Reply #247 on: February 20, 2007, 12:02:36 PM

In any case, F13, and specifically the smallish number (10-12?) of positively feral and hugely outspoken anti-diku posters

As one of those feral, hugely outspoken opponents of diku, I must point out that I AM currently subscribed to WoW for my 3rd time. I'm not completely opposed to it, but I am opposed to post-WoW games not being quite as good as WoW mechanically.

Furiously
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Reply #248 on: February 20, 2007, 01:38:58 PM

WOW has only convinced me of one thing - design for a computer 7 years old.

Nebu
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Reply #249 on: February 20, 2007, 01:40:18 PM

WOW has only convinced me of one thing - design for a computer player 7 years old.

I kid, I kid.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Trippy
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Reply #250 on: February 20, 2007, 05:26:31 PM

Soln
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the opportunity for evil is just delicious


Reply #251 on: February 21, 2007, 10:27:13 AM


I wonder, how many parents spend time doing this.
Venkman
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Reply #252 on: February 21, 2007, 04:22:17 PM

Quote
Robert Garriott: ... So now about one in every ten people in Korea has a Lineage 1 account. And about one in every ten people in Korea has a Lineage 2 account! So that's one out of every five people in the country of Korea has an account—about one of every two families.

Robert Garriot does not understand set theory.
Actually, what if this was fact? As I understand it, you can't just create zillions of spoof accounts over there like anyone with 12 credit cards can in the U.S. It's something about national ID cards or something. I'll hafta look it up, but the point is that they have a way in Korea of actually linking accounts to people and being pretty closely accurate with it. So if Robert says "one in every ten people in Korea" have a L1 account (I think their population is around 45-50mil?), that may actually be a statistical fact.

Quote from: Hound
Fans of the PJ movies (not Tolkien scholars), and people who are on their 5th WoW/EQII alt and are ready for a change of pace. The game is hitting the best sellers lists at EB Games, Best Buy, and Amazon.com 8 weeks before release so it is already selling some boxes. The question is though can Turbine keep the players interested once they hit 50.

The game is not appealing to old jaded farts who think that the next MMORPG down the line is going to come up with some magical new class or race or somehow make pushing a series of seven buttons challenging and somehow appealing again. I am going to purchase it simply because I am tired of EQII, never cared for the Warcraft world and think that watching TV after the wife goes to bed is about as much fun as a colon exam. Will I go back to EQII eventually, damn if I know.
I agree with everything, including the TV thing. I'll watch Heroes, but even started avoiding Battlestar Galactica of late. Crappy ass timeslot it got moved to (probably a ratings to budget thing).
Nija
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Reply #253 on: February 21, 2007, 04:24:04 PM

Actually, what if this was fact? As I understand it, you can't just create zillions of spoof accounts over there like anyone with 12 credit cards can in the U.S. It's something about national ID cards or something. I'll hafta look it up, but the point is that they have a way in Korea of actually linking accounts to people and being pretty closely accurate with it. So if Robert says "one in every ten people in Korea" have a L1 account (I think their population is around 45-50mil?), that may actually be a statistical fact.

I've used a Korean ID # generator to make beta accounts for Korean games in the past. They're easier to generate than XP PRO CORP CD keys.
Calantus
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Reply #254 on: February 21, 2007, 04:40:55 PM

Quote
Robert Garriott: ... So now about one in every ten people in Korea has a Lineage 1 account. And about one in every ten people in Korea has a Lineage 2 account! So that's one out of every five people in the country of Korea has an account—about one of every two families.

Robert Garriot does not understand set theory.
Actually, what if this was fact? As I understand it, you can't just create zillions of spoof accounts over there like anyone with 12 credit cards can in the U.S. It's something about national ID cards or something. I'll hafta look it up, but the point is that they have a way in Korea of actually linking accounts to people and being pretty closely accurate with it. So if Robert says "one in every ten people in Korea" have a L1 account (I think their population is around 45-50mil?), that may actually be a statistical fact.

One in every 10 people may very well play Lineage. One in every 10 people may very well play Lineage 2. But that doesn't mean that one in every 5 people play one of the 2.
Venkman
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Reply #255 on: February 21, 2007, 04:57:01 PM

Oh, yea, that wouldn't be a fact unless they had the numbers to prove it.

I mean, Blizz could claim every resident of Manhatten plays WoW by numbers alone. This all only works if they KNOW it's real individual citizens, and back the assertion up with fact.

