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Author Topic: Wii Q&A Thread  (Read 256893 times)
schild
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Reply #980 on: April 24, 2007, 08:26:11 AM

You can't judge a D-Pad until you play Street Fighter 2 (turbo+), King of Fighters (98+) or Final Fantasy 6 (Sabin). I'm sorry, you just can't. It would be a mere technicality to pull out my 360 d-pad and dremel it. While I will eventually do that, I've got 2 DOA4 joysticks, so I'm in no rush. Also, the analog stick being higher on the left is better for first person shooters. Tons better. Remember, system was built for Halo.
stray
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Reply #981 on: April 24, 2007, 09:19:59 AM

I played SotN. That's enough for me to judge it.

And I'd rather play it on just about anything else.


As for Fighters, hopefully SNK does it right (and not enforce CHUK controls, like they did in Metal Slug). If they did, I would rather play them on the Wii instead of the PS3 even (I think they're releasing titles on PSN as well). But sure as hell not the 360.
schild
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Reply #982 on: April 24, 2007, 09:51:07 AM

I don't think SNK enforced those controls. I think it's all Nintendo making people do that.

Also, I'll admit it, I think you're crazy. The Wii is simply not set up for fighters.
stray
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Reply #983 on: April 24, 2007, 10:07:54 AM

Dude, that controller is awesome. It's like an SNES, but better. I'll swear by it now.  tongue

Probably the only gamepad I've seen better (if there is anything) is this Sammy controller I saw awhile back (it wasn't a joystick).


Anyways, I think you're the crazy one for pimping the 360 here. Sure it's good, but the d-pad is absolute mush. They didn't put any thought into it at all.
schild
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Reply #984 on: April 24, 2007, 10:10:14 AM

What did I just say up there?

Quote
It would be a mere technicality to pull out my 360 d-pad and dremel it. While I will eventually do that, I've got 2 DOA4 joysticks, so I'm in no rush.
stray
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Reply #985 on: April 24, 2007, 10:11:39 AM

Yeah, but you said I should play SF2 Turbo before you said that. I assumed you liked it even without mods.

[edit]

Or maybe I'm misunderstanding something.


Either way, it's not very good.
schild
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Reply #986 on: April 24, 2007, 10:15:27 AM

I could tell from 10 minutes with the classic controller playing Sim City(!) that the controller wouldn't be sufficient for my hands in a fighting game. If they're great for you, cool. It's cool that you're giving the controller props, though it has the most massive flaw ever (more massive than having a fixable d-pad). It has a shitty, useless dildo attached to it. I can't even understand the thought process of plugging it into the Wii. There's absolutely no reason that was necessary. Even the Hori HRAP and Fighter Sticks have PS buttons.
stray
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Reply #987 on: April 24, 2007, 10:17:19 AM

OK, you're right there. Could have used a power-on button.
schild
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Reply #988 on: April 24, 2007, 10:18:25 AM

OK, you're right there. Could have used a power-on button.

And no wire. And no attachment.

Edit: Completely superficially, I think it could have used some (more) heft.
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Reply #989 on: April 24, 2007, 12:44:10 PM

I like the Classic Controller a great deal, however I am going to side with Schild here since I find it a tad on the small side.  For fighters, I also appreciate separate buttons instead of the rocker-thing.

Super Paper Mario uses the d-pad on the wiimote... no chuk either.  Once again my only complaint is that it is made for small hands.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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stray
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Reply #990 on: April 24, 2007, 12:55:50 PM

My hands are big (I can palm a basketball, just for reference), but I guess I don't mind not having a complete grip over things. What I want is a good D-Pad (without an ultrasmooth texture), and at least 4 well placed buttons.

Also, here's that Sammy pad I mentioned (PS2):

schild
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Reply #991 on: April 24, 2007, 12:59:12 PM

Ew. I remember that pad. Really, the only good NES pad since the SNES (which, btw, I disliked over long gaming periods, that ridge on the arrows peeled skin off my thumb) was the Hori digital. Which is compatible with the Wii (durrrr, it's a GC controller).



It does however, have the same arrow problem. Though, once again, not going to play fighters on the Wii.
stray
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Reply #992 on: April 24, 2007, 01:04:09 PM

It does however, have the same arrow problem. Though, once again, not going to play fighters on the Wii.

Again though, I'm just talking about 2D stuff. Which may not even have much of a presence on the PS3 or 360 (at least localized titles). I'd be down with the Wii if this happened occassionally.


THEN AGAIN, I will be playing that HD version of SF that Capcom is cooking up too. Sony controllers aren't bad at all -- especially not enough to ignore a title like that.
schild
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Reply #993 on: April 24, 2007, 01:24:47 PM

If Sony does the universal approval process for the PS3 like they talked about, + the fact it's region free, it will have more 2D stuff than the other two systems put together. Unless virtual console is some sort of necessary evil for you.
stray
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Reply #994 on: April 24, 2007, 01:59:31 PM

Yeah, I think that's cool and all but the key word is localized. Only so many purely foreign things could work with me. I'd like to have subs at least.

