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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  City of Heroes / City of Villains  |  Topic: Is this trick well known? 0 Members and 1 Guest are viewing this topic.
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Author Topic: Is this trick well known?  (Read 5278 times)
Mesozoic
Terracotta Army
Posts: 1359


on: July 30, 2004, 08:02:15 AM

I think most people probably realize that Superspeed has a Stealth component to it.  But it turns out that this stealth effect stacks with the tier 1 Concealment power Stealth, producing a fast and nigh-invisible character when both are on.  Usually this would cause an unacceptable end drain, but fortunately I am a regen scrapper with three DOs in Quick Recovery.  I've tested this effect, even red-con Lts can't see me at all, standing next to them, waving and yelling.  I suppose purps may be able to see through it, but...still.

So basically I'm on the verge of being constantly invisible and superspeeded.  Already I can take out three white-cons with both Stealth and SS up without draining out.  After improving QR more, the slots will go to Hasten until I'm also perma-hastened.   I don't haunt the CoH boards, so I'm not sure if this is a well known build or what.

...any religion that rejects coffee worships a false god.
-Numtini
Fargull
Contributor
Posts: 931


Reply #1 on: July 30, 2004, 08:13:29 AM

Yepper.

I do not have conceal, but with my DM/Regen scrapper with SS, I can run up to a pack and smack one and run back and in general only pull that single thug.

At 20th, I have Hasten Six slotted and QR Six slotted.  I took toughness at 18 and just got Dark Consumption.  I can run Toughness, Integration, and SS and still regen Stamina.  Do not have any DUO's yet in Stamina Recovery.  I will be getting those in another two levels.

Overall I am frighteningly impressed with the build.  I have stood next too an orange lt (not a blaster or scrapper type) and let them pummel me while I went to get something to drink and let my stamina fill up.  Fast Healing is nice.  I have not slotted anything towards the fitness line yet.

"I have come to believe that a great teacher is a great artist and that there are as few as there are any other great artists. Teaching might even be the greatest of the arts since the medium is the human mind and spirit." John Steinbeck
Mesozoic
Terracotta Army
Posts: 1359


Reply #2 on: July 30, 2004, 08:26:17 AM

Good to hear that its known, hopefully it wont get nerfed.  My build sounds a lot like yours but with, of course, stealth thrown in and with only three slots in QR and Hasten.  I also took boxing because I needed another attack but I'm not interested in Touch of Fear, the life drain, or Taunt.

At 14th level, do you think I can get away with not slotting my attacks for a while while I slot up QR and Hasten?  Or would that gimp a scrapper?  Right now I have 4 slots in Shadow Punch and Shadow Strike, three in Shadow Maul, and 2 in Boxing.

...any religion that rejects coffee worships a false god.
-Numtini
Sable Blaze
Terracotta Army
Posts: 189


Reply #3 on: July 30, 2004, 08:39:07 AM

I don't see it as an exploit. Really, it has such limited use I doubt anyone worries about it. I use SS myself for the stealth component, but mainly to get close quickly to mezzing mobs so I can get US up (usually) to avoid said mez/stun/sleep/whatever.

As you level up more you won't really need to break up mobs of, well, mobs. You'll want a lot of them clustered around for AoE death. As a BS (or katana) scrapper, I absolutely salivate at large groups tightly clustered together simply waiting to be mowed down with slice/whirling sword. Additionally, large groups mean invincible (or soul drain, in your DM cases) works that much better.

Like I said, it's pretty much a tactic that's only situationally useful. Handy, but no one is going to get over-excited about it from an exploit perspective.

