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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Game Design/Development  |  Topic: java 2D books / advice? 0 Members and 1 Guest are viewing this topic.
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Author Topic: java 2D books / advice?  (Read 4034 times)
Etro
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Posts: 128


on: December 17, 2006, 05:12:02 PM

Hello,

I've decided I want to dabble in the mystery that is game development, so I thought I would try and make my own little game. I have reasonable understanding of programming in Java (to an academic level) and feel it would be nice to try and make a multiplayer game that runs through a java applet in the players web browser. My main problem is however that I have never encountered the  Java 2D API, and was wondering if there are any helpful 2D or even Java Gaming books which would be useful to pick up and have a read through?

The reason i'm so interested in the 2D libraries is that i'm wanting to have a go at making an online multiplayer reincarnation of Cannon Fodder  smiley

Etro.
Margalis
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Posts: 12335


Reply #1 on: December 17, 2006, 06:37:07 PM

I don't have any book reccomendations but the API docs for Graphics2D will get you most of the way there. Just be warned that the performance of Swing graphics is abysmal.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Krakrok
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Posts: 2189


Reply #2 on: December 17, 2006, 10:20:04 PM

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