Pages: 1 [2] 3
|
 |
|
Author
|
Topic: Kali drops on the 28th (Read 21351 times)
|
Chenghiz
Terracotta Army
Posts: 868
|
Yeah, EVE definitely needs way more keybinds.
|
|
|
|
Simond
Terracotta Army
Posts: 6742
|
I thought CCP's plan was to wipe all BM within 40km of a gate/station/outhouse/etc?
|
"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
|
|
|
Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
|
I thought CCP's plan was to wipe all BM within 40km of a gate/station/outhouse/etc?
I thought that was idle speculation? If I were CCP, I'd wait until after everyone warms up to warp-to-zero in order to reduce the bitching.
|
Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
|
|
|
Kamen
Terracotta Army
Posts: 303
|
I thought CCP's plan was to wipe all BM within 40km of a gate/station/outhouse/etc?
I thought that was idle speculation? If I were CCP, I'd wait until after everyone warms up to warp-to-zero in order to reduce the bitching. It's not idle speculation. Every bookmark you have within 40km of a celestial object should be gone after this patch. If they're not, something went wrong. Far from bitching, most people seem quite happy about getting a complete set of galaxy wide instas that are no harder to use than the instas they were using. Long overdue IMO.
|
|
|
|
Simond
Terracotta Army
Posts: 6742
|
It'll be interesting to see what effect that has on the server performance, too.
|
"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
|
|
|
Kamen
Terracotta Army
Posts: 303
|
It'll be interesting to see what effect that has on the server performance, too.
I'll give them a few days to work on the mandatory post-patch goat screw before I pass judgement, but I'm expecting an improvement.
|
|
|
|
Morat20
Terracotta Army
Posts: 18529
|
Is there anyone that can explain the new scanning system? Including what modules are needed, what skills, etc?
|
|
|
|
dwindlehop
Terracotta Army
Posts: 1242
|
I haven't seen a good breakdown of the new skills.
You need just one probe to get a lock on your target. The accuracy is based on your skills, the probe stats, and the signature radius of what you are scanning. TheDreamer said that scanning for ships is easy and requires low-sp probes, but scanning for deadspace signatures requires probes which require more sp investment.
|
|
|
|
Simond
Terracotta Army
Posts: 6742
|
|
"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
|
|
|
Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
|
'Warp to 0 km' will be added as an option to the 'Warp' menu. This is being done in conjunction with the deletion of 'Instajump' bookmarks, a major contributor to database and game lag. It is highly recommended for players to delete their instajump bookmarks before the Revelations deployment. This action will improve client performance and decrease log-in times. Note: Normal bookmarks will not be affected by this change.
So just the ones around gates and stations, then? Jump Clones now require either 8.0 personal or corporation standing, not both.
So awesome.
|
Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
|
|
|
TheDreamr
Terracotta Army
Posts: 160
|
You need just one probe to get a lock on your target. The accuracy is based on your skills, the probe stats, and the signature radius of what you are scanning. TheDreamer said that scanning for ships is easy and requires low-sp probes, but scanning for deadspace signatures requires probes which require more sp investment. Once the EVE forums come back online, go here and get a good dose of EVE math geek. In the meantime... The only module you need for scanning is a scan probe launcher (and a variety of suitable scan probes) - you have two options; Scan Probe Launcher - these are large enough to handle either the new exploration probes, or the smaller scan probes, the downside is that they have a base scan time of 600 seconds (10 minutes). Recon Probe Launcher - these can only handle scan probes, but the upside is they have a base scan time of 120 seconds (2 minutes). Scan times = wait, which sucks, so how can you get that lower? Choose a specialised ship - each race has one T1 frigate with an astrometrics bonus of -5% per level, letting you immediately reduce this time by 20% - 25%. For more advanced players the covert ops frigates have an astrometrics bonus -10% per level which probably means a 40% reduction. Train skills - one of the new astrometrics skills reduces scanning time by 10% per level, but it's a rank 8 so training it beyond level 3 will be a bit of a slog, but there's another 30% reduction. Install rigs - one of the new eletronics rigs is called the "Gravity Capacitor Upgrade" which reduces scan times, not sure of the % but they will apparently stack so this may be an option to shave the last few % points. For a relatively untrained (racial frigate 5, astrometrics 2) pilot such as myself, this means you can launch a 4au or 10au probe from a recon launcher and see results in just over a minute. Assuming you're close-ish to whatever ship you're looking for and then you'll probably be able to warp to them on your first attempt. In theory you can "do" exploration without exploration probes, but it's a slow and painful process because you're forced to look for extremely small signatures at long ranges, without the high level of sensor power exploration probes bring to the party. I couldn't use exploration probes due to skill requirements, so finding a single low-value complex was both slow and painful... Jump Clones now require either 8.0 personal or corporation standing, not both. Almost enough to bring a tear to your eye isn't it?