Edit for a final comment: My katana scrapper is a regen type. Tough is a great idea, but don't forget to fully slot Resiliance. DO IT! You'll be in for a very pleasent surprise if you do. Also, don't forget weave. Slot it up all the way. You won't have invul-grade defenses, but you won't be THAT far off. IH and QR (get dark consumption or stamina to power all this) should be able to cover any damage that gets past all those abilities and yet still be fully mobile under Integration.
Fargull
Contributor
Posts: 931


Reply #4 on: July 30, 2004, 08:57:43 AM

With the stamina regen from QR, I can attack like a crazy person.  I only have my attacks three slotted from the DM line.  Two Damage and One Acc in each.  I only have Boxing with the single gimmie slot with Accuracy.  I will slot out the attacks later, right now surviving the fight and ability to take on packs is what I am aiming at... I can not wait for IH, will be just crazy.

"I have come to believe that a great teacher is a great artist and that there are as few as there are any other great artists. Teaching might even be the greatest of the arts since the medium is the human mind and spirit." John Steinbeck
kaid
Terracotta Army
Posts: 3113


Reply #5 on: July 30, 2004, 09:25:37 AM

If you think a scrapper is nasty with that combo you should see the device blaster trick.

In devices you get cloaking device which also stacks like steath with super speed and is possibly even a bit more effective. They also get a fun power called trip mine. The combo allows you to zoom into a bit arsed pack of mobs drop a trip mine and back off. The mobs will almost instantly trip the mine which will take many minions down past half health. Now if you are an assult or fire blaster add in a couple aoe shots to finish off the entire pack.

I have seen blasters who have the trick down so well that they can kill 10 to 15 mobs with one trip mine and one full auto.

kaid
Sable Blaze
Terracotta Army
Posts: 189


Reply #6 on: July 30, 2004, 10:39:19 AM

My guess is you won't need fitness with a DM/regen scrapper. QR should cover most of your bases and dark consumption should handle any extreme situations.

I'm redoing my dark/invul scrapper as a dark/regen (as soon as I get time, which may be awhile yet). I"m pretty impressed with my katana/regen (don't believe the negative hype about katana; it does fine). Invul is a huge help with defensives, but US is so difficult to use well in large groups that regen and the fighting power pool is just easier to play.

I really like BS for the truly sick frontloaded damage, but after two sword scrappers I need something different and DM is fun, in an odd sort of way. The lack of AoEs is somewhat annoying, but Shadow Maul has the unequalled effect of being able to basically one-shot large groups, IF you can herd them correctly. A bit more challenging to play in that regard--and no US-centric hassles with targetting Shadow Maul either.
Phred
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Posts: 2025


Reply #7 on: July 30, 2004, 01:26:47 PM

Quote from: Sable Blaze
My guess is you won't need fitness with a DM/regen scrapper. QR should cover most of your bases and dark consumption should handle any extreme situations.

I'm redoing my dark/invul scrapper as a dark/regen (as soon as I get time, which may be awhile yet). I"m pretty impressed with my katana/regen (don't believe the negative hype about katana; it does fine). Invul is a huge help with defensives, but US is so difficult to use well in large groups that regen and the fighting power pool is just easier to play.

I really like BS for the truly sick frontloaded damage, but after two sword scrappers I need something different and DM is fun, in an odd sort of way. The lack of AoEs is somewhat annoying, but Shadow Maul has the unequalled effect of being able to basically one-shot large groups, IF you can herd them correctly. A bit more challenging to play in that regard--and no US-centric hassles with targetting Shadow Maul either.


I found with IH and a few other toggles running, end is still an issue with qr fully slotted with so's and stamina slotted with 1. That's with IH slotted with 4 end reducers as well. It's a huge drain on your endurance. I run with combat jumping and stealth up for the def. For a long time I regretted taking dark consumption, now I love it, just for the fillup I can do mid fight. Granted I use hasten, so I am attacking non-stop, and use soul drain with 1 acc and 2 acc boosts to help overcome the crappy acc rate on scrappers at 35+. I had my attacks 2 slotted with acc and 4 with dmg but really didn't notice a difference around 30 then I dropped down to 1 acc/5 dmg, but I notice the boost from 2 tohit buffs slotted in soul drain. I guess soul drain's built in tohit is pretty good on it's own to be so noticable with 66% improvement slotted.