That's why while I think it's plausible, they'd need to prove it before I'd expect anyone to believe it.
Signe
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Muse.


Reply #256 on: February 21, 2007, 06:02:46 PM

It's true.  I've used that Korean ID number generator, too, and it's never let me down.  The games, on the other hand....

My Sig Image: hath rid itself of this mortal coil.
Endie
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Reply #257 on: February 22, 2007, 01:20:08 AM

Quote
Robert Garriott: ... So now about one in every ten people in Korea has a Lineage 1 account. And about one in every ten people in Korea has a Lineage 2 account! So that's one out of every five people in the country of Korea has an account—about one of every two families.

Robert Garriot does not understand set theory.
Actually, what if this was fact? As I understand it, you can't just create zillions of spoof accounts over there like anyone with 12 credit cards can in the U.S. It's something about national ID cards or something. I'll hafta look it up, but the point is that they have a way in Korea of actually linking accounts to people and being pretty closely accurate with it. So if Robert says "one in every ten people in Korea" have a L1 account (I think their population is around 45-50mil?), that may actually be a statistical fact.

No, that's not what I meant when I said his set theory is faulty.  The only way it could be a fact, as he stated it, would be if nobody who had a Lineage 1 account had a Lineage 2 account (and, obviously, vice versa).  That seems... ahem... unlikely.  To be honest, what I think he would have said if both honest and mathematically competent (he must fail on one of those) is: the number of Lineage 1 accounts is about 10% of the total Korean population.  The number of Lineage 2 accounts is about the same.  Many of these are alts using non-playing relatives' identities.  At least a plurality hold accounts in both.  The total number is therefore quite high, but is certainly far less than one in five and may very well only come to about one in ten of the Korean population, but there is no statistical way to find out: only a census would tell for sure.

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Azazel
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Reply #258 on: February 22, 2007, 02:20:40 PM

What I'm wondering is whether those are active accounts or not that he's counting.

I mean, I have two Everquest 1 (station?) accounts, a DAOC account, a Planetside account, and so on. None of those are active, though.




http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
fegis
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Reply #259 on: February 26, 2007, 01:37:50 AM

Hello everyone, this thread got me interrested in this forum and well, I signed up to say my few words about LotRO. I don't see myself as a mmo-player, I've tried EQ for some hour, DaoC for some 10 hours, SWG a bit more but none of them got me stuck until trying the LotRO-beta... The game is as many has said before me true to the lore and the main quest-line is brilliant! The side-quests have somewhat shaky quality and there are some polishing and balancing to do but with that IP I think they will get players that are new to the MMO-genre.

There are many many LotR-fans out there, the movies has made 2.9 billion USD and the computer game industri is as big as the movie industri nowadays, if the game sells for one tenth as much as the movies that's 14,5 million subscibers (calculated with lifetime deal a 200$) so even if it "only" sells for one hundred of what the movies did you still end up with gigantic 1,4 million ppl. And even if many LotR-fans already are playing a MMO most of them ain't!

Even if the official guessing-date has passed I still wanna add my unofficial bet and that is lotro will have 600k custumers 2007 and 500k 2008...
CmdrSlack
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Reply #260 on: February 26, 2007, 06:24:49 AM

Hello everyone, this thread got me interrested in this forum and well, I signed up to say my few words about LotRO. I don't see myself as a mmo-player, I've tried EQ for some hour, DaoC for some 10 hours, SWG a bit more but none of them got me stuck until trying the LotRO-beta... The game is as many has said before me true to the lore and the main quest-line is brilliant! The side-quests have somewhat shaky quality and there are some polishing and balancing to do but with that IP I think they will get players that are new to the MMO-genre.

There are many many LotR-fans out there, the movies has made 2.9 billion USD and the computer game industri is as big as the movie industri nowadays, if the game sells for one tenth as much as the movies that's 14,5 million subscibers (calculated with lifetime deal a 200$) so even if it "only" sells for one hundred of what the movies did you still end up with gigantic 1,4 million ppl. And even if many LotR-fans already are playing a MMO most of them ain't!

Even if the official guessing-date has passed I still wanna add my unofficial bet and that is lotro will have 600k custumers 2007 and 500k 2008...

Stop!  Saying positive things as your first post is the first way to snarky mole comments!

 evil

Fucking mole.