|
|
« Last Edit: November 28, 2006, 02:51:02 PM by TheDreamr »
|
|
edit button addict.
|
|
|
Morat20
Terracotta Army
Posts: 18529
|
I haven't seen a good breakdown of the new skills.
You need just one probe to get a lock on your target. The accuracy is based on your skills, the probe stats, and the signature radius of what you are scanning. TheDreamer said that scanning for ships is easy and requires low-sp probes, but scanning for deadspace signatures requires probes which require more sp investment.
That's all exploration based, right? Like "I've wandered off into some .6 system, and I don't have an agent, so I'm scanning for belt rats to go kill or maybe a hidden deadspace complex"? I don't need to rush out and buy scan probes and scanners and skill books to keep doing my L2 security missions?
|
|
|
|
TheDreamr
Terracotta Army
Posts: 160
|
That's all exploration based, right? Like "I've wandered off into some .6 system, and I don't have an agent, so I'm scanning for belt rats to go kill or maybe a hidden deadspace complex"?
I don't need to rush out and buy scan probes and scanners and skill books to keep doing my L2 security missions?
Regular deadspace areas (missions, complexes) haven't changed as far as I heard.
|
edit button addict.
|
|
|
TheDreamr
Terracotta Army
Posts: 160
|
"I've wandered off into some .6 system, and I don't have an agent, so I'm scanning for belt rats to go kill or maybe a hidden deadspace complex Random aside but I'm pretty sure NPCs no longer show up on the directional scanner (to force people to actually hunt down rare spawns), and hidden deadspace complexes are hidden, so don't show up on the directional scanner.
|
edit button addict.
|
|
|
Morat20
Terracotta Army
Posts: 18529
|
Random aside but I'm pretty sure NPCs no longer show up on the directional scanner (to force people to actually hunt down rare spawns), and hidden deadspace complexes are hidden, so don't show up on the directional scanner.
That I kind of figured. I'd never much gotten into using the scanner. The tactical overview is all kinds of awesome, although less so right now since my combat tactics are entirely "DRONES! KILL!" and off my little scouts go to wreck havoc. The only reason I pack mediums is for killing structures. Speaking of, in a drone cruiser with good drone skills and decent armor tanking skills, am I better off doing security missions or ratting in lower-security space?
|
|
|
|
Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
|
I am one of those people that use the base scanner, mostly for finding asteroids.
|
Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
|
|
|
Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
|
if anyone could host the patch that would rock :)
|
"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
|
|
|
Rhonstet
Terracotta Army
Posts: 207
|
It's interesting that what we are excited about aren't the new features, but all these fixes to broken gameplay.
Being one of the people who was driven away by the bugginess of EVE, twice, I can attest that every time they fix a bug, it makes me want to come back. 'Warp to 0 km' will be added as an option to the 'Warp' menu. This is being done in conjunction with the deletion of 'Instajump' bookmarks, a major contributor to database and game lag. Lesbian supermodels. This fix _ALONE_ makes me want to return to EVE.
|
We now return to your regularly scheduled foolishness, already in progress.
|
|
|
tazelbain
Terracotta Army
Posts: 6603
tazelbain
|
Does the autopilot take advantage of warp to 0?
|
"Me am play gods"
|
|
|
Morat20
Terracotta Army
Posts: 18529
|
Does the autopilot take advantage of warp to 0?
Nope. Since no one used auto in low-sec, not really a change. It just means EVE doesn't have to store a zillion bookmarks per character per system for the entire freakin' universe. I can't imagine how much of a load this removed from their database.
|
|
|
|
TheDreamr
Terracotta Army
Posts: 160
|
Dock command was last seen defaulting to warp to 0 as well, which is also nice.
