Late this September, the living will envy the dead.
I woke up this morning to find an exciting bit of news in my inbox: IV announced price and availability information for Defcon, as well as putting up the new Defcon official website - I love that URL.
The meat of it is that the game will be available direct from Introversion for £10 (with an optional £2.50 additional if you want a boxed copy) or from Steam for $14.95. There's also to be a £30 boxed compilation of all three Introversion games available.
The exact release date has yet to be unveiled - I expect it'll be announced about 2 weeks prior to the Steam launch, as that's relatively par for Valve's course.
If you want the full, uncensored press release, it's after the jump.
So if I have this straight its kinda like a modern day starcraft where you just buildup and position your shit to nuke your opponent hopefully because he has enough shit to kill you back with?
I'm not clear on all the mechanics. I believe you start with a fixed budget to buy units with or can give an explicit number of each type of unit to each player. These pieces are positioned and the game begins. I don't think there's a standard RTS resource-management side to it, aside from determining whether you're going to use your silos for defense (shooting down incoming missiles) or offense.