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
HaemishM
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Reply #261 on: February 26, 2007, 12:06:23 PM

Please learn the difference between a period and a comma.

Alkiera
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Reply #262 on: February 26, 2007, 12:25:07 PM

Please learn the difference between a period and a comma.
Between that and 'industri' it is obvious fegis is an ESL.  Lots of other countries use 14,5 where we would use 14.5.  A lot of them also put spaces in long numbers instead of commas, like 14 500 000 instead of 14,500,000.  Wacky furiners.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #263 on: February 26, 2007, 12:34:33 PM

lariac
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Reply #264 on: February 27, 2007, 10:25:12 AM

Well...finally got into the beta over the weekend.

Couple of things I really like about it.

Titles - nice touch in that you get cool little name tags (like not dying up to level ten...Lariac the Undeafeted!)

Bag space - Lots of bag space right off the bat.

Main quest storyline - Like how it instances you and it really feels like the world is evolving around you (main part of town burns down..etc etc)

Couple of things I didn't like...

Con of mobs - Hard to tell which are gonna aggro and which are not gonna aggro

Animation - still a little off with some folks skating around.

Crafting quests - Need NPC's that will make the shit for you if you supply the mats rather on trying to rely on other players...can take forever to get somebody to make bronze hammers.

Chat Interface - needs a little more refinement.

mob spawn - needs a slight increase.



`A`ohe lokomaika`i i nele i ke pâna`i
Righ
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Teaching the world Google-fu one broken dream at a time.


Reply #265 on: February 27, 2007, 03:03:46 PM

This game was beaten only by A Tale In The Desert for the number of times I fell asleep playing it. It's probably less likely to induce dependence than Mogadon, however.

The camera adds a thousand barrels. - Steven Colbert
Furiously
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Reply #266 on: February 27, 2007, 04:19:29 PM



Do those whack-a-moles look like Scratch Fury from PVP or is it me?

Secundo
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Reply #267 on: February 28, 2007, 06:15:40 AM

Please learn the difference between a period and a comma.
Between that and 'industri' it is obvious fegis is an ESL.  Lots of other countries use 14,5 where we would use 14.5.  A lot of them also put spaces in long numbers instead of commas, like 14 500 000 instead of 14,500,000.  Wacky furiners.

--
Alkiera

Yup he is most likely a Swede. Fegis is Swedish for "coward" and we spell industry with an i at the end. We are supposed to use dots to separate numbers but traditionally we used commas so it might be a matter of education.

"Klingons do not allow themselves to be probed" -Mr Worf
Endie
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Reply #268 on: February 28, 2007, 06:49:33 AM

Please learn the difference between a period and a comma.

Pedantry, particularly spelling- or mathematically-related, is a dangerous business of arguing from a position of weakness.

The USA may use periods as you describe, as do we in the UK, places we used to own, and those bits of China who haven't yet been shot.  But the Arabs and Persians invented the system, and they quickly settled on a character which is basically a comma.  Most of Europe does the same.

Edit:
Even more off-topic rant: American date-ordering (MM/DD/YYYY) is a horrible invention if you ever have to sort raw date data.  Japanese (YYYY/MM/DD) is so beautifully logical that I have trouble believing that they lost WW2.
« Last Edit: February 28, 2007, 06:52:59 AM by Endie »

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Alkiera
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The best part of SWG was the easy account cancellation process.


Reply #269 on: February 28, 2007, 07:29:44 AM

Even more off-topic rant: American date-ordering (MM/DD/YYYY) is a horrible invention if you ever have to sort raw date data.  Japanese (YYYY/MM/DD) is so beautifully logical that I have trouble believing that they lost WW2.

I use YYYY/MM/DD all the time at work in filenames to keep data in proper order.  Yeah, it does make a fair bit more sense.  And they lost WW2 because they didn't have The Bomb.  It's not so much of an 'I Win' button as a 'You Lose' button.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
Endie
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Reply #270 on: February 28, 2007, 07:34:30 AM

I use YYYY/MM/DD all the time at work in filenames to keep data in proper order.  Yeah, it does make a fair bit more sense.  And they lost WW2 because they didn't have The Bomb.  It's not so much of an 'I Win' button as a 'You Lose' button.