Means no more slow-ass crawls into dock when you're stuck without an insta for a station, and also means you can issue the dock command and go afk once you see it hit warp.
|
edit button addict.
|
|
|
Viin
Terracotta Army
Posts: 6159
|
Well it's up, but no patch is available yet.
As soon as it's available I can probably get it up on bittorrent if that'd be useful.
|
- Viin
|
|
|
Raging Turtle
Terracotta Army
Posts: 1885
|
Of course they have all this downtime when I'm finally getting addicted again! Rarargsf! 
|
|
|
|
Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
|
I'm trying to relog every ten minutes. Want. Shiny. sdsfsfsafdasdg'gs'fda'f'asda
* Edit:
Wait, yes, it's up!
ooOOOoOOOOooooOOoOO
|
|
« Last Edit: November 28, 2006, 06:00:41 PM by Megrim »
|
|
One must bow to offer aid to a fallen man - The Tao of Shinsei.
|
|
|
Viin
Terracotta Army
Posts: 6159
|
|
|
« Last Edit: November 28, 2006, 06:17:58 PM by Viin »
|
|
- Viin
|
|
|
Raging Turtle
Terracotta Army
Posts: 1885
|
The patch from the log on screen downloaded super fast for me on an alright connection.
|
|
|
|
Raging Turtle
Terracotta Army
Posts: 1885
|
Its very laggy and I'm seeing traffic warnings pop up every 30 seconds. Plus, the market was 'opening up' in my region and unaccessable. Anyone rushing to get in may want to wait.
|
|
|
|
MahrinSkel
Terracotta Army
Posts: 10859
When she crossed over, she was just a ship. But when she came back... she was bullshit!
|
Best guess is that the database is getting hammered by the log-in process deleting the instas.
--Dave
|
--Signature Unclear
|
|
|
Viin
Terracotta Army
Posts: 6159
|
I would have thought so, but so far all of us have logged in to find our BMs all there.
|
- Viin
|
|
|
HRose
I'm Special
Posts: 1205
VIKLAS!
|
Bah, I cannot reactivate my account:
Your credit card could not be validated.
* Unable to contact card authorizer. No Route. Please try again in a few moments [0048]
|
|
|
|
Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
|
Just to state it factually, all of the BMs are still there, even my G2G traveling instas. CCP has asked that people take their time in deleting them since the deletions are a big performance hit... kinda like copies I bet.
After spending some time using WTZ in real-game scenarios, I can say that there isn't any reason to keep your traveling instas. In no case did I drop out of warp more than 2.5km from a stargate. The Dock function is a bit of an exception, since it sometimes drops me out of warp more that 250m from the station and I have to wait for the engines to fire up and scoot me those extra meters. My flights were all in an Iteron III and a Mackinaw, so there should be some differences when comparing lighter ships.
|
Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
|
|
|
Reg
Terracotta Army
Posts: 5281
|
I've been using my autopilot but not actually activating it so that the next gate in my route is highlighted yellow in the overview. Then I just select it, warp to zero and jump. It's very, very nice.
|
|
|
|
Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
|
I've been using my autopilot but not actually activating it so that the next gate in my route is highlighted yellow in the overview. Then I just select it, warp to zero and jump. It's very, very nice.
Same here. When I want to or can wander off to make a sandwich, I just activate autopilot and turn it off when I get back. This is how I noticed the issue with the autopilot route sometimes not showing in the galactic map, since I set up the route in-station. Need to make a "travel" overview setting so I can see the stargates without scrolling, but otherwise it's no more difficult than insta-BM-travel.
|
Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
|
|
|
Morat20
Terracotta Army
Posts: 18529
|
Best guess is that the database is getting hammered by the log-in process deleting the instas.
--Dave
If you're zapping BM's withing 40km of a station/gate/etc, why are you doing it on logon instead of a massive delete at some point during the patch? Just not worth the extra time spent twiddling your thumbs while your DB purges itself?
|
|
|
|
Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
|
Best guess is that the database is getting hammered by the log-in process deleting the instas.
--Dave
If you're zapping BM's withing 40km of a station/gate/etc, why are you doing it on logon instead of a massive delete at some point during the patch? Just not worth the extra time spent twiddling your thumbs while your DB purges itself? CCP wasn't deleting the BMs during patch or login, they are all still there. They are counting on the playerbase to make the decision on which BMs to delete and which to keep. At least for the time being.
|
Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
|
|
|
|
Pages: 1 [2] 3
|
|
|
 |