I originally planned not to take stamina with quick recovery but a post from a high 30's scrapper in the official forums on the issue convinced me to and I am glad I did.
Mesozoic
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Posts: 1359


Reply #8 on: July 30, 2004, 02:24:36 PM

Quote
I run with combat jumping and stealth up for the def.


So the +DEF on these two stack, then?  I was thinking of taking CJ, my other scrapper has it and I really miss the mobility, but I wasn't sure if the bonuses stacked.

I didn't really bring up the Stealth+SS thing for fear of it being considered an exploit, I just thought it was tremendously useful to be completely invisible to everything while moving at mach 5, getting a defense bonus, and being able to attack (unlike Invisibility).  I only worry that the devs will pull a "whoops, not intended!" patch and ruin the char.

Oh, my other question:  As I turn my attention to the defensive needs of my scrapper, should I take Reconstruction from Regen or Tough from the Fighting pool?  I liked regen on my last scrapper, but if Tough can help me out while not taking any end, even better.

...any religion that rejects coffee worships a false god.
-Numtini
ClydeJr
Terracotta Army
Posts: 474


Reply #9 on: July 30, 2004, 02:34:00 PM

Quote from: Mesozoic
So the +DEF on these two stack, then?  I was thinking of taking CJ, my other scrapper has it and I really miss the mobility, but I wasn't sure if the bonuses stacked.

All bonuses should stack unless the powers specifically mention that they don't stack.
Phred
Terracotta Army
Posts: 2025


Reply #10 on: July 30, 2004, 03:59:34 PM

Reconstruction has saved my ass numerous times when rikti pull out those big damn blades and all get hits on me. I don't have it slotted much but with hasten up, It recycles fast. Hasten also has def so it's another good reason to have it. With hasten up I can cycle through my 3 main attacks as fast as I can hit the buttons. I'm fairly happy with combat jump, stealth and hasten as defense, I seem to get missed a fair bit. I also have resiliance 4 slotted and I've heard 6 slotted it reduces damage quite a bit.

I'm very happy with my scrapper build now, I'd play him more if he could find groups or soloing wasn't the sheer monotonous grind it is at 36. Unfortunately the game loses it's spark for me at 35+, the leveling speed slows to an abysimal crawl, missions are too easy to solo and totally suck for experience, and the only story lines I've been offered are devouring earth which are even more boring to fight.
Mesozoic
Terracotta Army
Posts: 1359


Reply #11 on: July 30, 2004, 05:11:46 PM

Thanks for the advice.  FWIW my plan is to play until it gets tedious, then park the character and resub once interesting content updates arrive.

...any religion that rejects coffee worships a false god.
-Numtini
Phred
Terracotta Army
Posts: 2025


Reply #12 on: July 30, 2004, 05:35:10 PM

Basically me to. I'm playing a fire/dev blaster until my subscription runs out, exploiting the hell out of smoke grenades and having fun while adding yet another statistic for their datamining. The sheer ae power of this build is quite fun, though multiple applications of smoke grenade make it like playing in god mode.
Mesozoic
Terracotta Army
Posts: 1359


Reply #13 on: July 30, 2004, 06:20:13 PM

I've seen a few Fire/Devs out there.  Well really, heard them. /b level X fire/dev blaster LFT or TF!!! and the like.  Now I know.

Its the ability to make such creatively destructive characters that really enamors me with the game.  

So unlike the rigid character development of DAoC/EQ.

...any religion that rejects coffee worships a false god.
-Numtini
kaid
Terracotta Army
Posts: 3113


Reply #14 on: July 31, 2004, 06:56:37 PM

All buffs from different powers stack. All buffs from the same power cast by different casters stack. All debuffs stack.

So you can have many many layers of defense if you want such as combat jump, acrobatics, the fighting pool powers tank powers stealth so on and so forth.

kaid
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