Yeah, I'm amazed that there wasn't more of a shitstorm on the WW2 forums after that nuke thing.  An unbalanced alpha-strike like that was crying out for a nerf.  Figures are tricky to prove, but I heard WW2 lost virtually all their remaining playerbase after that.  Though the Russian market in particular had been leaking players for years.
« Last Edit: February 28, 2007, 07:36:06 AM by Endie »

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"What else would one expect of Scottish sociopaths sipping their single malt Glenlivit [sic]?" Jack Thompson
Alkiera
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The best part of SWG was the easy account cancellation process.


Reply #271 on: February 28, 2007, 08:01:27 AM

I use YYYY/MM/DD all the time at work in filenames to keep data in proper order.  Yeah, it does make a fair bit more sense.  And they lost WW2 because they didn't have The Bomb.  It's not so much of an 'I Win' button as a 'You Lose' button.

Yeah, I'm amazed that there wasn't more of a shitstorm on the WW2 forums after that nuke thing.  An unbalanced alpha-strike like that was crying out for a nerf.  Figures are tricky to prove, but I heard WW2 lost virtually all their remaining playerbase after that.  Though the Russian market in particular had been leaking players for years.

Yeah, and in a way, the American forces have been nerfed.  We're not allowed to nuke people anymore, and the leadership is so afraid of world opinion that they've developed this new 'fight to lose' strategy that really blows.

(That is as far as I'm going, or we'll get den'd or moved to Politics)
--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
Yegolev
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2/10 WOULD NOT INGEST


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Reply #272 on: February 28, 2007, 09:11:16 AM

That's because all of the devs have characters in America.

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SnakeCharmer
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Reply #273 on: February 28, 2007, 09:27:14 AM

I use YYYY/MM/DD all the time at work in filenames to keep data in proper order.  Yeah, it does make a fair bit more sense.  And they lost WW2 because they didn't have The Bomb.  It's not so much of an 'I Win' button as a 'You Lose' button.

Yeah, I'm amazed that there wasn't more of a shitstorm on the WW2 forums after that nuke thing.  An unbalanced alpha-strike like that was crying out for a nerf.  Figures are tricky to prove, but I heard WW2 lost virtually all their remaining playerbase after that.  Though the Russian market in particular had been leaking players for years.

Always cracks me up
Morat20
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Reply #274 on: February 28, 2007, 10:57:28 AM

Even more off-topic rant: American date-ordering (MM/DD/YYYY) is a horrible invention if you ever have to sort raw date data.  Japanese (YYYY/MM/DD) is so beautifully logical that I have trouble believing that they lost WW2.

I use YYYY/MM/DD all the time at work in filenames to keep data in proper order.  Yeah, it does make a fair bit more sense.  And they lost WW2 because they didn't have The Bomb.  It's not so much of an 'I Win' button as a 'You Lose' button.

--
Alkiera
Japan was losing the war prior to the bomb. The bomb just cut short the ending.
Rasix
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Reply #275 on: February 28, 2007, 11:00:14 AM

Get back to talking about hobbits.  Pronto.

-Rasix
Xilren's Twin
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Reply #276 on: February 28, 2007, 12:48:33 PM

You know  you've been hanging out with Signe far too long when your mind reads that as...

Get back to talking about hobbits  Porn

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Azazel
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Posts: 7735


Reply #277 on: February 28, 2007, 01:06:32 PM

Didn't someone reference the "if only one in 100" like the other day with regard to pets.com?

This guy's suggesting 1/10 as an upper limit and 1/100 as a more realistic one. I don't even have the energi to make fun of him properli. sigh.  :-(




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slog
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Posts: 8234


Reply #278 on: February 28, 2007, 03:12:26 PM

Even more off-topic rant: American date-ordering (MM/DD/YYYY) is a horrible invention if you ever have to sort raw date data.  Japanese (YYYY/MM/DD) is so beautifully logical that I have trouble believing that they lost WW2.

I use YYYY/MM/DD all the time at work in filenames to keep data in proper order.  Yeah, it does make a fair bit more sense.  And they lost WW2 because they didn't have The Bomb.  It's not so much of an 'I Win' button as a 'You Lose' button.

--
Alkiera
Japan was losing the war prior to the bomb. The bomb just cut short the ending.

I use YYYY-MON-DD in all my specs. 

Friends don't let Friends vote for Boomers
Signe
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Reply #279 on: February 28, 2007, 03:28:40 PM

It's not really porn, you know.  It's hobbit Heart LOVE Heart.  I promised I wouldn't post any more hobbit love, though.   undecided

My Sig Image: hath rid itself of this mortal coil.
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