Virtual console isn't a necessary evil. I like the controller, like I said. Which means I'd prefer a Castlevania this way than I would on the Xbox.


But VC isn't necessarily what I'm trying to talk about anyways. My original point was that Metal Slug is silly, and I'd wish some companies would utilize the Classic controller in the future (2D titles that came on a disc, I mean. Not just VC stuff). I would buy them, simply because I like the controller.
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Reply #995 on: April 24, 2007, 11:33:42 PM

I just got burnt by Nintendo.

Though it'll probably hit the PS3. Guilty Gear XX Accent Core (the last of the Guilty Gear series it would seem, final revision if you will, until a true sequel) was just announced for the Wii in today's Famitsu.To say the very least, they had BETTER come out with a motherfucking Hori or Sanwa-based joystick or I will put my Wii through a glass door.
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Reply #996 on: April 25, 2007, 12:05:06 AM

So you got burned by Nintendo because a game you're apparently looking forward to is getting released on a system you own (a system which you say doesn't have enough good 3rd party games being announced for it)?
schild
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Reply #997 on: April 25, 2007, 12:10:13 AM

Only after I just got through saying the Wii is the only system NOT EQUIPPED for 2D fighters. There's really too many caveats to the fucking sytem. Seriously. RPGs won't be pretty enough (graphics DO matter in RPGs these days on home consoles). Fighters have no place on it. Nintendo doesn't have enough games coming out for it. The online is an afterthought and insult to gamers. It's just a mess. The whole thing.
stray
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Reply #998 on: April 25, 2007, 05:57:54 AM

There are many things it isn't equipped for, but it's silly to say it isn't equipped for 2D fighters, man. If it isn't equipped for 2D fighters, then neither is the PS2. Guilty Gear is still a beautiful series on that system, and there's absolutely no reason why you should say it wouldn't be here.

As for joysticks, that would be a cinch. The Wii has USB ports. The Hori sticks use USB. What's the big deal? There's just a little programming involved, which is nothing new. Either that, or Sammy themselves will release accessories.

Besides, it's still essentially a Gamecube. Which means it wouldn't be difficult to port things over to. There were both Sammy and Hori peripherals for the GC, so most of the work is essentially done anyways (hell, you could very well just use the GC stuff for that matter).

For non joystick play, like I said, the Classic controller is pretty nifty. As long as they have that option, I'll be OK with it at least.

As for online, well... It has more going for it than the PS2 did (I mean, at least there's online capability from the ground up). But if you're referring to XBL specifically, I say fuck that noise. It may be neat and all, but it isn't necessary for a 2D fighter.
« Last Edit: April 25, 2007, 06:01:24 AM by Stray »
Yegolev
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Reply #999 on: April 25, 2007, 06:22:46 AM

I tried using my Wavebird for SMW and it just did not work.  Buttons are totally misplaced.  I would expect the same in any non-GC game if it were just ported over to the Cube, so you really need to get the Classic if you want to play SNES games.

I don't think the Wii is unsuited to fighters, rather I just prefer the Sony controllers and their separate d-pad buttons.  I can't palm a basketball but I still think the Wii d-pad is a tad small.  It also has relatively sharp edges, more of a danger to me than the recessions in a SNES d-pad.  Isn't it the exact same piece of plastic used on the DS Lite?

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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stray
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Reply #1000 on: April 25, 2007, 06:37:23 AM

Yeah. Same as the Wiimote too.
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Reply #1001 on: April 25, 2007, 09:03:20 AM

I tried using my Wavebird for SMW and it just did not work.  Buttons are totally misplaced.  I would expect the same in any non-GC game if it were just ported over to the Cube, so you really need to get the Classic if you want to play SNES games.

I wouldn't say that. The only SNES game I've had a problem with the controller has been the Contra's mapping of buttons. Street Fighter and Streets of Rage have been fine on my MadCat wireless GC controller.

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Reply #1002 on: April 25, 2007, 10:02:44 AM

I have only tried Super Mario World on the VC and I am physically unable to press the run and jump buttons at the same time, with any sort of finesse that is, which naturally will prevent someone from progressing even so far as the Donut Ghost House.  But YMMV and all that shit.  As for an imaginary port of a SNES vs fighter, say SSFII:Turbo, I just can't imagine it working due to button placement.

SNES development all occurred prior to Nintendo's hard-on for context-sensitive single-button play (Ocarina is a good example of this ideal)... no doubt birthed due to the N64 controller's mere existence.  This resulted in the GC controller you now hold; I submit that it is more suited to playing Ocarina than the N64 controller due to being second-generation.  This isn't a condemnation of context-sensitive single-button gameplay, but using a controller that was specialized for that design paradigm with a game that was not made with that same design paradigm is non-optimal.

The Wii Remote is an extreme example of what sort of specialization was done with the N64 and GC controllers.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
HaemishM
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Reply #1003 on: April 25, 2007, 10:09:41 AM

I have only tried Super Mario World on the VC and I am physically unable to press the run and jump buttons at the same time, with any sort of finesse that is, which naturally will prevent someone from progressing even so far as the Donut Ghost House.  But YMMV and all that shit.  As for an imaginary port of a SNES vs fighter, say SSFII:Turbo, I just can't imagine it working due to button placement.

I'm playing Street Fighter 2 with the same controller. While the mapping is a bit strange, IMO, it's not unworkable. The biggest problem I have with the Contra game is the D-pad is a bit imprecise, to say the least.

schild
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Reply #1004 on: April 25, 2007, 10:12:05 AM

I'm sorry, but I can't stop laughing about playing Street Fighter with that thing. It's just absurd.
Yegolev
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Reply #1005 on: April 25, 2007, 10:14:16 AM

Look, the Classic Controller is just $19.95, just do your future arthritis-having self a favor and get one.  Your tendons will thank you.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
stray
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Reply #1006 on: April 25, 2007, 10:15:43 AM

While I like the Classic, I gotta say that the Wavebird is one of the worst things ever made.
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Reply #1007 on: April 25, 2007, 02:44:14 PM

How the Wii is Creaming the Competition

Quote
The Wii is a pop culture smash of such dimensions that Nintendo still can't make consoles fast enough. Even so, it's outselling Sony's PlayStation 3 and Microsoft's Xbox 360--at least since January. (The Xbox had blowout pre-Christmas sales.) And while its competitors lose money on every console they build, expecting to make it back selling high-margin games, the Wii was designed to sell for a profit from the get-go.

I suspect as more stories like this one continue to be churned out, Nintendo will widen its sales lead over XBOX 360 & PS3, with the only factor keeping competitors in the ballpark the fact that Nintendo is unable (or unwilling) to keep pace with demand.

"Should the batman kill Joker because it would save more lives?" is a fundamentally different question from "should the batman have a bunch of machineguns that go BATBATBATBATBAT because its totally cool?". ~Goumindong
Triforcer
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Reply #1008 on: April 25, 2007, 04:31:03 PM

Who are you going to believe, legions of market analysts or schild?   Hello Kitty 

Although I am glad this thread keeps going, every time I read it I smile in the "COMPUTERS WILL BE OWNED ONLY BY THE FIVE RICHEST KINGS IN EUROPE" way. 

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
stray
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Reply #1009 on: April 25, 2007, 04:31:10 PM

Yay. Yet another article written by the mainstream press for a bunch of schmoes.


It's true though. Game over, man!


[EDIT]

Oh yeah, please stop posting them too. Not because they're not true. But because they're fucking stupid. Because they're never really about games. And because they never say anything different than what was being said in November.

Thanks.
« Last Edit: April 25, 2007, 04:36:34 PM by Stray »
schild
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Reply #1010 on: April 25, 2007, 04:37:26 PM

Who are you going to believe, legions of market analysts or schild?   Hello Kitty 

Just out of curiosity, what information do they have access to that I don't?

How many market analysts actually play games?
stray
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Reply #1011 on: April 25, 2007, 04:41:27 PM

The only thing worse than those articles is someone who parades a product he doesn't even own. Haha. God.
schild
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Reply #1012 on: April 25, 2007, 04:46:57 PM

Quote
The Wii is a pop culture smash of such dimensions that Nintendo still can't make consoles fast enough

I love that sentence. Everyones using it today.

It's such a crock of bullshit.

There is nothing about the Wii that would create a problem with production. It is complete and utter press made bullshit.
Triforcer
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Reply #1013 on: April 25, 2007, 05:18:52 PM

Who are you going to believe, legions of market analysts or schild?   Hello Kitty 

Just out of curiosity, what information do they have access to that I don't?

How many market analysts actually play games?

They have advanced consumer preference data from empirical studies?  Knowledge of how price affects discrete age groups?  Backgrounds in economics?  In short, all that stuff economists write 100 page articles about? 

I know the web/blogging culture has affected us all, but opinions in the realm of economics really "aren't" just off the cuff emotional feelings by some guy who figures he really has to update his blog.  A business/finance background/education matters. 
« Last Edit: April 25, 2007, 05:22:00 PM by Triforcer »

All life begins with Nu and ends with Nu.  This is the truth!  This is my belief! At least for now...
stray
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Reply #1014 on: April 25, 2007, 05:35:15 PM

While we're on the subject of pointless Wii articles.

http://www.niggaknow.com/technology/world-wide-wii-motherfuckers/#more-274

VDL's going have to change her avatar after reading this.
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